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TribeQa designs primarily new online business models for its own risk.
After presenting the early beta versions, we seek financial and
strategic partners to accelerate expansion. All of our business cases
incorporate some form of
BTE: make your site useful even if you only have one user. Sites are
not useful, where users can share valuable stuff, unless there is
critical mass. Del.icio.us is useful even without the user base.
Why? Incentives
Money/ Love/ Glory
What? Create & Decide
In her research MIT has found that ‘reliance on the crowd is a central
feature of online collective intelligence systems’. But, almost always,
some form of hierarchy is included in the decision-making process.
Many collective intelligence systems use the crowd for creation and
some intermediate decisions, but leave the final decision to a small
group assigned to the task.
As an exception, TribeQa designed a crowd model for the GroupIQ, in which
power is almost completely handed over to the Smart Crowd. The GroupIQ is now
the first financial company in the world managed by the collective
intelligence of the Smart Crowd. A unique market position.
2.4- Why? The incentives for the Crowd
Crowd models that depend on free contributions carry big risks. People
need incentives to act: Love, Glory or Money.
MIT: What is novel about many of the collective intelligence systems that
have emerged in recent years is their reliance on Love and Glory, in
contrast to traditional organizations, which have relied on Money as motivation.
And even money will not suffice for rainmakers and opinion-leaders
with enough money, contacts & ideas. They simply lack the time. For
them sacrificing one hour is big and the marginal value of
money becomes less and less.
2.5- Why? The incentives for the Crowd Part II
The Top50 Producers share a 50% (!!!) stake in the company, the
revenues and the profits. Also, we use solutions to reduce the Time
Factor for high-profile opinion-leaders
Each week, Threadless relies on the crowd to create a group of new T-shirt designs,
and then decides which ones to produce through a combination of voting (by
anyone who is interested) and a hierarchical decision (by Threadless management).
2.6- What? The actions of the Crowd Part II
Because members can see the whole project, they have the
context they need to improve the micro-chunked issues.
2.2- How? The Crowd Creates
Contest. Useful if one needs to select a few top solutions. In the GroupIQ the
contest is the driving element on various levels, all because the challenge is to
find the best solutions out of large universe of opportunities.
MIT: Many collective intelligence systems still use hierarchies for some of
their tasks, but what is novel is how they use crowds for Creation
and Decision-making. A key {notion} ....is whether the different members
of the crowd make their contributions and decisions independently of
each other or whether there are strong dependencies between their contributions.
Who controls what? How much power is handed over to the Crowd?
Always a hot debate as it defines the total enterprise.
Having decided on the power of the Crowd, the next question is how
to organize the decision-making process. And this NOT a big problem;
many providers offering the tools for it.
Normal, implicit or weighted voting
Consensus
Averaging Marketocracy runs an investment portfolio selected by averaging
the opinions of the top 100 investors from over 55,000 on the website.
Prediction market Microsoft used it to estimate project completion. Within
minutes ,the market indicated a 1% probability of on time completion. The
project ended up three months late.
2.2- How-Individual Decision
TBE: The wisdom of crowds is a byproduct of other processes, not a process in and of
itself. You have to establish a process that allows people to make their own individual
decisions and reap the rewards and consequences of their decisions individually.
We have presented
the building blocks that make up the most crucial parts of any collective
intelligence system.
some examples of how other projects have been doing it. (more on the website)
what kind of choices TribeQa made in the GroupIQ project.