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DEVILMAYCRY4The(Complete)MissionRanking

GuidebySolaris_Paradox[*Asthereisno
differenceincontentbetweenconsoleversions,thisguidecanbeusedwitheitherthe
PlayStation3orXbox360versionofthegame.]TABLEOFCONTENTS:i.Forewordii.
SecondForeword(AnUncertaintywiththeFormula)iii.VersionHistory(v1.2)Part
I:SoWhattheHeckDoThoseNumbersMean,Anyway?!1.TheFormula2.TheParts3.The
UpshotPartII:SoHowDoIAceIt,Already?!1.TheMultipliers2.TheMissions
PartIII:LastWordsandGeneralTipsfortheAspiringDevilHunter1.SmokinSick
Style!!!(HowtoHacknSlashLikeaChamp)2.WhereAreThose$&#@ingOrbs?!3.
AfterwordPartIV:LegalandContactInfo1.TheObligatoryandRedundantDisclaimer
2.ThisGuideisMINE!GetIt?!MINE!!!3.TheStaffRoll4.ContactSolaris_Paradox
i.Foreword
Thefollowingguidewasoriginallycompiledasapostbypost,missionbymission
explanationoftherankingsysteminDevilMayCry4.Thatversionofthisguide(which
IwillcallVersion1.0)canbefoundfloatingaroundtheXbox360DMC4forumsof
GameFAQs.Thisversionisonlymarginallyalteredfromthat.Whatsparkedmy
determinationsomuchthatIhadtopatiencetogiveupthebetterpartofmydayoff
tocompileandorganizethisinformation,Iamnotsure.AllIknowisthattherewas
astickytopicwhichlistedsecondhandinformationonhowtoachieveSRanksonall
missions,andthatIwasdisappointedathowincompletethattopicwas.Indeed,it
neglectedtoexplaintherankingsystematallandleftoutnearlyhalfofthe
equation.SoIwrotethisandposteditasIwent.Theinformationhereinisalltaken
fromtheofficialPrimastrategyguide(theonethatyoubuyfor$20atyourlocal
GameStop),buthasbeenorganizedintowhatIbelievetobeamoreconvenient,mission
bymissionformatratherthanseparatetablesforstyle,time,andtotalranking,as
thePrimaguidedisplaysit.Andofcourse,itsfree,sodiginwithoutfearof
emptyingyourwallet!NowIbringittoyou,initscompleteformandinfull,
gloriousPlainTextformat.Theremaybeafewminorbugsortypostoworkout,
naturally,soifyoufindany,letmeknowASAPsoIcanbustoutyeoldecanoRaid,
willya?ii.SecondForeword(An
UncertaintywiththeFormula)It
wasbroughttomyattentionshortlyafterthepublicationofVersion1.1(theinitial
GameFAQs.txtversion)thattheformulafordeterminingDevilHunterPointswas
inaccurate.Apparentlytherewassomekeypartmissingfromtheequation.Ipromptly
wenttotheCapcomUnityforumsandbroughtthequestionupintheAskCapcomforums,
andhavebeenwaitingalongtimeforananswer.Thestafftherewasaspromptas
possiblemod"skill"hadtowireJapanfortheinfoandthoughtheanswerwasn't
exactlystellarorthorough(Japan'sdatasheetcontainsthesameClearTimeerror
thatthePrimaonedoes,entertaininglyenough,andIdidn'tgetanythingonhowmany
RedOrbsareneededfor100%...),itdidincludeapieceoftheequationthatthePrima
Guideneglectedtoinserta"RankMultiplier,"andasforwhatthatis,Ididn'tget
anexplanation.However,otherfanscametothisFAQ'srescuewithasetof
"DifficultyMultipliers"(seeStaffRollforcreditsonthatone)whicharevery,
veeeerynearlyspoton.Theanswerssometimescomewithindecimal'sreach,andare
sometimesafewpointsoff...butarecloseenoughforgovernmentwork,sointheygo.
Perhapsthere'ssomeunknownfractionaladditiontothesemultipliers,butwe'llsave
thatforsomefutureupdate.FornowI'mjustgladI'mnotleavingthisguidehanging
withincompleteinfoanymore.Thanksinbucketstoallthosewhocontributedtothis
crucialcorrection!iii.VersionHistory
Version1.2(Current):Addedsomeadditional
infoonClearTimeandStyleRankMultipliers,clearedup(kinda)anuncertaintywith
theformulabyaddingasectiononDifficultyMultipliers,addedtheSecondForeword
andStaffRollsections,addedStyleRankMultiplierstothe"Smokin'SickStyle!!!"
section,andamadeafewotherminorupdates.Version1.1:Asomewhatalteredand
reformattedversionoftheoriginalfourpagesorsoofforumposts,meldedtogether
intoasingletextfile.Theonlyalteredcontentarebitsandpiecesthatwere
altered,censored,oromittedtobetterfitaFAQratherthanacasualandfoulmouthed
messageboardtopic,aswellasalteredformattingtocompensateforthelackofbold
oritalicstext.ThereisstilloneunresolvedprintingerrorregardingtheHumanMode
cleartimeasdisplayedinthePrimaguideforMission18(seethatmission's
accompanyingnote)aswellasanuncertaintyregardingtheStyleRankMultipliersgiven
insaidguide(seethenoteunderthe"Multipliers"Section).Version1.0:The
originalGameFAQsmessageboardtopic,whichatthetimeofthiswritingisstill
active.ItcanbefoundatthefollowingURL:

http://boards.gamefaqs.com/gfaqs/genmessage.php?board=938686&topic=41519092
PARTISOWHATDOTHOSENUMBERS
MEAN,ANYWAY?!1:THEFORMULA
So,you'vecompletedyourfirstmission.Don'tgetcocky,you'restillarookie.Savor
thesoundofgunshotsasyourtelevisionscreenisblastedtopiecesandyourpoints
revealedforalltheroomtosee!Ifyou'veplayedthisgame,youknowtheroutine
yourmissionClearTimeisshownandranked,DtoS,yourStylishpointsarelikewise
shownandranked,andyourOrbsFoundpercentage...yeah,yeah,yougetit.Notethe
bonusesaswellwhat,youdidn'tgetany?!(Andyoumonkeyscallyourselvesdevil
hunters...)Neverfear,theheading'shereBONUS&PENALTYinbig,obviousletters.
