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ALCHEMICAL ITEMS

These items can be used at any time, as a standard action. Items that cure status ailments or restore HP will not work on dead characters. Each item can be used one time only; they are completely consumed. These items can be found at most major cities. Lower-tiered items are often found in the simplest of shops, while higher-tiered items require large cities. Table 11-8: Alchemical Items

Tier 1
Potion Name Antidote Arctic Wind Black Club Bolt Plume Cure Potion Deadly Waste Dream Powder Earth Drum Echo Screen Ether Eye Drops Fire Fang Fish Scale Gale Winds Gold Needle Healing Spring Light Curtain Lunar Curtain Mute Mask Smelling Salts Squid Ink Vaccine White Ribbon Cost 100 gil 200 gil 200 gil 200 gil 100 gil 150 gil 75 gil 200 gil 50 gil 500 gil 50 gil 200 gil 200 gil 200 gil 200 gil 100 gil 50 gil 50 gil 150 gil 100 gil 100 gil 150 gil 200 gil Description Cures Poison status. Inflicts Blizzard II (3d6+5 ice damage). Inflicts Dark II (3d6+5 shadow damage). Inflicts Thunder II (3d6+5 lightning damage). Restores 1d8+5 HP. Inflicts Poison status for 1d4 rounds. Inflicts Sleep status for 1d4 rounds. Inflicts Stone II (3d6+5 earth damage). Cures Silence status. Restores 1d6+1 MP. Cures Blind status. Inflicts Fire II (3d6+5 fire damage). Inflicts Water II (3d6+5 water damage). Inflicts Aero II (3d6+5 wind damage). Cures Petrify status. Bestows Regen status for 1d4 rounds. Bestows Protect status for 1d4 rounds. Bestows Shell status for 1d4 rounds. Inflicts Silence status for 1d4 rounds. Removes Sleep status. Inflicts Blind status for 1d4 rounds. Cures Disease status. Inflicts Light II (3d6+5 holy damage).

Tier 1
Antidote: ingested; cures Poison status; faint healing; CL 5th; Craft Alchemical Item; poisona; Price 100 gil. Arctic Wind: contact; inflicts Blizzard II (3d6+5 ice damage); faint elemental; CL 5th; Craft Alchemical Item; blizzard II; Price 200 gil. Black Club: contact; inflicts Dark II (3d6+5 shadow damage); faint dark; CL 5th; Craft Alchemical Item; dark II; Price 200 gil. Bolt Plume: contact; inflicts Thunder II (3d6+5 lightning damage); faint elemental; CL 5th; Craft Alchemical Item; thunder II; Price 200 gil. Cure Potion: ingested; restores 1d8+5 HP; faint healing; CL 5th; Craft Alchemical Item; cure; Price 100 gil. Deadly Waste: contact; inflicts Poison status (DC 14 Fort save) for 1d4 rounds; faint enfeebling; CL 4th; Craft Alchemical Item; poison; Price 150 gil. Dream Powder: contact; inflicts Sleep status (DC 12 Will save) for 1d4 rounds; faint enfeebling; CL 3rd; Craft Alchemical Item; sleep; Price 75 gil. Earth Drum: contact; inflicts Stone II (3d6+5 earth damage); faint elemental; CL 5th; Craft Alchemical Item; stone II; Price 200 gil. Echo Screen: inhaled; cures Silence status; faint healing; CL 3rd; Craft Alchemical Item; vox; Price 50 gil.

