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KATARINABUILDGUIDEBYICHEWCHEESE

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[In-Depth] The Dagger Goddess


IChewCheeseLastupdatedonApril13,2015

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BUILD GUIDE

DISCUSSION (55)

Mark ofMagic
Pe ne tration

GlyphofMagic
R e sist

Q uintofAbility
Powe r

Se alofScaling
He alth

9x

9x

3x

9x

Hideitemnames

FIRST PURCHASE

Bootsof
Spe e d

EARLY

x4

He althPotion

W arding
Tote m

MID GAME

Lude n'sEcho

Ne e dle ssly
Large R od

Sorce re r's
Shoe s

Ae the rW isp

LATE GAME

R abadon's
De athcap

Zhonya's
Hourglass

VoidStaff

Lude n'sEcho

R abadon's
De athcap

Zhonya's
Hourglass

VisionW ard

OPTIONAL

Banshe e 's
Ve il

Abyssal
Sce pte r

EXAMPLE FINAL BUILD

Sorce re r's
Shoe s
Hom e guard

C O MMENTS

UNFAV

24

VO TES

R EPO R T

MORE KATARINA GUIDES

13/50; Good job fixing up the things that I told you to. This
guide is already in a much better state than how it was originally.
Something that i'd like you to do is try and spread out your
information. A lot of the important points are really Ccondensed,
HEATSHEET
and I think it'd be better for you to instead try and spread out
the points, and really let your reader absorb the significance of
every point that you bring up. It'll also make your guide 20x
easier to follow, because there are a couple places that I got
confused on. Good start on the team fighting section too,
although it's not quite what I had in mind, it's progress, and a
step in the right direction

TEAM 1

55

VIEW S

VoidStaff

Guardian
Ange l

COMMUNITYCUPS

17
MAY

NA
REGISTER

03
MAY

EUW
REGISTER

VIEWALLTOURNAMENTSONMOBAFIRE

With so much emphasis put on


Needlessly large rods, it's pretty
obvious to say that this build path
is quite unforgiving. I'm expecting
you to have a really detailed
section about how to farm safely,
so that your readers can more
reliably get to that needlessly large
rod... Because it's pretty hard to do
that as an aggressive AP caster in
one recall.

Banshe e 's
Ve il

TRINKETS

Gre ate r

O racle 'sLe ns

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KatarinaBuildGuide:[InDepth]TheDaggerGoddess::LeagueofLegendsStrategyBuilds
Ste alth
Tote m

ABILITY SEQUENCE

9
8

10

12

13
14

11

15

17

18

16

MASTERIES

1/1

3/4

2/2

2/2

1/1

3/3

1/1

3/3

3/3

1/1

3/3

3/3

1/1

1/1

1/1

1/1

Offense:21

Defense:9

Utility:0

I.Introduction
II.Pros/Cons
III.Masteries
IV.Runes
V.SummonerSpells
VI.AbilityExplanations
VII.AbilitySequence
VIII.Items
IX.VisionWard
X.Teamfights
XI.Videos
XII.Matchups
XIII.Gameplay
XIV.Roaming
XV.Thanks

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KatarinaBuildGuide:[InDepth]TheDaggerGoddess::LeagueofLegendsStrategyBuilds
HelloIamMayomo(formerlyIChewCheese).I'vebeenplayingsinces2
around Jaycerelease.I'vealwaysbeenahugefanofKatarinaand
havebeenplayinghersincearoundtherework.Istartedtheseasonin
silver5andfinishedingold1.Ihopeyouguysenjoymyguideandifyou
haveanyfeedbackpleaseleaveacomment.samegoesforanyupvotes
ordownvotes.
SPECIALTHANKS:Creditstojhoijhoiforthewonderfultemplate,whichyou
canfindhere.

Pros

Greatteamfightcapabilities
Amazingwaveclear
Shecanescapeeasilyifplayedcorrectly
Agreatroamer
Highburstdamage
Goodpokepotential
Shedealsamazingdamageinteamfightsbecause
ofherresetsfromkillingchampions.Youcaneasily
clearwaveafterwavewithyour BouncingBlades
and

SinisterSteel.

Katarinacanescapewith

easeifyoucanproperlyplacewardstojumpto.
Sheisgreatatgankinglaneswithhermobilityand
highburstpotential. Katarinacanalsopoke
incrediblywellwithher

BouncingBlades.

Cons

Meleechampion
Easilylockeddown
Ifultimateisstoppedyoulosealotofdamage
ItemDependent
Counteredbycrowdcontrol
Hardtomaster
Ameleechampioninthemiddlelanecanbeeasily
harassedbymostothermidsbecausetheyare
normallyranged.Ifshegetscc'dsheisdonefor
becausesheisincrediblysquishy.Herultimateisa
channelsoifyouarecc'dalotofyourdamageis
goneandyoucantgettheresetsyouneed.Sheis
incrediblyhardtomasterwhenitcomesto
teamfightsandwardjumping.Thehardestthingfor
Katarinaisknowingwhentogoin.

OffenseTree
Sorceryisgreatforthecooldown
reduction(which Katarinadoesn'tgeta
lotof). DoubleEdgedSwordscalesvery
nicelyintothelategame,andsinceyou
wontbetakingverymuchdamagedueto
yourinandoutcapabilities,itsveryniceto
have.
ExposeWeaknesswillhelpyourteam
dealdamageasitadd'stoyourteams
damageaswellasyourown.Sinceyouhave
alotofaoe,youcanapplythistomost
peopleontheirteam. MentalForceisap,
andapisalwaysnicetohave.Especially
sinceitisscaling,whichhelpsyoushine
whenyoushinemost.
ArcaneMasteryisgoodonherbecause
apisgoodonher.notmuchtosayonthat.
Executionerhelpsyoudealthatlittlebit
space ofextradamagetolowhealthchampions.It

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KatarinaBuildGuide:[InDepth]TheDaggerGoddess::LeagueofLegendsStrategyBuilds
isgreatonalmostallAssassin's.
Archmageiswonderfultohavebecauseit
helpsscaleyourapjustthatmuchmore.It's
basically1/6thofa
passive.

Rabadon'sDeathcap

DangerousGamewilladdto

yourresets.Notonlywillyourabilitiesreset
alongwitha15secondreductiontoyour
ultimateby Voracity,butyouwillalsoget
5%ofyourmissinghealth.Itcanhelpyou
sustainthroughoutateamfight,makinga
acemucheasiertoachieve.
DevastatingStrikesprovidesagood
chunkofmagicpenetrationwhichisalways
superhelpful.Helpsyouscaleintothelate
gameandisgenerallyagoodpickup.
ArcaneBladeisaniceitemtohave,and
helpsyougetlasthitsearlyon.
Havocisastraightupdamageboost.The
moredamagethebetter,right?

DefenseTree
Blockhelpswithautoattackharassthat
youwillbetakingalotoffromrangedap
carries. Recoveryisingeneralagreatway
todealwithharassearlyon.
Unyieldingaddsonadditionallyto Block
space ,butalsohelpswithanyotherformof
championdamage.Health,overall,isanice
commoditytohave. VeteranScars
providesthis.
Juggernautisnicetohaveinthesense
thatitprovidesthatlittleextrabitofhealth.I
canttellyouhowmanytimesi'vesurvived
withjustasliverofhealth.

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UtilityTree
FleetofFootisagreatmastery,providing
youwithextramovementspeedtododge
skillshotsandroammuchmoreefficiently.
Scouthelpsyour WardingTotemhavea

Do you yourself ever use utility


masteries? if you don't use these
masteries in >5% of your games,
i'd just take this out altogether.

longerrange,makingiteasierforyouto
wardjumpwithit(it'smainpurpose).
Summoner'sInsightisaverynice
space mastery.Itlet'syou Flashand Ignite
1/10thmoreoften. Alchemistgivesyou
somemoreinlanesustain,which
Katarinalacks.
CulinaryMasterisagreatmasteryto
have,providingyouwiththatextrabitof
sustainthat Katarinaneeds.It's
especiallyhelpfulasitisinstanthealing,
helpingyousurvivethatlasttickofa
Ignite.

