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Divesion- first time the unit is broken all units het broker this unit gets d6 hits with

S5, if one of those hits wound they can’t run after runnig
goblin unit
Mean guy- one time for battle change 1 on animosity dice to 6
Troll bone breaker- he must be putted in night goblin unit, he do not test stupidity, but he can’t vomit(because they always vomited whole
whole first rank, so goblins told him to not). On 1 animosity dice troll attack goblins, on 6 troll get to exited and unit 2d6 instead d6.
Mean to very end- they always hit in first round on combat like all models in unit were champions
Razor- AP(-1), HW, it can’t wound worse than 5+
Touff gitz- immune to fear, terror works like fear
Dark cloaks
-Blade cloak- addicional AP(-1)
-Spiderweb cloaks- like netters
-Beastskin cloaks-cause fear
Almost Sneaky- stupidity with reroll
Cloak of night- 4+ ward save against shooting, when test fallover throw 2d6, one 1 is enough to fallover
‘Eavy nets- if you throw 6 on netting S-2 ,not S-1
Get them!!!- every 1 on animosity dice works like 6
Bad fame- they cause frear, after they are broken, paniced, terrorized or declaim flee they lost fear.
Really bad reputation- allfright give Ld only for deep creeps and great cave spider raiders
Booing(4d6)- not more than 18’
I ‘ad great plans- if this character is in unit of trolls the unit don’t have to test stupidity, all units of trolls get Ld for stupidity from this
character(take higest Ld)
Follow me guy’s- you can take one unit of cave trolls as core choice
Squig launcha- like catapult, but it don’t use , every unit in 2d6 from were it hit get d6 S5 hits
Netshoot- like spearchuca, but it shoot 2d3 shot’s with S4 and AP(-1), unit hitted by this weapon can’t march and fly
Fanatic launcha- like canon but every unit with normaly get hit S10 on model in line of shotting, get d6 S5 AP(-1) hits
Great jaw- +1 to S if they attacking single model
Get the short one- to attack lunatic inside tipi you must first destroy it
Ladder- lunatic in tipi see like he was a large target
Magic puddle- first spell in magic faze have range and LoS to any unit on battlefield
Eter hiccup- enemy wizards on level two or less miscast on dublets of 2
Broker down- When tipi lost last wound throw d6, on 4+ put lunatic d6’ from places tipi was, if throw less lunatic is squasht by falling tipi,
you do not over ran after destroying tipi(unless you also kill a lunatic).
Lunatic Sudent- ignore first miscast

CORE
NIGHTLINGS*
COST: 20p for base UNIT SIZE: 2-20 BASES OPTIONS:

M WS BS S T W I A Ld -
Nighlings 4 2 1 2 2 3 3 3 4

WARGEAR: hw

SPECIAL RULES: unbreakable, hale dwarfs

WILD CAVE SPIDERS*


COST : 9p UNIT SIZE : 5+ OPTIONS :

M WS BS S T W I A Ld -
Wild cave spiders 7 3 1 3 3 1 4 2 3

RYNSZTUNEK: hw

SPECIAL RULES: wallcrawlers, poison, fear, itp , fast cawalery

SQUIG TAMERS*
COST : tamer 6p., squig 10p UNIT SIZE : one tamer and from 1 to 5 squigs OPTIONS :

M WS BS S T W I A Ld
Tamers 2k6 2 0 3 3 1 3 1 5
Squig 2k6 4 0 5 3 1 3 2 3

WARGEAR : hw

SPECIAL RULES : itp., boing 2k6, squig hers, wild squigs

UGLARS
COST : 4p UNIT SIZE : 10+ OPTIONS

M WS BS S T W I A Ld
Uglars 4 2 3 4 3 1 3 1 5 • +1p for model shields
Goruglar(d) 4 2 3 4 3 1 3 2 5

WARGEAR : la, hw
• +8p goruglar

SPECIAL RULES : frenzy, hate dwarfs, fear elves • +8p stand berder

• +4p musician

BATGOBLINS*
COST : 9p UNIT SIZE : 5-10 OPTIONS :

M WS BS S T W I A Ld
Batgoblin
Da’bat(d)
3
3
2
3
3
3
3
3
3
3
1
1
3
3
1
2
5
5
• +10 Da’bat.

