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Reflection In Math

Reflection In Math In mathematics, a reflection (also spelled reflexion) is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection. The image of a figure by a reflection is its mirror image in the axis or plane of reflection. For example the mirror image of the small Latin letter p for a reflection with respect to a vertical axis would look like q. Its image by reflection in a horizontal axis would look like b. A reflection is an involution: when applied twice in succession, every point returns to its original location, and every geometrical object is restored to its original state. The term "reflection" is sometimes used for a larger class of mappings from a Euclidean space to itself, namely the non-identity isometries that are involutions. Such isometries have a set of fixed points (the "mirror") that is an affine subspace, but is possibly smaller than a hyperplane.

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For instance a reflection through a point is an involutive isometry with just one fixed point; the image of the letter p under it would look like a d. This operation is also known as a central inversion (Coxeter 1969, 7.2), and exhibits Euclidean space as a symmetric space. In a Euclidean vector space, the reflection in the point situated at the origin is the same as vector negation. Other examples include reflections in a line in three dimensional space. Typically, however, unqualified use of the term "reflection" means reflection in a hyperplane. By the term Reflections Math, we Mean the line where two halves of any figure are exactly equal. Then we say that one side of the figure is reflection half of the other. While we study Reflection Geometry, we draw the line in between complete figure such that we get two halves of the figure exactly equal. Reflection in Math means that the line in the figure, when the figure is folded, exactly overlaps each other. While we study about the reflection in math, we must ensure that line representing the reflection Symmetry of the figure is drawn in form of the dotted lines. Different figures have different number of reflection symmetry. Let us first look at the irregular figures. Such figures do not have any reflection symmetry. It simply means that, we are not able to draw any line on the irregular figures, as they are not divided in two equal halves.

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Now let us look at Circle and see that is it comes in reflection math or not? In a circle, every Diameter we draw divides the figure into two equal halves. So we say that there is infinite number of reflection symmetry in a circle. Now let us look at an Isosceles Triangle. The Median drawn on an isosceles triangle divides the triangle in two equal halves, so we say that, the triangle has one reflection symmetry. Let us now consider the figure with four sides, which we call as quadrilateral. In case of an equilateral quadrilateral, which we call as Square, have four reflection symmetry. Thus, we can say that, a square has 4 lines of reflection symmetry

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