RUNES

GreaterMarkofMagic

GreaterGlyphofMagic

GreaterQuintessenceof

GreaterSealofScaling

Penetration
9

Resist
9

AbilityPower
3

Health
9

GreaterQuintessenceofAbilityPower:TheseprovideagoodamountofAPandIwould
recommendrunningthemuntilyouarecomfortableroaming.Afteryoubecomecomfortable
roaminggoonandget GreaterQuintessenceofMovementSpeedforthequickerroamand
overallchasingisaloteasier.
GreaterMarkofMagicPenetration:Goodforshreddingtanksandsquishes.
GreaterGlyphofMagicResist:youwillmostlikelybefacingaapinthemidlane.Thiswill
helpmitigatesomeofthedamagetheydealandmightsaveyou.
GreaterSealofScalingHealth:Thisrunerecentlybecameaviableoptionformidlaners
aftertherunechanges.Theybecomebetterthanflathealthsealsbylevel4sodon'tget
thoseunlessyouplanonbeingaggressive13andeventhenitstillismoreviabletogetthe
scalinghealth.Armorsealsarestillviable,buttheyprovidelessthantheydidoriginally.
Whybuildthis?:Thisrunesetismuchmorelaneoriented.Withtheserunesyouwillhavea
mucheasiertimestayingaliveinlaneandtradingharass.Thesearen'tdesignedforroaming,
althoughyoucanmanage.Ifyouplanonroamingoftenandyouaren'tseekingakillinlane,
thisrunesetisn'tyourbestoption.
MyPreferredRunes
GreaterQuintessenceofMovementSpeed:increasesyourspeedincredibly(enoughto
noticeadifferencewiththem),especiallyifyoustart BootsofSpeed.Thesealongwith
BootsofSpeedareinstrumentalinprovidingyouwithagreatearlyroam.
GreaterMarkofMagicPenetration:Thisrunesetisfocusedmuchmoreonlessofalane
presenceandmoreofpresencewhileroamingandinskirmishes/teamfights.Themagic
penetrationismuchmoreusefulscalingwiseformidgamethanpureap.
GreaterGlyphofMagicPenetration:Theseruneshelppushforamuchhigherdamage
outputlateron.Yourlanepresencewillsufferandyouwillbemorevulnerabletopoke,but

http://www.mobafire.com/leagueoflegends/build/indepththedaggergoddess361263

To be honest, I think it'd just be


better to recommend your
preferred runes and REALLY
teach your readers how to g et
comfortable with roaming. I
dislike the whole beginner/
advanced rune setup. Your
readers eserve to learn only the
RIGHT way to play katarina 5/18

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youwillhaveamucheasiertimeeliminatingeveryoneontheirteamlateron.
GreaterSealofScalingHealth:Itakehealthhere(insteadofarmor)becauseyouare
sacrificingyourmagicresist(whichyouneedtocompensateforwithoutbecomingvulnerable
toadchampions).Itakehealthbecauseit'samuchmoregeneralizeddefense(comparedto
magicresistandarmor).armorormagicresistseal'scanreplacethis,butIdon'trecommendit
ifyouareplanningonrunningthisbuild.
Whybuildthis?:Thisrunesetismadeforroaming.Yourdamageissubparcomparedtorunes
abovethese.Withthisrunesetyouwillwanttoberoamingasmuchaspossibleandtryingto
forceyourleadthroughothermeansthankillingyourlaneopponent.Youwillnotbeabletodo
asgoodinlaneasyoucanwiththerunesabovethese.Don'ttaketheseifyoucantroam
efficiently,dodgeskillshots,andfarmwithlowdamagefromyour BouncingBlades.

Flash:Itsyoursortofgetoutofjailfreecard.
Especiallyifyoudon'tkillanyonewithyour
combo.

Ignite:Greatforgettingkillsatlvl6.Don't
underestimateitsdamagelaterthough.

Voracity:Inmyopinionthebestpassiveinthegame.Thisresetsyour Bouncing
Blades, SinisterSteel, Shunpo,andreducesthecooldownof DeathLotusby15
seconds.
BouncingBlades(Q):GreatHarassandwaveclear.Theabilityalsodealsagood
amountofdamageandleavesaproc.thatdealsmoredamagewhenpopped.
SinisterSteel(W):Thisskillisgreatforwaveclear.Thisabilityisusedtosetoffyour
Q'sproc.andgivesyouagoodmovementspeedboostwhenyouhitachampion
Shunpo(E):Amazingescapeandchasingability.Thisabilitysetsupyourcomboand
providesagreatdamagereductionbuff.
DeathLotus(R)://Amazingdamagethatisresetevery3kills!Notonlythatbutit
scalesoffapandadanddealsdamageto3people!

ABILITYSEQUENCE
1

>

>

>

10

11

12

13

14

15

16

17

18

Max BouncingBladesfirstfortheextrapoke(sinistersteelisgood
enoughtofarmwithatrank1).Afterthisyouwanttomax Sinister
Steel.Thiscombosnicelywithyour BouncingBladesandprovidesa
veryusefulspeedboost.Afterthat Katarinamaxes DeathLotus
fortheextradamageitprovideswhenyouputapointintoit.max
Shunpolastbecauseithasgreatutilityatlevel1anddoesn'tprovideas
muchas SinisterSteelor BouncingBladesdowhenmaxed.

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ITEMSEQUENCE

Sorcerer'sShoes
Homeguard
1575

Luden'sEcho
3100

Rabadon's
Deathcap
3300

Zhonya's
Hourglass
3260

VoidStaff
2295

Banshee'sVeil
2750

Themagicpenandmovementspeedisgreatonanapcarry.Youaren'tgettingawholelotofthis
earlyonsoitsnice.Thesebootsareinterchangeablewith BootsofMobilityor Mercury's
Treads.Although Sorcerer'sShoesarethebetterofthe3on Katarina.
ThisisaverygooditemonKatarina.Itscalesverywellandagainstsomeoneat60MRitprovides
morethanAbyssal.MostAdc'satfullbuildhave70100mrsothisprovidesmuchmorethan
AbyssalScepter.
Luden'sEchoisthenewreplacementfor DeathfireGrasp.Itcomplimentsyourdamage
tremendously,lettingyour BouncingBladesdealupwardsof600damagewithaprocofthis
item'suniquepassive.Afantasticitemtohaveandhighlyrecommendedtorushon
isaworthyreplacementof

Katarina.It

DeathfireGrasp.

Providesaamazingpassive,greatarmor,andagoodamountofap.Thisactiveisfantasticand
letsyougetaresetsoyoucan

Shunpoawayorwaitforcooldownssoyoucanjumpbackin.

Theextraabilitypowerandpassiveisgreatforyourburst.Thisprovidesyouwithevenmore
burstandwhatmorecanyouask?
Thisitemisveryusefulasitprovidesyouwithawardjumpthroughouttheentiregame.Youwill
99%ofthetimebeusingthisitem.
Liandry'scanbegoodnowthat

DeathfireGrasphasbeenremoved.Idon'tuseitpersonally

(althoughImightcometolikeitafterIdosometestingfortheguide)Itprovidesadotcurrenthp
shredwhichIfindweirdonsomeonewhoissupposedtobegoingaftercarries.

If you yourself don't use it, don't


even include it in the guide :) -1

Optional
Thisitemisgood,butoutshinedby

VoidStaffinmostsituations.Iwouldonlyrecommendthisif

youarefacingateamwithaapburstmagethatisdoingreallywell(ex:

LeBlanc)

Letsyoulivetwiceandgivesyourteamachancetokillpeoplesoyoucanresetyourabilitieswith
Voracity.Ican'trecommendthisitemthisitemasmuchsincethe Voracitynerfs(
Banshee'sVeilisproabablyabetterchoice).Themagicresistandarmorarealsoreallynicefor
mitigatingthedamageyoureceivefromtheenemy,butnormallyyouwillbedealingwithburst
fromapmages(burstmagesarenormallytheonlypeoplewhocankillyoufastenough).Forthis
reasoninormallyrecommend Banshee'sVeil,butit'sstillaviableoption.

Speaking of Banshee's veil...


Where is it on this item list? -3

Thisisaveryrarepickforme.I'lltakeitwhenmyteamdoesn'thaveorisnotusingtheirlens
trinket/s.Thewardprovidedbywardingtotemisjusttoobeneficialtoyourmobility(viaward
jumping)andvision.

Deceptively Good
Iusedtoalmostalwaysrunthisandtreateditasmycore.Itwasaniceslowandprovidedme
withtheextrasustainearlyfrom HextechRevolver.Howeverduetotherevampitisnolonger
proficienttogetasitisquitealotofgoldandnotismuchisprovidedfromitasitusedtobe.