Anddon'tjumpoutofyourpantswhenthatbigletterpopsup,that'sjustyourDevil
HunterRankthefruitofyourlabors.IfyougotaC,consideryourselfthenorm.If
yougotBorA,you'reprettygood.IfyougotSonyourfirstmission,you'reeither
anoldproora#$%^ingprodigy.ButThisisthepartwhereoldDMCvetsspitouta
cartoonwordballoonsportingthewordsWTF?!Imean,there'sneverbeenatotalscore
abovetherankingbeforewhat'sitmean?JustsomethingfortheXboxLive
Leaderboards...yeah,that'sgottabeit...Likehell,rookie.Thatnumberisnotjust
aboveyourrankit*is*yourrank.Theletteryouachieveisbasedsolelyonthat
numberanumberwhichcomesfromacomplexbitofbehindthescenesmultiplication
involvingallthoseshinyscoresontheleftsideofthescreen.Thatmathis:(Clear
Bonus+StylishPoints)xClearTimeMultiplierxDifficultyMultiplierxOrbsFound
MultiplierxBonusandPenaltyMultipliers=DevilHunterPointsLostyet?Ormaybe
youdidn'tflunkprecal(likeIdid).Thoseinthenumericalknowwon'tneedthe
explaining,butforthesakeofthosewithbetterthingstodothancrunchnumbers
crunchingdevils,forexamplehere'showitallworks...DevilHunterPointsFor
Dummies.2:THEPARTSTobreakdowntheequationintoitskeyparts...1:Clear
BonusRegardlessofdifficulty,allmissionscomeprepackagedwithasetnumberof
pointsforthesimpletaskofclearingthemission.Thisvariesbetweenmissions,but
notmodes.ThesepointstranslatedirectlyintoDevilHunterPointsafterthe
multiplicationprocess,thatis.2:StylishPointsSoyoumashedtheattackbutton
theentiretime.Forshame,rookiethegameisallaboutcombos,andhowtwistedyou
canmake'em.Thesepointsaddupinthebackground,gainingstrengthandmomentumthe
higheryoucandriveyourcomboStyleMeter,andintheendthistotaltranslates
directlytoDevilHunterPointsagain,ofcourse,oncethemultiplicationisdone
with.3:ClearTimeThetimeittookyoutofinishthemission,silly!Buthow,
exactly,doesthattranslateintoyourrankingscore?Simpletheletteryouachieved
determinesa"multiplier,"suchasx1.5,bywhichtheabovetwoscores,addedtogether,
aremultiplied.Notethatyouneedn'tskipcutscenes,itemtextboxes,tutuorials,or
SecretMissionstomakethegradenoneofthemcount,andthetimeralsofreezeswhile
thegameispausedorduringaloadtime.AlsonotethatMission1'stutorialsection
doesn'tcounttowardthatmission'scleartime.4:OrbsFoundIntheimmortalwords
ofDaxter,"Breakin'stuff'sfun,right?"Well,breakin'stuffisn'tallyouhaveto
doyoualsohavetofindallthehiddenstashesofRedOrbsthroughoutthelevel,like
thatbatchyougetbystandingontopofthefountaininthegraveyward.Don'tworry
youhaveenoughtimetogetthemwithouthurtingyourTimeranking.Buthowdoesthis
workitswayintotheequation?Sameastheabovetheletterdeterminesa
"multiplier."5:DifficultyMultipliersThisissomethingofanuncertainty,asthe
Primaguidethatisthisguide'sprimarysourceofinformationdidn'tincludethese.
However,thankstotheeffortsofthosewithmorepatience,time,andmathskillzthan
myself,asetofmultipliershasbeenfoundbasedonthedifficultyyou'recurrently
playingthat'sit.Theyaren'tperfectlyaccurate...butarecloseenoughtowhatthe
gamedoes(withinafewpointsoftheactualresult)thatthey'lldoforthepurposes
ofthisguide.Youdon'tevenhavetothinkaboutthesetheyexist(invisibly)
primarilysothatyouobtainahigherscore(andconsequentlymoreProudSouls)for
playingonahigherdifficultysetting.6:Bonus/PenaltyManagedtobeatitwithno
items,champ?Notbad.What?!NODAMAGE?!...er...not...bad...(evenIcan'tdothat!
grrr...)Sohowdoesthiswork?Anothermultiplier,ofcourse(you'regettinghowthis
rankingsystemworksbynow,aren'tyou?)althoughifyouwereclumsyenoughorjust
outrightoutclassedtoneedoneofthoseGoldOrbsor,godforbid,toactivatethe
enemyhandicap,you'lltakeanegativemultiplier,suchasx0.8orx0.7.3:THE
UPSHOTSohowsitallstackup?Asyoureadintheaboveequation,theranking
mathisquitesimple...yourtotalscore,comprisingbothClearBonusandStylish
Points,ismultipliedbyallearnedmultipliers,goodandbad.Theresultisyour
totalscore.Soifyouscored2,000foraClearBonusand8,000StylishPoints,you

takethat10,000andmultiplyitby3.0(ClearTimeSrank),thenbyanother2.0(Orbs
Srank),justignorethetimesonemultiplierforplayingonDevilHuntermode,and
finallyby1.2(NoItemsbonus)and1.5(NoDamage)toget108,000!YAY!SRANK!
...except...youtakeax0.2multiplierhitforusingaSuperCharacter.Thatswhat
yougetforbeingcheap,rookie.Simple,isn'tit?Andyouknowwhattheupshotis?
