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EXIT FATE WALKTHROUGH By Kashmeria

This is a walkthrough for an Indy game created called Exit Fate which is very similar
to Suikoden 1 & 2 in style. It can be downloaded at http://www.scfworks.com/ef.php

This is my first time creating a walkthrough, so please don't expect it to be anything


groundbreaking. I have tried my best to keep this spoiler free, but sometimes it was
impossible because of how the enemies and bosses appear. Throughout the
walkthrough you will notice that I make a change when listing the stats of bosses.
Originally I listed what I figured were the most important stats but later decided
against this and added all of them. At this point in time the bosses should not be too
difficult so if you wish to know their stats, bring Col with you and Scan them.

Also, since the formats I had used to help organize the walkthrough won't work
here, if you need to find something quickly, use the ctrl+F feature. Please don't post
until I give the OK. The faq will be quite a few posts. With that said, here's the
walkthrough.

St. Reinard Castle


There really isnt much to do here. There is a Tool shop to sharpen your weapon to
Level 1. If you head right from the starting spot, youll eventually run into it. If you
just want to move ahead with the story, move left from the starting spot and keep
heading left through the doors, changing floors one time. There will be a scene
eventually. After this your next task is to go to the meeting room. You should be able
to find it on your own. Just wander around until you find it. After a few scenes you
will be at a dungeon.

Bandit Cave
Enemies:
Bat
Bandits

You first gain experience with the battle system here. Angle and Jovian will be in
your party. I suggest that you level up to at least level 4 before reaching the boss as
it will be difficult to win at a lower level if youre not used to the battle system.
There are three chests in this cave. One of them is through the first east exit you
run across. The other two are through a north exit along the way to the boss.

After defeating the boss youll be back at the castle. Head to the Meeting Room or
sharpen your weapon if you havent already. There will be a series of scenes once
you go to the Meeting Room and you will end up in your first War Battle.

War Battle 1

This is a pretty easy battle. I wont go into details about the battle as it should be
pretty easy to understand the basics. You move and you attack. Its that simple. You
are supposed to move onto the town, I believe, but it will probably be easier just to
kill all of the enemies. Im not sure if anything changes if you DO move onto the
town. You will receive the Lightning spell (Thunder damage to adjacent spaces) as a
reward.

After a series of scenes, you lose Angel and Jovian and gain the elf-boy Fitch. You will
be in the town of Alfheim. Your task is to head into the northern building to talk to
the Elder to advance the game. Stromgaard can be found here, but you cant recruit
him just yet. You can visit the shops available at this time if you want, however.
They are listed below.

Alfheim Town
Item shop:
Iron Bracer 55 (+1 PDF)
Brown Herb 40 (heals 100 HP)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)

Blacksmith:
Sharpen to level 2

Armor shop:
Leather Jacket 32 (+3 PDF, 1 WGT)
Leather Hat 15 (+1 PDF, 1 WGT)
Leather Boots 15 (+1 PDF, 1 WGT)

Magic Shop:
Mend 100 (Heals one ally)
Lightray 80 (Light damage to one enemy)
Spark 80 (Fire damage to all enemies)
Splash 80 (Water damage to a row)

After talking with the elder, your task is to head north; but why not take in the
sights first? Exit the town through the south and enter the world map.

World Map
Enemies:
Killer Hornet
Spider
Puddle

I suggest moving Fitch to the back row as hes a long range attacker. If you head
south along the water, youll find Bayside Town first. You could also go to Harlinton
to the West, however you will be coming here very soon so you should probably
wait.

Bayside Town

Item Shop:
Leather Boots 15 (+1 PDF, 1 WGT)
White Glasses 55 (+1 ACC)
Brown Herb 40 (Heals 100 HP)

Magic Shop:
Mend 100 (Heals one ally)
Shadowcast 80 (Dark damage spread to over all enemies)

There is not much to this town at this point in time. You can receive the Talk
Muscleheal spell(Cures Enfeeble) in the Item/Magic shop, but other than that theres
nothing to do here. You can find Dog in the southern part of town, Sally in the
Tavern, and Petra in the INN; however, none of them can be recruited at this time.

Go ahead and head north to the next place once youre down equipping yourself
how you like. You wont be here very long as during the scene that takes place, you
are made to flee back to Alfheim. Talk with the elder and youll be sent to Harlinton
(told ya it wouldnt be too long.)