VisionWardsareaveryimportantitemforeveryrole.Theyprovidetruesightalongwithlastingaslong
asitisnotseen.Placingtheseinstrategiclocationscanmakethemlast20+minuteswhichisincrediblycost
efficient.Pickoneoftheseupasearlyaspossibleastheyhaveimmenselywithprovidingvision.Someof
examplesofstrategiclocationsforVisionWardswouldbetheriverbushes(nottheonesrightnexttolanes),

http://www.mobafire.com/leagueoflegends/build/indepththedaggergoddess361263

On this note, I'd like you to give


an example of how you surivived
a gank against your opponents.
7/18

4/21/2015

With the way your


section is written now, you're
making it sound like it's a good
idea to just plop a ward down at
your tower, when instead it'd be
better (literally - your ward would
last longer, and you could also
use it for other things like getitng
vision of an opponent who's
trying to utilize brush against
you) to just save the ward in your
inventory, and ward jump
towards your tower whenever
you get ganked. Also, you don't
really talk about how you can
tower dive a low HP opponent,
and ward jump to safety either.
It's pretty important that you go
into the exact mechanics of this.
-5
~~~~~~~~`
Team fights:
This wasn't quite what I had in
mind when I asked you to rework
this section in my previous
review. First thing's first, I'd like
you to make it stupid obvious
what the important points are for
when you go in, as I think that
the points that you're trying to get
across in this section are a little
disorganized - It's not necessarily
important to wait out any and all
CC from champions near the
person you plan to kill, but
rather, you wait out the CC from
champions near your target that
IS FAST ENOUGH TO STOP
YOUR BURST. Your example
about the aqua prison is good,
but it was REALLY hard to get
the real point from your example.
-4
Also, I'm still not quite happy
with your example, as you talked
about you flanking your
opponents, but you don't teach
your readers about the
importanceof setting up for a
flank, how to set up a flank, or
how important vision control to a
successful flank.

KatarinaBuildGuide:[InDepth]TheDaggerGoddess::LeagueofLegendsStrategyBuilds
thetribush(ifyouarepushingtoporbottom),andawardbehindyourredortheirs.Alloftheseprovidea
reallygoodamountofvisionandtheyareallplacesinwhichpeoplearen'tpayingattentiontowardsin
bushes(theyarenormallyroamingtoanotherlaneandlookingatthelane).AlthoughIdon'tmentionthem
intheitems, StealthWardsarealsoveryimportanttobuy.Theyprovidethesameamountofvisionasa
VisionWardandareinvisible,buttheyonlylast3minutesanddon'tprovidetruesight. StealthWards
canbeplacedmuchmorefreelyandarebetterforvisiononobjectiveslikebaronanddragonordefending
yourbuffs(redandblue).Also, StealthWard'saregreatforplacingnexttoyourtower.Theyprovidea
easyescapefrommostganks.However,ifyouareplanningonplacingawardnexttoyourtower,makesure
itisa StealthWardandnotyour WardingTotem.The WardingTotemisvitalingettingawayfrom
ganksinwhichyouaretoofarawayfromthe StealthWardnexttoyourtower.

Teamfightsiswhere

Katarinashinesorcrashesandburns.Shecandecimateaentireteamin

amatterofsecondswithherresetsandhighaoedamage.Shecanalsobehardcc'dandkilled
veryquickly.Itisabsolutelyvitalthatyouwaitoutcc,especiallyfromchampionsaroundthe
personyouplanonjumpingon.However,youengagingstyleisflawedifyouthinkjustwaiting
outccisenough.Youhavetowaituntilyoucangetin,dealyourdamage,andgetout.For
instance,youareinateamfight.Theirteamismadeupof
Malphite,and
Nami,

MissFortune,

Nami,

Lux,

Hecarim.youaresittingintherightmidlanebush(neartothebackline).

Malphite,and

Hecarimallblowtheirultimates.

farawayfromyoutodomuchandall
movingstun.Rightwhen

Namihasisher

Hecarimand

Malphitearetoo

AquaPrisonwhichisaveryslow

MissFortuneusesherultimateistheoptimalchancetoengage.She

ischannelingandcantdoanythingexceptherultimate.Abusethissecondwhiletheirteamis
eitherdistracted,doesn'thaveanycc,orunabletodoanythingaboutittoengage.thisisyour
mostoptimaltime.Youareabletojump MissFortuneburstherdown,switchto Namitake
herout,andeliminate

Luxaswell.Thisleavesthemwithoutabacklineandeasypickingfor

youandyourteam.
Prioritycanchangedependingonhowfedtheotherteamis.Normally,however,thepriorityis
thebackline(ADcarrybeingpriorityoverthemidlanerunlesstheyarefed),assassins,squishy
supports(thiswouldexclude Leonaor Braum,butwouldinclude Namior Bard),
bruisers,andtanks.Again,thisisbasedonaveryaveragegame.Theprioritywillchange
aroundifsomeoneontheirteamgetsfed.

Pentakills

If you look at this example, red team successfully sets up a flank by


controlling vision around the area that they will converge from, and also
luring the opponents team into an area where without a lot of escapes.
Analysis of these screenshots are MUCH more straightforward than what
you've written in your ream fighting section, and is imo the kind of thing
that you should include in that section. -4

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I skip over this section, unless


you specifically want me to look
at this.

35:Afterrecentbuffstohermanashehasbecomeincreasinglyhardtoplayagainst.Youwill
eithergetpokedoutoflaneincrediblyhardandinevitablyhavetoroamorloselane.Oryouwillwinlaneand
possiblybeabletocarry.Beweary.Dodgeeverythingyoucan.Shescalesreallywellwithkillssoifyoudo
getkilledonceortwiceearlyondon'tconsidertryingtokillher,insteadroambottomortopandtryto
snowballanotherperson.Her OrbofDeceptionisverydamaginganddealstruedamagewhichcanchunk
youquitehard.Dodgeher Charmasmuchaspossibleandstayawayfromherwhenyouarelowandshe
has SpiritRushasshecanchaseyoudownandkillyou.
Abilities:

OrbofDeception

25:

FoxFire

Charm

SpiritRush

Akaliiseasytofaceifyouplayitright.Trytobeathertolevel6andseeifyoucangetyour

combooff.Your DeathLotusgoesthroughher TwilightShroud.Ifshedoesgettolevel6beforeyou


BECAREFUL.Ifshegetsone MarkoftheAssassinonyouwhateveryoudoDon'tlether Shadow
Dance> CrescentSlashorautoattack> MarkoftheAssassin> CrescentSlashorautoattack.If
shepreformsthisyouwillmostlikelybelowenoughforhertokillyouwiththerestofher Shadow
Dance's.Aftersomechangestovisionshecanonlyberevealedbyvisionwardsandthelastversionof
oraclelens.
Abilities:

MarkoftheAssassin

TwilightShroud

CrescentSlash

ShadowDance

3:Aniviacanbeveryhardifyouarentaware.Her FlashFrost> Frostbitecombodealsalot.


AvoidhardengagingherunlessA)hereggisdownB)youknowwheretherejunglerisandC)herqison
cooldown.Whenshehitslevel6shewilleitherstarttofarmwithher GlacialStormorshewilltryingand
killyouwithhercombo.HERCOMBOMOSTLIKELYIS FlashFrost> Frostbite> GlacialStorm>
Crystallize> Frostbite.onceyouareoutofher FlashFroststun(andaren'talreadydead)tryto
Shunpotoaminionora StealthWard.Ifyouaren'tgoodatdodgingabilitiesx1 BootsofSpeedx4