That'sright.COMBOS.ARE.EVERYTHING.Thosemultipliers,afterall,areuseless
withoutanumbertomultiply.Thefoundationofyourscoreisyourstylishscore,soif
thoseChimerademonsaregivingyoutrouble...suckstobeyou.=POnelastthing.The
numberofProudSoulsyougainatmission'sendisequalto3%ofyourtotalDevil
Hunterpoints,roundeddown.Soitpaystogetahighscoreinmorewaysthanjust
achievementsandbraggingrights,now,doesn'tit?(Thosebraggin'rightsarestillhot
ashell,though.)PARTIISOHOW
DOIACEIT,ALREADY?!1:THE
MULTIPLIERSNow,foryourdevilthumpingconvenience,themultipliersandthenumbers
thatapplytoALLmissions.Thefollowingisalwaysthesamenomatterwhatstage
you'vejustpwned.CLEARTIMEMULTIPLIERSS=x3.0A=x2.5B=x2.0C=x1.5D=
x1.0[*NOTE:ClearTimedoesnotincludecutscenes,loadtimes,pausetime,timespent
inSecretMissions,ortimespentreadingitemtextsorTutorialpopups.]ORBSFOUND
RANKS&MULTIPLIERS95100%>S=x2.007594%>A=x1.756074%>B=x1.5045
59%>C=x1.25044%>D=x1.00BONUS&PENALTYMULTIPLIERSNoDamage=x1.5No
Item=x1.2Continues=x0.8EnemyHandicap=x0.8GoldOrbs=x0.7SuperCharacter=
x0.2DIFFICULTYMULTIPLIERSHuman=x0.85DevilHunter=x1.0SonofSparda=x1.8
DanteMustDie=x3.0[*NOTE:thenumbersabovearenotEXACTLYaccurate.Theydo,
however,bringtheresultcloseenoughtotheactualscorethatthedifferenceisso
smallyouneedn'tevenacknowledgeit.]2:THEMISSIONSWell,nowthatwehave
thebasicmathoutoftheway,whataboutthebitsandpiecesofthespecificmissions?
Well,fromhereonoutI'llbepostingthemmissionbymission,withallmodesHumanto
DMDincluded.Naturally,allofthisinfoisstraightoutofthePrimaguide,thoughin
adifferentformatand,ofcourse,free.Hopeyoulikestaringatwallsofpuretable.
Cheers...!LEGEND:H=HumanModeDH=DevilHunterModeSoS=SonofSpardaMode
DMD=DanteMustDieModeNormal=Human/DevilHunterHard=SonofSparda/DanteMust
DieAllModes=Everydifficultyconformsunanimously[*NOTE:RequirementsforStylish
ranksareidenticalbetweenHumanandDevilHunter,andagenerallyhigherrequirement
issharedbetweenSonofSpardaandDanteMustDie,thoughClearTimeandtotalrank
requirementsvarybetweenallmodes.Insomemissions,thestylescoreisuniformin
alldifficulties.InthecaseofStylishPoints,"Normal"and"Hard"willbeusedfor
thetwocategorieswherethetwodiffer.]
MISSION01:BIRDSOFAFEATHER
ClearBonusAllModes=500StylishPointsS:AllModes=500A:AllModes=410
B:AllModes=330C:AllModes=315ClearTimeS:H=0:45DH=1:00SoS=
1:15DMD=1:25A:H=1:05DH=1:30SoS=1:45DMD=2:00B:H=1:30DH=
2:00SoS=2:15DMD=2:45C:H=2:15DH=3:00SoS=3:30DMD=4:15
TotalDevilHunterPointsS:H=5100DH=6000SoS=10800DMD=18000A:H=
3060DH=3600SoS=6480DMD=10800B:H=1870DH=2200SoS=3960DMD
=6600C:H=1020DH=1200SoS=2160DMD=3600[*NOTE:Theinitialtutorial
segmentofthismissiondoesnotcounttowardClearTimeoraNoDamagebonus.
However,onlyhalfofthemission'sRedOrbsmaybeacquiredduringthissegmentby
breakingthepews,andanyRedOrbsnotfoundduringthissegmentwillbelumpedin
withtherestwhenthepewsreturnforthebossbattle,anyway.Soessentially,Rankis
moreorlessuneffectedbythatpartofthemission.]