RYNSZTUNEK: hw • +1p for model short bow

SPECIAL RULES : fly, skirmish, hate dwarfs, fear elves

NIGHT GOBLINS
COST : 3p UNIT SIZE : 20+ OPTIONS :
• +1p spear
M WS BS S T W I A Ld • Change shield for short bow or prodders
Night goblins 4 2 3 3 3 1 3 1 5
Night goblins
boss(d)
4 2 3 3 3 1 3 2 5 • If sneaky one is in army +1p poison short bow’s
Mean guy(d)
Troll bonebreaker
4
4
3
3
3
1
3
5
4
4
2
3
3
1
3
3
6
4 • +4p musician

• +8 stand berder


WARGEAR : hw, shield, la(meanguy)
+8 boss
SPECIAL RULES : netters, meanguy, fanatics, hate dwarfs, fear elves, diversion • +25 for boss to mean guy, mean guy can take item for 25p
• Unit with mean guy can take magic bander for 25p.
• +35p netters
• +25p fanatic(max 3)

• +15p diversion

• +40p troll bonebreakrs(max 3 in unit) one unit in army can have troll
advanced to one of troll races

NIGHT GOBLIN WOLF RAIDERS


COST : 11p UNIT SIZE : 5+
OPTIONS :
M WS BS S T W I A Ld
Night raiders
Night raiders boss
4
4
2
2
3
3
3
3
3
3
1
1
3
3
1
2
5
5
• +1p spears or short bow

Mean Guy
Great wolf
4
9
3
3
3
3
3
3
4
3
2
1
3
3
3
1
6
5 • +4p musician

WARGEAR : hw, shield • +8 stand berder


SPECIAL RULES : fast cawalery, netters, meanguy, hate dwarfs, fear elves, diversion
• +8 boss Za +25 można mianować szefa na ważniaka, można
go wyposażyć w przedmioty za nie więcej niż 25p

• +25 for boss to mean guy, mean guy can take item for 25p
• Unit with mean guy can take magic bander for 25p.
• +35p netters

• +15p diversion

*Nightlings, squig tamers, wild cave spiders, batgoblins do not fit core

SPECIAL

CAVE MENAGERIE
COST: 40p UNIT SIZE : one or more units OPTIONS :
-
M WS BS S T W I A Ld
Cave Beast 4 4 1 4 4 3 4 4 3
Handler 4 2 2 3 3 3 3 1 5

TEAM: cave beat and two handlers

WARGEAR : hw

SPECIAL RULES : scaly skin(4+), killing blok, itp, monsters and handlers, fear

GREAT CAVE SQUIG RAIDERS


COST : 55p UNIT SIZE : 1+ OPTIONS :

Raider
M
3k6
WS
4
BS
1
S
5
T
4
W
3
I
3
A
3
Ld
6
• +3p shield

Boss Raider(D) 3k6 4 1 5 4 3 3 4 6


• +3p spers or prodders

AS: 5+ • +6p GW
WARGEAR : hw, la
• +6p HW
SPECIAL RULES : itp., fear, booing(3k6), hate dwarfs, Get them!! • +22p boss

CAVE TROLLS
COST : 60p UNIT SIZE : 3+ OPTIONS :
• +4 heavy Amor
M WS BS S T W I A Ld • +4 GW

Troll
Boss troll
6
6
3
3
1
1
4
4
4
4
3
3
1
1
3
4
4
4
• +10p musican

Da’Boss troll (D) 6 4 1 4 4 4 1 5 4


• +15p banner


WARGEAR : hw, la, shield
+20p boss
SPECIAL RULES :almost sneaky, regeneration, troll vomit, fear
• Da’boss troll for +30 from Troll boss
• Da’boss troll can take magic items for +25p

• Magic banner for 50p.

DEEP CREEPS
COST : 12p UNIT SIZE : 13+ OPTIONS :

M WS BS S T W I A Ld • Silent one(musical) +10p

Deep Creep
Deep bosss(d)
4
4
4
5
2
2
3
3
3
3
1
1
5
5
2
3
7
7
• Stand bearder +20p
Deep Fright
(d)
4 6 2 3 3 2 5 4 7
• Deep boss za +20p
• Deep boss in to Deep Fright for 35p, they can take items for
WARGEAR : razor, la 25p
• +35 dark cloak
SPECIAL RULES : razor, touff gitz, dark cloak, mean to end, hate elves
• +2 additional razor
• Magic bander for 50p.