HealthPotionx1 WardingTotemfortheextramovementspeedtododgeherabilities.Irecommend
Doran'sShieldfortheextrasustainsayingyoucandodgeherabilities.
Abilities:

FlashFrost

Crystallize

Frostbite

GlacialStorm

4:Annieisquitestrongifyouaren'tcareful.watchoutforher

Pyromania(stun)stacksbecause

shecaneasilykillyouwithher Summon:Tibbers> Disintegrate> Incineratecombo.Never


approachherwithher Pyromaniastacks.Whensheusesherpyromaniastacks(anditisn'tonyou)thatis
probablythebestpossibletimetoengageher.Thereasonbeingthatshedoesn'thaveanystacksandonly
3abilitiestobuildthestacksup(4stacksforastun).Trytoengageherwhensheusesher Incinerateas
ithasaslightlylongercooldownthan Disintegrateandwillgiveyoumoretimetofinishoffyourcombo.If
youseeherat3stacksthereisatrickwhereshewillcast Disintegrateandbeforeitlands Molten
Shieldtogetinthestun.
Abilities:

Disintegrate

Incinerate

MoltenShield

Summon:Tibbers

34:Aziritahugelanebullywithalotofzoningpotential.Level1hehashis Arise!whichwill
limitwhereyoucanmovearoundyourminionsasyoucouldriskgettingpokedbythesoldier.Level2hewill
mostlikelygrab ConqueringSandswhichwilllethimusehiscomboof Arise!autoattackintoa
ConqueringSandsintoanother Arise!autoattack.Thiscanbullyyouprettyhardespeciallywhenhehas
twosoldiers.Pre6hisonlyformofccis ShiftingSandswhichisn'talltooreliableandfairlyeasytododge.
Post6hegetshis Emperor'sDividewhichcanknockyououtofyour DeathLotusevenifyouare
behindhimbecauseof Shunpo(unlesshemovesupyourbackupalittlebitbeforeyoustartit.Itwillbea
loteasiertokillhimifyouwaituntilatleasthis Emperor'sDivideisdown.Overallyouwillwanttofarm
withyour
Abilities:

BouncingBlades,bepreparedto
ConqueringSands

Arise!

Shunpoawayfromhissoldiers,androamoften.

ShiftingSands

Emperor'sDivide

4:Brandscanbedevastatingiftheyknowwhattheredoingagainst

Katarina.Withawelltimed

PillarofFlameor Conflagrationplus Searcombohecanstopyour DeathLotusandkillyouwith


ease.Tryandbaitouthis SearbecausehecannolongerstunyouBUTbewearybecausehestilldealsa
lotofdamagewithhiscombo.Inaskirmishdon'tstandclosetoyouralliesashis Pyroclasmwillbounce

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betweenbothofyouandmostlikelykillyou.Hesanabsolutemonsterwhenfedsodon'tlethimget
well...fed.
Abilities:

Sear

PillarofFlame

4:Tryanddodgeher

Conflagration

Pyroclasm

NoxiousBlastasitsetsuptherestofhercombo.Baitouther

beforeengagingwithyourcombo.Ahardbutusefultricktopulloffisto
toher.Afteryou

Shunpoyouwanttofaceawayfromherandthen

Shunpo

DeathLotus.Whenyou

Lotusyouholdyoursameposition(soifyourfacingforwardyourstillfacingforwardduringthe
Lotus).Thiswillmakeitharderforyoutogetstunnedbyher

Miasma

BouncingBladesthen

Death

Death

PetrifyingGaze.Averyhardchampiontowin

againstandihighlyrecommendjuststayingbackandfarming.Iwouldrecommendroamingalottogetfed
insteadoftryingtokillherinlane.
Abilities:

NoxiousBlast

Miasma

TwinFang

PetrifyingGaze

5:Thislaneisreallyhardifyouaren'tcareful.Hecangetreallytankywithhis
passive,

Carnivoreletshimsustainthroughyour

junglergankandwaituntilhesburnedhis

Feast,Andhis

BouncingBlades.Avoidengaginghimwithouta

Ruptureand

FeralScream.Ifhelandshis

Ruptureyou

needtogetawayfromhimasquicklyaspossible.HisdamageissurprisinglyhighandhedealsTRUE
DAMAGEwithhis Feast.Heisoneoftheharderlanestofacebuthonestly Katarinadoesn'thaveany
countersifyourgoodwithher.
Abilities:

Rupture

FeralScream

VorpalSpikes

Feast

5:Dianaisaincrediblyhardlaneandiwouldnotrecommenditatall.Ifyouaretryingto Death
Lotusshewilljustuse Moonfall.Farmingishardagainstherasshehashighpokewithher Crescent
Strike.Ifyoutryto Shunpoawayfromhershewilljustchaseyouwithher LunarRush.Herkitinits
wholecounterseverythingaboutyou.Avoidatallcostslaningagainsther.Dodgeher CrescentStrike
becausethatsetsuphercombowhichwillmostlikelykillyou.Roamasmuchasyoucan.ButIstilldonot
recommendthislane.
Abilities:

CrescentStrike

PaleCascade

Moonfall

LunarRush

25:Thisisaskilllane.Ifyoursmartheyouwilldodgehis ChumtheWatersandthenproceed
tokillhim.ifhesdumbhewillmisshis ChumtheWatersentirelyandyoucanjusteasilykillhim.Harass
himpre6whilestayingoutofhisrange.ifhetriesto Playful/Trickster+ UrchinStrikeyoushould
Shunpoaway.Agodwhenfedandnoproblematallifnot.Justroamandkillhimwhenhis Chumthe
Watersisdown.
Abilities:

UrchinStrike

SeastoneTrident

Playful/Trickster

ChumtheWaters

5:Ahardlanetokillingeneral.HisUltimate IdolofDurandwillstopyour DeathLotusand


dealsagoodamountofdamage.Hisshield Bulwarkwillabsorbanydamagefromyour DeathLotus
youdogetoffandmostofyourharass.Hewillmostlikestackalotofmagicresistmakingyourdamage
minuscule.Iwouldsaytoroambuthecanpushyourlaneincrediblyeasilyandtaketower.Soiwouldbe
carefulwhenroaming.Definitelydonotexpecttogetanykillwithoutajunglergank.His ResoluteSmite+
RighteousGustdealalotofdamageifhelandsthemandarefantasticatpushing.Overallyouwill
probablyjustbefarmingandtryingtododgeskills.Hecanbequitequitethenuisanceinteamfightsaswell
sowaitforhimtoblowhis IdolofDurandbeforeyougoinasitisclosetoinstantandhardtododge.
Abilities:

ResoluteSmite

Bulwark

RighteousGust

IdolofDurand

34:Hisdamagepostreworkwasshiftedaroundandhehasmoreccthroughhis BodySlam
now.Youwillwanttododgehis BarrelRoll, BodySlam,and ExplosiveCask.InthislanematchupI
wouldmaxQjustsimplysoyoucanpokehimdownbecauseyouwontbeabletoengagehimheadon
withouttakingabunchofdamagefromhisabilitiesandyouwontbeableto DeathLotusbecauseifheis
smarthewillhavesomeformofccuptostopit.Iwouldrecommendyouroamoftenandtrytosnowballyour
otherlanes.Overallthoughheisn'ttoohardofamatchup.
Abilities:

BarrelRoll

DrunkenRage

BodySlam

ExplosiveCask

4:Honestlythislanecangoeitherway.ifyoucandodgehisgrenadeanddealmoredamagethan

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histurretscanthenyourgolden.Howeverifyoudogetstunnedbyhisgrenadeandcombo'dbyhis
upgraded

HextechMicroRocketsor

H28GEvolutionTurretthenyour'escrewed.Tryandroamoften

andfarmwithoutgettinginrangeofhisturrets.killinghisturretsisbeneficialandyoucanmakehimrunout
ofmanaearlybecausehehastoreplacethenconstantly.But,lateronitisn'tasefficientashegenerates
turretsmuchquickandcanstockpilethem.
Abilities:

H28GEvolutionTurret

HextechMicroRockets

CH1ElectronStormGrenade

1:oneoftheeasier,ifnottheeasiest,matchupsfor

Katarina.His

UPGRADE!!!

LayWasteiseasyto

dodgeandevenifithitsyou,youwillmostlikelybestandinginyourminions(whichitwilldeallessdamageif
ithismultiplepeople).His

WallofPaincanbeeasilybeavoidedwith

Hourglassearlyonandhis

Shunpo.Graba

Requiemwillbenullandvoid.Onceyoukillhimandhis

willbeveryeasytoescapefromhisdamagewith

Zhonya's

DeathDefiedpopsit

Shunpo.Hedoesn'thaveanydashesorblinks.Also,his

roamingcapabilitiesaresubpar.Theonlythingyouneedtoworryaboutislettinghimgetkillswith