Ether: inhaled; restores 1d6+1 MP; moderate healing; CL 9th; Craft Alchemical Item; cure II; Price 500 gil. Eye Drops: contact; cures Blind status; faint healing; CL 5th; Craft Alchemical Item; blindna; Price 50 gil. Fire Fang: contact; inflicts Fire II (3d6+5 fire damage); faint elemental; CL 5th; Craft Alchemical Item; fire II; Price 200 gil. Fish Scale: contact; inflicts Water II (3d6+5 water damage); faint elemental; CL 5th; Craft Alchemical Item; water II; Price 200 gil. Gale Winds: contact; inflicts Aero II (3d6+5 wind damage); faint elemental; CL 5th; Craft Alchemical Item; aero II; Price 200 gil. Gold Needle: contact; cures Petrify status; faint healing; CL 4th; Craft Alchemical Item; stona; Price 200 gil. Healing Spring: ingested; bestows Regen status for 1d4 rounds; faint healing; CL 3rd; Craft Alchemical Item; regen; Price 100 gil. Light Curtain: contact; bestows Protect status for 1d4 rounds; faint enhancing; CL 3rd; Craft Alchemical Item; protect; Price 50 gil. Lunar Curtain: contact; bestows Shell status for 1d4 rounds; faint enhancing; CL 3rd; Craft Alchemical Item; shell; Price 50 gil. Mute Mask: contact; inflicts Silence status (DC 14 Will save) for 1d4 rounds; faint enfeebling; CL 4th; Craft Alchemical Item; silence; Price 150 gil. Smelling Salts: inhaled; cures Sleep status; faint healing; CL 3rd; Craft Alchemical Item; sleep; Price 100 gil. Squid Ink: contact; inflicts Blind status (DC 12 Will save) for 1d4 rounds; faint enfeebling; CL 3rd; Craft Alchemical Item; blind; Price 100 gil. Vaccine: ingested; cures Disease status; faint healing; CL 5th; Craft Alchemical Item; cleanse; Price 150 gil. White Ribbon: contact; inflicts Light II (3d6+5 holy damage); faint light; CL 5th; Craft Alchemical Item; light II; Price 200 gil. Table 11-9: Alchemical Items

Tier 2
Potion Name Baccus Wine Basilisk Claw Bomb Fragment Dark Gem Dark Matter Dazers Dragon Scale Earth Gem Earth Mallet Fire Gem Hi-Ether Hi-Potion Holy Water Ice Crystal Ice Gem Light Gem Lightning Gem Luck Mallet Magic Tentacles Maiden's Kiss Phoenix Down Prism Powder Purifying Salt Cost 750 gil 750 gil 500 gil 1,000 gil 500 gil 750 gil 500 gil 1,000 gil 500 gil 1,000 gil 1,000 gil 300 gil 500 gil 500 gil 1,000 gil 1,000 gil 1,000 gil 300 gil 300 gil 300 gil 2,000 gil 500 gil 500 gil Description Bestows Haste status for 1d6 rounds. Inflicts Petrify status for 1d6 rounds. Inflicts Fire III (5d6+10 fire damage). Inflicts Darkra (10d6 shadow damage). Inflicts Dark III (5d6+10 shadow damage). Inflicts Disable status for 1d6 rounds. Inflicts Water III (5d6+10 water damage). Inflicts Stonera (10d6 earth damage). Inflicts Stone III (5d6+10 earth damage). Inflicts Fira (10d6 fire damage). Restores 2d6+3 MP. Restores 3d8+10 HP. Cures Curse or Zombie status. Inflicts Blizzard III (5d6+10 ice damage). Inflicts Blizzara (10d6 ice damage). Inflicts Lightra (10d6 holy damage). Inflicts Thundara (10d6 lightning damage). Cures Mini status. Inflicts Sap status for 1d6 rounds. Cures Frog status. Raises one dead person to 1 HP. Grants Vanish for 1d6 rounds. Inflicts Dispel.

Remedy Shrivel Silver Hourglass Spider Web Star Curtain Swift Bolt Water Gem White Globe Wind Chime Wind Gem

1,000 gil 500 gil 300 gil 300 gil 750 gil 500 gil 1,000 gil 500 gil 500 gil 1,000 gil

Cures all but Stop and Doom status. Inflicts Mini status for 1d6 rounds. Inflicts Slow status for 1d6 rounds. Inflicts Immobilize status for 1d6 rounds. Bestows Reflect status for 1d6 rounds. Inflicts Thunder III (5d6+10 lightning damage). Inflicts Watera (10d6 water damage). Inflicts Light III (5d6+10 holy damage). Inflicts Aero III (5d6+10 wind damage). Inflicts Aera (10d6 wind damage).

