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CLAYTRONICS

MD.MUNEEM1 M.MANOJ2 1. 3rd B.Tech in Dept of ECE in VLITS, Vadlamudi, Guntur, A.P., email: muneem0509@gmail.com 2. 3rd B.Tech in Dept of ECE in VLITS, Vadlamudi, Guntur,A.P., email: manoj4u.manoj2u@gmail.com

ABSTRACT
We propose a demonstration of extremely scalable modular robotics algorithms developed as part of the Claytronics Projects well as a demonstration of proof of concept prototypes . Our effort envisions multi-million-module robot ensembles able to morph into three-dimensional scenes, eventually with sufficient fidelity so as to convince a human observer the scenes are real. Although this work is potentially revolutionary in the sense that it holds out the possibility of radically altering the relationship between computation, humans, and the physical world, many of the research questions involved are similar in flavor to more main stream systems research, albeit larger in scale. For instance, as in sensor networks, each robot will incorporate sensing, computation, and communications components. However, unlike most sensor networks each robot will also include mechanisms for actuation and motion. Many of the key challenges in this project involve coordination and communication of sensing and actuation across such large ensembles of independent units.

1.INTRODUCTION
Claytronics is a form a programmable matter that takes the concept of modular robots to anew extreme. Claytronics is our name for an instance of programmable matter whose primary function is to organize itself into the shape of an object and render its outer surface tomatch the visual appearance of that object. Claytronics is made up of individual components ,called catoms for Claytronic atoms that can move in three dimensions (in relation to other catoms), adhere to other catoms to maintain a 3D shape, and compute state information (with possible assistance from other catoms in the ensemble). The claytronics project combines modular robotics, systems nanotechnology and computer science to create the dynamic,3Dimensional display of electronic

KEYWORDS Scalable matter Programmable code C atoms Synthetic principle design 3d movement of matter

information.The enabling hardware technology behind synthetic reality is Claytronics, a form of programmable matter that can organize itself into the shape of an object and render its outer surface to match the visual appearance of that object up of individual component. Claytronics is mades ,called catoms for Claytronic atoms that can move in three dimensions (in relation to other catoms), adhere to other catoms to maintain a 3D shape, and compute state information

2.GOALS OF CLAYTRONICS
One of the primary goals of claytronics is to form the basis for a new media type ,a logical extension of audio and video, is a media

type used to reproduce moving 3D objects in the real world.The long term goal of our work is to render physical artifacts with such high fidelity that our senses will easily accept the reproduction for the original. When this goal is achieved we willbe able to create an environment, which we call synthetic reality, in which a user can inter act with computer generated artifacts as if they were the real thing. Synthetic reality has significant advantages over virtual reality or augmented reality. For example, there is no need for the user to use any form of sensory augmentation, e.g., head mounted displays or haptic feedback devices will be able to see, touch, pick up, or even use the rendered artifacts.

4.CLAYTRONICS SOFTWARE

3.SCALING , DESIGN PRINCIPLES

A fundamental requirement of Claytronics is that the system must scale to very large numbers of interacting catoms. Main goal is to form dynamic high fidelity macro scale objects. In addition to previously stated principles for the design of modular robots we have the following four design principles: Each catom should be self-contained, in the sense of possessing everything necessary for performing its own computation, communication, sensing,actuation,locomotion,andadhesion. To support sufficient routing of power should be required for adhesion after attachment.The coordination of the catoms shouldperformedvialocalcontrol.Inparticular,nocomputation exttothe ensemble should be necessary for individual catom execution economic viability, manufacturability, and reliability, catoms should contain no moving.

The essence of claytronics is a massively distributed system composed of numerous resource-limited catomsraises significant software issues: specifying functionality, managing concurrency, handling failure robustly, dealing with uncertain information, and controlling resource usage. The software used to control claytronics must also scale to millions of catoms. Thus, current software engineering is achieved by having the catoms determine their relative location and orientation in a distributed fashion. Then as regions localized catoms join up they unified practices, even as applied to distributed systems, may nobe suitable. The software issues are broken into three main categories: specification, compilation, and runtime support. The goal is to specify the global behavior of the system in a direct and descriptive manner. The simplest model that is investigating with respect to specification is what is known as the Wood Sculpting model. In this model, a static goal shape is specified. In the first, we are compiling the specification into a planning problem. In this approach we are inspired by work done in communicating soccer robots and in the context of reconfigurable robots, by the constraint-based control framework in which a high-level description such as a particular test which is translated to a distributed, constraint-based controller. Our second approach is base on emergent behavior. At the highest level of abstraction a shape is specified in terms of Origami folding directives. Through a process of planning, these folding directives are translated into low-level programs for autonomous agents; achieving the shape by local communication and deformation only .Underlying the user-level software is a distributed runtime system. This system needs shield the user from the details of using and managing the massive number of catoms. Our initial steps in this direction use emergent behaviour to determine a catoms location and orientation with respect to all catoms as well as to build a hierarchical network for communication between catoms. Efficient localizing their coordinate systems. Our algorithm takes time if the network is capable of broadcast. With a time in 3D.Once catoms are localized we form a hierarchical communication network ,again using simple local program on each catom. A tree is formed in parallel by having nodes join with their neighbours until all the nodes are in a single tree. This simple algorithm produces a surprisingly efficient tree.

5.MOORES LAW

Moore's Law: A long-term trend in the history of computing hardware, in which number of transistors placed inexpensively on an IC has doubled (approx) every two years.

Wall paintings can be changed according to your mood. One main cause is to improve human to human communication Your cellphone can change to laptop and when work is done back into laptop.

6.PROGRAMMABLE MATTER
Basic unit
scale computer C atom Micro nano-

8.REFERENCES
[1]www.techalone.com [2] www.seminartopic.com [3]http://www.scribd.com/doc/2211960/claytronics [4] Claytronic, www.wikipedia.org http://en.wikipedia.org/wiki/ [5]A Modular Robotic System Using Magnetic Force Electors in Proceedings of the 2007IEEE/RSJ International Conference on Intelligent Robots and Systems San Diego, CA, USA, Oct 29 [6] Extended abstract of Claytronics: A Scalable Basis for Future Robots by Seth Copen.

7.APPLICATIONS
3D-FAX machine, new mode of communication. Furnitures can be changed as per need.

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