Requiemwhichdealswithhislackofroamingcapabilities.However,ifyoucankillhimacoupletimesearly
(whichisapieceofcake)andnotlethimfarm(heisquitethequickfarmerifyouleavehimalone),you
shouldhavenoproblemwithhim.
Abilities:

LayWaste

WallofPain

Defile

Requiem

34:Kassadincanbehardbutifyouknowwhatyouaredoingheisn'tallthatbadIfyoudotryto
DeathLotushimhewillprobablyjust NullSphereyou(whichstillinterruptschannels).Ifthat'son
cooldownhewilljust Riftwalkawayandcomebackatyouwithoutyour DeathLotusandmostlylikely
killyou.Heroamswaybetterthanyouandhedealsagoodamountofdamage.Iwouldnotrecommend
choosing Katarinaagainsthimbutheisn'tashardtodealwithasheusedtobeandcanbehandledif
needed.Playsafeandaskforgankspre6.Post6ganksarealmostimpossibleagainst
Abilities:

VoidStone

NullSphere

NetherBlade

ForcePulse

Kassadin.

Riftwalk

15:Thislaneisapureskillmatchandwhoevergetsfirstkillisbasicallygoingtowinthelane
unlesstheymessup.Pokeherwithyour BouncingBladesandtryandbaither DeathLotus.Notmuch
tosayonthisonebecausewell...itsamirrormatch.
Abilities:

BouncingBlades

SinisterSteel

Shunpo

DeathLotus

45:Kayleisveryveryhardtolaneagainst.Withherlowmanacostpokeandincrediblezoning
withher RighteousFuryshesanuisancetolaneagainst.Herultimate Interventionalmostcompletely
negatesyour DeathLotus.Roamoftenwhenyoucanbutbecarefulbecauseshecanclearminionsquickly
andwillprobablytaketowerreallyquickly.Thislaneisahardoneandonethatiwouldavoidifican.
Abilities:

Reckoning

34:

DivineBlessing

RighteousFury

Intervention

KennenalthoughnotpickedoftencanbeveryhardforKatarina.Hehasatendencytopick

upa Zhonya'sHourglassearlynegatingyourultimateandhecanstunyouagoodamountoftimes
throughoutafightifheisusedcorrectly.Overallyouwanttododgehis ThunderingShurikenandgoin
whenhisabilitiesaredown.Roamingis,asalways,agoodoption.
Abilities:

ThunderingShuriken

ElectricalSurge

LightningRush

SlicingMaelstrom

13:Afternerfstoher SigilofMalice(removedsilence)shehasbecomeamucheasierlanefor
Katarina.Thesenerfshavemadeitthatshecanthardccyouthereforeshecannotcancel DeathLotus.
Pre6youwillwanttofarmandavoidher SigilofMalice+ Distortionor EtherealChainscombo.This
dealsahighamountofdamageandcanforceyououtoflaneifyouaren'tcareful.Dodgingherabilities
shouldn'tbealltohardifyou Shunpoaway.Post6normallyyouwonthavetoomuchofatrouble.
Howeverwhenyoudoengageheritwouldbebesttodosowhenher Distortionisdownsoshedoesn't
dashawayfromyou.Whateveryoudodon'tunderestimateherburst.Itisstillincrediblyhighalthough
weakenedbythelackofhardcc.Irecommendmaxing BouncingBladesinthissituationforthepokeand
range.
Abilities:

SigilofMalice

Distortion

EtherealChains

Mimic

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45:Lissandracanbeveryirritatinginlane.Shehasaveryhighamountofpokepre6anditis
veryhardtoengageherpost6.Stayoutoftheminionssoshecantpokeyoudownwithher
itdoesbreakintoaconeifitconnectswithaminionorchampion.Her
annoyingwhenyouaregoinginto

BouncingBlades+

IceShardas

RingofFrostcanbeincredibly

Shunpo+

SinisterSteelasshecansnare

youbeforeyoucanescapewithyourmovementspeedbuff.Whenengagingwithyournormalcomboyouwill
wanttomakesureher

FrozenTombisdown.Thiswillcompletelycancelyourdamagefromyour

Lotusmakingyouhighlyvulnerablewithoutareset.Youwillwanttomax
rangedharassandfarm.Youarebestroamingtogetyourkillsunless

Death

BouncingBladesasitprovidesa

Lissandraisusingher

Frozen

Tombverypoorly.
Abilities:

IceShard

RingofFrost

GlacialPath

FrozenTomb

23:Luxisnormallyaveryeasychampiontowinagainst.Youwillwanttododgeher
Bindingand

Light

LucentSingularityastheydealagoodamountofdamageifsheautoattacksinbetween.

Pre6shehasaslightupperhandasshehasrangeanddamageandbetterburst.HoweverPost6you
havehigherdamageandsinceyoucandodgeallofherdamageyouwillhavenotroublekillingher.Witha
lackofescapessheisreallyeasytojustjumponto.Becarefulthoughbecauseshecandealahighamount
ofdamageifyouaren'twearyofher

LightBinding.YouwillwanttomaxQjustbecauseyouwontbeable

togetalltoocloseearlyon.
Abilities:

LightBinding

PrismaticBarrier

LucentSingularity

FinalSpark

5:Pre6heisanuisancewithhis MaleficVisionsastheydealagoodchunkofdamageandare
alwaysgoingfromminiontominionwhichcanbereallyirritatingindodging.Hehasareallyhighharass
potentialwithhis CalloftheVoidplus MaleficVisionswithaVoidling.Post6heisamonsterashewill
beabletosupressyourcombowhiledealingalotofdamagewith MaleficVisions+ NullZoneand
NetherGrasp.Max BouncingBladestokeepawayfromhisdamageandroamasmuchasyoucan
becauseyouwontbeabletodoawholelotmidlane.
Abilities:

CalloftheVoid

NullZone

MaleficVisions

NetherGrasp

45:Thislaneisaveryannoyinglane.Herlanesustainismuchhigherthannormalmidlanersas
shehasinnatesustainfrom SoulSiphon.Her DarkBinding+ TormentedSoilisaveryhighdamage
combothatwillrootyoufor3Seconds.Beverycarefuloryouwilldiewithoutbeingabletomove.Whenyou
dogettoengagehershewillmostlikely BlackShield+ SoulShackleswhichwilltakeoutagoodchunk
ofyourburstandletherstunyou.Youwontbeseeingherasoftenmidlaneasshehasbecomeamuch
bettersupportbutbewearywhenyoudoseehermid.Youarebestofftoroam.Max BouncingBlades.
Abilities:

DarkBinding

TormentedSoil

BlackShield

SoulShackles

45:Oriannaisaveryhardchampiontoplayagainst.Shehasaaoehardccthatshecanusefrom
afarorrightontopofherself(makingiteasytolockyoudownorstopyourultimate.Herpokeisveryhigh
withherpassivetackedontoherautoattacks, ClockworkWindup,andher Command:Attack+
Command:Dissonance.Ifherreflexesarequickshecanuseher Command:Protecttoblockdamagefrom
your BouncingBladesmakingitveryhardtopoke.Whenyouarefacinghermakesureyoukeepaeye
outforherballsmovementsandwhereitiscurrentlyplaced.Icanttellyouhowmanytimesi'veseen3or4
peoplewalkrightupnexttoherballnotpayingattentionandgettingbursteddownultimatelylosingusthe
gameorteamfight.Youwillwanttobemaxingyour BouncingBladesifyouarehavingalotoftrouble
earlyon.However,ifyouareabletogetaearlylead(fromroamingorajunglegank)youcanconsider
maxing SinisterSteelasitmakesitveryeasytogetawayfromherballwhichiswheremostofher
damagecomesfrom.Iwouldonlyrecommendthistoplayerswhoreallyknowwhattheredoingandhavea
easytimechainingherabilitiesandusingthemefficientlytododgeabilities.
Abilities:

Command:Attack

23:

Command:Dissonance

Command:Protect

Command:Shockwave

Ryzeisaveryeasychampiontofaceifyougetaearlyleadonhim.Hisbasedamagewas

nerfedrecentlymakingitmucheasiertoputhimbehindearlyandkeephimthatway.Allofhisabilitiesare
targetedmakingitveryeasyforhimtopokeyouawayfromfarmsoifyoufeellikehecouldkillyouwithafull
combo,heprobablycangettoyoutodoso.Iwouldrecommendfarmingwithyour BouncingBladesifyou
feellikeyoucanbekilledbyacombo.Ifyouseelightningparticlesbeingproducedaroundhismodelthatis
probablyhisultimate, DesperatePower,whichmeansheislookingtoeitherfarmorengageyou.Ifyou