MISSION02:LAPORTEDELENFER
ClearBonusAllModes=1500StylishPointsS:Normal=6500Hard=9250A:
Normal=5000Hard=6750B:Normal=4000Hard=4900C:Normal=3000Hard=
3600ClearTimeS:H=11:00DH=15:00SoS=21:00DMD=26:00A:H=13:00
DH=17:30SoS=25:00DMD=30:00B:H=15:00DH=20:00SoS=28:00DMD
=34:00C:H=18:30DH=25:00SoS=34:30DMD=42:00TotalDevilHunter
PointsS:H=42500DH=50000SoS=108000DMD=180000A:H=20400DH=
24000SoS=63000DMD=105000B:H=10200DH=12000SoS=31500DMD=
52500C:H=4250DH=5000SoS=13500DMD=22500
MISSION03:THEWHITEWING
ClearBonusAllModes=2000StylishPointsS:AllModes=10000A:AllModes=
7500B:AllModes=5500C:AllModes=3000ClearTimeS:H=13:30DH=
18:00SoS=20:00DMD=25:00A:H=15:30DH=21:00SoS=24:00DMD=30:00
B:H=18:30DH=25:00SoS=28:00DMD=35:00C:H=26:00DH=35:00SoS=

40:00DMD=50:00TotalDevilHunterPointsS:H=55250DH=65000SoS=
117000DMD=195000A:H=25500DH=30000SoS=54000DMD=90000B:H=
13600DH=16000SoS=28800DMD=48000C:H=5100DH=6000SoS=10800
DMD=18000MISSION04:COLD
BLOODEDClearBonusAllModes=2000StylishPointsS:Normal=6500Hard=
9250A:Normal=5500Hard=7500B:Normal=4500Hard=5000C:Normal=3000
Hard=4000ClearTimeS:H=13:30DH=18:00SoS=21:00DMD=33:00A:H=
15:30DH=21:00SoS=24:00DMD=38:00B:H=18:30DH=25:00SoS=30:00
DMD=45:00C:H=26:00DH=35:00SoS=50:00DMD=60:00TotalDevil
HunterPointsS:H=42500DH=50000SoS=117000DMD=195000A:H=25500
DH=30000SoS=68400DMD=114000B:H=12750DH=15000SoS=32400DMD=
54000C:H=5100DH=6000SoS=16200DMD=27000
MISSION05:TRISAGIONClear
BonusAllModes=1500StylishPointsS:Normal=6000Hard=7750A:Normal=
4500Hard=5750B:Normal=3500Hard=4400C:Normal=2500Hard=3100
ClearTimeS:H=9:00DH=12:00SoS=18:00DMD=21:30A:H=10:30DH=
14:00SoS=21:00DMD=25:00B:H=13:00DH=17:30SoS=25:00DMD=30:00
C:H=16:30DH=22:00SoS=30:00DMD=38:00TotalDevilHunterPointsS:
H=34000DH=40000SoS=90000DMD=150000A:H=22950DH=27000SoS=
50400DMD=84000B:H=10625DH=12500SoS=27000DMD=45000C:H=4250
DH=5000SoS=13500DMD=22500
MISSION06:RESURRECTIONClear
BonusAllModes=2500StylishPointsS:AllModes=12500A:AllModes=10000
B:AllModes=7500C:AllModes=5000ClearTimeS:H=16:30DH=22:00SoS
=25:00DMD=30:00A:H=18:30DH=25:00SoS=28:00DMD=35:00B:H=
22:30DH=30:00SoS=35:00DMD=45:00C:H=30:00DH=40:00SoS=45:00
DMD=55:00TotalDevilHunterPointsS:H=68000DH=80000SoS=144000
DMD=240000A:H=42500DH=50000SoS=90000DMD=150000B:H=17000DH=
20000SoS=36000DMD=60000C:H=8500DH=10000SoS=18000DMD=30000
MISSION07:THESHEVIPER
ClearBonusAllModes=2500StylishPointsS:AllModes=7000A:AllModes=
5000B:AllModes=4000C:AllModes=3000ClearTimeS:H=15:00DH=20:00
SoS=23:00DMD=28:00A:H=17:00DH=23:00SoS=26:00DMD=32:00B:H=
20:00DH=27:00SoS=30:00DMD=38:00C:H=26:00DH=35:00SoS=40:00
DMD=50:00TotalDevilHunterPointsS:H=42500DH=50000SoS=90000
DMD=150000A:H=25500DH=30000SoS=54000DMD=90000B:H=13600DH=
16000SoS=28800DMD=48000C:H=5100DH=6000SoS=10800DMD=18000
MISSION08:PROFESSIONOFFAITH
ClearBonusAllModes=2000StylishPointsS:AllModes=6500A:AllModes=
4500B:AllModes=3500C:AllModes=2500ClearTimeS:H=11:00DH=15:00
SoS=17:00DMD=21:00A:H=13:00DH=17:30SoS=20:00DMD=24:00B:H=
15:00DH=20:00SoS=23:00DMD=28:00C:H=18:30DH=25:00SoS=28:00
DMD=33:30TotalDevilHunterPointsS:H=42500DH=50000SoS=90000
DMD=150000A:H=22100DH=26000SoS=46800DMD=78000B:H=11050DH=
13000SoS=23400DMD=39000C:H=5100DH=6000SoS=10800DMD=18000
MISSION09:FORYOUClear
BonusAllModes=1500StylishPointsS:Normal=10000Hard=13750A:Normal
=8000Hard=10750B:Normal=6000Hard=8000C:Normal=4000Hard=5500
ClearTimeS:H=9:30DH=13:00SoS=23:00DMD=28:00A:H=11:00DH=
15:00SoS=26:00DMD=32:00B:H=13:30DH=18:00SoS=32:00DMD=40:00
C:H=17:30DH=23:30SoS=40:00DMD=50:00TotalDevilHunterPointsS:
H=51000DH=60000SoS=153000DMD=255000A:H=29750DH=35000SoS=
90000DMD=150000B:H=15300DH=18000SoS=45000DMD=75000C:H=6375
DH=7500SoS=21600DMD=36000
MISSION10:WRAPPEDINGLORY
ClearBonusAllModes=2500StylishPointsS:Normal=10000Hard=11000A:
Normal=8000Hard=8700B:Normal=6000Hard=6500C:Normal=4000Hard=
4300ClearTimeS:H=15:00DH=20:00SoS=25:00DMD=30:00A:H=17:00
DH=23:00SoS=29:00DMD=35:00B:H=20:00DH=27:00SoS=34:00DMD
=41:00C:H=26:00DH=35:00SoS=43:00DMD=53:00TotalDevilHunter
PointsS:H=59500DH=70000SoS=135000DMD=225000A:H=34000DH=
40000SoS=81000DMD=135000B:H=18700DH=22000SoS=45000DMD=
75000C:H=8500DH=10000SoS=18000DMD=30000
MISSION11:THENINTHCIRCLE

