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[MERRILEA MAYO]: And yet, there are two problems in that: one is
that often it’s not scalable, and I know you see yourself as an entity
that worries about scale. And so, there are all sorts of issues there
about how would you get to those kind of interventions to scale and
from that. But the other problem is that ultimately we go to the agony
of formal education because at the end we get this degree, which is
our ticket to a job. So, the ultimate goal is really the job, right? And,
you know, sort of buried in that is the skills to get the job; what people
want is the job. And we could actually incentivize and monetize a lot
of innovation completely outside of and therefore, potentially, in
competition with and stimulating innovation in the formal education
system if through informal education you could actually get that job.
What you get now is usually nothing. So, you know, if I go to museum
and I learn all about dinosaurs, well, that’s great, I’m a better person.
And -- so what? It’s not like I can really market myself better to some
paleontology outfit or you know, if I -- if I spend, you know, some are
working with my, you know, uncle Bob, you know, it is, I don’t know.
Now actually, blue collar skills may translate a little better, but, say,
you know, I help him with his accounting for his, you know, small
company. Well, that’s kind of okay, but it’s not the same as having an
accounting degree no matter how much you learned. And so, one of
the things I’m very interested in is, are there ways for companies, for
example, to test, this is the same way college test using SAT exams,
prospective employees for skills and knowledge base that they need,
so that where and when you got that knowledge and those skills
relevant and you can have a direct ticket to a job no matter how you
got educated. So, that’s sort of one of my themes is trying to figure
out ways where you could imagine an alternative education scenario
where learning is anytime, anywhere on demand, which is being
enabled by technology, but for all that learning that you could do,
motivated by yourself and your circumstances, you would actually be
able to translate into some beneficial personal economic good. And
that I think is actually a key missing factor for a lot of the education
ovation that’s happening, you know, you complete wonderful after-
school programs, for example, and yet unless somehow that learning
gets translated into something that isn’t tested and certified in a
formal education environment is almost useless.
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a lot of tendency to go down hole, like, really down technology or really
down bricks and mortar or --I don’t know. There’s -- I agree and
understand, sort of, what you’re saying and it’s emerging through our
research that that is important. And one of the things -- I can’t
remember the name of the institution. For some reason, I want to say
it’s like the ACT organization or something, it sounded similar to that,
where they’re giving sort of national credentials to people with skills,
and I wonder if there is any other –
[CHRIS FINLAY]: Yeah, I just read something about the proposal for
the Obama schools and the open education or open access to courses
that’s sort of bouncing off the MIT and of course where ---
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[MERRILEA MAYO]: Yeah. So, you can work through all that open
course, it’s on the MIT website, and, you know, you could actually
internalize a lot of that knowledge and yet, you know, what do you
have to show for, you don’t have the MIT degree and I certainly
understand why MIT doesn’t do that because you haven’t paid them
the money, but you have no way of certifying to someone that yes,
now you have done equivalent of MIT after Physics 312.
[CHRIS FINLAY]: So, knowing all this stuff, knowing it’s successful,
you know, the success ability, I’m talking about this narrow pipeline,
how are you moving forward? What’s your -- what’s the strategy to get
this done?
[CHRIS FINLAY]: So, it’s interesting around the economic, sort of,
separate economic system and I imagine you’re sort of taking things
from like that, the Linden Labs or some of these, I remember Chinese, I
think it’s QQQ or something that, sort of disrupting the -- potential for
disrupting the currency in China.
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[CHRIS FINLAY]: Okay. So, I guess I sort of thinking, one of the, you
know, you’re talking about, I don’t know, just this whole economic
system outside of what exists and how to spur the change, you know,
something that’s coming across my mind and how to do that sort of
outside the law in a way because there’s so many ---
[MERRILEA MAYO]: You know, even virtual schools still have this
mentality, I mean, it’s a virtual place but it still links you with an
institution, right? So, you can get your degree from a virtual
university, okay. But you’re still linked with some named brand that’s
certifying that you’re okay. You’re not self -- you can’t certify yourself.
