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M1310255a FAQ HighElves 2010 v11
M1310255a FAQ HighElves 2010 v11
HIGH ELVES
Official Update Version 1.1
Although we strive to ensure that our army books are perfect, Page 89 – Choosing an Army
sometimes mistakes do creep in. In addition, we occasionally Add “Elite Army
print new versions of our rules, that require amendments to be The High Elves are few in numbers, but their armies are
made in older versions of our army books. When such issues trained and equipped to standards so high that they are the
arise we feel that it is important to deal with them as promptly envy of all other races. To represent thid, they have no limit to
as we can, and we therefore produce regular updates for all of the Duplicate Choices of their Special and Rare troops.
our army books. When changes are made, the version number
will be updated, and any changes from the previous version will Page 47 – High Magic
be highlighted in Magenta. Where a version number has a Ignore the second sentence of the introductory paragraph.
letter, E.g. 1.1a, this means it has had a local update, only in
that language, to clarify a translation issue or other minor Page 47 – Curse of Arrow Attraction
correction. Ignore “If the unit is targeted by a template or breath weapon
then you may re-roll the dice to see if models which are
Each update is split into three sections: Errata, Amendments, partially covered are hit.
and ‘Frequently Asked Questions’. The Errata corrects any
mistakes in the book, while the Amendments bring the book up Page 49 – Spearmen, Martial Prowess
to date with the latest version of the rules. The Frequently Ignore the last sentence.
Asked Questions (or ‘FAQ’) section answers commonly asked
questions about the rules. Although you can mark corrections Page 58 – White Lions, Special Rules
directly in your army book, this is by no means necessary – just Add “Forest Strider”. Ignore the Woodsman special rule.
keep a copy of the update with your army book.
Page 63 – Dragon Mages, Reckless
ERRATA Change “This extra dice can cause a irresistible force or a
Page 46 – High Elf Magic, Bullet Point miscast as normal, and can cause the Dragon Mage to roll
Change to “An army that includes at least one Mage or more dice than he is normally allowed to.” to “This extra dice
Archmage adds 1 to all dispel results.” can cause irresistible force as normal.”
FAQs
Page 71 – Caradryan, The Phoenix Blade Q. The Speed of Asuryan special rule states that “all High Elves
Change the second sentence to “In addition, it has the Multiple have the special rule Always Strike First, regardless of the weapon
Wounds (D3) rule.” they are wielding.” How does this interact with a great weapons
Always Strike Last? (p43)
Page 92 – Korhil, Special Rules A. The army book will take precedence in this situation. For
Change “Woodsmen” to “Forest Strider”. example, a Sword Master would strike first with his great
weapon. If his Initiative value is equal to or higher than his
Page 93 – Lords’ and Heroes’ Mounts opponent’s, he will also benefit from a re-roll to hit.
Ignore “Any Dragon (including the Sun Dragon ridden by a
Dragon Mage) will take up an additional hero slot.”. Q. Does Drain Magic make it more difficult to dispel Remains in
Play spells, cast Bound spells or use spells that are automatically cast
Page 95 – White Lions of Chrace, Special Rules at the power level of their casting cost or effect Tomb King
Change “Woodsmen” to “Forest Strider”. Incantations? (p46)
A. No.
Page 99 – Common Magic Items.
Note that if a magic item is listed in both an army book and the Q. If a model (or its mount) equipped with Dragon armour is hit by
Warhammer rulebook, use the points value given in the army a flaming cannonball, flaming bolt, flaming sword, and so on, is the
book, with the rule printed in the Warhammer rulebook. model immune to the entire attack, or will they still be crushed by the
underlying bolt, cannonball, sword, etc.? (p57)
Page 101 – The Standard of Balance A. They are immune to the entire attack.
Change the second sentence to “In addition, they no longer
have the Hatred or Frenzy special rules, should these apply to Q. Do lion cloaks provide any form of protection against magic
them.” missiles (or other forms of direct damage magic)? (p58)
A. No.
Page 101 – The Banner of Ellyrion
Change to “The unit automatically passes any Dangerous Q. Is Teclis considered to be a High Elf Archmage for purposes of
Terrain tests it is required to make”. granting an army he is included in a +1 to dispel ? (p66)
A. Yes.
Page 102 – Book of Hoeth
Change to “Any spell cast by the bearer will be cast with Q. Must Eltharion use spells from one of the eight Lores of Magic
irresistible force on any successful casting roll which is a found in the Warhammer rulebook? (p69)
double, however it will only be considered a miscast if the roll A. Yes.
includes a double 6.”
Q. Does a model with the Reaver Bow suffer the -1 To Hit penalty
Page 102 – Ring of Corin for firing multiple shots? Also, may a model with the Reaver Bow
Change to “One use only. Bound Spell (Power level 3). The fire it three times as part of a Stand and Shoot reaction? (p99)
Ring of Corin contains the Vaul’s Unmaking spell (see page A. No to both questions.
47).”
Q. Are the shots from the Bow of the Seafarer and the Reaver Bow
Page 102 – Staff of Solidity magical attacks? (p99)
Change to “This staff prevents the Mage’s first miscast – the A. Yes.
spell is still cast with irresistible force, but there is no need to
roll on the Miscast table.” Q. If Remains in Play spells that cause damage at the start of all
Magic phases are in play and a High Elf player wishes to use the
Page 103 – Ring of Fury Vortex Shard, which occurs first? The damage spells or the Vortex
Change to “Bound Spell (Power Level 3). The Ring of Fury Shard? (p102)
contains the Fury of Khaine spell (see page 47).” A. The player whose turn is taking place chooses.