Tier 2
Baccus Wine: ingested; bestows Haste status for 1d6 rounds; moderate enhancing; CL 6th; Craft Alchemical Item; haste; Price 750 gil. Basilisk Claw: contact; inflicts Petrify status (DC 16 Fort save) for 1d6 rounds; moderate enfeebling; CL 8th; Craft Alchemical Item; statue; Price 750 gil. Bomb Fragment: contact; inflicts Fire III (5d6+10 fire damage); moderate elemental; CL 10th; Craft Alchemical Item; fire III; Price 500 gil. Dark Gem: contact; inflicts Darkra (10d6 shadow damage, 20' radius, DC 15 Reflex save); moderate dark; CL 8th; Craft Alchemical Item; darkra; Price 1,000 gil. Dark Matter: contact; inflicts Dark III (5d6+10 shadow damage); moderate dark; CL 10th; Craft Alchemical Item; dark III; Price 500 gil. Dazers: contact; inflicts Disable status (DC 16 Will save) for 1d6 rounds; moderate enfeebling; CL 8th; Craft Alchemical Item; disable; Price 750 gil. Dragon Scale: contact; inflicts Water III (5d6+10 water damage); moderate elemental; CL 10th; Craft Alchemical Item; water III; Price 500 gil. Earth Gem: contact; inflicts Stonera (10d6 earth damage, 20' radius, DC 15 Reflex save); moderate elemental; CL 8th; Craft Alchemical Item; stonera; Price 1,000 gil. Earth Mallet: contact; inflicts Stone III (5d6+10 earth damage); moderate elemental; CL 10th; Craft Alchemical Item; stone III; Price 500 gil. Fire Gem: contact; inflicts Fira (10d6 fire damage, 20' radius, DC 15 Reflex save); moderate elemental; CL 8th; Craft Alchemical Item; fira; Price 1,000 gil. Hi-Ether: inhaled; restores 2d6+3 MP; strong healing; CL 11th; Craft Alchemical Item; cure III; Price 1,000 gil. Hi-Potion: ingested; restores 3d8+10 HP; moderate healing; CL 10th; Craft Alchemical Item; cure III; Price 300 gil. Holy Water: contact; cures the Curse or Zombie status; moderate healing; CL 6th; Craft Alchemical Item; esuna; Price 500 gil. Ice Crystal: contact; inflicts Blizzard III (5d6+10 ice damage); moderate elemental; CL 10th; Craft Alchemical Item; blizzard III; Price 500 gil. Ice Gem: contact; inflicts Blizzara (10d6 ice damage, 20' radius, DC 15 Reflex save); moderate elemental; CL 8th; Craft Alchemical Item; blizzara; Price 1,000 gil. Light Gem: contact; inflicts Lightra (10d6 holy damage, 20' radius, DC 15 Reflex save); moderate light; CL 8th; Craft Alchemical Item; lightra; Price 1,000 gil. Lightning Gem: contact; inflicts Thundara (10d6 lightning damage, 20' radius, DC 15 Reflex save); moderate elemental; CL 8th; Craft Alchemical Item; thundara; Price 1,000 gil. Luck Mallet: contact; cures Mini status; moderate healing; moderate healing; CL 6th; Craft Alchemical Item; esuna; Price 300 gil. Magic Tentacles: contact; inflicts Sap status (DC 14 Fort save) for 1d6 rounds; moderate enfeebling; CL 6th; Craft Alchemical Item; bio; Price 300 gil.

Maiden's Kiss: contact; cures Frog status; moderate healing; CL 6th; Craft Alchemical Item; esuna; Price 300 gil. Phoenix Down: contact; revives 1 dead ally; moderate healing; CL 9th; Craft Alchemical Item; raise; Price 2,000 gil. Prism Powder: contact; grants Vanish for 1d6 rounds; moderate healing; CL 6th; Craft Alchemical Item; vanish; Price 500 gil. Purifying Salt: contact; inflicts Dispel; moderate enfeebling; CL 6th; Craft Alchemical Item; dispel; Price 500 gil. Remedy: ingested; cures most negative status conditions (all except Doom and Stop); moderate healing; CL 6th; Craft Alchemical Item; esuna; Price 1,000 gil. Shrivel: contact; inflicts Mini status (DC 16 Fort save) for 1d6 rounds; moderate enfeebling; CL 8th; Craft Alchemical Item; mini; Price 500 gil. Silver Hourglass: contact; inflicts Slow status (DC 14 Fort save) for 1d6 rounds; moderate enfeebling; CL 6th; Craft Alchemical Item; slow; Price 300 gil. Spider Web: contact; inflicts Immobilize status (DC 14 Will save) for 1d6 rounds; moderate enfeebling; CL 6th; Craft Alchemical Item; immobilize; Price 300 gil. Star Curtain: contact; bestows Reflect status for 1d6 rounds or until discharged; moderate enhancing; CL 8th; Craft Alchemical Item; reflect; Price 750 gil. Swift Bolt: contact; inflicts Thunder III (5d6+10 lightning damage); moderate elemental; CL 10th; Craft Alchemical Item; thunder III; Price 500 gil. Water Gem: contact; inflicts Watera (10d6 water damage, 20' radius, DC 15 Reflex save); moderate elemental; CL 8th; Craft Alchemical Item; watera; Price 1,000 gil. White Globe: contact; inflicts Light III (5d6+10 holy damage); moderate light; CL 10th; Craft Alchemical Item; light III; Price 500 gil. Wind Chime: contact; inflicts Aero III (5d6+10 wind damage); moderate elemental; CL 10th; Craft Alchemical Item; aero III; Price 500 gil. Wind Gem: contact; inflicts Aera (10d6 wind damage, 20' radius, DC 15 Reflex save); moderate elemental; CL 10th; Craft Alchemical Item; aera; Price 1,000 gil. Table 11-10: Alchemical Items

