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CREATIVE OUTLETS

bit.ly/agate2012
DR. BRIAN HOUSAND
http://brianhousand.com

PLUGGING INTO

brianhousand.com

Hawaii Minnesota North Carolina California Georgia New York Montana Pennsylvania Nova Scotia Connecticut Virginia Colorado Texas Indiana

2012

I Informing & M Motivating P People A About C Creativity & T Technology

2012

1. Creativity and Innovation 2. Communication and Collaboration 3. Research and Information Fluency 4. Critical Thinking, Problem Solving, and Decision Making 5. Digital Citizenship 6. Technology Operations and Concepts

bit.ly/nets-proles

PK - 2
Identify, research, and collect data on an environmental issue using digital resources and propose a solution.

3-5
Produce a media-rich digital story about a signicant local event based on rst-person interviews.

6-8
Create original animations or videos documenting school, community, or local events.

9 - 12
Design, develop, and test a digital learning game to demonstrate knowledge and skills related to curriculum content.

Rather than running the risk of having our students become

WALKING ENCYCLOPEDIAS
we need to TEACH them how to

THINK CREATIVELY.
(Sternberg, 2006)

1768 - 2012

DID

Pianos
NOT Stereos
(Resnick, 1996)

Plugging Into Creative Outlets


Brian C. Housand Angela M. Housand Gifted Education Communicator Spring 2011 Vol. 42, No. 1

DANGER
TOOLISHNESS
If#you#dont#read#much,# you#really#dont#know#much.# YOU #ARE

AHEAD DANGEROUS! !

--Jim Trelease

Googleable

ve frames
http://www.ickr.com/groups/visualstory/

ickr ve frames
1st photo:

establish
characters and location

ickr ve frames
2nd photo: create a situation with possibilities of what might happen

ickr ve frames
3rd photo: involve the characters in the situation

ickr ve frames
4th photo: build to probable outcomes

ickr ve frames
5th photo: have a logical but surprising end

instagram

dermandar

BORN: February 15, 2005 48 hours of video are uploaded every minute, resulting in nearly 8 years of content uploaded every day Over 3 billion videos are viewed a day More video is uploaded to YouTube in one month than the 3 major US networks created in 60 years

stemchallenge.org

STEP TECHNOLOGY INTEGRATION PLAN

5. EVALUATE 4. WATCH IT GROW

3. GIVE IT TIME 2. PROVIDE A PURPOSE 1. IDENTIFY A TECH TOOL


(Besnoy, Housand, & Clark, 2008)

tyvm
brianhousand.com

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