Professional Documents
Culture Documents
MENTAL
CHARISMA: 2/6(2/9) INTUITION: 4/6(4/9) LOGIC:
SPECIAL
EDGE: ESSENCE: MAGIC: RESONANCE:
DERIVED
DERIVED
COMPOSURE: JUDGE INTENT: LIFT/CARRY:
6/6(6/9) 5/7(5/10)
5 3.5/6 0 0
9/11(10/16) INITIATIVE:
4 6 10 5
REACTION: 3/5(4/7)
3/6(3/9)
5/8(5/12) STRENGTH:
2/7(2/10) WILLPOWER:
ITEM
MEMORY:
A heavily paranoid dwarf, who openly and vocally hates elves and anyone who makes use of magic. Can be friendly enough with people he trusts, but tends to be rather loud and harsh in his way of speaking.
NOTES
Lockpick Set
Maglock Sequencer
Rating 4
Firewall 1 Signal 2 Responce 1 System 1
Running Rate (m/turn):20 Swimming Rate (m/turn): Lift w/out test (kg):
Rating 4 Rating 6
Overhead Lift w/out test (kg): Weight (kg/lbs): 49 Height (cm/inches): 115 Sex (male/female): Male Age (years): 25 Lifestyle: Low (2,000) Metatype: Dwarf
Miniwelder
Trauma Patch
+Double-jointed +Photographic Memory +Erased (10BP) -Paranoia -Outspoken Prejudice (Elves) -Outspoken Prejudice (Magic) -Akido, +1DV on blades attacks, +1 die on called shots to disarm -Break Weapon, Disarm
-2
-2
-3
-3
-4
-4
-5
-5
-6
8 + (BODY2, ROUND UP) BOXES
-6
8 + (WILL2, ROUND UP) BOXES 8 + (SYS2, ROUND UP) BOXES
2,100
1
MAGIC:
0 0 5
4 JUDGE INTENT:
Att Skill A.A.
6 LIFT/CARRY:
Rank DP
EDGE:
Group
A.A.
Rank
DP
(Mechanic 4) LOG* AGI LOG INT INT* WIL* (Mechanic 4) LOG* (Firearms 3) AGI (Conjuring 3) MAG* (Conjuring 3) MAG* (Close Combat 3) AGI (Athletics 4) STR (Close Combat 3) AGI (Tasking 3) RES* (Electronics 4) LOG (Influence 4) CHA (Sorcery 3) MAG* (Cracking 3) LOG (Biotech 3) LOG* (Electronics 4) LOG (Tasking 3) RES* LOG (Stealth 4) INT BOD REA (Cracking 3) LOG* AGI (Influence 4) CHA AGI AGI (Biotech 3) LOG AGI AGI (Athletics 4) AGI (Cracking 3) LOG (Electronics 4) LOG* AGI (Mechanic 4) LOG* (Stealth 4) AGI CHA CHA (Influence 4) CHA AGI (Firearms 3) AGI (Biotech 3) LOG* (Mechanic 4) LOG* (Outdoors 3) INT (Influence 4) CHA
Aeronautics Mechanic Archery Armorer Artisan Assensing Astral Combat Auto. Mechanic Automatics Banishing Binding 6 Blades 5 Climbing Clubs Compiling Computer Con Counterspelling Cybercombat Cybertechnology Data Search Decompiling Demolitions 4 Disguise Diving Dodge Electronic Warfare Escape Artist Etiquette Exotic Melee Weap . Exotic Ranged Weap. First Aid Forgery Gunnery 6 Gymnastics Hacking 3 Hardware Heavy Weapons Industrial Mechanic 6 Infiltration Instruction Intimidation Leadership 6 Locksmith 6 Longarms Medicine Nautical Mechanic Navigation Negotiation
3 2
9 7
(Stealth 4) AGI Palming BOD Parachuting INT Perception REA* Pilot Aerospace REA* Pilot Aircraft REA* Pilot Anthroform REA* Pilot Exotic Vehicle REA Pilot Ground Craft REA Pilot Watercraft 6 (Firearms 3) AGI Pistols (Tasking 3) RES* Registering (Sorcery 3) MAG* Ritual Spellcasting 5 (Athletics 4) STR Running (Stealth 4) INT Shadowing 4 (Electronics 4) LOG* Software (Sorcery 3) MAG* Spellcasting (Conjuring 3) MAG* Summoning (Outdoors 3) WIL Survival (Athletics 4) STR Swimming 5 AGI Thrown Weapons (Outdoors 3) INT Tracking (Close Combat 3) AGI Unarmed Combat *These skills cannot be defaulted on
10
3
2 4
9
7 8
Metahumanity
4 4 4 4 4
4 6 4 2 4
8 10 8 6 8
12
2 3
8 9
Specialty (Knives)
Ver. 2.1
ARMOR BALLISTIC/IMPACT NOTES
Chameleon Suit
/4 / / / / /
Ranged Defense: Reaction Ranged Full Defense: Reaction + Dodge Melee Parry: Reaction + Weapon Skill Melee Block: Reaction + Unarmed Combat Melee Dodge: Reaction + Dodge M. Full Parry: Reaction + Weapon Skill + Dodge M. Full Block: Reaction + Unarmed Combat + Dodge M. Full Dodge: Reaction + Dodge + Dodge Physical Spell Defense: Body + Counterspell Mana Spell Defense: Willpower + Counterspell
WEAPON
DMG
AP
4P 7P
8S(e)
SA -3 SA SS
1 1
30 10 4
-3 6 -3
Walter MA-2100
Defiance EX Shocker
CALIBER
TYPE
MODIFIERS
WEAPON
REACH
Regular Regular
Taser Dart
DAMAGE (S/2+1)P
AP
-1
Ver. 2.1
CONTACT NAME LOY/CON NOTES
Forger who assists in getting Garret forged SINs and wiping his details from the system on a regular basis.
