Professional Documents
Culture Documents
CONSTRUCTIONISM
NEW YORK 2023
Our Mission
We aim to create an innovative culture and a stem-oriented
productive generation to create an equal platform for men and women
in STEM. We try to advance the appreciation and respect for all
sciences and engineering. Our mission is to become an open-sourced
educational resource for everyone interested in STEM and to inspire
the new generation to take part in research and development projects.
We promote the participation of students in all sciences areas by peer
mentoring and the internalization of inclusivity.
Our Vision
As the Hisar Idealab, our aim is to inspire students to choose STEM-
orientated paths. Our motto in the lab is "make, fail, learn, repeat.". We
try to provide environments where all students can easily access
educational resources and can improve their knowledge upon their
interests. We hope to reach people who want to be involved in STEM,
regardless of age and gender with our kit.
Fablearn
Constructionism
What is FabLearn?
FabLearn is a network, research collaborative, and vision of learning
for the 21st century. FabLearn disseminates ideas, best practices, and
resources to support an international community of educators,
researchers, and policymakers committed to integrating the principles
of constructionist learning and maker education into formal and
informal K-12 education.
Intellectual Roots
The original FabLab was conceived in the Media Lab at MIT by Neil
Gershenfeld (with collaboration of Bakhtiar Mitkak) as a creative
space for university students, and was transplanted successfully to
community centers and entrepreneurial hothouses around the globe.
FabLearn Labs are the educational version of FabLabs and
Makerspaces, serving pre-college youth worldwide. We believe that
spaces for making in education should be designed differently than
spaces for other goals and age groups, and we implement this vision
in our projects and implementations around the world.
LEMON Robotics Kit
What is Lemon?
Lemon is a robotics education kit that allows beginners to improve
their knowledge of mechanics, electronics, 3D design, and
programming while building 3 subsequent biomimetic robots.
The kit consists of 3 models. In each stage, new and advanced abilities are
added to the model resulting in the acquirement of new knowledge by the
learner regarding mechanics, electronics, design, and/or programming. The
learners get to experience using new systems and abilities by testing them
in each subsequent model and in each stage, a new robot that resembles a
more advanced organism in the animal kingdom is built by the learner.
Blooming Flower
Automata
This study provides the documentation and
methodology necessary for designing,
testing, and manufacturing advanced
automata using widely available materials
while utilizing design engineering principles.
The automata have no electrical pieces such
as motors or sensors, focusing on simple
machines, specifically gears and levers to
automate the mechanical sculpture.
A modified Engineering Design Process (EDP) is created to cater to high school students
and utilize CAD environments for high-fidelity prototyping [9], as well as compensate
for the problems in estimating engineering quantities without experience [3]. On that
branch, the curricula for gear theory and fundamental law/s are adapted to the high
school level for users with rudimentary to no grasp of mechanics as a proper
understanding of gear theory is necessary. A laser cutter is used for the quick
prototyping of the automata, however, the design can be manufactured by hand with
plywood or MDF and easily accessible tools such as hand saws and wood files. Making
bevel gears is challenging and timely without a machine like a CNC because of their
conical-shaped teeth. To compensate for this, cage and peg gears are used.
Additionally, the gears are developed for the sculpture using gear theory to achieve peg
gear trains with nonparallel axes of rotation. The real-life constraints of mechanical
design engineering are dealt with by utilizing the mod. EDP and gear theory in the
following study.
Conference Program
Blooming Flower
Automata
This study provides the documentation and
methodology necessary for designing,
testing, and manufacturing advanced
automata using widely available materials
while utilizing design engineering principles.
The automata have no electrical pieces such
as motors or sensors, focusing on simple
machines, specifically gears and levers to
automate the mechanical sculpture.
A modified Engineering Design Process (EDP) is created to cater to high school students
and utilize CAD environments for high-fidelity prototyping [9], as well as compensate
for the problems in estimating engineering quantities without experience [3]. On that
branch, the curricula for gear theory and fundamental law/s are adapted to the high
school level for users with rudimentary to no grasp of mechanics as a proper
understanding of gear theory is necessary. A laser cutter is used for the quick
prototyping of the automata, however, the design can be manufactured by hand with
plywood or MDF and easily accessible tools such as hand saws and wood files. Making
bevel gears is challenging and timely without a machine like a CNC because of their
conical-shaped teeth. To compensate for this, cage and peg gears are used.
Additionally, the gears are developed for the sculpture using gear theory to achieve peg
gear trains with nonparallel axes of rotation. The real-life constraints of mechanical
design engineering are dealt with by utilizing the mod. EDP and gear theory in the
following study.
Conference Program
Day 1
6 October
11:20 - Landing in New York
15:00 - 17:30
American Museum
of Natural History
Day 1
October 6th
17:50 - 18:30
Times Square
18:30 - 19:30
Empire State
19:30 - 20:30
Dinner (Los
Tacos No.1)
21.00-23:00 preparation
for the conference
End of the Day
Day 2
7th October
6:15 - Waking Up
6:30 - Breakfast
7:00 - Leaving the hotel
9:00-9:30 Opening
10:45-11:45 Panel
14:15-15:15 Paper
Presentations
Day 2
October 7th
17:15-18:00 Dinner Five Guys
Day 3
October 8th
6:00 - Waking Up
6:30 - Breakfast
7:00 - Leaving the Hotel
8:30-10:20 Workshop
10:30-11:45 Keynote
11:45-12.15 Awards
14:15-15.15 Paper Presantations
15:25-16.25 Symposium
Day 3
October 8th
16:45-18:30 The
Metropolitan
Museum of Art
19:00-21:00
Delmonico’s
(Restaurant)
Return to Hotel
17:00-18.00 Gordon
Ramsay Fish & Chips
18:30-20:00 Hard
Rock Cafe
Return to hotel
20:30-22:00 Debrief End
of the day
Day 5
October 10th
6:00 - Waking Up
6:30 - Breakfast
7:00 - Leaving the Hotel
7:00-10:15 Road to Yale
10:15-12:15 Yale tour
12:15-13:00 Food
13:00-16:00 Road to Princeton
16:00-18:00 Princeton Tour
18:00-18:45 Food
18:45-20:15 Road To
20:30 End of Day
Day 6
October 11th
9:00 - Waking Up
9:30 - Breakfast
11:00 - Leaving the Hotel
12:15-13:00 FabLearn Closing Ceremony
13:30-15:00 Museum of Modern Arts