That’s sort of the big difference. You can’t independently prove that
you’re okay, some brand with the name and preferably with a bigger
brand and a bigger name will certify as being okay. So, self-
certification, you know, being able to go off and take a test anywhere
is sort of part of this. What I see, you know, future is really on
demand, anywhere, anytime learning that you can just use in byte size
increments. This is another problem we have. We have a system
where to do anything meaningful you need a two or four year chunk of
time, a two or four year chunk of money, and those people in this
highly mobile society, in particular those who are stressed
economically or have life exigencies like alien parents or whatever,
can’t do that, okay. This is what really cuts out formal education for so
many people, particularly at the collegiate level. So, you know, looking
back on my own experience as a professor, a lot of minorities dropped
out not because they were doing poorly but because there was a gap
between this financial aid, the increment in the next financial aid
increment or they had a family member get sick and there was no one
to take care of them and they couldn’t pay for hospitalization. So,
somebody had to go home and do it. I mean, all these things happen,
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you know, real life intervenes. And yet we have a system that
assumes that you can put away a secret two years of time and two
years of money for associates degree or four years of time or four
years of money or whatever, and be unperturbed. And so, I think if
you get education down the smaller byte size pieces, and you have a
way to certify that having done enough to be small size, byte size
pieces, you have the equivalent of a big byte, you know, that’s worthy
to get you to a job. You just open up things for a lot of people to learn
however and whenever they want to and you -- your whole classes of
people who couldn’t really participate in formal education, not to be
able to educate themselves and move up, sort of, the ladder. I, sort of,
sent a white paper written on this and I can’t remember if I sent it to
you or not.
[CHRIS FINLAY]: No, no. Actually, that’s one of the things I was
looking around a little bit, and I didn’t really see the links on your
pager.
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anymore. I mean, lifelong learning should be, you pick it up along the
way and at some point you’ve accumulated enough extra that you
could get a promotion or slightly different job, but right now we have
no way to measure that or to get credit for that.
[MERRILEA MAYO]: The thing is, it’s not the technology that’s really
a key thing. I mean, it makes things possible but that’s not the thing
to focus on.
[CHRIS FINLAY]: Right. So, how -- what are you doing to sort of shift
that thought? How are you trying to get people into the right mental
model, like, what are some of the things you used to bring them in?
[CHRIS FINLAY]: As you say, the purpose of school’s to get a job. So,
if the jobs are saying, well actually here is the way to do it and then
there’s really not much that could be done about it.
[MERRILEA MAYO]: No, they just set the expectations rather than
begging the schools. You know, our students really know nothing
about experimental design. They can’t do problem solving. Well, fine.
It’s -- if you can test for problem solving and there are test to do that
actually -- well, that’s where the ACT and the ATS has come in to this
world, you can actually test for complex skills like that, you can test for
leadership, you can test for communication. It turns out
communication, you know, sub-divides into -- all over it, et cetera, oral
communication or things like, do you maintain eye contact when
speaking, do you know organize your thoughts, you know, and have
them clearly outline before the beginning of a presentation, you
answer -- repeat questions that are unclear. I mean, that’s like a whole
list of things that comes to good oral communication. So, you know,
even tough it sounds vague and fuzzy, there are test for these things.
Test for 21st century skills and you could use them.
[CHRIS FINLAY]: I think you said there’s three tests and obviously
you’re laying out some of the criteria or some of the variables for
measurement.
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spontaneously from all over the world to participate in various
immersive electronic learning experiences. So, this is part of the
anytime-anywhere vision that we had is that, you know, I’m really
interested in learning linear algebra, there are three people in Bulgaria,
one in Russia, two in South Africa that also need to learn it for
whatever purpose, you know, we go into the linear algebra world and
we do all the stuff together, we make friends, we show up, we help
each other to the problem, you know. And so, these communities of
learning that develop can be very strong, very helpful and -- and
because different people have different innate levels of expertise, you
end up with a system where everybody is a teacher. And this is
actually a very interesting economic issue. Right now, it’s very hard to
scale up most education interventions because the distribution system
involves getting a trained personnel on the ground, and that’s the why
we usually think of it. So, if our -- for most education interventions --
like, today we have a new curriculum and we want to get into the
schools, we have to train teachers in the new curriculum. Okay. Well,
that costs salaries to do the teacher training. Or you want the classes
that are half the size. Well, that costs salaries to get twice as many
teachers in the ground. It turns out almost every intervention you can
think of requires trained individuals, which require salary, which turns
out to have linear cost scaling. If we want to double the size of the
program, we need to double the size -- the number of trained people,
which doubles the number of salaries. And that’s why most
educational interventions fail, as they cannot be scaled up to full
scaling, cannot be scaled nationally because linear cost scaling is so
crappy. I mean, it’s too expensive, you know. So, you can always,
always do it on small scale. But with these electronic communities,
people come in together where the students are the teachers and
they’re helping each other through it, plus you have a rich, you know,
set of expert back up resources and information and help, you know,
help forums and stuff. You don’t have to have an extra teacher; an
extra trained person for every additional user, because the users
themselves end up teachers half the time, and so that the cost
structure is completely inverted. And instead of being linear, it’s like
exponentially decreasing. The more users you have, the more
teachers you have; the more information in the ecosystem, you have
the better the learning experience. So, it’s -- this is one of the things I
think is going to cause it to takeoff once we get it to a critical level, is
the fact that you cannot beat the cost of delivering education, that’s
why. For example, I mean, Whyville, which is a virtual world with little
math and science activities has currently 4 million players, most of
them girls ages 8 to 14. Okay. And that’s not even like brushing the
tip of the iceberg but it could happen because that’s sort of innovate in
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the edge of the space, but it shows you the scale that can be
achieved. And you could go much lower. It’s just that I don’t know if
anyone has done a virtual education world that’s lower than about 4th
Grade. I know virtual world where lots of kids much younger than that
hang out, but they’re all entertainment-based. Nobody’s designed the
education version.