Harlinton

Item Shop:
White Bandana 55 (+1 SKL)
White Glasses 55 (+1 ACC)
Iron Orb 55 (+1 MDF)
Iron Bracer 55 (+1 PDF)
Brown Herb 40 (Heals 100 HP)

Antidote 20 (cures poison)


Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)

Blacksmith:
Sharpen to level 2

Armor Shop:
Leather Jacket 32 (+3 PDF, 1 WGT)
Iron Helmet 20 (+2 PDF, +2 WGT)
Leather Hat 15 (+1 PDF, 1 WGT)
Leather Boots 15 (+1 PDF, 1 WGT)

Magic Shop:
Lightray 80 (Light damage to one enemy)
Icicle 80 (Ice damage to a column)
Lightning 80 (Thunder damage to adjacent spaces)

Youll be told to find an officer so that you can see the governor. Hes actually right
outside the governors house at the northwest side of the town. Afterwards head to
the gate and a short scene will take place. Your task now is to find a way out of the
town. Head north, but dont take the path to the governors house. Another scene
will take place where Fitch will tell you to climb over the wall. Enter that house next
to the wall (Its the magic shop) and go upstairs and out the side door. Afterwards
youll be on the other side of the wall.

Enemies:
Kirgard 4th
Kirgard Sergeant

Head south. Along the way youll find a chest to the east. Take the only path south
and then east. When there is a fork, keep going east for two chest then go back to
the fork and take it path south. The west path is just a circle so go east instead.
Youll be back on the world map. Head to Alfheim.

Rest at the INN like Fitch tells you to and then go see the elder. After a scene, you
decide to go to Bayside. You are joined by Ljusalf. Leave the town and head to
Bayside. Once at Bayside head towards the boats in the southeast. Youll be told to
go find the young girl in the tavern. Talk to Sally and shell agree to give you a ride
to the mainland for a fee of course. Before you go meet Sally, head back to Alfheim.
You can now recruit Stromgaard. Make sure you have Sallys money plus enough to
rest at an INN (75 ans is the total cost). After paying Sally, a scene will play out and
youll be on the mainland.

Blackwater Town
Item shop:
White Cape 55 (+1 DEX)
Iron Orb 55 (+1 MDF)
Iron Bracer 55 (+1 PDF)
Brown Herb 40 (Heals 100 HP)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)

Griever can be found near the docks but cant be recruited yet. Find Meiko in town
and talk to her. You wont be able to recruit her now, but you will probably need to
talk to her now for her recruitment later on. Talk to Cat in one of the houses and itll
run away (for recruitment later). There is also a battery (thunder damage to
adjacent squares) in this house. Rest at the INN to advance the story. Youll meet
Ayara, one of your old soldiers, and she explains to you what really happened. The
next morning you decide to head south and Ayara joins your group.

World Map
Enemies:
Gray Wolf
Green Viper
Goblin

To the south is Mayfall City; to the west a bridge you can cross. Southwest of the
bridge is Amen Corner. There is nothing to do at Amen Corner, (especially since
everything you can by there, you can buy at Mayfall,) right now so head to Mayfall
City.

Mayfall City
Item Shop:
White Bandana 55 (+1 SKL)
White Glasses 55 (+1 ACC)
Woolen Scarf 55 (+1 SPD)
Copper Ring 55 (+1 MAG)
Iron Orb 55 (+1 MDF)
Iron Bracer 55 (+1 PDF)
Brown Herb 40 (Heals 100 HP)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Blackshop:
Sharpen weapons to Level 3

Armor Shop:
Leather Jacket 32 (+3 PDF, 1 WGT)
Iron Helmet 20 (+2 PDF, +2 WGT)
Leather Hat 15 (+1 PDF, 1 WGT)
Leather Boots 15 (+1 PDF, 1 WGT)

Magic Shop:
Mend 100 (Heals one ally)
Lightray 80 (Light damage to one enemy)
Shadowcast 80 (Dark damage spread to over all enemies)
Spark 80 (Fire damage to all enemies)
Icicle 80 (Ice damage to a column)
Splash 80 (Water damage to a row)
Lightning 80 (Thunder damage to adjacent spaces)

Once here check out the shops if you want. Wilona can be found in a house She
rates your total magic, but you are nowhere near enough to the magic number
shes looking for. Outsider and Mike can be found in the Tavern. Speaking of the
Tavern, there is a guy there selling an item for 500 ans. Youll need this later to
recruit Myst, but save your money for now. Head to the Headquarters at the center
of town. Merrick is in the right door, but ignore him for now. Theres a chest in the
back of this room. Talk to the commander of these guys to advance the story. Col
joins you and now its time to head to Amen Corner.

Amen Corner
Item Shop:

Iron Orb 55 (+1 MDF)


Iron Bracer 55 (+1 PDF)
Brown Herb 40 (Heals 100 HP)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Go through the Corner and at the border guard you meet Joe, who just happens to
steal your money and your letter. Time to go find that creep. Chase him around for a
while and then youll split up. Head into the tavern to corner him. Once you have
your stuff back, head into the forest.