Hal Dowe
4 /4
/ / / / / / / / / / / / /
RATING
LICENSE TYPE
RATING
Vance Rhyne
Ver. 2.1
VEHICLE HANDLING ACCEL SPEED PILOT BODY ARMOR SENSOR NOTES
NOTES
MATRIX INIT:
4 JUDGE INTENT:
6 LIFT/CARRY:
COMMLINK: RESPONSE:
Meta Link
SIGNAL:
Xim
ECCM:
FIREWALL: 1
SYSTEM: 1
PROGRAM
ASSOCIATED SKILL Computer Data Search Computer Hacking Computer Hacking Electronic Warfare Response Electronic Warfare System Cybercombat Hacking Willpower Cybercombat Hacking
A.S.
Rank
DP
PROGRAM Blackout Blackout Data Bomb Decrypt Defuse Exploit Medic Sniffer Wired Sniffer Wireless Spoof Stealth Track
ASSOCIATED SKILL Cybercombat Hacking Computer Electronic Warfare Hacking Hacking Computer Hacking Electronic Warfare Hacking Hacking Computer
A.S.
Rank
DP
Analyze Browse Command Software Command Unauthorized Edit Software Edit Unauthorized Encrypt Reality Filter Scan Armor Attack an Icon Attack an Program Biofeedback Filter Black Hammer Black Hammer
Group (Tasking 3) (Electronics 4) (Cracking 3) (Electronics 4) (Tasking 3) (Cracking 3) (Cracking 3) (Electronics 4) (Tasking 3) (Electronics 4)
Att
Skill
A.S.
Rank
DP
ITEM
RATING
RES* Compiling LOG Computer LOG Cybercombat LOG Data Search RES* Decompiling LOG* Electronic Warfare LOG Hacking LOG* Hardware RES* Registering LOG* Software *These skills cannot be defaulted on
SPRITE
FORCE SERVICES
REGISTERED/UNREG
Skill Banishing Binding Counterspelling Ritual Spellcasting Spellcasting Summoning Astral Combat
Att
Rank
Dice Pool
Drain Resist
= Willpower + Logic (Mages) Charisma (Shaman) Intuition (Other)
Spell Name [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] Acid Stream * Toxic Wave * Punch Clout Blast Death Touch Manabolt Manaball Flamethrower * Fireball * Lightning Bolt * Ball Lightning * Shatter Powerbolt Powerball Knockout Stunbolt Stunball Analyze Device Analyze Truth Clairaudience Clairvoyance Combate Sense Detect Enemies Detect Enemies Extended Detect Individual Detect Life Detect Life Extended Detect *_________ Life Form Detect *_________ Extended Detect *_________ Life Form Detect *_________ Extended Detect *_________ Life Form Detect *_________ Extended Detect *_________ Object Detect *_________ Object Detect *_________ Object Detect *_________ Object Detect Magic Detect Magic Extended Mindlink Mind Probe Antidote Cure Disease Decrease Agility Decrease Body Decrease Reaction Decrease Strength Decrease Charisma Decrease Intuition Decrease Logic Decrease Willpower Detox Heal Hibernate Increase Agility
Range Dmg Duration D.V. Mod LOS LOS(A) Touch LOS LOS(A) Touch LOS LOS(A) LOS LOS(A) LOS LOS(A) Touch LOS LOS(A) Touch LOS LOS(A) Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch P P S S S P P P P P P P P P P S S S Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Instant Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Permanent Permanent Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Permanent Permanent Sustained Sustained (F2) +3 +5 -2 0 +2 -2 0 +2 +3 +5 +3 +5 -1 +1 +3 -3 -1 +1 (F2) 0 0 -1 -1 +2 +1 +3 -1 0 +2 -1 +1 -1 +1 -1 +1 -1 -1 -1 -1 0 +2 +1 +2 (F2) -2 -2 +1 +1 +1 +1 +1 +1 +1 +1 -4 -2 -3 -2 [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [
Spell Name ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] Increase Body Increase Reaction Increase Strength Increase Charisma Increase Intuition Increase Logic Increase Willpower Increase Reflexes Oxygenate Prophylaxis Resist Pain Stabilize Confusion Mass Confusion Chaos Chaotic World Entertainment Trid Entertainment Invisibility Improved Invisibility Mask Physical Mask Phantasm Trid Phantasm Hush Silence Stealth Armor Control Actions Mob Control Control Emotions Mob Mood Control Thoughts Mob Mind Fling Ice Sheet Ignite Influence Levitate Light Magic Fingers Mana Barrier Petrify Physical Barrier Poltergeist Shadow Shapechange *________________ Form *________________ Form *________________ Form Dog Form Cat Form Horse Form Shark Form Wolf Form Turn to Goo