feellikeyoucanbekilledbackupandwaititout.Oncehedoesn'thavehisultimateyouhaveawindowto
killhimmuchmoreeasily.Thereisnothingverytrickyaboutkillinghimashedoesn'thaveanyescapesand
nohardcc.Onceyougetaleaditisveryeasytosmashhimintotheground.Roamoftenbecausehehasa
muchhardertimedoingso,notsomuchbecauseyouneedto(althoughyoushouldalmostalwaysbe
lookingtoroaminanygameyouplay).

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Abilities:

Overload

RunePrison

SpellFlux

DesperatePower

3:Swainonpapershouldbeveryeasyfor

Katarina.

Katarina's

DeathLotusinflicts

grievouswoundsmakingitmuchharderforhimtosustainin1v1's,skirmishes,andteamfights.SheHasalot
ofmobilitymakingithardforhimtoland

Nevermove.However,hishighpokefromhiseandqmakesit

veryhardforyoutolaneashecanpokeyouawayfromfarm.Ifyougointokillhimandhesurviveswith
50%healthhewillbeabletohealupmostifnotallofthedamageyoudealttohimpost6.Youarebestoff
farmingwithyour

BouncingBladesandroamingasmuchasyoucan.Afterlaningheisveryeasytoplay

againstandkill.However,hecangetquitetankysoengagewithcaution.
Abilities:

Decrepify

Nevermove

Torment

RavenousFlock

4.55:Syndraisaveryhardchampiontoplayagainst.Shehasaveryhighamountofpokewith
longrangehardcc.FarmingagainstherisveryhardandIwouldstayfarbackpost3asbythenshewill
mostlikelyhaveallthreeofherprimaryabilitiesandwilleasilybeabletodropyoudownto50%healthwith
onecombo.Farmwhenyoucanwith

BouncingBlades,butdontexpectalltoomuchfarm.Askforyour

jungletogankandeventhenbecarefulasherpost6damageisinsane.Roamwheneveryoucan,butI
reallydon'trecommendplayingKatarinaagainstsyndrainanysituation.
Ability:

DarkSphere

12:

ForceofWill

ScattertheWeak

Talonusedtobeahugethreatto

UnleashedPower

Katarinaashebroughtainstanttargetedhardcc

withhighburst.Howeverwithhissilencebeingcutfromhiskitheisveryeasyfor

Katarina.Youhavea

mucheasiertimeoutpokinghimwithyour BouncingBladesand SinisterSteel,Yourburstishigherand


moresustainedthanhis,andyourultimate, DeathLotus,canhithimwhilehehisstealthedby Shadow
Assault.Feelfreetomaxyour SinisterSteelagainsthimashehastogetclosetodoanydamageandhe
isameleefarmermakingitveryeasytoconsistentlypokehimwithyour SinisterSteel.However,Ifhe
getsaheadDONOTunderestimatehisburstpotential.HemayhavehadhisHardccremovedbutthatdoes
noteffecthowmuchdamagehecando.Hisdamagewasandstillisincrediblyhighandcantakeyoufrom
1000veryquickly.Ifhegetsaheadhecanoutroamyouandheisabletofarm,poke,andlanebetterthan
you.Itisveryhardtolethimgetaheadbutifhedoesbeveryweary.
Abilities:

NoxianDiplomacy

2:

Rake

Cutthroat

ShadowAssault

TwistedFateisarelativelyeasychampiontolaneagainst.Itisbeneficialtododgehis

Wild

Cardsasmuchaspossibleasthedamagefromthatabilitystacksupandcandropyouquitelow.Whenyou
seehimstarttouse PickACardyouwillwanttobackupabitasheiseitherabouttogetmanabackwith
hisbluecardorstunyouforhimcombowithhisyellowcard.Ifyouseehimselectyellowcard Shunpo
awayevenifthecardisalreadyflyingatyouasitgivesyouabetterchanceofdodginghis WildCards.
Payattentiontohis Destinycooldownandwhenhehits6.Ifyouthinkitsuporifyouthinkheisroaming
warnyourteamashedoesn'thavetowalkfartouse Destinytogettotoporbottomforagank.Other
thanthisheisrelativelyeasytoburstdownandifyouarecarefulyoucannormallyoutpokehim.Roam
whenpossiblebutbewearythathewillhaveaeasytimeusing Destinytocountergank.
Abilities:

WildCards

34:

PickACard

StackedDeck

Destiny

Veigarisahighburstmagewithahardtolandlong,hardcc.Veigarhasagoodamountof

pokefromhis BalefulStrike,howeverhewillmostlikelybeusingittofarmsoyouwonthavetoworry
aboutthat.Therealproblemliesinthefactthatthedamagefromhiscomboisincrediblyhighandhehasup
toa3secondstun.His DarkMatterisveryeasytododgewithouthis EventHorizon.However,his
EventHorizoniseasyforhimtomissandyouareableto Shunpooutofitmakingiteasytoescapefrom
theinsideofit.Youwillwanttokeephimawayfromfarmingbecausethemorehefarmsthebetterhegets,
roamasoftenasyoucanashisroamdoesn'tcomparetoyours,andengagehimwhenhis EventHorizon
isdownandifitispossiblehis PrimordialBurstaswell.Iwouldrecommendgetting Banshee'sVeil
earlyonasitprovidesashieldagainstagoodchunkofhisdamageandhewillmostlikelybefocusingyouor
theadcarryinteamfights.
Abilities:

BalefulStrike

23:

DarkMatter

EventHorizon

PrimordialBurst

Vel'Kozisaskillshotbasedburstmage.Hedealsveryhighdamagewithhis[plasma

fissionandhis VoidRiftcomboasthisisenoughfor3stacks(ifhelandsallofit)whichwillprochis
passive OrganicDeconstruction.Hewillmostlikelyusehis VoidRifttozoneyouoffofminionsandto
farmandwillusehis PlasmaFissionforpokeortoproc OrganicDeconstructiononthecasterminions.
TectonicDisruptionishisonlyformofhardccwhichIwouldrecommendwaitingout.Itdoessetupforhis

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burstcombowhichcanbequitedamagingtoyourhealth.Thisabilitycanbreakyouifyouaren'tcareful.his
ultimate

LifeFormDisintegrationRayhasasurprisinglylongrangeanditprocs

OrganicDeconstruction

5timesandithits10times.Iwouldrecommendrecallingfartherbacktokeepyourselfoutofrangeofhis
ultimateashecanuse

LifeFormDisintegrationRayor

PlasmaFissiontosnipeyoufromafar.Roama

lotbecausehecantverywell.Ifyougetaheadheisaeasykillashisonlyformofhardcctakesmorethan
enoughtimeforittolandforyoutobursthimdown.
Abilities:

PlasmaFission

34:
function.

VoidRift

TectonicDisruption

LifeFormDisintegrationRay

Viktorisverygoodatlockingyoudownmakingitmuchharderthanusualforyouto

ViktorPlayerswilleithermax

SiphonPoweror

DeathRay.

Viktor'swillmax

Siphon

Powerfirstiftheywanttohaveaearlyshortcooldownpokeplusshieldwithaautoattackprocthatdealsa
prettydecentamountofdamage.Iftheyaremaxing

SiphonPowerfirsttheywillbeusingittopokeyou

morethantheywilluseittoactuallycs.Iftheyaremaxing
formoredamage.These

muchmoregruesomeatlevel6than

Viktor'swhomax

maxerpokethemasmuchaspossiblewhiledodgingthere
Powermaxerdoyourbesttostayoutofrangeof
ability

DeathRaytheyaresubstitutingsurvivability

Viktor'sdamagearemuchmoreunreliablethereforeeasiertododge.Theyare
SiphonPower.Ifyouarefacinga
DeathRay.Ifyouarefacinga

DeathRay
Siphon

SiphonPower,farm,andwaitoutagankorroam.His

GravityFieldcanbeagooddisengagetoolforviktorandawaytostopyoufromengagingatall.

Waituntilheusesitthen

Shunpooveritandavoiditalltogether(unlessyoufeelyoucankillhimbefore

hecangetoutofrangeofyouandhis

GravityFieldcanstunyou).Hisultimate

ChaosStormdealsa

suprisinglyhighamountofdamageandsilences.Beverywaryofthisability.Youarebesttowaititout
beforeengagingasitcanlimityourdamagegreatlyifwellexecuted.Youarebestfarmingfromasafe
distanceandroaming(iftheymaxsiphonpower)orpokingpre6thenroamingpost6(iftheymaxdeath
ray).
Abilities:

SiphonPower

GravityField

DeathRay

ChaosStorm

2:Xerathisaskillshotbasedburstmage.Youarebestoffpokinghimandfarmingasallofhisskill
