You are on page 1of 15

Portfolio

Jinsung Kim

MAKING LAB

01
Research Project 2013

Making Lab is Maker Space providing open access for the public

DIGITAL GHOST

02
Augmented Reality Project 2012

An abstract video work titled Digital Ghost as part of a Media Environment Design class supported by a Government Scholarship

CLD*

03
Interactive Media Art Project

2012
Explore the concept of Normadic Communication, method of
tracking and moving point projection mapping

01
Making Lab

Making Lab, which is located in Anyang Pavilion at Anyang Art


Park, is a Maker Space providing open access for the public. It is
equipped with various facilities required for making, including electronic circuit, 3D printing and textiles.
As a frontier researcher, I supported the development of kits
and study materials for workshops, while making efforts to plan
individual workshops and performances, and foster international
exchanges with other organizations.

Photography by Phillip Stearns

01 -1
Wish Lab
WishLab is a workshop where participants become makers and
fulfill other peoples electronic wishes.
The aim is to unleash electronic desires, hidden under ones perception based on one-size-fits-all production of electronics, and to
interpret and realize them through the collaboration of artists and
makers.
Electronics in WishLab is a tool rather than a science, and the goal
is to realize wishes. Finally, the whole process will be complete with
the maker giving the wish back to the submitter.

WISHLAB X KOBAKANT
Mika Satomi and Hannah Perner-Wilson have been collaborating since 2006, and in 2008 formed the collective KOBAKANT. In
2009, as research fellows at the Distance Lab in Scotland, KOBAKANT published an online database for sharing their DIY wearable
technology approach titled HOW TO GET WHAT YOU WANT.

Photography by Making Lab

01 -2
P++CB
P++CB is a paper based approach to making electronic circuits
with an emphasis on education and modular design. Through
P++CB, the artist proposes a creative craft-based approach to the
basics of digital media.

P++CB X Phillip Stearns


Based in Brooklyn, NY, Phillip Stearns is the creator of the Year of
the Glitch. He received his MFA in music composition and integrated
media from the California Institute of Arts in 2007.

Photography by Making Lab

02

Digital Ghost
Augmented Reality Project 2012

02

Digital Ghost

Art Direction, Editor


The video explores the question: What would it be like to interact
with versions of our long deceased ancestors, as though they were
still among the living?
The video was created using Syntheyes and Autodesk Maya for
visual tracking, and filmed with a Canon FS31 an edited with Premier Pro.

play
video.

Digital Ghost
2012
Video
1920 X1280 px
Augmented reality project

03

CLD*
Interactive Media Art Project

2012

03
CLD*

Concept Developer, Model Maker


Interactive media art project which explores the concept of Normadic
Communication with the method of tracking and moving point projection mapping, applicable to the fashion show or shop installation,
advertisement.
Collaborated artist: David Hall, Dahye Park, J.C.Naour, Rudo Krascenic
Software: Autodesk Stitcher, Maya, Flash, Papercura, Photoshop

Concept Drawing by David Hall

03
CLD*
1 Idea

2 Concept Sketch

3 Concept Modelling

Can we graffiti in the air? What will be the method for sending Visual message
through the air? The balloon making with Mylar film was the initial project for
CLD*. Sculpture made by Jinsung Kim, Rudolf Krascenic, David Hall.

Trianglized cloud, drawing by David Hall.

The cloud messanger wear it, communicate together, modelling by David Hall.

03
CLD*
4 Planning Mock-up

5 Mock-up

6 Technical Solving

For making complicated mock-up with paper, the software Papercurra was
used.

Actual mock-up for testing tracking by Jinsung Kim and Dahye Park

Color, edge tracking with software Processing and light tracking method with
software OpenNI by Jean Christophe Naour and Dahye Park

CLD*

Final visualisation of CLD*. Light tracking with OpenNI, projection mapping with Flash. Typography work by Jinsung Kim. Applicable to the fashion show or shop installation, advertisement.

You might also like