Tier 3
Potion Name Bomb's Wrath Chocobo Wing Elixir Graviball Loco Weed War Gong White Musk X-Ether X-Potion Cost 2,500 gil 2,000 gil 2,500 gil 1,500 gil 1,500 gil 1,500 gil 1,500 gil 1,500 gil 1,000 gil Description Inflicts Flare (15d8 fire damage). Bestows Haste on all allies for 1d8 rounds. Restores 50 HP and 25 MP. Inflicts Gravity. Inflicts Confuse status for 1d8 rounds. Inflicts Berserk status for 1d8 rounds. Inflicts Holy (15d4 holy damage). Restores 3d6+5 MP. Restores 5d8+15 HP.

Tier 3
Bomb's Wrath: contact; inflicts Flare (15d8 fire damage, 40' radius, DC 19 Reflex save); strong elemental; CL 15th; Craft Alchemical Item; flare; Price 2,500 gil. Chocobo Wing: contact; bestows Haste status to all allies within 30 feet for 1d8 rounds; strong enhancing; CL 12th; Craft Alchemical Item; hastega; Price 2,000 gil. Elixir: ingested; restores 50 HP and 25 MP; strong healing; CL 15th; Craft Alchemical Item; arise; Price 2,500 gil. Graviball: contact; inflicts Gravity (DC 17 Fort save); strong enfeebling and dark; CL 10th; Craft Alchemical Item; gravity; Price 1,500 gil.

Loco Weed: contact; inflicts Confuse status (DC 19 Will save) for 1d8 rounds; strong enfeebling; CL 12th; Craft Alchemical Item; confusion; Price 1,500 gil. War Gong: contact; inflicts Berserk status (DC 19 Will save) for 1d8 rounds; strong enfeebling; CL 12th; Craft Alchemical Item; berserk; Price 1,500 gil. White Musk: contact; inflicts Holy (15d4 holy damage); strong light; CL 15th; Craft Alchemical Item; holy; Price 1,500 gil. X-Ether: ingested; restores 3d6+5 MP; strong healing; CL 15th; Craft Alchemical Item; bless; Price 1,500 gil. X-Potion: ingested; restores 5d8+15 HP; strong healing; CL 15th; Craft Alchemical Item; bless; Price 1,000 gil. Table 11-11: Alchemical Items

Tier 4
Potion Name Black Hole Chronos Tear Gold Hourglass Mega Phoenix Megalixir Turbo Ether Cost 2,000 gil 2,500 gil 2,500 gil 7,500 gil 5,000 gil 3,000 gil Description Inflicts Graviga. Cures Stop status. Inflicts Stop status for 1 minute. Revives 1 dead ally and fully restores HP & MP. Restores full HP and MP. Restores full MP.

Tier 4
Black Hole: contact; inflicts Graviga (up to 5 targets within 30 feet, DC 20 Fort save); strong enfeebling and dark; CL 14th; Craft Alchemical Item; graviga; Price 2,000 gil. Chronos Tear: contact; removes Stop status; strong healing; CL 18th; Craft Alchemical Item; stop; Price 2,500 gil. Gold Hourglass: contact; inflicts Stop status (DC 23 Will save) for 1 minute; strong enfeebling; CL 18th; Craft Alchemical Item; stop; Price 2,500 gil. Mega Phoenix: contact; revives a dead ally and fully restores HP & MP; strong healing; CL 20th; Craft Alchemical Item; full-life; Price 7,500 gil. Megalixir: inhaled; fully restores HP & MP; strong healing; CL 20th; Craft Alchemical Item; full-life; Price 5,000 gil. Turbo Ether: inhaled; fully restores MP; strong healing; CL 18th; Craft Alchemical Item; full-cure; Price 3,000 gil.

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