Professional Documents
Culture Documents
HIGH ELVES
Official Update Version 1.4
Although we strive to ensure that our army books are perfect, Page 89 – Choosing an Army
sometimes mistakes do creep in. In addition, we occasionally Add “Elite Army
print new versions of our rules, that require amendments to be The High Elves are few in numbers, but their armies are
made in older versions of our army books. When such issues trained and equipped to standards so high that they are the
arise we feel that it is important to deal with them as promptly envy of all other races. To represent this, an army may include
as we can, and we therefore produce regular updates for all of up to 6 of each Special choice (up to 12 in a Grand Army) and
our army books. When changes are made, the version number up to 4 of each Rare choice (up to 8 in a grand army).”
will be updated, and any changes from the previous version will
be highlighted in magenta. Where a version number has a Page 43 – Special Rule - Valour of Ages
letter, E.g. 1.1a, this means it has had a local update, only in Change “[...] any failed psychology tests[...]” to “[...]” any
that language, to clarify a translation issue or other minor failed fear, terror or panic tests[...]”.
correction.
Page 47 – High Magic
Each update is split into three sections: Errata, Amendments, Ignore the second sentence of the introductory paragraph.
and ‘Frequently Asked Questions’. The Errata corrects any
mistakes in the book, while the Amendments bring the book up Page 47 – Curse of Arrow Attraction
to date with the latest version of the rules. The Frequently Ignore “If the unit is targeted by a template or breath weapon
Asked Questions (or ‘FAQ’) section answers commonly asked then you may re-roll the dice to see if models which are
questions about the rules. Although you can mark corrections partially covered are hit.
directly in your army book, this is by no means necessary – just
keep a copy of the update with your army book. Page 49 – Spearmen, Martial Prowess
Ignore the last sentence.
ERRATA
Page 46 – High Elf Magic, Bullet Point Page 57 – Dragon Prince of Caledor, Dragon Armour
Change to “An army that includes at least one Mage or Change “[...]are immune to all Breath Weapons, and all
Archmage adds 1 to all dispel results.” Flaming Attacks.” to “[...]have a 2+ ward save against Breath
Weapons and Flaming Attacks.”
Page 66 – Teclis, High Loremaster
Add “Teclis is an Archmage.” to the start of the second Page 58 – White Lions, Special Rules
paragraph. Add “Forest Strider”. Ignore the Woodsman special rule.
Page 71 – Magic Items, The Phoenix Blade Page 63 – Dragon Mages, Reckless
Add “Halberd.” Change “This extra dice can cause a irresistible force or a
miscast as normal, and can cause the Dragon Mage to roll
AMENDMENTS more dice than he is normally allowed to.” to “This extra dice
Troop Type can cause irresistible force as normal.”
Note that older versions of our army books do not list the
Troop Type for each model. If this is the case with your army Page 64 – Tyrion, Malhandir
book, then you can find the model’s Troop Type in the Ignore the second sentence.
reference section at the back of the Warhammer rulebook.
Page 101 – The Banner of Ellyrion Q. Is Teclis considered to be a High Elf Archmage for purposes of
Change to “The unit automatically passes any Dangerous granting an army he is included in a +1 to dispel ? (p66)
Terrain tests it is required to make”. A. Yes.
Page 102 – Book of Hoeth Q. Must Eltharion use spells from one of the eight Lores of Magic
Change to “Any spell cast by the bearer will be cast with found in the Warhammer rulebook? (p69)
irresistible force on any successful casting roll which is a A. Yes.
double, however it will only be considered a miscast if the roll
includes a double 6.”
Q. Are the shots from the Bow of the Seafarer and the Reaver Bow
magical attacks? (p99)
A. Yes.