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Flying

Vivid Pheasant enters the field with 3


counters on it.
: Remove a counter from Vivid
Pheasant, add one mana of any color to
your mana pool.
1/ 1
Vivid Pheasant
Creature Bird
Flying
Vivid Pheasant enters the field with 3
counters on it.
: Remove a counter from Vivid
Pheasant, add one mana of any color to
your mana pool.
1/ 1
Vivid Pheasant
Creature Bird
Flying
Vivid Pheasant enters the field with 3
counters on it.
: Remove a counter from Vivid
Pheasant, add one mana of any color to
your mana pool.
1/ 1
Vivid Pheasant
Creature Bird
Flying
: Add one mana of any color to your
mana pool.
Their feathers are prised by the warriors of
the forest, who addorn their weapons with
them.
0/ 1
Bird of Paradise
Creature Bird
Flying
: Add one mana of any color to your
mana pool.
Their feathers are prised by the warriors of
the forest, who addorn their weapons with
them.
0/ 1
Bird of Paradise
Creature Bird
Flying
: Add one mana of any color to your
mana pool.
Their feathers are prised by the warriors of
the forest, who addorn their weapons with
them.
0/ 1
Bird of Paradise
Creature Bird
Each of your opponents may draw a
card, for each card drawn put a 1/1
bird creature token with flying onto the
battlefield. For each player that did not
draw a card you gain 3 life.
Life blooms from unexpected springs.
Sorcery
Featherbloom
Each of your opponents may draw a
card, for each card drawn put a 1/1
bird creature token with flying onto the
battlefield. For each player that did not
draw a card you gain 3 life.
Life blooms from unexpected springs.
Sorcery
Featherbloom
Knight of the Aerie enters the battlefield
put two 1/1 white bird creature tokens
with flying into play.
Knight of the Aeries power and
toughness are equal to the number of
birds in play.
*/ *
Creature Human Knight
Knight of the Aerie
Knight of the Aerie enters the battlefield
put two 1/1 white bird creature tokens
with flying into play.
Knight of the Aeries power and
toughness are equal to the number of
birds in play.
*/ *
Creature Human Knight
Knight of the Aerie
Knight of the Aerie enters the battlefield
put two 1/1 white bird creature tokens
with flying into play.
Knight of the Aeries power and
toughness are equal to the number of
birds in play.
*/ *
Creature Human Knight
Knight of the Aerie
Knight of the Aerie enters the battlefield
put two 1/1 white bird creature tokens
with flying into play.
Knight of the Aeries power and
toughness are equal to the number of
birds in play.
*/ *
Creature Human Knight
Knight of the Aerie
Birds you control get +0/+2.
: Put a 1/1 white and blue bird
token with flying into play.
3/ 3
Keeper of Melodies
Creature Dryad
Birds you control get +0/+2.
: Put a 1/1 white and blue bird
token with flying into play.
3/ 3
Keeper of Melodies
Creature Dryad
Birds you control get +0/+2.
: Put a 1/1 white and blue bird
token with flying into play.
3/ 3
Keeper of Melodies
Creature Dryad
Birds you control get +0/+2.
: Put a 1/1 white and blue bird
token with flying into play.
3/ 3
Keeper of Melodies
Creature Dryad
Exile target creature with converted
mana cost less than or equal to the
number of birds you control.
For the most part theyre harmless.
(Up until theyre not.)
Instant
Murder in the Field
Exile target creature with converted
mana cost less than or equal to the
number of birds you control.
For the most part theyre harmless.
(Up until theyre not.)
Instant
Murder in the Field
Exile target creature with converted
mana cost less than or equal to the
number of birds you control.
For the most part theyre harmless.
(Up until theyre not.)
Instant
Murder in the Field
Exile target creature with converted
mana cost less than or equal to the
number of birds you control.
For the most part theyre harmless.
(Up until theyre not.)
Instant
Murder in the Field
Flying
: Sacrifice Zumbador, add to
your mana pool.
Theyre gone before you even realize you
were looking at one.
1/ 1
Creature Bird
Zumbador
Flying
: Sacrifice Zumbador, add to
your mana pool.
Theyre gone before you even realize you
were looking at one.
1/ 1
Creature Bird
Zumbador
Flying
: Sacrifice Zumbador, add to
your mana pool.
Theyre gone before you even realize you
were looking at one.
1/ 1
Creature Bird
Zumbador
Flying
: Sacrifice Zumbador, add to
your mana pool.
Theyre gone before you even realize you
were looking at one.
1/ 1
Creature Bird
Zumbador
Whenever a Bird is put into your
graveyard from the battlefield, put a
feather counter on Soulcatchers Aerie.
Bird creatures get +1/+1 for each feather
counter on Soulcatchers Aerie.
Card Type
Soulcatchers Aerie
Whenever a Bird is put into your
graveyard from the battlefield, put a
feather counter on Soulcatchers Aerie.
Bird creatures get +1/+1 for each feather
counter on Soulcatchers Aerie.
Card Type
Soulcatchers Aerie
Whenever a Bird is put into your
graveyard from the battlefield, put a
feather counter on Soulcatchers Aerie.
Bird creatures get +1/+1 for each feather
counter on Soulcatchers Aerie.
Card Type
Soulcatchers Aerie
Flying
When Mated Lorikeets is put into the
graveyard, you may draw two cards.
Some things are always better in pairs.
Card Type
Mated Lorikeets
Flying
When Mated Lorikeets is put into the
graveyard, you may draw two cards.
Some things are always better in pairs.
Card Type
Mated Lorikeets
Flying
When Mated Lorikeets is put into the
graveyard, you may draw two cards.
Some things are always better in pairs.
Card Type
Mated Lorikeets
Each of your opponents may draw a
card, for each card drawn put a 1/1
bird creature token with flying onto the
battlefield. For each player that did not
draw a card you gain 3 life.
Life blooms from unexpected springs.
Sorcery
Featherbloom
Each of your opponents may draw a
card, for each card drawn put a 1/1
bird creature token with flying onto the
battlefield. For each player that did not
draw a card you gain 3 life.
Life blooms from unexpected springs.
Sorcery
Featherbloom
As Door of Destinies enters the battlefield,
choose a creature type.
Whenever you cast a spell of the chosen type,
put a charge counter on Door of Destinies.
Creatures you control of the chosen type get
+1/+1 for each charge counter on Door of
Destinies.
Artifact
Door of Destinies
As Door of Destinies enters the battlefield,
choose a creature type.
Whenever you cast a spell of the chosen type,
put a charge counter on Door of Destinies.
Creatures you control of the chosen type get
+1/+1 for each charge counter on Door of
Destinies.
Artifact
Door of Destinies
As Door of Destinies enters the battlefield,
choose a creature type.
Whenever you cast a spell of the chosen type,
put a charge counter on Door of Destinies.
Creatures you control of the chosen type get
+1/+1 for each charge counter on Door of
Destinies.
Artifact
Door of Destinies
Each of your opponents may draw a
card, for each card drawn put a 1/1
bird creature token with flying onto the
battlefield. For each player that did not
draw a card you gain 3 life.
Life blooms from unexpected springs.
Sorcery
Featherbloom
During your turn, your opponents cant
cast spells or activate abilities of artifacts,
creatures, or enchantments.
2/ 2
Grand Abolisher
Creature Human Cleric
Double strike, protection from black and
from green.
2/ 2
Mirran Crusader
Creature Human Knight
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control
get -2/-2.
2/ 2
Elesh Norn
Legendary Creature Praetor
Whenever a player taps a land for mana,
if its not that players turn, destroy that
land.
Price of Glory
Enchantment

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