ClearBonusAllModes=2500StylishPointsS:AllModes=11500A:AllModes=
9500B:AllModes=7500C:AllModes=5000ClearTimeS:H=11:00DH=15:00
SoS=17:00DMD=21:00A:H=13:00DH=17:30SoS=20:00DMD=24:00B:H=
15:00DH=20:00SoS=23:00DMD=28:00C:H=18:30DH=25:00SoS=28:00
DMD=35:00TotalDevilHunterPointsS:H=68000DH=80000SoS=144000
DMD=240000A:H=42500DH=50000SoS=90000DMD=150000B:H=21250DH=
25000SoS=45000DMD=75000C:H=8500DH=10000SoS=18000DMD=30000
MISSION12:ANEWBEGINNING
ClearBonusAllModes=1000StylishPointsS:AllModes=7000A:AllModes=
5000B:AllModes=4000C:AllModes=3000ClearTimeS:H=7:30DH=10:00
SoS=11:30DMD=14:00A:H=9:00DH=12:00SoS=13:30DMD=17:00B:H=
10:30DH=14:30SoS=16:30DMD=20:00C:H=12:30DH=17:00SoS=20:00
DMD=24:00TotalDevilHunterPointsS:H=38250DH=45000SoS=81000
DMD=135000A:H=21250DH=25000SoS=45000DMD=75000B:H=10625DH=
12500SoS=22500DMD=37500C:H=5100DH=6000SoS=10800DMD=18000
MISSION13:THEDEVILRETURNS
ClearBonusAllModes=2000StylishPointsS:Normal=7000Hard=8250A:
Normal=5000Hard=5900B:Normal=4000Hard=4650C:Normal=3000Hard=
3400ClearTimeS:H=13:30DH=18:00SoS=23:00DMD=29:00A:H=15:30
DH=21:00SoS=27:00DMD=33:00B:H=18:30DH=25:00SoS=32:00DMD
=40:00C:H=26:00DH=35:00SoS=45:00DMD=55:00TotalDevilHunter
PointsS:H=42500DH=50000SoS=99000DMD=165000A:H=22500DH=
30000SoS=54000DMD=90000B:H=14870DH=17500SoS=31500DMD=52500
C:H=6800DH=8000SoS=15300DMD=25500
MISSION14:FORESTOFRUIN
ClearBonusAllModes=1500StylishPointsS:Normal=6000Hard=7400A:
Normal=4000Hard=5000B:Normal=3000Hard=3700C:Normal=2000Hard=
2450ClearTimeS:H=13:30DH=18:00SoS=24:00DMD=29:00A:H=15:30
DH=21:00SoS=28:00DMD=33:00B:H=18:30DH=25:00SoS=33:00DMD
=40:00C:H=26:00DH=35:00SoS=45:00DMD=55:00TotalDevilHunter
PointsS:H=36125DH=42500SoS=90000DMD=150000A:H=19125DH=
22500SoS=45000DMD=75000B:H=10200DH=12000SoS=24300DMD=40500
C:H=4250DH=5000SoS=9900DMD=16500
MISSION15:FORTUNACASTLE
ClearBonusAllModes=3000StylishPointsS:Normal=11500Hard=12250A:
Normal=9500Hard=10000B:Normal=7500Hard=7900C:Normal=5000Hard=
5250ClearTimeS:H=21:00DH=28:00SoS=34:00DMD=41:00A:H=23:00
DH=31:00SoS=38:00DMD=46:00B:H=26:00DH=35:00SoS=42:00DMD
=50:00C:H=33:30DH=45:00SoS=55:00DMD=65:00TotalDevilHunter
PointsS:H=59500DH=70000SoS=153000DMD=255000A:H=34000DH=
40000SoS=90000DMD=150000B:H=21250DH=25000SoS=49500DMD=
82500C:H=10200DH=12000SoS=23400DMD=39000
MISSION16:INFERNOClear
BonusAllModes=3000StylishPointsS:Normal=10000Hard=10650A:Normal
=8000Hard=8450B:Normal=6500Hard=6850C:Normal=4500Hard=4700
ClearTimeS:H=18:30DH=25:00SoS=30:00DMD=37:00A:H=21:00DH=
28:00SoS=34:00DMD=41:00B:H=24:30DH=33:00SoS=40:00DMD=48:00
C:H=30:00DH=40:00SoS=48:00DMD=58:00TotalDevilHunterPointsS:
H=59500DH=70000SoS=135000DMD=225000A:H=34000DH=40000SoS=
76500DMD=127500B:H=21250DH=25000SoS=47700DMD=79500C:H=8500
DH=10000SoS=21600DMD=36000
MISSION17:ADAGIOFORSTRINGS
ClearBonusAllModes=2500StylishPointsS:AllModes=17000A:AllModes=
13000B:AllModes=9500C:AllModes=6500ClearTimeS:H=13:30DH=18:00
SoS=21:00DMD=25:00A:H=15:30DH=21:00SoS=24:00DMD=29:00B:H
=18:30DH=25:00SoS=29:00DMD=35:00C:H=26:00DH=35:00SoS=
40:00DMD=50:00TotalDevilHunterPointsS:H=85000DH=100000SoS=
180000DMD=300000A:H=55250DH=65000SoS=117000DMD=195000B:H=
25500DH=30000SoS=54000DMD=90000C:H=11050DH=13000SoS=23400
DMD=39000MISSION18:THE
DESTROYERClearBonusAllModes=1500StylishPointsS:AllModes=5000A:
AllModes=4000B:AllModes=3000C:AllModes=2000ClearTimeS:H=7:30
DH=10:00SoS=11:30DMD=14:00A:H=9:00DH=12:00SoS=13:30DMD=
17:00B:H=?[*]DH=14:30SoS=16:30DMD=20:00C:H=12:30DH=17:00

SoS=20:00DMD=24:00TotalDevilHunterPointsS:H=32300DH=38000SoS
=68400DMD=114000A:H=18700DH=22000SoS=39600DMD=66000B:H=
10200DH=12000SoS=21600DMD=36000C:H=5100DH=6000SoS=10800
DMD=18000[*Note:ForClearTime,thePrimaguideliststheHumanModeBrankas
18:30andtheCas12:30.Theymayhavejustbeentransposed,butastheBrank
directlyaboveformission17was18:30,itmayalsohavebeenanunintentional
duplicationinwhichcaseonlytheBranktimeisincorrect.GiventhatDevilHunter's
Crankislessthan18:30,itseemslikelybethattheCforthismissionisinfact
12:30andtheBsomethingbetweenthatand9:00.][*Note2:AccordingtomoderatorSeth
"skill"KillianoftheCapcomUnity"AskCapcom"forum,thedatasheetherecieved
fromJapancontainsthissameerror.Sonocorrectionyet,sorry.]