shotsareveryeasytododgewith Shunpo. Arcanopulseishisbestpokingmechanismandcanbehard
tododgeifyouaren'tpayingattention.Thereisaveryobviousanimationtotheabilitysoassoonasyou
seehimengagingtheabilityimmediatelystartmovingfromsidetosideandpreparingtouse Shunpo.
ShockingOrbistheonlyhardcchehas.Itisveryeasytododgehoweverifhedoeslandititcanleadto
veryheavydamagepost6.Waitoutthisabilityandengagehimashehasnoescapesandnowayof
stoppingyouafterheusesit.Agenerallyeasylanewithalotofpoketobewearyof.
Abilities:

Arcanopulse

EyeofDestruction

ShockingOrb

RiteoftheArcane

35:Yasuocanbeslightlydifficultiftheyplayerisnewtothechampionorveryhardtomanageif
heisn't.His SteelTempestIsgoodsustainedpokeearlyonwithaknockuptackedonevery3uses.
WindWallcanblockyour BouncingBladesand DeathLotus(ifplacedproperly).Hescalesverywell
intolategameandsnowballsquiteharshlyafterhegetsa StatikkShiv.Avoidhis3rduseof Steel
Tempestasitcanleadintohisentirecomboandcansetyouupforahorridlane.Pokeearlyashedoesn't
haveasgoodofawayofpoking.Roamoftenandstayawayfromhimifpossible.Ifheisbadwith Yasuo
thenyoucanprobablypokehimoftenandgetawaywithitandprobablygetacouplekillsoffofhim.Heis
veryitemdependentandcanbeshutdowneasily.
Abilities:

SteelTempest

WindWall

SweepingBlade

LastBreath

4:Zedisaforcetobereckonedwith.Hispokeisannoyingearlyonandcanleadtoyoudyingearly
becauseofit.Hispost6damagecanbequitecrazyifheexecutesitwell.Hecanavoidagoodchunkofyour
DeathLotusdamagewith DeathMarkandburstyoudownbecauseyouwillprobablybelackingyour
Shunpoandyourdamageatthatmoment.Youarebestoffgettingwhateverfarmyoucanandavoiding
hispoke.Roamasmuchasyoucan,buthisroammatchesyourinpotency.Theonlyreasonheisn'ta5is
becauseyouwillmeetsomereallybad Zed'swhoyoucandestroywithease.Butthosearerare.Normally
theywillbemediocreatworstwhicharestillforcestobereckonedwith.
Abilities:

RazorShuriken

LivingShadow

ShadowSlash

DeathMark

34:Ziggscanbeveryirritatingwithhishighamountsofpoke.Ifyouarecarefulyoucanavoid
mostofthedamagefromhim,howeverhispokeisveryconsistentandshortcooldown.soyouareboundto
sacrificeeitherfarmorriskhploss.Youwillfindyourselfmakingthischoiceinlaneanditmoreoftenthannot
comesdowntothefactofhowexperiencedyouarewithdodging.Ifyouknowwhatyouaredoingandfeel
likeyoucandodgehisabilitiesthenyoucanprobablyriskhpforminions.Howeverifyouarealreadyhaving
troubledodginghisabilitiesasis,ifyoudon'tfeelsafetakingthecs,youprobablyshouldn'ttakeit.
Engaginghimpost6canbeeasyifhis SatchelChargecanactnotonlyasahardccbutalsoasaescape.
Landingeitheronenullifiesyourdamage(goodoneswilllandboth).Roampost6andwatchoutforthecircle

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indicatinghisultimateabouttodrop.
Abilities:

BouncingBomb

SatchelCharge

HexplosiveMinefield

MegaInfernoBomb

LaningPhase
LaningphaseisacrucialpointforanychampioninLeague.Katarinaexcelsatroamingearly,poking,and
farming.Shehasamediocrekillpotentialpre6(afterpokingsomeonedown)andaveryhighkillpotential
post6withalotofdamagebeingpumpedoutfromyour DeathLotus.Pre6youarebestpokingyour
enemy,gettingfarm,andsearchingforroam(althoughthisisnotpriority,itisquiterewardingtoroam
bottomforadoublekillandsnowballoutofcontrol).Post6yourroambecausemuchmoreefficientaswell
asyourkillpotential.
Pokingiscrucialinlane.Itzonesyourenemylanerawayfromcsandlet'syoucsmuchmoreefficientlywith
theaggressionalleviatedduetotheenemylanerbeinglowhealthfromthepoke.Pokingwith Katarinais
doneinthreedifferentways.1)youthrowa BouncingBladesatthetargetchampionand Shunpotoa
minion.Thisisthemostefficientpoke.2)throwyour BouncingBladesataminioninsuchawaythatitwill
hittheenemychampion.Thisisnormallydonebythrowingitatthecastminionsandhavingithitthe
championbehindthecastminionstryingtolasthit.Thisisthesafestwayofpokingaenemylaner.3)
Katarinauses BouncingBlades> Shunpo> SinisterSteelandrunsawaywithhermovement
speedbufffromher SinisterSteel.Thispokedealsthemostdamage,butisthemostunsafe.Onlyuse
thiscomboifyouaresuretheycantretaliateinalmostanyfashion.
Csingisaacquiredskillwith

Katarina.Knowingwhentogoinforaautoattackrequiresyoutobeableto

recognizeachampionsbodylanguageandiftheyarelookingtofarmortoharass.Normally,iftheyare
lookingtoharass,youwillseethemtryingtogetclosetoyou(whetherthisbewhilefarmingorjuststraight
upwalkingtowardsyou).Iftheyaretryingtocstheywillbeataanglefromyou(ifyouareontheleftsideof
thelanetheywillbeontherightsideofthelaneviceversa).Also,beingabletorecognizehowmuchyour
BouncingBladescandoiscrucialinbeingabletocs,especiallyagainstahighharasslane(suchas
Syndra).Sameappliesto SinisterSteel,althoughthatisamuchharderabilitytocswithasithasamuch
lowerbasestat(unlessyouaremaxingit).Learningtheedgeoftherangeofyour SinisterSteelisalso
verybeneficial.

Dodgingskillshotsisalsoincrediblyvitalas

Katarina.Thebestwaytogoabouttakingminimaldamageis

byfollowingtheserules:
Keepyourselfataangleoftheenemylaner:Ifyourenemylanerisontheleftofthelane,youwanttobeon
theright.viceversa.Thiswillnormallykeepyououtoftheirdamagezone.adamagezoneistheareain
whichtheycandealdamage.Everychampionhasadifferentdamagezone.

Talonforexamplehasavery

smalldamagezone,buthasamoderateengagezone.engagezonescanbeunnecessarytoavoidifyouare
confidenttheywonttrytoengageonyou.

Oriannaontheotherhandhasaverylargeharasszone,and

averylargeengagezone.Everychampionsharassandengagezonesaredifferent.Playingthegameoften
willhelpyoufigureouteachofthechampion'szone's.
Stayoutoftheirzone:theirzoneisthemostoptimalplacetodealdamagetoyou.Obviously,youwantto
tryandstayoutofit.
Knowtheotherchampion'sabilities:

Syndraforinstance,normallyharasseswithher

DarkSphere.This

abilityhasavisiblecastanimationanddoesn'tlandimmediately.Knowingthis,Icanbepreparedforitand
dodgeitmuchmoreefficiently.
Move,Move,Move!:Youshouldalwaysbeingmoving.ifyouareamovingtargetitismuchhardertobehitby
skillshots.Soconstantlybeinmotion.
Followingtheseguidelines,youwillbeabletododgeefficientlyandadequately.
Atlevel6,wewillassumeyouhavean AetherWispandyouareusingtherecommendrunes.youcan
dealapproximately797damageagainstaenemywith30magicresist.Thisisalsoassumingyouwillgetthe
full2.5secondsofyourultimate(whichisuncommon).Soyoucouldbedealingaround697or597
consideringhowwellyouengaged.
SPOILER: CLICK TO VIEW

MidGame

MidGamestartswhenpeoplearestartingtotricklemidtopushfortowersandobjectives.Thisisnormally
aroundlevel1013andthisisoneofthemostoptimaltimesfor Katarina.Youwillnormallybeseeing
skirmishesof34duringmidgame(whilesomeoneispushingforfarmorsplitpushing).Thisisaideal

http://www.mobafire.com/leagueoflegends/build/indepththedaggergoddess361263

I thought the most important thing


with katarina is the have a safe
early game - not to try and poke
champions that may have a
stronger early game.
So WHEN can you use #3? (your