DWARF KILLA
COST : 6p UNIT SIZE : 10+ OPTIONS :
Jeden go z nich można awansować na :
M WS BS S T W I A Ld
Dwarf Killa
Da’Killa boss(d)
4
4
3
4
3
3
3
3
4
4
1
1
3
3
1
2
6
6
• musician +6p

Dwarf Slayer(d) 4 4 3 3 4 2 3 3 6
• stand bearder +12p
WARGEAR : hw, la

SPECIAL RULES : bad fame, netters, fanatic, Get Them!, fear elves, hate dwarfs
• da killa boss +12p

• Dwarf Killa in to Dwarf Slayer for 35p, they can take items
for 25p
• Fanatic +25p(max 3)

• +35p netters

• +2p GW or extra HW

• +1p shield, +2p HA

• +1p bow

• magic banner 50 p.

• +3p they get skirmish and scout rule, then they can’t have
command group

NETTERS
COST : 21p Wielkość jednostk i: 5+ OPTIONS :

Netter
M
3k6
WS
4
BS
0
S
5
T
4
W
1
I
4
A
2
Ld
6
• +1p prodders.
WARGEAR : mad squig

SPECIAL RULES : bing(3k6), itp, skirmish, eavy nets, get them, hate dwarfs

TREASURE SNAPPERS

COST : 9p UNIT SIZE : 10+ OPTIONS :

M WS BS S T W I A Ld • Musician +7p

Treasure Snepper
Snappers boss
4
4
3
3
1
1
4
4
3
3
1
1
3
3
1
2
6
6
• Stand bearder +13p

WARGEAR : two hand wepons, la • Snappers Boss (D) +15p

SPECIAL RULES : With way iz up?!, fear elves, hate dwarfs


• Magic banner for 50p.
• +35 netters
• +25 fanatics

SQUIG HERDERS

COST: 30p UNIT SIZE : teams 1+ OPTIONS :


• +30p for unit can be advaced for one of squig race
M WS BS S T W I A Ld • +3p for team proddelrs

Squig 4 4 0 5 3 1 3 2 3
Herder 4 2 3 3 3 1 3 1 5

WARGEAR : hand weapon

SPECIAL RULES : itp., squig hers, wild squigs

NIGHT GOBLINS CHARIOT


COST : 75p UNIT SIZE : 1 OPTIONS :
• extra goblin in crew +6(max. 2)
M WS BS S T W I A Ld • +1 for every goblin in crew you they can be armed in
Chariot 3k6 - - 5 4 3 - - 5 proddlers or short bows
Night goblin - 2 3 3 - - 3 1 5 • blades on wheels +15p
Great Squig - 4 1 5 - - 3 3 3 • Fanatic for +25p
Squig - 4 1 5 - - 3 2 3

SLED: great cave squig

CREW: squig and two night goblin


WARGEAR : hand wepon

AS: 4+

SPECIAL RULES : booing(3k6), , chariot , itp, wild squigs

SQUIG HOPPERS
COST : 15p UNIT SIZE : 5+ OPTIONS :
• +35 for one squig race’s
M WS BS S T W I A Ld • +1p prodders
Squig Hoppers 3k6 4 0 5 3 1 3 2 5

WARGEAR : Hw

SPECIAL RULES : itp., booing(3k6), skimish

TROLL
COST : 40p UNIT SIZE : 1+ OPTIONS :
• +20 stone or river troll
M WS BS S T W I A Ld
Troll 6 3 1 5 4 3 1 3 4

WARGEAR : hw

SPECIAL RULES : stupidity, regeneration, troll vomit, troll races

RARE
TYTANIC SQUIG
COST : 185p UNIT SIZE : 1 OPTIONS :

Tytanic squig
M
4k6
WS
4
BS
1
S
6
T
5
W
5
I
3
A
4
Ld
7
• +55p you can advanced tytainic squig in to Ancient

Ancient squig 4k6+1 5 1 6 6 6 3 5 8


WARGEAR : Big fang’s

SPECIAL RULES : Impakct Hits k6(starożytny k6+1), terror, large target, booing 4k6(starożytny 4k6+1), great jaw’s, stubborn, itp, hate
dwarfs