MISSION19:THESUCCESSOR
ClearBonusAllModes=3500StylishPointsS:Normal=12500Hard=20000A:
Normal=9500Hard=14250B:Normal=7000Hard=10500C:Normal=5000Hard=
7250ClearTimeS:H=22:30DH=30:00SoS=50:00DMD=60:00A:H=25:30
DH=34:00SoS=55:00DMD=68:00B:H=30:00DH=40:00SoS=66:00DMD
=80:00C:H=37:00DH=50:00SoS=80:00DMD=100:00TotalDevilHunter
PointsS:H=76500DH=90000SoS=225000DMD=375000A:H=42500DH=
50000SoS=126000DMD=210000B:H=22950DH=27000SoS=63000DMD=
105000C:H=10625DH=12500SoS=31500DMD=52500
MISSION20:LAVITANUOVA
ClearBonusAllModes=1000StylishPointsS:AllModes=5500A:AllModes=
4500B:AllModes=4000C:AllModes=3500ClearTimeS:H=2:30DH=3:15
SoS=3:45DMD=4:30A:H=3:45DH=5:00SoS=5:30DMD=7:00B:H=6:00
DH=8:00SoS=9:00DMD=11:00C:H=9:30DH=13:00SoS=15:00DMD=
18:00TotalDevilHunterPointsS:H=28050DH=33000SoS=59400DMD=
99000A:H=17000DH=20000SoS=36000DMD=60000B:H=10625DH=12500
SoS=22500DMD=37500C:H=5100DH=6000SoS=10800DMD=18000
PARTIIILAST
WORDSANDGENERALTIPSFORTHEASPIRINGDEVILHUNTER
Maybeyouwant
tofeelallwarm'n'fuzzyinsidewheneveryoulookatyourrankingsboard.Maybeyou
wanttomaketheonlineleaderboardsandlorditoverlikeyou'reKingoftheHillin
Vidgameland.MaybeyouwanttomakeflashyYoutubevideos.Maybeyouwanttomilkthis
gameforalltheachievementsit'sworth.Maybeyou'djustliketogetbetter.Whatever
thereason,ifyou'vestuckwithitthisfar,you'relookingforhelp,right?I
confess,I'mnopro.MystandardrankingsinDMC3areBsandAs;inDMC4,they'reAs
withanoccasionalSthrownin.IrarelygetanythinghigherthanaBinDMC1,and
onlybeatHardModeMundusbytheskinofmyteeth.I'veneverevenmanagedtobeata
game'sMustDiemode.(DMC2,whichdoesn'texist,doesnotcountalthoughifthatgame
didexist,thenI'dhavebeatenDanteMustDienoproblem,butgottenstuckatthe
invisiblefishbossinLuciaMustDie,tryinginvainfiftytimesasTrishtonoavail,
finallyscreaminglikeaderangedjackalandhurlingmycontrollerattheroom's
farthestwall.)I'mnoExceedguruand(partlybecausethe360'sdpadsucks)can't
switchstylesmidcombotosavemylife.Evenso,IknowwhatI'mdoingandhowto
getthere,evenifIcan'tgettherewiththegraceofaYoutubesuperstar.Imaynot
beLeaderboardmaterial(I'mnotlikelytofindoutwithout'netconnectioninany
case),butIhaveathingortwototeachtheaspiringhunterinregardstomakingthe
grade.1:SMOKIN'SICKSTYLE!!!(HOWTOHACK'N'SLASHLIKEACHAMP)Ifyou've
beenreadingthishalfaneyeopen,you'llknowthatthestoneyourhouseisbuilton
isalmostentirelymadeofStylishPointsascorethatderivesitselffromhow
efficientlyyouwipeoutyourenemies,andmoreimportantly,howwellyoumixupyour
moves.Stalebreadisunwelcomeintheworldofthedevilhunters,sogetusedtousing
morethanjustyourgun,arm,andfourhitcombo.Learneventhemorecomplex
maneuvers,practiceuntilthegame'sdirectionsensitivecontrolsaresecondnature,
andlearntheintricaciesofthetwocharacterssoyoucanusebothtomaximumeffect
forNero,thiswillinvolvemasteringExceed,learningwhenandhowitisbesttouse,
abuse,orignoretheDevilBringer,andmasteringwhenandhowBlueRoseinparticular
itsChargeShotscanbebestutilized;forDante,thiswillmeantheconsiderably
largertaskoflearninghowbesttousehisvariousweaponsandstyles.Onceyouhavea
handleonthosefundamentals,AandSranksinthe"Style"categoryshouldcomewith
relativeeasetoyouevenwithmydeficiencies,IalmostalwaysscoreAorSinthat
category,thesoleexceptionsbeingmissionsinwhichStylePointsareespeciallyhard
toattain.Thosearethegeneralthings,however.ADevilHuntermustalsolearnmore

refinedtechniquesspecifictoeverysituation.Enemiescanbereadlikebooksifyou
learnthelanguage,andlearningthatlingoisessentialtokeepingyourstylebarin
theupperstratospherewhereitbelongs.Youcan'tjusthackawayatanyenemyand
expecttocomeawayunscathed(except,ofcourse,inHumanMode).Rememberthatifyou
takeanydamage,thatScomboyou'veworkedupcouldbeknockedallthewaybacktoa
B.Learninghowtopredicttheknight'scharge,howtoexpectthoseannoyingice
attackstheFrostsarealwaysthrowingatyou,howbesttoevadeandcounterthe
tacticsoftheFaust,howtomostefficientlydodgeanddamagetheeverfamousBlitz,
whenandhowtoactuallycombothosedamnChimerathings,andhowtobestcombatthe
game'sbossesthesearemanytalentsthehunterwillrequire.Andinthisgameeachis
twofolddifferentcharactersrequiredifferentmethods.It'suptoyoutofindand
mastereachandeveryoneif,thatis,you'relookingtobeasgoodasyoucanbe.Or
ifyouhopetoevenhaveaprayeratbeatingDanteMustDie.Onethingtotake
advantageofanumberofmoveswillnotkillanenemyuntilthemoveiseither
completedorbrokenoff.ThemovesIamawareofareallDantemoves(naturally):Dance
Macabre,MillionStab(aswellasRebellionComboB,sincethat'sessentiallyanother
versionofMillionStab),Kick13,andRealImpact.Makeuseoftheseandmilkthose
suckersforallthey'reworth!Theoldsawis"practicemakesperfect."Thatistruth.
