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vector
Encyclopdia Britannica vector, in mathematics, a quantity [1] that has both magnitude [2] and direction [3] but not position. Examples of such quantities are velocity [4] and acceleration [5]. In their modern form, vectors appeared late in the 19th century when Josiah Willard Gibbs [6] and Oliver Heaviside [7] (of the United States [8] and Britain, respectively) independently developed vector analysis [9] to express the new laws [10] of electromagnetism [11] discovered by the Scottish physicist James Clerk Maxwell [12]. Since that time, vectors have become essential in physics [13], mechanics [14], electrical engineering [15], and other sciences to describe forces mathematically. Vectors may be visualized as directed line [16] segments whose lengths are their magnitudes. Since only the magnitude and direction of a vector matter, any directed segment may be replaced by one of the same length and direction but beginning at another point [17], such as the origin of a coordinate system [18]. Vectors are usually indicated by a boldface letter, such as v. A vectors magnitude, or length, is indicated by |v|, or v, which represents a one-dimensional quantity (such as an ordinary number) known as a scalar [19]. Multiplying a vector by a scalar [20] changes the vectors length but not its direction, except that multiplying by a negative number [21] will reverse the direction of the vectors arrow. For example, multiplying a vector by 1/2 will result in a vector half as long in the same direction, while multiplying a vector by 2 will result in a vector twice as long but pointed in the opposite direction. Two vectors can be added [22] or subtracted [23]. For example, to add or subtract vectors v and w graphically (see the diagram), move each to the origin and complete the parallelogram formed by the two vectors; v + w is then one diagonal vector of the parallelogram, and v w is the other diagonal vector.

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There are two different ways of multiplying [24] two vectors together. The cross, or vector, product results in another vector that is denoted by v w. The cross product [25] magnitude is given by |v w| = vw sin , where is the smaller angle [26] between the vectors (with their tails placed together). The direction of v w is perpendicular to both v and w, and its direction can be visualized with the right-hand rule [27], as shown in the gure. The cross product is frequently used to obtain a normal (a line perpendicular) to a surface [28] at some point, and it occurs in the calculation [29] of torque [30] and the magnetic force [31] on a moving charged particle [32]. The other way of multiplying two vectors together is called a dot product [33], or sometimes a scalar product [34] because it results in a scalar. The dot product is given by v w = vw cos , where is the smaller angle between the vectors. The dot product is used to nd the angle between two vectors. (Note that the dot product is zero when the vectors are perpendicular.) A typical physical application is to nd the work W performed by a constant [35] force F acting on a moving object d; the work is given by W = Fd cos .
1. http://www.britannica.com/EBchecked/topic/486142/quantity 2. http://www.britannica.com/EBchecked/topic/357547/magnitude 3. http://www.britannica.com/EBchecked/topic/164982/direction 4. http://www.britannica.com/EBchecked/topic/624901/velocity 5. http://www.britannica.com/EBchecked/topic/2810/acceleration 6. http://www.britannica.com/EBchecked/topic/233207/J-Willard-Gibbs 7. http://www.britannica.com/EBchecked/topic/258889/Oliver-Heaviside 8. http://www.britannica.com/EBchecked/topic/616563/United-States 9. http://www.britannica.com/EBchecked/topic/624327/vector-analysis 10. http://www.britannica.com/EBchecked/topic/411752/new-law 11. http://www.britannica.com/EBchecked/topic/183324/electromagnetism 12. http://www.britannica.com/EBchecked/topic/370621/James-Clerk-Maxwell 13. http://www.britannica.com/EBchecked/topic/458757/physics

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14. http://www.britannica.com/EBchecked/topic/371907/mechanics 15. http://www.britannica.com/EBchecked/topic/182783/electrical-and-electronics-engineering 16. http://www.britannica.com/EBchecked/topic/341961/line 17. http://www.britannica.com/EBchecked/topic/466303/point 18. http://www.britannica.com/EBchecked/topic/136400/coordinate-system 19. http://www.britannica.com/EBchecked/topic/526284/scalar 20. http://www.britannica.com/EBchecked/topic/526284/scalar 21. http://www.britannica.com/EBchecked/topic/408039/negative-number 22. http://www.britannica.com/EBchecked/topic/5457/addition 23. http://www.britannica.com/EBchecked/topic/571137/subtraction 24. http://www.britannica.com/EBchecked/topic/397199/multiplication 25. http://www.britannica.com/EBchecked/topic/624362/vector-product 26. http://www.britannica.com/EBchecked/topic/24777/angle 27. http://www.britannica.com/EBchecked/topic/503479/right-hand-rule 28. http://www.britannica.com/EBchecked/topic/575004/surface 29. http://www.britannica.com/EBchecked/topic/89152/calculation 30. http://www.britannica.com/EBchecked/topic/600049/torque 31. http://www.britannica.com/EBchecked/topic/357171/magnetic-force 32. http://www.britannica.com/EBchecked/topic/106443/charged-particle 33. http://www.britannica.com/EBchecked/topic/288565/inner-product 34. http://www.britannica.com/EBchecked/topic/288565/inner-product 35. http://www.britannica.com/EBchecked/topic/133764/constant

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