Unless Wizards of the Coast adds some major new mechanics in future books, this is likely the final version of this character sheet. I adapted it from my mage version by putting a second copy of it halfway down the page so a character can fit onto half a sheet of paper, which is especially useful for pre-gens.
As always, I designed it with three major goals in mind:
* Earth- and wallet-friendliness. In other words: cheap to print.
* Only force the positioning of things that will be the present on every character or are tedious to hand-write every time: stat blocks; name, race, age, etc.; skills; and so forth.
* User-customizable depending player taste and character class. This includes having the lowest item on the front of the page be the column headings of the weapons table. That way it as long as needed, no more or less, yet still details out the math for new players and for ease of making changes as needed (leveling, magic items, etc.).
It may not be obvious, but I intended for the right margin to be used to track gained experience to keep the current experience spot from being erased into a hole. Naturally, you are free to do as you please since that is the whole point of the sheet.
It also has faint lines for the sake of people who find it difficult to write in a straight line without a guide.
UPDATE 2015-04-19: Replaced the hit dice checkboxes with the multi-class version from my other sheets, allowing this sheet to be used with dual-class characters. Also added space for tracking temporary HP.
Original Title
D&D 5e Customizable Character Sheet for Pre-gens
Unless Wizards of the Coast adds some major new mechanics in future books, this is likely the final version of this character sheet. I adapted it from my mage version by putting a second copy of it halfway down the page so a character can fit onto half a sheet of paper, which is especially useful for pre-gens.
As always, I designed it with three major goals in mind:
* Earth- and wallet-friendliness. In other words: cheap to print.
* Only force the positioning of things that will be the present on every character or are tedious to hand-write every time: stat blocks; name, race, age, etc.; skills; and so forth.
* User-customizable depending player taste and character class. This includes having the lowest item on the front of the page be the column headings of the weapons table. That way it as long as needed, no more or less, yet still details out the math for new players and for ease of making changes as needed (leveling, magic items, etc.).
It may not be obvious, but I intended for the right margin to be used to track gained experience to keep the current experience spot from being erased into a hole. Naturally, you are free to do as you please since that is the whole point of the sheet.
It also has faint lines for the sake of people who find it difficult to write in a straight line without a guide.
UPDATE 2015-04-19: Replaced the hit dice checkboxes with the multi-class version from my other sheets, allowing this sheet to be used with dual-class characters. Also added space for tracking temporary HP.
Unless Wizards of the Coast adds some major new mechanics in future books, this is likely the final version of this character sheet. I adapted it from my mage version by putting a second copy of it halfway down the page so a character can fit onto half a sheet of paper, which is especially useful for pre-gens.
As always, I designed it with three major goals in mind:
* Earth- and wallet-friendliness. In other words: cheap to print.
* Only force the positioning of things that will be the present on every character or are tedious to hand-write every time: stat blocks; name, race, age, etc.; skills; and so forth.
* User-customizable depending player taste and character class. This includes having the lowest item on the front of the page be the column headings of the weapons table. That way it as long as needed, no more or less, yet still details out the math for new players and for ease of making changes as needed (leveling, magic items, etc.).
It may not be obvious, but I intended for the right margin to be used to track gained experience to keep the current experience spot from being erased into a hole. Naturally, you are free to do as you please since that is the whole point of the sheet.
It also has faint lines for the sake of people who find it difficult to write in a straight line without a guide.
UPDATE 2015-04-19: Replaced the hit dice checkboxes with the multi-class version from my other sheets, allowing this sheet to be used with dual-class characters. Also added space for tracking temporary HP.