GIGANT OF NIGHT
COST : 255p UNIT SIZE : 1 OPTIONS : -

M WS BS S T W I A Ld
Gigant of night 6 3 3 6 5 5 4 Spec. 9

WARGEAR : hw

SPECIAL RULES : terror, large target, stubborn, special gigant attacks , long-shanks, fell-over, cloak of night, hate dwarfs

GREAT CAVE SPIDERS RIDERS*


COST : 80p UNIT SIZE : 1-3 OPTIONS :

M WS BS S T W I A Ld
• Spider boss +35p

Great Cave spider 7 4 0 4 4 - 4 2 5


• Stand Bearder +25p
Głębinowa pokraka 4 4 2 3 - 3 5 2 7 • Silient one +15


Głębinowy szef 4 4 2 3 3 5 3 7
Pajęczy horror(D) 4 5 2 3 - 4 5 4 7 Magic Bander 50p.

WARGEAR : siekacz, tarcza, lekka zbroja

SPECIAL RULES : terror, wallcrawlers , cawaley, poison(tylko pająki), razor(tylko pokraki), chitin armour(5+), stubborn, mean to very
eand (tylko pokraki), hate elves(tylko pokraki), US 4

SQUIG LAUNCHA*
COST : 235p UNIT SIZE : 1
OPTIONS :
M WS BS S T W I A Ld
Squig Launcha 4 - - - 7 3 - - - -
Crew 4 2 3 3 3 1 3 1 5
Squig 4 4 1 5 3 1 3 2 3

CREW: 3 goblins

WARGEAR : hw

SPECIAL RULES : Squig Launcha, itp, wild squig, hate dwarfs

TIPI*
COST : 165p UNIT SIZE : 1 OPTIONS :

M WS BS S T W I A Ld • For +15p can have ekstra exit

Tipi 1k6 - - - 4 6 - - -
Gwardia lunatyka 4 3 2 3 3 1 3 2 5

CREW: two lunatic guard i lunatic

WARGEAR : hw, la(guard)

SPECIAL RULES : Warmachine


Ward Save 3+(olny from magicy and shooting),Magic resistance (2) ,Itp(guard), Flameable(olny tipi), Fear, Ubreakable(form lunatic until tipi
stand), Get the short one , ladder, Magic puddel, eter hicup, broker down, lunatic student hate dwarfs

*Tipi nie jest jednostką rzadką lecz ulepszeniem dla postaci\

NETSHOOTA
COST : 85p UNIT SIZE : 1 OPTIONS :
-
M WS BS S T W I A Ld
Crew 4 2 3 3 3 1 3 1 5
Netshoota - - - 5 7 3 - - -
CREW: three night goblins

WARGEAR : hw, net

SPECIAL RULES : netshoota, nettem , netters, hate dwarfs, fear elves

FANATIC LAUNCHER
COST : 85p UNIT SIZE : 1 OPTIONS :
-
M WS BS S T W I A Ld
Crew 4 2 3 3 3 1 3 1 5
Fanatic launczer - - - 4 7 3 - - -
CREW: three goblins

WARGEAR : hw

SPECIAL RULES : fanatic launczer , wanna fantic?, hate dwarfs, fear elves

HERO

BOSS BOSS……………………35p Options:


M WS BS S T W I A Ld
Boss Boss 4 4 3 4 4 2 4 3 7 • r+2p shield
Wargear: hw, la SPECIAL RULES : hate dwarfs, fear elves
• +2p prodder

• +2 extra hand weapon

• +4p GW
• can have hooping squig

• ride+10p hopping squig

• ride +50p gigant cave squig

• +75 NG chariot
• Ride +255p Night Gigant(take spec. slot)
• For +25p he can be Army Banner Bearder, just like in O&G
army

SNEAKY ONE………………………….25p
Options:
M WS BS S T W I A Ld
Sneaky One 4 3 4 3 4 2 4 3 6 • Can have battel squig
WARGEAR : hw SPECIAL RULES : setting traps hate dwarfs, fear elves
• ride +12p great wolf

