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2.001 - MECHANICS AND MATERIALS I Lecture #1 9/6/2006 Prof.

Carol Livermore A rst course in mechanics for understanding and designing complicated systems. PLAN FOR THE DAY: 1. Syllabus 2. Review vectors, forces, and moments 3. Equilibrium 4. Recitation sections BASIC INGREDIENTS OF 2.001 1. Forces, Moments, and Equilibrium Statics (No acceleration) 2. Displacements, Deformations, Compatibility (How displacements t together) 3. Constitutive Laws: Relationships between forces and deformations

Use 2.001 to predict this problem. HOW TO SOLVE A PROBLEM RULES: 1. SI inits only. 2. Good sketches. Labeled coordinate system.

Labeled dimensions and forces. 3. Show your thought process. 4. Follow all conventions. 5. Solve everything symbolically until the end. 6. Check answer Does it make sense? Check trends. Check units. 7. Convert to SI, plug in to get answers. VECTORS, FORCES, AND MOMENTS Forces are vectors (Magnitude and Direction)

i j F = Fx + Fy + Fz k OR
F = Fx i + Fy j + Fz k

Where do forces come from? Contact with another object Gravity Attractive of repulsive forces Moments are vectors. (Moment is another word for torque.) Forces at a distance from a point Couple

Moments are vectors. j. M = My

EX:

2D: i j FB = FBx + FBy rAB = rABx + rABy i j MA = rAB FB = = = OR MA = |rAB | FB sin using Right Hand Rule 3D: i j rAB = rABx + rABy + rABz k i j FB = FBx + FBy + FBz k j+(rABy FBz rABz FBy ) i MA = rAB FB = (rABx FBy rABy FBx )k +(rABz FBx rABx FBz )

i j) i j) (rABx + rABy (FBx + FBy (rAB FB rAB FB )k


x y y x

EX: Wrench j rAB = d i FB = FB i MA = rAB FB = d FB = dFB k j

Equations of Static Equilibrium Fx = 0 Fy = 0 Fz = 0 M0 x = 0 M0 = 0 M0 y = 0 M0 z = 0

F = 0

F =0
i=1

F1 + F2 + F3 + F4 = 0 F1x + F2x + F3x + F4x = 0 F1y + F2y + F3y + F4y = 0 F1z + F2z + F3z + F4z = 0 Mo = 0 r01 F1 + r02 F2 + r03 F3 + r04 F4 = 0 a. Expand in k . i, j, b. Group. c. Get 3 equations (x,y,z). Try a new point? Try A.

rA1 = rA0 + r01 ... MA = 0 rA1 F1 + rA2 F2 + rA3 F3 + rA4 F4 = 0

(rA0 + r01 ) F1 + (rA0 + r02 ) F2 + (rA0 + r03 ) F3 + (rA0 + r04 ) F4 = 0 rA0 (F1 + F2 + F3 + F4 ) + (r0 1 F1 + r0 2 F2 + r0 3 F3 + r0 4 F4 ) = 0 rA0 (F1 + F2 + F3 + F4 ) = 0 F =0 (r0 1 F1 + r0 2 F2 + r0 3 F3 + r0 4 F4 ) = 0 M0 = 0 So taking moment about a new point gives no additional info.

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