[CHRIS FINLAY]: And maybe you could point to some of the coolest,
some of the smartest points -- you’ve already mentioned the number
of resources, but some more examples that we could maybe use --
point to ourselves in the future, and snow people how it can be done.
[MERRILEA MAYO]: Yeah. So, there’re various ones. So, you know,
Whyville is -- so, Whyville is a very interesting; it’s actually run on a
commercial model by an academic. So, it’s got a nice -- nice
sustainability plan as it were because I do think like a commercial
company even thought the intent is academic. So, whyville.net is an
interesting place to go. It’s very cartoony, you know, you see this little
kid’s place, but lots of kids are there doing stuff. Another place to go --
now, this one is the one that’s offered to school systems. So, it’s sort
of hybrid, but Dimension M is an algebra game, multiplayer that’s
offered to school systems -- making history. Now, there is an
interesting one. It’s a history game that is marketed to schools but by
far they are consumer base is -- like, 50,000 people have just bought it
independently to play it, learn from it. So, this is what I’m talking
about. And the thing is the medium intrinsically has enormous skill; I
mean, you know, 10 million -- well, actually, no, like, 14 million people
are playing World of Warcraft, which is, you know, bigger than greater
New York City, about the size of greater New York City, all around the
world they’re playing together. I mean, I play that game; I play with a
guy from Russia and a guy from you know, and I learn lots about those
cultures, playing with those guys and doing stuff with them all the
time. And the level of sophistication, how you learn from other people
in the structures that are developed to learn from other people in those
games are -- is tremendous. You can go on some of the forums, Elitist
Jerks, you know, and see the mathematical modeling that people use
to figure out whether, you know, intellect is more important spirit in
some particular obscure situation, so.
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emerging examples in the academic space of what could be -- I
actually have a list of games in virtual world that I could send to you
that’s kind of interesting, but you can access for free and play around
and see what’s going on.
[CHRIS FINLAY]: --- the classes, I’m sure you could be in?
[CHRIS FINLAY]: Definitely. What -- so, how do you think this will
change the role of teachers?
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what race you are, nobody knows if you’re rich or poor, nobody knows
if you have a title from Harvard or anything. And so, what happens is,
enormous democratization, people who really know what they are
doing, they emerge in a complete meritocracy as being the experts.
So, if you have a teacher who is good at what they do and really
understand the subject manner and can help people navigate
experiences based on that, then they will emerge as the leader of a
small group who’s interested in pursuing that experience. You could
also see, you know, in the -- right now we have a hybrid situation
where all these things are -- some of these things are played in
classrooms and the teacher’s automatically assigned as the leader,
and then they have to take on a much more helpful guide role as
opposed to stage on a stage role. So, they’re in there with the
students, you know, helping them guide through the experience, but
what you’ll often find is some students become much better at it than
the teacher is, which can be very threatening to the teacher, but -- and
just in -- so, people started to gravitate to the person who really knows
how to accomplish what it is, whatever the goal of the group or the
individuals is at the moment.