opponent just used their main
damagin ability to grab CS or
something) -3
Show us a gif or something of one
of your opponents telegraphing
that they intend to bully you
"Through body language" . It'll
hepl your readers understand your
point better. I get what you're
saying, but I don't think other
readers will necessarily be able to
understand the significance of this
-3
Exactly what do you do to farm CS
under tower? -2
SHOW me the engage/damage
zone of a mid laner. You don't
need to give a ton of examples, but
just giving your readers an idea of
what factors into a champions
engage/damage zone might be
enough to teach them the right
amount of distance they'd need
against certain champions. -2
Good job with the spoilers, but
this isn't QUITE what I had in
mind. I'd much prefer something
like this ~ which is by the way,
taken from Elusive Ferret's Ahri
guide. I think it's a good example
to folllow; -1
15/18

4/21/2015
situationfor

Katarinaasitwilleitherleavethemwithoutatankorbruiser(whichhaveatendencyto

focusyouandstopyoufromreachingtheircarries),oraCarry(whichwilllimittheirdamageanddecreases
yourchanceofdying).Duringtheseskirmishesyouwilleitherwanttobegettingthepersonwhoisfarming
orgoingfortheskirmish.Providingyougotfedearlyeitherisafinechoice,howeveryouhavemorekillsto
getinaskirmish.Choosingbetweenthetwoiswhereitbecomestricky.YouwillwanttogototheSkirmishif
youare1)Close2)Yourteamneedshelp3)youneedkills4)youareplayingpoorlytomoderate.Goingfora
skirmishcanbebeneficialtoyourteam,butifyougotfedyoumostlikelyroamedandgottherestofyour
teamfed.Youshouldgoforthepersonwhoisfarmingif:1)Close2)Yourteamdoesn'tneedhelp3)youcan
manageonyourownagainsttheotherchampion.Goingforapersonfarmingorpushingcanpreventlossof
towersandcandenythemfromregainingtheirstatureinthegame.Theybothhavetheirbenefits,it'sjust
normallywhereyousitinthegamethatmatters.
Visionandvisioncontrolstartstobecomeimportanttowardsthemiddleofmidgametotheendofthegame.
Visionisincrediblyimportantformakingsureyouaresafewhilemovingaroundthemap,andhelpsyouto
seeiftheenemyteamisgoingforobjectives.Visioncontrolmakesitsotheenemyteamcannotseeyou.
Thisallowsyoutoeasilyflanktheenemyteamduringateamfight,orcatchsomeoneoffguardgoingfrom
lanetolane.You,mostlikely,willnothavea Oracle'sLens.Youwillwanttobebuying VisionWard's
and

StealthWard'sandencourageyourteamtousetheirLens'siftheyarenotusingthem.This,
ultimately,willhelpyougetmanymorekills,andhelpyourteamgetmanymorekills.

LateGame
Lategameisn'tasgoodofaplaceasmidgamewasfor

Katarina,unlessyougotfedearlyon.Youwill

mostlikelybeteamfighting(whichcanbeamassacreifyouarefed)andpushingforobjectives(Dragon,
Baron,andtowers).Splitpushingisnotsomethingyoushouldbedoingasyouarealmostneededin
teamfights.Picksareincrediblyimportantlateronand Katarinaexcelsataccomplishingthem(sometimes
evengettingtwoofthem).Picksaremuchhardertoaccomplishwithouttheaforementionedvisioncontrol.
WhenyouaretryingtogetDragonorBaron,don'thelpthemdealdamage.Instead,hideinabushandwait
fortheirteamandtrytopickofftheircarries.Evenifyoudietheywillhaveverylittledamageleftandwill
leaveyourteamwithaeasyobjectiveandteamfight.whichcouldleadtopossiblepushingorwinning.

Roamingissomething

Katarinaisfantasticat.Sheisincrediblymobileandisabletodishoutalotof

damagetomultiplepeople.Considerroamingifanyoftheserequirementsaremet:1)thelanerispushedup
andyourally/sis/areinlane.Theenemyisreasonablylow.2)Theenemylaner'shavenowards,oryour
teamjustclearedthem.Thisisbestappliedtobotlane.3)yourjunglerisgoingtogankthatlane4)the
laner/sis/arelowandundertower.
Forinstance,Iamfacinga

Syndrainthemidlane.Shebacksjustasherbotlanestartstopushout.I

pushoutthelane(soshemissescs)andheaddownbottom.
our

Namiand

Caitlynand

Leonahavedecidedtodive

Ezreal.Youpickupadoublekillastheyareleftundertowerwithnocooldownsdueto

burningthemontryingtokill

Namiand

Ezreal.

ThisroamwassuccessfulbecauseI1)hadtheelementofsuprise,givingmetheupperhand2)theywere
alreadyinaveryvulnerablestate.theyhadalmostnocooldowns,andwereundertower3)theywere
alreadylowfromtowerdamageandthedamagefromthefight.Allofthiscombineledtoaveryeasyclean
up.

"Mid game " starts at level 10-13


for you? Isn't that a little late?
This paragraph is too congrested.
There's a lot of misinformation
in this chapter, but It's all so
clumped together in this
paragraph that I can't point to
the exact flaws of it. Sorry for not
picking up on this earlier. -4
Something that you are implying
is that katarina does a lot better
in tema fights compared to turret
sieges. Try and write more about
that and really need to drive that
point home. -2
I'd reiterate some information
from your team fight section and
put it in here, because right now I
don't think this section here
contains any useful infomration.
The only important points that
i'm getting form this section are,
"sit in bush and wait until you cna
pick off carries", and "don't
splitpush". Really try to add
something significant to this
section. -3
Again, try and spread out this
information. It's a lot for your
readers to really take in. This is a
little more straightforward
compared to the tema fighting
section, where i'm basically telling
you that you HAVE to put
pictures in.

tojhoijhoiforthetemplate,whichyoucanfindhere.
toEmikadonforthedividers.ThisisherGraphicCafe
toJanitsuforhelpwithbannersandsignatures.TheirGraphicCafecanbefound
here
toFinkypopfortheinspirationformynewguidename.Theirguidecanbefoundhere

Like

GUIDE DISCUSSION (55)

LEAGUE OF LEGENDS CHAMPION

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4/21/2015

KatarinaBuildGuide:[InDepth]TheDaggerGoddess::LeagueofLegendsStrategyBuilds

Aatrox
Ahri
Akali
Alistar
Amumu
Anivia
Annie
Ashe
Azir
Bard
Blitzcrank
Brand
Braum
C aitlyn
C assiopeia
C ho'Gath
C orki
Darius
Diana
Dr.Mundo
Draven
Elise
Evelynn
Ezreal
Fiddlesticks
Fiora
Fizz
Galio
Gangplank
Garen
Gnar
Gragas
Graves
Hecarim
Heimerdinger
Irelia
Janna
JarvanIV
Jax
Jayce
Jinx
Kalista
Karma
Karthus
Kassadin
Katarina
Kayle
Kennen
Kha'Zix
Kog'Maw
LeBlanc
LeeSin
Leona
Lissandra
Lucian
Lulu
Lux
Malphite
Malzahar
Maokai
MasterYi
MissFortune
Mordekaiser
Morgana
Nami
Nasus
Nautilus
Nidalee
Nocturne
Nunu
Olaf
Orianna
Pantheon
Poppy
Quinn
Rammus
Rek'Sai
Renekton
Rengar
Riven
Rumble
Ryze
Sejuani
Shaco
Shen
Shyvana
Singed
Sion
Sivir
Skarner
Sona
Soraka
Swain
Syndra
Talon
Taric
Teemo
Thresh
Tristana
Trundle
Tryndamere
TwistedFate
Twitch
Udyr

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KatarinaBuildGuide:[InDepth]TheDaggerGoddess::LeagueofLegendsStrategyBuilds

Urgot
Varus
Vayne
Veigar
Vel'Koz
Vi
Viktor
Vladimir
Volibear
Warwick
Wukong
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Zyra

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