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Professional Portfolio Assignment - Experiment Design
Professional Portfolio Assignment - Experiment Design
Experiment design is an iterative process, meaning that improvement is attained incrementally. The goal of good experiment design to get good data that will tell what is most likely true. To reach that goal, one must employ experiment design by systematically planning, executing, analyzing, and reporting an experiment.
c. Analyze and select the best ideas by performing a diamond activity (quick brainstorming of multiple ideas, selecting strongest). d. Create a step by step plan for executing the experiment. e. Assemble the necessary equipment, materials, instruments, team members, etc.
Step 6 Iteration
Go back to the beginning. It is rare to get it right in one step; therefore it is most likely there will be much benefit from improving the methods and returning to the start.
When it was discovered that a changing magnetic field could induce an electric field and vice versa, scientists wondered if these fields could self-induce each other cyclically. The speed was theoretically derived from mathematical models. It was found to be strikingly similar to previous experiments measurement of the speed of light. It came as a surprise to some that the speed of light is the same in all reference frames and this challenged the world views of many individuals. It wasnt after an immense amount of evidence has been amassed that their world views were changed. Product Design In the semiconductor industry, it is often asked how the conductivity of the semiconductor can be controlled within a great degree of accuracy. To achieve the goal (discover method and biggest factors affecting conductivity), experiment design was implemented. Scientists performed countless experiments to learn which doping processes and doping materials worked best to achieve the material properties desired. Building Math Models While basic projectile motion problems can be solved very quickly, the model becomes very unwieldy when attempting to incorporate drag. After using a computer to solve the math model for projectile solutions, we compared our computer outputs to the real world data we had collected. After finding a decent degree of accuracy, we conclude the math model to be reasonably accurate. To be more confident in the math model, I would have liked to perform more iterations of the experiment. That is what experimental design suggests; iteration will teach you more.