• ride +2p może mieć lekką zbroję, za dodatkowe dwa może


mieć tarczę

• ride +4p może mieć łuk z zatrutymi grotami


• for ever sneaky one you can use one netshoota of fanatic
launcha

• Can take one trap for no more 50p. and items. or any numer
of traps for no more than 100p

LUNATIC………………………….70p
Options:
M WS BS S T W I A Ld • Can have battel squig
Lunatic 4 3 3 3 3 2 3 1 6
WARGEAR : hw SPECIAL RULES : firts lv. Wizard, hate dwarfs, fear elves • +35p second magic level
• Ride +18p great bat
• +165p tipi

BEAST MASTER…………………..25p
Options:
M WS BS S T W I A Ld • +35 first level of magic(beat lore).
Beast Master 4 3 4 4 4 2 4 3 6
WARGEAR : bow, prodder, la, whip SPECIAL RULES : hate dwarfs, fear elves • Can have battle squig

• Ride +18 great bat

• Ride +12p great wolf

• Ride +35p cave beast

• Ride +50p great cave squig

• Ride +16p wild cave spider

• Ride +30p enormous bat

• Ride +60p great cave spider

• Ride +175p night hunter

• Ride 185p tytanic squig

• Ride 205p wywern

TROLL EARL...............................165p
Options :
M WS BS S T W I A Ld • +4p GW
Troll Earl 6 4 2 4 5 4 2 5 5
WARGEAR : hw, la SPECIAL RULES : regeneration, I ‘ad great plans, follow me guy’s • +2p shield

• +4p HA
• +2p Flail

NG Mounts
M WS BS S T W I A Ld Zasady
Hopping squig 3k6 4 0 5 - - 4 2 3 Booing(3k6), itp.
Great bat 3 3 0 3 - - 3 1 5 Fly
Enormous bat 4 4 1 4 3 2 4 3 4 Fly, fear
Great cave squig 3k6 4 1 5 4 3 3 3 5 Booing(3k6), tip
Wild cave spider 7 3 1 3 3 - 4 2 3 Poison, wallcrawers, fear

Great cave spider 7 4 0 4 4 3 3 2 5 Poison, chitin(+5) Amor,


terror, wallcrawler
Cave beast 4 4 1 4 4 3 4 4 3 Scaly skin(4+), killing blow,
fear, itp

LORDOWIE
DRAGON TYRANT......330p
OPTIONS :
M WS BS S T W I A Ld • Dragon tyrant can have magic talizmans for 100p from
Dragon tyrant 6 6 2 6 6 6 3 5 8 dwarf and high elves army

WARGEAR : fangs and claws(hand weapon) SPECIAL RULES : terror, large target, fly, scaly skin, breath
weapon, hate dwarfs

ALLBOSS...75p
OPTIONS:
M WS BS S T W I A Ld
Allboss
WARGEAR : hw, la
4 4 4 4 4 3 4
SPECIAL RULES : hate dwarfs, fear elves
3 8 • +3p shield

• +3p extra hand weapon

• +3p prodder

• +6p HA
• +6 HW
• can have battel squig
• ride +10 hopping squig

• ride +50p great cave squig


• ride +205p wywern

• „ride”+255p night gigant

• ride +75 squig chariot

GREAT LUNATIC……………..160p
Options:
M WS BS S T W I A Ld
Great Lunatic
WARGEAR : hw
4 4 4 4 4 3 3 1
SPECIAL RULES : third level , hate dwarfs, fear elves
7 • +35p for four level

• ride +175p night hunter

• ride +18p great bat


• +165p tipi
• Can have battel squig

ALLFRIGHT…………………..175p
Options:
M WS BS S T W I A Ld
ALLFIGHT
WARGEAR : Razor, LA
4 6 2 4 4 3 3 5 8
SPECIAL RULES : mean to very end, hate elves, razor, stubborn,
• +4 additional razor
• Ride Wild cave spieder +14p
• Ride Night Hunter +175
• Ride Great Cave spider +65

TROLL KING…………………...245p
Options:
R WW US S Wt Żyw I A ZP
TROLL KING
WARGEAR : HW, LA
6 5 2 5 5 5 2 6 6
SPECIAL RULES : regeneration, I ‘ad great plans, follow me guy’s
• +6p HA

• +3p flail

• +6p GW

• +3p shield

• +3p additional HW

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