Gobackandreplaymissionsthatgiveyoutrouble.GoforanoccasionalBloodyPalace
run.Whateverittakes.It'syourparty,nowgooutonthatfloorandgetdancing.
Anotherthingtomakesureofisthatyourcontrolschemeissetforoptimumefficiency
andcomfort.Youmightbetemptedtomimicthemappingofpreviousgames(asIwas),
butyou'llfindthatsometimesthatjustwon'tcutit.Perhapslockonwouldbestfit
thetriggerratherthanthebumper?Maybetheguncouldgoontheshouldersoyoucould
chargeonthemove?Maybeyou'rejustmoreusedtojumpingwiththeXbutton.Your
game,yourcall.Makethemostofit.Ifyoudeterminethatyourcontrolschemeis
subpar,perhapsyou'dbetterremapit.Ifdoingthatmeansunlearningoldcontrolsand
learningnewones,maybeit'stimeyoufinallygotaroundtoearningyourHumanMode
achievements.Ifyou'reserious,dowhatittakes.Ifnot...yourgame,yourcall.
Naturally,thehigheryourcombometer'srank,themorepointsyougaineachtimeyou
hitsomething(ordodgeatthelastminute,oruseTableHopper,orblock,or...
whatever).Yourpointsareactuallymultiplieddependingontherankofyourcombo
meter.Makeuseofthescoredisplaythatappearswhenyoureplayamission!STYLE
RANKSCOREMULTIPLIERSNoMeter(E)=x1.0Deadly=x1.5Carnage=x2.0Brutal=x2.5
Atomic=x3.0Smokin'!=x4.0[Note:Sadly,"Smokin'Style!!"and"Smokin'Sick
Style!!!"donotyieldahighermultiplier...thoughtheydoyieldthebenefitofthere
beingmoremetertorunbeforeyougetbootedbackintotheAtomicrank.]2:WHERE
ARETHOSE$%@&INGORBS?!IthinkwecansafelyskiptheClearTimeaspectofthe
ranking,asthat'smostlydependentonhowquicklytopwnthedemons(yourmasteryof
thecomboaspect)andhowwellyouknowyourwayaroundFortuna(yourmemory,whichI'm
sureisphotographic).Onethingthatmaynotcomesoeasilytotheplayerisfinding
allthehiddenorbsinalevel,or,moreimportantly,obtainingthemallwithout
damagingyourClearTimeranking.Thisisimportant:theorbrankingatit'sbestcan
doubleyouroverallDevilHunterPoints,buttheClearTimerankingcanasmuchas
tripleit.Ifyouhopetorankashighasyoucan,youcan'tverywellsacrificeeither
ofthesemassivebonuses,butifyougivetoomuchprioritytooneortheother,you're
goingtohurtyourself.YouknowthatphotographicmemoryIjustmentioned?Now'sthe
timetouseit.Youknowwhatelseyoucanreallyabuseinthisregard?Thedead
lesbianantennaeyougotfromthatoverphlegmedtoad.(Imeantheabilitytohomein
onsecrets,nowgetthatstupidlookoffyourface,yousicko.)Recall:NeroandDante
travelthroughallofthesameareas.Dante'sonlyuniqueareadoesn'tevencontainany
hiddenorbs.Ifyou'rehavingtroublefindingalltheorbsatDante,simplyswitchover
toNeroandreplayamissionthatrunsthroughthesameareas.Seekanddestroyall
destructibles,findallhiddenorbcachesatasleisurelyapaceasyouwishamad
dashorawalkinDemonvilleNaturePark.ThengobackasDanteandgetallthoseorbs
againasfastasyoucan.Don'tforgetthestylestatuesthe"combatadjudicators"
youcombo'dintoobliviontogetthoseniftyBlueOrbfragments.Assumingyouhavea
fairwealthofmovesatyourcommandandanackformixingupmoves,theseshouldn't
evenposeathreattoyourcleartime,andallofthemgivesweetorbpayoffs.Ifthe
highrankadjudicatorsaregivingyoutrouble,you'lljusthavetopractice.Neveruse
thesamemovetwicewithoutthreeorfourothermovesinbetweenthemthat'sagood
ruleofthumbtogoby.EvenwithNero'sRusalkaCorpse,ofcourse,someorbsmustbe
foundtheoldfashionedway.Orbsindestructibles,freestandingorbs,andcombat
adjudicatorssimplycan'tbedetectedbythismethod.You'llhavetokeepyoureyes

peeledfortunately,mostdestructiblesarefairlyobvioustables,chairs,pots,
woodenboxes,tombstones,statues,icesculptures,giantseeds,flimsystonepillars.