Type P P P P P P P P P M M M M M P P M P M P M P M P M P P P M M M M M M P P P M P P P M P P P P P P P P P P P P P P
Range Dmg Duration D.V. Mod Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch Touch LOS LOS(A) LOS LOS(A) LOS(A) LOS(A) LOS LOS Touch Touch LOS(A) LOS(A) LOS(A) LOS(A) LOS LOS LOS LOS(A) LOS LOS(A) LOS LOS(A) LOS LOS(A) LOS LOS LOS LOS(A) LOS LOS(A) LOS LOS(A) LOS(A) LOS(A) LOS LOS LOS LOS LOS LOS LOS LOS LOS LOS Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Permanent Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Instant Instant Permanent Permanent Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained Sustained -2 -2 -2 -2 -2 -2 -2 +2 -1 -2
* *
Illusion Spells
(F2) 0 +2 +1 +3 +1 +2 0 +1 0 +1 +2 +3 +2 +3 +1 (F2) +3 0 +2 0 +2 +2 +4 +1 +3 0 +1 +1 -1 +1 +1 +2 +3 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 +1 +2
Magic 1
Ver. 2.1 Tradition: Combat: Detection: Health: Illusion: Manipulation: Drain: Willpower + Character Magic & Tradition Background
0
BOUND/UNBOUND
= 3/6(3/9)
POWER POINTS:
Power Points = Magic Attribute or Magic Attribute points dedicated to the Adept Discipline in the case of Mystic Adepts.
Power Name [ ] Astral Perception [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] Boost Agility Boost Body Boost Reaction Boost Strength Combat Sense Critical Strike Enhanced Perception Great Leap Improved Combat Skill_________________ Improved Combat Skill_________________ Improved Combat Skill_________________ Improved Combat Skill_________________ Improved Combat Skill_________________ Improved Active Skill__________________ Improved Active Skill__________________ Improved Active Skill__________________ Improved Active Skill__________________ Improved Active Skill__________________
Cost 1 .25/Level .25/Level .25/Level .25/Level .5/Level .25/Level .25/Level .25/Level .5/Level .5/Level .5/Level .5/Level .5/Level .25/Level .25/Level .25/Level .25/Level .25/Level 1/Level 1/Level
Level 1
Spent
Power Name [ ] Improved Reaction [ ] Improved Strength Improved Reflexes [ ] Level 1 [ ] Level 2 [ ] Level 3 [ [ [ [ [ [ [ [ [ [ [ [ [ ] ] ] ] ] ] ] ] ] ] ] ] ] Improved Direction Sense Improved Scent Improved Taste Flare Compensation Sound Dampening Killing Hands Kinesics Missile Parry Mystic Armor Natural Immunity Pain Resistance Rapid Healing Spell Resistance
Cost 1/Level 1/Level 2 3 5 .25 .25 .25 .25 .25 .5 .5/Level .25/Level .25/Level .5/Level .5/Level .25/Level .5/Level .5
Level
Spent
1 1 1 1 1 1 1 1 1
[ ] Voice Control
1
0 Column 2 Total: ____
Magic 2
Ver. 2.1
ADVANCEMENT RECORD
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date
ADVANCEMENT RECORD
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
BOUGHT WITH
Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
BOUGHT WITH
Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma
KARMA ON
Date Attribute/Skill/Spell/Form/Foci/Etc.
BOUGHT WITH
Amount of Karma
KARMA ON
Date
BOUGHT WITH
KARMA ON
BOUGHT WITH
KARMA ON
KARMA
Ver. 2.1 RIGHT HAND Implant Cost EARS Implant EYES Implant LEFT HAND Implant
Cost
Cost
Cost
Shock Hand
0.25
Shock Hand
0.25
Total 0.25
Total 0.00
Total 0.00
Total 0.25
Cost
Cost
Cost
Cost
TORSO Implant
Cost
Cost
Cost
Total 2.00 Additional Notes: Total 0.00 Total 0.00 Total Essence Cost 2.50
IMPLANTS