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ABNEGATION FACTION

DEFINITION: [Pronounced: Ab-neg-ay-shun] l. to refuse or deny

oneself (some rights, conveniences, etc.); reject; renounce. 2. to


relinquish; give up. --active forms of stripping things from your life. As
opposed to relinquish, give up-- more passive.
HISTORY: Abnegation was formed by those who blamed selfishness for
human nature's errors. They believe in selfless actions and attaining
peace through the elimination of selfishness. By doing so, they choose to
completely forget themselves and only serve others.
TRAITS: Sit quietly and wait. Bow heads, a sign of respect, when
greeting each other. Not manipulative, but not forthright. Their morally
incorruptible quality makes them the only reasonable faction to be able to govern the city as
political leaders.
PHYSICAL TRAITS: Clothing is gray and simple. The only
adornment allowed is a watch. Female Abnegation typically wear their hair
in a bun/knot.
ABNEGATION INITIATION: The initiates, who will spend thirty
days performing community service before they can become full
members, sit side by side on a bench while one of the older members
reads the Abnegation manifesto. Then all of the older members wash the
initiates feet. They all share a meal, each person serving food to the
person on his left.
NICKNAME: 'Stiffs'.

RELATIONS: On good terms with Amity; unknown relationship with


Candor; on neutral terms with Daunless but opposing views on violence;
rivals to power-seeking Erudite.
CURRENT LEADER: Marcus Eaton.

DAUNTLESS FACTION
DEFINITION: [Pronounced: Dawn-t-less] Fearless, undaunted.

Courageously resolute, especially in the face of danger or difficulty; not


discouraged. Undaunted: resolute, especially in the face of danger. Note:
Being fearless and being undaunted are two different things.
HISTORY: Dauntless was a faction formed by those who blamed
cowardice for society's problems. The only answer is to face your fears
and find bravery.
TRAITS: Loud, expressive. Bravery, courage, fighting and physical skills. In charge of
security, their primary purpose is to guard the fence that surrounds the city. They began
guarding the fence five years prior. Before that they patrolled the factionless sector.
PHYSICAL TRAITS: All-black clothes, tattoos, piercings, unnatural hair
colours.
DAUNTLESS INITIATION: Taken very seriously. Transfer initiates
have to jump out of the moving train that is transporting them to
Dauntless HQ, & onto the roof of a building. They must then jump off a
seven-story building without knowing what lies at the bottom.
The initiates are separated during the first stage of initiation. The Dauntless born are trained
by Lauren, and the transfers are trained by Four and Eric. Initiates all sleep in one
room (girls & boys). 3 stages of initiation:
1. Physical- initiates learn how to fight and are pitted against each other
to prove what they have learned. Scored based on their victories and
losses.
2. Emotional- initiates are put into a simulation where they face their
fears. They are not aware it is only a simulation, and have to calm
themselves to get out. (The Divergent seem to have a knack for this
stage, as they are aware it is not real.)
3. Mental- initiates are put into their fear landscapes, which reaches for every fear within
the person subjected to it and creates a simulation in which they must face each one. This
time, they are aware that it is not real. Those not in the top 5 of each initiation
class typically end up as guards. Those not in the top 10 end up factionless.
RANDOM FACTS: Only faction to use the train. Muffins and toast for
breakfast.
RELATIONS: On neutral terms with all factions.

CURRENT LEADER: Max, Eric, Four, Tori, Harrison.

ERUDITE FACTION
DEFINITION: [Pronounced: Air-yoo-dyte] Characterized by great

knowledge; learned or scholarly. The word "erudite" focuses on knowledge


rather than intelligence-- intelligence being something you're born with,
and can't necessarily control, and knowledge being something that you
acquire.
HISTORY: Erudite was formed by those who blamed human ignorance
for the faults of society. They formed Erudite as a way of eliminating
ignorance and darkness from human minds.
TRAITS: Chat about books and newspapers; in constant pursuit of knowledge.
Curiosity, which drives them to seek knowledge. The faction produces most of the city's
librarians, doctors, scientists, & teachers. They keep records of the city & the factions. Most
technological advances are due to Erudite, including all of the simulation serums.
PHYSICAL TRAITS: Most members wear glasses no matter how
perfect their vision is, to give the appearance of intelligence. Each
member must wear at least one piece of blue clothing as they believe it a
calming colour that helps stimulate the brain.
ERUDITE INITIATION: Mostly unknown, but they most likely
study, and take rigorous tests. It is also stated by Therese that there is an
initiation intelligence test that, if not passed, results in one becoming
factionless. Each of the initiates selects and is trained in a certain subject
of expertise in Erudite.
NICKNAME: 'Know it all's'.

RELATIONS: On good terms with Amity and Dauntless; on neutral

terms with Candor; harbours a fierce grudge against Abnegation who form
the government, a power they seek. They believe them to not be as
selfless as they claim.
CURRENT LEADER: (Chosen by IQ) Jeanine Matthews.