Somemaynotjumpoutatyou,soexperimentswing,shoot,busteranythingthatlooks
suspicious.Lookhighandlowforallthingssmashable.Breakamirrorandspitinthe
faceofthosesevenyears'badluck.Therejustmightbeaprizeinside.Ofcourse
it'stedious,nottomentiontimeconsuming,tohackallthechairsinthecastlefoyer
apart,letaloneactuallywalktoeachone,soit'sessentialthatyouusethe"Get
MoreOrbs"abilitythisautomaticallyattractsallorbsintheroomtoyouthat
resultfromademon'sdeathoranobject'sdestruction.Thisallowsyoutoblast
objectsfromafarwithyourrevolver,handgun,shotgun,orlasercannon,andsimply
moveonwhilethegamecollectsthecashforyouanabilitythatmakesorbcollecting
alightspringbreeze.Learningthebestwaystoefficientlydestroythingsis
important,aswelltheswordworks,butit'sslow.TheDevilBringer'sSnatchmove
canshatterlonglinesofobjectsortakeoutshelvesfromafarinaflash.Dante's
shotguncantakeoutmultipleobjectsataconsiderabledistanceinsingleshots,and
Gunslinger's"Fireworks"movecanbedestructiveaswell.Eachcharacter'shandgun,
wellaimed,cantakeobjectsoutfromasfarawayasneeded.AndDante'sPandoralaser
cannoncanblastmassivecanalsthroughentireroomsofdestructibles(thosechairsin
thefoyerorthetombstonesinthegraveyard,forexample).Learningtoutterlyteara
roomtopieces(orreduceittosmolderingash)inasfastandeffectiveawayas
possibleisnotonlyhelpful...it'sactuallykindafun.Onceyouhaveahandleon
findingtheorbsandgettingthemwithaslittlefussaspossible,youshouldhaveno
troublegettingAorSinyourorbrankwithoutsacrificingtimepointstodoso.Just
seekanddestroy.Thisistheeasiestpartoftheentiregame!3:AFTERWORDWell,
Ibelievethat'sallIhavearighttosay.Ican'tteachyouhowtobeahotshotcombo
kingorrevealthelocationsofeveryhiddenorbinthegame,andatanyrate,such
thingsarebettershownthantold(andasIlackanykindofvideocapturetools,I
can'tdomuchshowing).Ihopethatyou,asaplayer,canbenefitfromwhatIdidhave
togivemostlythetimetotaketheinfofromthePrimaguideandorganizeitintoa
moreconvenient,missionbymissionformatratherthanthemassivetables(onefor
rankscore,onefortime,oneforstyle...)thatguideusesandmyownunderstanding
ofhowtherankingsystemworksasawhole.Idobelievethatthisisafairand
balancedrankingsystem,thoughit'sdefinitelymoreforgivingthanthoseofprevious
gamesandIbelieveknowinghowthatsystemworkscanbeabighelpingettingthe
mostoutofthisgame.Ilovethisgame.I'mproudIpaid$80ofmyhardearnedWal
Martpaychecktobuythisgame'sCollector'sEdition.AndI'mproudtohavebeenof
assistancetoyou,howevermuchassistanceImighthavebeen.Nowgetoutthereand
killsomething.Happyhunting.Solaris_ParadoxFebruary21,2008
"Sweetdreams."PARTIVLEGAL
ANDCONTACTINFO1:THEOBLIGATORYANDREDUNDANT
DISCLAIMERIt'sbeenmentionedbefore,butincaseyoueithermisseditorforgot,
allnumericalinformation(theequation,cleartimes,points,rankingrequirements,
etc.)comefromtheOfficialPrimaGameGuide,unchangedsaveforamajor
organizationaloverhaul.Themassivewallsoftextexplainingtheformulaandgiving
generalhints...thoseactually*are*mine.Onalessredundantnote,alotofmy
narrativeissomewhattongueincheek,mainlybecausewritingFAQsisboringwork,and
because*reading*themisboring,too.Ifatanypointyouwereinsultedrelax,Iwas
kidding.Ifyoufindmysenseofhumortobecornyorcheesy,cutmesomeslack.I
learnedeverythingIknowfromhewhosebestknownwordsare"Ishouldhavebeenthe
onetofillyourdarksoulwithLIIIIIIIIIIIGHT!!!...light...light...light..."Soof
courseitsucks.=P2:THISGUIDEIS*MINE!*GETIT?!*MINE!!!*Ithardlyneeds
tobesaid,but...oh,youreadtheheading,didn'tyou?Thisis*my*Guide,evenif
theinfocomesfromtheofficialStrategyGuide.Iputagooddealoftimeintothis,
soifanyoneripsitoffinpartorinwhole,Iwillbeextremely...unhappy.At
present,thisguideisonlyavailableonGameFAQsintheFAQssectionandintheXbox
360DMC4messageboard,aswellasonseveralothersiteswithmypermission.Ifyou
wishtousethisguideonyourownsite,contactmefirst.Naturally,ifthisguide
appearsanywherewithoutmyscreennamecreditedastheauthor,orwithanypartsof
theoriginalGameFAQsversionomitted,it'sprobablynotauthorizedbyyourstruly.
Pleaseletmeknow!3:THESTAFFROLLOfcourse,notalloftheinformationinthis
guidewasfromthePrimaguide.Someofwhatdoesn'tcomesfromotherpeople.Those
peopleare:CapcomUnityModeratorandCapcomUSAemployee,Seth"skill"Killian
Thanksforanswering,eveniftheinfofromJapanwasn'tallthathelpful.
FatmanNatHanForpointingouttheusefulnessofFireworksforobjectdestructionand

thatcertainmoveswon'tkilluntilcompletionthanksfortheadditionaltips!
JayFightForpointingouttheobvious(i.e.StyleRankMultipliers).Thanks,I
facepalmedepiclyafterreadingyouremail.*sweatdrop*Andtothosewhoprovidedthe
DifficultyMultipliersnyekobugandyellofellojp,thelatterofwhichcreditsthe
threadathttp://devilslair.org/forum/viewtopic.php?t=53344:CONTACT
SOLARIS_PARADOXIfyouwouldliketosendfeedback,positiveornegative(becivil,
please...flameswillbeshotonsightandsummarilyignored,sodon'twastemytime,
oryourown),orifyoucanclearuptheClearTimeuncertaintyinMission18,orwish
tocontactmeforanyreason,Icanbereachedatthefollowingemailaddress:
Solaris_Paradox@hotmail.com

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