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zt's salt mine/dungeon

? gobs, 4-6 hobgob, bugbear, 2 giant centipedes, 1-3?dire rats, 4 orcs (merc rep
s?), 4 zombies, 2 skeletons, 6-8 firebeetles?????????????
obviously npcs with coins have either a belt pouch, tiny sack, or pockets. ZT's
'home' has a sm study, sm kitchen, bedroom, a laboratory, and a holding cell (A
delle is here), and a guest room #12 is b'room, 13 was for Adelle, and is the cl
eanest & well-app. room in the dungeon
*the the first 4 goblins had 2 sh. swords/2 clubs they can take for the time bei
ng, no shield, and lthr armor, room 6 hobgob using Pod's sword and ragged lthr
gobs met in room 5 are on their way, having been with the hobgob still in 6, and
are likely surprised (bc the PC are OUT?! with wpns!) hence shouting for help a
t HobGob in 6 room 6 also contains any ranged wpns the chars had except Viserys'
s bow.. (ZT is trying to woo/charm Adelle w/ it?) also has small axes/th axes, j
avs, spears, etc
6 connects to 7 normally, then a door to a closet (new #8 ahead) and one on the
right leads to #26. This is a mess area, 25 is a (gruel) kitchen, and 28 is the
larder where a few dire rats (and maybe a beetle or 2?) will attack.

Story awards:
+200xp for getting their gear/money back
+600xp to rescue *alive* Adelle, 200xp if she dies *and* is properly respected (
burial), at the least words if they don't know/are far from exit.
+500-1kxp to escape with even 1 slave alive/freed, +50xp per additional (up to 1
600xp total), 250-500xp if no one (or only Adelle) is saved
+400xp to 'atone' Axel and change his life (literally), 100xp if he has to be ki
lled or left - his xp above is only for the 'bully' early encounter
+200xp for defeating/driving ZT away, it will save lives in the local community.
. and make a long term foe!

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