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UNHCR

Station Design Doc

Table of Contents:
Melissa = Red
Vanessa = Green
Vere = Purple
Alex = Blue
Game Design Pillars:
1. Station pathways:
2. Station Map (as in, a map of the real Bulgaria)
3. Station Layout (How OUR VERSION will be set up)
4. Detailed Description of Each Scenario
Scenario 1: Bulgarian Border
Scenario 2: Harmanli Reception Center
Scenario 3: Hitching a Ride?
Scenario 4: Welcome to The Ritz
5. Characters:
Ral Castaeda, Frontex European Border Guard
Elena Kolev, Official at the Harmanli Reception Center
Akram Qabbani, Syrian Refugee
Nina Encheva (pictured with her mother)
6. Character Costumes:
7. Materials List

Game Design Pillars


These apply to all the stations, not just to Bulgaria. Theyre here as a reminder.
1. There are three non-negotiables: the simulation must be
informative
,
accurate
,
and
fun!
2. Everything that happens in the simulation is backed up by specific evidence
3. There are two separate kinds of time: In-game Time & Real-life Time
4. Every character has a story to tell, if you ask the right way
5. Every station stops where the next station begins
a. Exceptions: Turkey-Greece (separated by the Aegean), Greece-Serbia
(Macedonia is in between), USA, Canada

1. Station pathways

This is an overview of every possible step in a players journey through this station.

4. Detailed Description of Each Scenario

Photo Link

Scenario 1: Being interview by the UNHCR


(All refugees go through this scenario)

After coming from either Greece or Turkey you check in with the receptionist
and have to pay five hundred dollars per person in order to submit your application.
We also ask for various documents. Next the refugees are ushered into a waiting room
alongside other refugees where they sit and wait to be interviewed. One by one they
enter into the one of either two rooms where they are interviewed. A list of questions
is already set up beforehand in order to make the process fast and not have the
refugees waiting outside for too long. All the questions are based on the character
sheets they are given at the beginning of the simulation. After the interview we either
accept them into the U.S.A or Canada or reject them and send them to Serbia. Each of
these options leads to a different scenario.

Photo Link

Accepted

Rejected

Given a travel document and sent to Sent to Serbia.


the U.S.A or Canada.

Scenario 2: Being Accepted to USA


Once you are accepted to be a refugee by a UNHCR agent you are either sent to the US
or Canada. In this scenario you are accepted and sent to US, you walk to that station,
and there they will determine whether you can enter US or not. In the US they will first
go through a step of security, then they will interview, then you will go through a
medical procedure, and finally you will go to your sponsors. Then from US you will go
to the debrief room.

Image Source:
UNHCR.Org

Scenario 3:
In this

part the refugees walk to canada if approved by the unhcr. The unhcr gives
them a travel document that way refugees will be able to enter canada; once they
cross the border they go to a city in canada where theres a refugee camp. The
purpose of the refugee camp is to give refugees a place to stay while the process of
resettlement is done, this process usually takes up to 8 months, after the process is
done they live happily ever after with a new life in a very cold new home.

Scenario 4: Rejected and sent to Serbia


This part is if you get rejected or do not have enough money nor enough documents to
valid you being accepted, they will be sent to Serbia. They do have the option to try
again or to get more documents and money and come back later so it is not a total
reject.
When in Serbia you can go to Greece and Turkey and from there can try again from
those countries.

5. Characters:
Adelaide Williams 35
Adelaide has been a UNHCR representative for 4 years. She was stationed in a Turkish
refugee camp since the start of Syrias Civil War. She interviews hundreds of refugees
everyday and decided whether or not to accept them into a new country or reject them
and send them to Serbia.
Adelaide graduated from UC Berkeley with a

Scarlett Jones 26
Scarlett is a reporter for CNN news. She interviews hundreds of refugees with the
purpose of letting many people around the world about how hard their
experience/lives can be.

6. Character Costumes:
Adelaide Williams
(35)

POL Attire
-Business Casual (Blazer, Slacks)
-Clipboard

Katherine Jushe
(28)

POL Attire
Business casual. (Blazer, Skirt)
-ClipBoard

Patricia Phillips

POL Attire
-Business Casual
-Clipboard

Fidel Lopez

Slightly more dressed up


-Business Casual
-Clipboard

7. Materials List
-4 Clipboards (a little beat up to show lack of money)
-Travel Documents

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