Professional Documents
Culture Documents
Experience/Skills
Traditional animation techniques 08/08 Present - Model characters in perspectives: front, three quarter, side, and back - Looping walk cycle, ball bounce, squash and stretch, arches, staggering, anticipation, exposure to various timing in Fps, slow in slow outs, animating in-betweens, and timing charts - Pitch a story idea - Observational drawing, figure drawing, silhouette drawing from videos Autodesk Maya 3D - Integrating traditional animation skills - Detailed concept art, development/application of color palettes - 2D character turnaround (front, side, 3/4, & back views) - Model a character in Autodesk Maya - Animate in Maya 08/09 12/09
Team based production Animator 08/09 12/09 - Worked individually and as part of a team to complete a short animation involving: Character design Storyline Storyboarding Voice recording Animatics Finalize character designs Animation Rendering Software Skills Autodesk Maya Illustrator Flipbook
Employme nt
Sales Associate, Macys Milwaukee, WI 2010 2011 - Meet and greet customers; Assist customers and ask questions; Give opinions; Inspire to buy; Celebrate the purchase; Cashier open and close POS cash drawer Community Service Volunteer, Growing Power Milwaukee, WI - Worked 35+ hours: Shoveling soil Feeding animals Composting Data Entry, GENCO Milwaukee, WI - Key in an average of 600 pharmaceutical products using a10 key calculator. Spring 2010
2008 2009
References
Professional References - Frank Anderson (former instructor - Milwaukee Institute of Art & Design)