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TOPIC Page No Team

Play within Worlds 8


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Play within Universes 9
Factory Design 10 2
Product Design 11 3
Market Design 11 4
Other Start-up Information 12
5
Things To Think About As You Play 13
Input – Overview 14
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Output – Overview 14
Variables the teams can control in each simulation cycle 20
Prices 21 7
Contract Description 23
Shipping Preferences 24
Shipping Containers 26 8
Marketing Budgets 28
Marketing Consultants 29 9
Research and Development 31
Production Consultants 32
10
Existing Operations 33
Factory Relocations 38
Debt Transactions 40 11
Stock Transactions 41
Dividends 42
12
Receivables Collection Budget 43
Early Payment Incentive 44
13
Insurance 45
Currency Futures 46-48 14
Market Report 50-64 15
Production Report 65-77 16
Finance Report 78-88 17
Cash Flow Report and Description 89-92 18

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