AMITY FACTION
DEFINITION: [Pronounced: Am-it-ee] l. friendship; peaceful harmony.
2. mutual understanding and a peaceful relationship, especially between
nations; peace; accord. 3. cordiality. It's not just about and apple-picking.
Its about cultivating strong relationships and trying to understand each
other.
HISTORY: Amity is the faction that dislikes war. They formed Amity in
order to have a peaceful society free from conflict and sadness caused by
wars and instigation. They are truly a democratic faction, voting on
everything, almost unanimously.
TRAITS: They love music, art, games, and laughter. They give hugs when greeting.
They vote on everything, almost unanimously. Their bread has peace serum added to prevent
their members from fighting. Amity's essential nature comes from its crop-growing. They run
the farms, which provides some of the food for all the factions. They tend to be counsellors,
caretakers & artists.
PHYSICAL TRAITS: Members dress comfortably in red and yellow clothing.
Their dress code is less formal than other factions, as long as it is bright and pleasant.
AMITY INITIATION: Like Erudite, very little knowledge of Amity's initiation
process is given away in the books. From what we can gather, though, it involves fruitpicking and singing songs.
NICKNAME: 'banjo strummin' softies'.

RELATIONS: On good terms with Abnegation; on very good terms with

Erudite who provide them with farming inventions; opposing views on


violence to Dauntless but on neutral terms; a slight rivalry with Candor,
who believe "those who seek peace will always deceive to keep the waters
calm" suggesting Amity can be dishonest.
CURRENT LEADER: They don't recognize a leader but use Johanna Reyes as their
representative.

CANDOR FACTION
DEFINITION: [Pronounced: Can-der]; l. the state or quality of being

frank, open, and sincere in speech or expression; candidness. 2. freedom


from bias; fairness; impartiality. The faction is not just trying to develop
honesty, they're also trying to develop impartiality.
HISTORY: Candor was a faction formed by those who blamed duplicity
and deception, who believed that dishonesty is the key fault in human
nature which began evil and war. They believe in the principle that
honesty and openness would lead to a more peaceful and perfect society.
TRAITS: Honest, trustworthy, and able to read body language to detect lies. They greet
each other by shaking hands. They provide sound leaders in Law.
PHYSICAL TRAITS: Black & white clothes, because they see the truth as
black & white. They dress formally, with suits & ties being standard uniform with men, &
women seen in long skirts, while their everyday clothing is typically black pants & white
shirts.
CANDOR INITIATION: Initiates must take lie detector tests all day, every day.
During the final test initiates get "truth serum" and must sit in front of everyone as they ask
questions. They believe if you reveal all of your secrets, you'll have no desire to lie about
anything, ever again because the worst is already in the open.
NICKNAME: 'Candor smart mouths'.

RELATIONS: A slight rivalry with Amity, who they believe would


deceive in order to ensure peace; unknown relationship with Abnegation, though its
likely they would see them similar to Amity, seeing self-denial as a form of lying (to oneself),
on good terms with Dauntless, probably because honesty & bravery can tie together; to
Dauntless, on neutral terms with Erudite.
CURRENT LEADER: Jack Kang.

DEFINITION: Without faction. TRAITS: Divorced from society, separated


from community. Living in poverty and discomfort. Often become factory
workers, garbage collectors, janitors, or other low paying, undesirable
jobs. In return they receive a little amount of food and clothing. They are
described as being homeless and considered by some as 'worse than
death' because of how the factionless suffer. Abnegation will often give
food to the factionless.
FACTIONLESS INITIATION: Failure or inability to complete initiation into
a chosen faction results in a person becoming factionless. However,
occasionally there are some who do not agree with the views of the
faction they chose, and therefore choose to leave.

DEFINITIONS:[Die-ver-jen-t]; 1. diverging; differing; deviating. 2.


pertaining to or causing divergence. 3.(of a mathematical expression)
having no finite limits Diverge: 1. to move, lie, or extend in different
directions from a common point; branch off. 2. to differ in opinion,
character, form, etc.; deviate. 3. Mathematics . (of a sequence, series,
etc.) to have no unique limit; to have infinity as a limit. 4. to turn aside or
deviate, as from a path, practice, or plan. DIVERGENCE: is the tendency
to the diverge from the norm which is, in this case, the mindset and way
of thinking the factions are meant for.
Being Divergent is considered dangerous. Since a Divergent mind
cannot be controlled or made to adapt to one certain way of
thinking (at least for not for long), faction leaders are terrified as
to what Divergent people are capable of.
There are two ways to find out if someone is Divergent:
The Apitude Test; The aptitude test determines which faction someone
is suited to. People whose results are inconclusive, with a result of more
than one faction, are Divergent.
Simulations serum; The simulation is injected into a person in order to
bring on a simulation. The serum stimulates the amygdala, which is the
part of the brain involved in processing negative emotionslike fearand
then induces a hallucination.
The serum also contains a transmitter which transmits the brains
electrical activity to a computer, which then translates the hallucination
into a simulated image to be monitored on screen.
A common characteristic among Divergent's is the ability to control
simulations. Unlike a non-Divergent person, they will have full awareness
of the fact that they are in a simulation.
OTHER FACTS: The majority of people born Divergent are from
Abnegation.
There is also a high population of Divergent's in the factionless, as
someone who has aptitude for multiple factions may find it hard to adapt
to one way of thinking.
The most factions a Divergent person has ever gotten in an aptitude test
is three. (If you've read Divergent you'll know who this was!)

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