[CHRIS FINLAY]: So, you know -- so, okay. So, if it’s still open and
democratic and anybody can be these players, how do you start to
mitigate for quality, which is ---
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-- if the goals are set authentically and are measured accurately, then
you know whether the experience has been a valid learning
experience. This is -- in fact, employers are now asking for this
performance-based assessment. Can you do it? Not that you learn it in
school and that you pass the test number, but can you actually do it?
So, not as you fill out your homework and pass the test on trust
analysis, but given the assignment to build a bridge, could you actually
go out and do it, and that’s what the future holds, I think, is the test of
your skills, any applications of those skills to perform in situation.
[MERRILEA MAYO]: --- it’s not the degree. And so, you can see a
reputation-based system evolving in concert with, sort of, the specific
activities that you’ve undertaken that proved that you could do
something. You’re on a team, you’ve been on five successful teams,
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they managed to do these great successful things and not like that but
everybody on the team thought you were like the lynchpin of the
team.
[CHRIS FINLAY]: So, if this was -- while we’re successful and start to,
you know, have rapid uptake, what do you think would happen to the
bricks and mortar, like, what role do you see them playing?
[CHRIS FINLAY]: And so, this -- the way to approve value would be to
meet those three learning criteria, three standard tests, would that be
---
[MERRILEA MAYO]: Yeah, the peer learning network -- and you know
what you’ll find too is retired teachers will hang out there, people who
gained expertise through actual employment will hang out there, you
know, they’ll help other people along because they’ll gain social status
that way, have people -- other people look up to them, and that’s a
very powerful driver of behavior.
[CHRIS FINLAY]: What would you call that? How would you
summarize that or tag it?
[MERRILEA MAYO]: Well, you know, there are two tags that I’ve used
for that concept. One is snap shot credential, the idea being if you
could just take a picture of what you could do, what your skills and
abilities and knowledge are at a given state -- point in time and just
present that to an employer. They will be so much more valuable than
something that says I was in this place, Harvard, 20 years ago, you
know? Do you remember anything from then, you know, is it relevant
to this time, who knows? So, one term I used is snapshot
credentialing, the idea is being if you could say what you can do now,
you can match that to a job you’re qualified for now regardless of
what’s going on before, you know, what may happen since, and that
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allows you to move up the job ladder incrementally as you -- as you
drove, you know, it’s a lifelong learning because your snapshot at each
point in time is different. The other concept to this is -- the term that
I’ve used is micro credits for micro knowledge, the idea being that you
could get small chunks of learning and get recognition of that, it
doesn’t have to be you know, a semester or a year or two years, but
sort of -- and that terminology also is sometimes called unbundled
education. It’s, kind of, called really a couple things about unbundled
education; that if you, you know, just getting the learning into smaller
chunks but then having a way to recognize those smaller chunks.
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mean, when that one came to our foundation, it was taken very
seriously. You know, it’s possibly doable but certainly not scalable.
And that was the whole thing with many of these information -- many
of these innovations is they were just not scalable. You think about
them because I don’t care, we can have a summer camp. At the end
of the summer camp, we’ve affected, you know, 50 kids, one of whom
might be inspired enough to do something different than he was when
he went to summer camp. So, there’s so many failure points going to
summer camp and ending up as a scientist, so many decision points
that, you know, for a lot of money and a lot of time, we really haven’t
had that much influence, and so few people. And so, this whole thing
about, you know, not being able to reach a lot of people at these
innovations and it was just driving me nuts. I didn’t want to do
anything anymore that would affect 25, 50, even 400 kids. But the
problem was, on a scale of millions. And so, one day I was sitting in a
lecture and it was a lecture by Ed -- uh, I’m forgetting his name, the
guy who did economies of virtual world, I know I’m blanking on it. But
anyway, I’m listening to his lecture and I am looking at this graph he’s
put up, and it’s a graph of how many subscribers there are over time
for various multiplayer online games, it’s tracking subscription growth.
And these are the people who are paying money, clearly must be
engaging in it, or they wouldn’t be paying money to be on this game.
