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Sampling Session Scripting 2016.04.

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Create round robin
o Group Start Options
o Start on round robin, set each one to RR1 and RR2 depending on
the group
How to reuse round robins
o Create a new group (call RR3)
o Watch out for Edit all Groups and make sure its deactivated
when you arent using it
o In Mapping editor, select selected groups only to only show
that RR group
o Drag all the notes up a semitone
o Normal the range (bring the same one down one, and the top
one down one)
o Select tune, and tune up a semitone
Create keyswitch
o Group Start options
o Group Start (on key)
o Then recreate start on round robin
o A red keyswitch will appear
o Change pitch to desired
To add another group from a different patch (nki)
o Load the patch
o Right click Copy selected group
o Go back and paste selected group with samples into the original
instrument
If dynamic layers are too different
o 1. Overlap the dynamic layers
o 2. Overlap and crossfade dynamic layers
o 3. Velocity layers are part of different groups (one for p, one for
mp, one for f)
mod wheel CC1 determines
Crossfade: based on different tables
there is an amplifier section for every group in kontakt
o 4. No overlap, one group, CC#1 will trigger dynamic layer, equal
power scripted fade
created by Nils liberg (www.nilsliberg.se)
Amplifier Mod
Midi CC Table
You can draw your own curve
o All dynamic layers will be in the same group
How to cross fade

o Highlight all right click batch tools autoapply crossfades


(velocity)
Change volume of a layer
o Mapping editor
o Highlight the layer
o Select the volume
Drag preset files into Kontakt
o Find preset file in Kontakt, drag files in
o Preset User
How to set Release
o Release trigger under source in Mapping Editor
Scripting
o Callbacks
o 1
On init
End on
UI
Delcare variables
default
o 2
on note
when you play this key, play this note on this
articulation
end on
o 3
on release
end on
o 4
on controller
end on
o Make sure to tab everything in believe on and off
o Make_perfview (creates performances view)
Set_ui_height(3)
Or set_ui_height_px(350)
To add wallpaper
o Kontakt wrench
o Instrument options
o Resource container
Add picture there
Download txt file
And move it to the right place (resources pictures)
o By compiling the resourcing container (search it up) you can
keep the images and prevent them from getting used by others

o
UI Scripting
o Has ways of thinking in UI
In a grid or by pixels
Grid separated by 6 columns and 8 rows of 2 (16)

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