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-:Sword Throw:-
At first level, you gain the ability to throw one handed swords in place of
making melee attacks. Throwing range is 10/30 and upgrades to 20/60 at sixth level
and again to 30/90 at eleventh level.
-:Quick Draw:-
At first level, you gain the ability to draw a sword if you threw one on
your round.
-:Nimble:-
At second level, you can take a bonus action on each of your turns in combat to
dash.
-:Extra Attack:-
Beginning at 5th level, you can attack twice, instead of
once, whenever you take the attack action on your turn.
-:Sword Guile:-
Upon reaching 8th level, you are a threat to non-magic missles. When a missile
attack is
aimed at you or an adjacent ally, you may use your reaction to attack it. The AC
for
the missile is its attack roll.
-7th Level: When you are making an attack, you may forgo making the attack to gain
+1 Dodge bonus to AC for one round.
-10th Level: Your bonus action is two attacks rather than one granted you're
using the attack action in the given turn in combat.
-15th Level: When you attack you may choose to pommel instead of cut or stab.
A pommeling may be attempted as a free action once per turn upon a successful
attack.
You are proficient in pommeling. Pommeling deals bludgeoning damage.
-18th Level: Double damage for rounds equal to your strength modifier. Recharge
this
ability after a long rest.
-10th Level: Attacking an enemy successfully allows you to reduce the damage you
would
do in order to add half of its value to your next attack-roll.You also gain the
ability to throw two-handed swords. This also allows you to throw a sword and Deal
Variant damage.
-15th Level:* You are able to throw a sword in such a way that it impales surfaces.
The depth and stability of the sword depends on the damage of the attack.
Successful
ranged attacks on an impaled sword grants an additional attack roll against an
adjacent enemy with advantage.
-18th Level:* You are able to ricochet your swords when thrown. Successfully
hitting
an enemycauses the sword to ricochet and hit an other enemy. All advantages and
disadvantages apply on the ricochetted attack. The distance of the ricochetted
attack
cannot measure farther than the original attack.
-7th Level:* You may move 5 ft in the direction of your sword throws as part of the
attack.
-10th Level:* you have advantage on strength saving throws while weilding two
swords
and advantage on dextarity saving throws if weilding only one sword. You have
Advantage on Wisdom saving throws if weilding no swords.