And the Y-axis of the scale was just huge; I mean, it completely
dwarfed the entire national problem in producing scientists and
engineers. Any one of those games had more people participating in it
than were being graduated annually in all colleges, all universities, all
science, all engineering disciplines in the entire US. I mean, it was just
amazing. So, that was when it hit me that if you had a medium like
that where one game can reach more people than an entire nation’s
worth of lecture halls, and it only cost like 20 bucks, why aren’t we
doing this? Then the question was, could games teach? And that’s
certainly down the road that I went along, trying to figure out, okay,
can we -- this meeting can clearly reach a lot of people but can it do
something worthwhile. And then the evidence slowly started to, you
know, come forward that you actually you know, you can reduce the
learning gap between D and B students by this approach; you can --
you know, you can show that the mental map of concepts are much
more deeply detailed and much more interlinked than they were, you
know, using this approach; you can show that test scores go up using
this approach. So, it was clear that they could teach, but what really
drew my attention to it was the scale after, you know, months of
working on, you know, policy solutions that had no scalability.
[CHRIS FINLAY]: Yeah. I hear you. I think we feel very much the
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same about the impact and about trying to sort of characterize the
system and show how to scale and, boy, I would love to see that chart
if you have that hang around, it’s pretty powerful.
[CHRIS FINLAY]: What do you think -- I’m sure you must have had
some experience with, you know, there’s a lot of assumption that, you
know, every student knows how to use all sorts of different types of
technology, all the young kids know all the tricks, but there’s a -- you
know, a lot of the students don’t actually know that. What are some of
the barriers they’re coming with or they don’t have the interest or the
awareness of getting involved in those sorts of games. That’s just
some thing you would personally?
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hundred million players, and it’s just mind-boggling. Can you think of
any educational thing we’ve done really of that scale? I don’t know.
Maybe no trail left behind, that’s about it. It certainly is a different
place for me.
[MERRILEA MAYO]: Oh, you say that I don’t want to learn to this
way. That, you know -- and I guess that speaks to the -- for the whole
ecosystem, the different learning approaches that will probably evolve
in the future. You ask what would be the role of school, and maybe
there are people who would rather sit than listen to someone talking.
For them, that’s how they will choose to get their information.
[CHRIS FINLAY]: Yeah, I think there is also sort of, you know, and
we’ve also found out a lot about having pure mentors and you know,
people show them the way and the sort of thing. So, I think that -- I
don’t actually think the barrier is that great even for people who
currently sort of are disinclined that way. But I also ---
[MERRILEA MAYO]: So, one thing that is true is that when you look at
learning via a game versus learning via textbooks, a textbook comes
with no tutorials on, sort of, how to use text book. It has not been
extensively user-tested; you know, thousands of users before its
release, they feel like make more sense and we put it early on, maybe
its graphic needs to be just a pad larger for it to grab people’s
attention. So, they look there first and get that concept before this
concept. Software engineering is a completely different story. It is
user-tested. If somebody can’t get from Point A to Point B, what is
wrong, you know, why aren’t they getting this? And they, you know,
retest and reengineer and retest and reengineer until most of the
hurdles that you would normally encounter in trying to get from Point A
to Point B are gotten rid of. Part of the reason we need teachers in the
classroom is that the textbook is not a learning tool. Some textbooks,
it’s extremely poorly designed, you need someone there to help you
get through because you’re not going to get through it on your own;
whereas most people can pick up a game and yeah, there’s tutorials
and there’s help and you go to avatars in the peers and all sorts of
ways you can navigate to get help into the content. Textbook comes
with no planning, no user-testing and no help.
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[CHRIS FINLAY]: Right on.
[MERRILEA MAYO]: But I have not run into the problem. You’ve run
into with people who are like really disinclined, but of course I hang out
with the, sort of, more stratified groups. So, I’m sure the other exists.
[MERRILEA MAYO]: Yeah. I had to find the person who -- who -- I got
it passed on by someone who said, don’t pass this on further. I’ve got
to go back the original author and see if whom -- I don’t know. It got
passed like -- it’s so good it got passed to a bunch of people with the
instruction. Don’t pass this on further to someone who then passed it
on further, right, so.
[MERRILEA MAYO]: Yeah. Well, when you have something that good,
it’s hard to not want to share as it were. So -- and I guess the --
another thing that would be interesting for me is --psychologically we
have this image of a teacher, and it would be interesting to, sort of,
break that down and ask students, you know, use adjective to describe
teacher. And then step back from those words and say -- and figure
out how many of them are actually useful or germane to learning.
Like, maybe it’s old lady -- well, does she have to be old? Does she
have to be a lady? I mean, just step back from the words that they
use, how many of them actually have to do with learning? And all
those that have to do with learning, how many of them could be
satisfied by other means?
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