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Zelda Homage Game
Zelda Homage Game
Zelda Homage Game
Original work by CK
(Updated on 01.02.2015)
-----------------------WARNING:
To anyone who might want to steal my idea, know that I kept a
lot of key plot points and concepts hidden so that the story
would be cripplingly incomplete as is. Please understand this
is just a security measure to protect my fragile piece of
work.
The concept is still designed to be enjoyable by itself and
should be a good read :)
-----------------------NOTE:
Any of the following is still subject to change.
-----------------------PITCH:
Summer 2001, on an island off the coast of England.
A group of 10-year-old kids have to face the increasing threat
of an evil force menacing their peaceful island while a
mysterious kid wearing a well crafted mask of Majora, sets to
unleash the Apocalypse on them all.
They have three days to uncover the island's secret and put an
end to the nightmare.
Fight your way through time to find the answers you need for
both yourself and others.
-----------------------CONCEPT:
We play as the main heroine, Amala, a half British, half
Indian 10-year-old girl with a hot temper and a difficult
family life. She should be similar in stature to young Link,
i.e. short with a strong build, and her personality should be
reminiscing of the latter. She has her own dialogue.
The game should have similar old school 3D graphics and the
same overall gameplay as 1998's The Legend of Zelda: Ocarina
of Time and 2000's The Legend of Zelda: Majora's Mask.
The two girls are good friends. But what they don't know, is
that they're both in love with the same boy, whose family is
planning on moving out of town. What will happen if they find
out about each other?
-AMALA's DYSFUNCTIONAL FAMILYWe see the interactions between Amala and her family members.
Her parents might be preparing for divorce...
-THE TWO LOVERSSide quest featuring two young people who are planning on
getting married. Reminiscing of Kafei's quest (Improvements
needed).
-THE SKULL KID's STORYHis background should be implied throughout the game with
pictures, drawings, messages, before being fully revealed at
the end.
-THE ISLAND's SECRETThe island where the story is set has more to it than
suspected. Are some of its untold secrets related to the main
story?
-THE LOCKDOWNBecause of the crisis, the island has been sealed off the main
land and there is no apparent means of escape. Or is there?
-THE ROMAN RUINSAncient roman ruins are scattered across a specific part of
the island which is actually named "Insula Felicitatis" ("The
island of happiness" in Latin). What is the story behind them?
*THE NON PLAYABLE CHARACTERS*
I haven't thought much about them as of yet.
As is the case in Majora's Mask, they should have various
reactions in the face of the impending doom.
Some NPCs will try to escape the island, some will work on a
solution, some will go berserk, some will just mope around or
go about their daily activities.
All in all, the kids will be the ones doing most of the work,
seeing that the adults don't fully understand the threat posed
by the Skull Kid.
-----------------------FINAL NOTES:
-As this is a work in progress, the concept should be updated
whenever necessary. There are still a lot of points to expand
or clarify, but that's about as much as I can describe for
now.
-If this game ever gets done, it will be free.
-This story is part of a much bigger one.
Thank you for reading!
CK