Mayfall Forest
Enemies:
Golbin
Lizardman
Gray Wolf
Orc

At the fork go south for a Feather Hat. Then take the north path. At the next fork, go
west as the two eventually connect but west has two chests beforehand. Get the
two chests and head south until you must go west on the next screen. Once you
reach the save crystal, head south as the north entrance leads to a locked building.
Follow the path until a scene and then backtrack to the save point. Take the north
path towards the locked building. It looks like Col didnt lose the bet after all.

Boss Fight

Mist Monster
Level 12
HP 500
Element Thunder

A pretty easy boss if youre properly leveled and equipped. Its Mist attack deals
damage to everybody. It can also cast Enfeeble on a character. Other than that
theres nothing to this boss. You receive another Lightning Spell and 250 ans for
defeating the boss.

Keep what Ljusalf said in mind about returning here and then head back down the
path towards the exit.

Madrigal
Item Shop:
White Cape 55 (+1 DEX)
White Glasses 55 (+1 ACC)
Brown Herb 40 (Heals 100 HP)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

There is nothing to do in this town right now, so just head through the exit at the
west. You can find Cid in the INN, but you cant recruit him yet.

World Map

Enemies:
Matrian Wolf
Grey Wolf
Goblin
Orc
Wandering Mage

There are six new places on the world map that you can head to. Credence and
Credence castle are in the far north. In the south is Mysts house and Oischin Forest.
In the far west is Western Pass In the middle is your main destination of Matrech.
However, head south and enter Mysts house, which you can see from the starting
spot; this isnt the spot resting against the gate. In here youll find Myst. Youll need
to visit him three or four times during your travels and watch his experiments in
order to recruit him later.

Next, you might want to visit Credence in the far north as there are some new
armors available.

Credence
Item Shop
Brown Herb 40 (Heals 100 HP)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Armor Shop:
Quilted Coat 160 (+4 PDF, 2 WGT)

Blue Robe95 (+2 PDF, +1 MDF, 1 WGT)


Feathered Hat 75 (+2 PDF, 1 WGT)
Hide Belt 55 (+5 HP)

Magic Shop:
Mend 100 (Heals one ally)
Lightray 80 (Light damage to one enemy)
Shadowcast 80 (Dark damage spread to over all enemies)
Spark 80 (Fire damage to all enemies)
Icicle 80 (Ice damage to a column)
Splash 80 (Water damage to a row)
Lightning 80 (Thunder damage to adjacent spaces)

Tiffany and Teej can be found in the INN but they cant be recruited now. Shop if you
feel like it otherwise theres nothing else to do here. Since both border gates and
Credence Castle have nothing to do either, head to your next destination.

Matrech
Item Shop:
Hide Belt 55 (+5 HP)
White Bandana 55 (+1 SKL)
White Glasses 55 (+1 ACC)
Woolen Scarf 55 (+1 SPD)
Copper Badge 55 (+1 STR)
Copper Ring 55 (+1 MAG)
Iron Orb 55 (+1 MDF)
Iron Bracer 55 (+1 PDF)

Brown Herb 40 (Heals 100 HP)


Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Blacksmith:
Sharpen weapons to Level 4

Magic Shop:
Neutralize 250(Cures Poison)
Memorial 250 (Cures Amnesia)
Vigour 250 (Cures Slow)
Clearsight 250 (Cures Blind)
Muscleheal 250 (Cures Enfeeble)
Noise 250 (Cures Silence)

The entire party splits up for now and Col tells you to meet up with him at the INN
later. Go ahead and check out the shops here if you want. You might want to save
your money, though as there are two characters you can recruit soon that cost a
total of 1900 ans. There are some new spells, but they are kind of expensive and all
cure status effects. There is Cat in the Item shop. Talk to it and itll run away.
Francesca can be found in the building next to the Item Shop but you cant recruit
her yet. After you are done looking around, head to the INN and choose to wait.

The next morning you are told to go to see the Chancellor. Head north, into the
building, and keep heading north until you come to two soldiers blocking the door.
Head west and then when you have control again, talk to all of your party members.

Then talk to Col again. Watch the scenes that play out. Hurrah! You have your own
army now and its time to go recruiting.

First thing to do is go visit Myst once again to trigger another scene. Now is the time
to build up your money to 1900 ans, but you can do other things in the meantime.
Return to Madrigal and speak with Cid. When you try to recruit him, he mentions
that he has lost pieces of his music. You can find these by talking to the Innkeeper
at Blackwater Town. Head back in that direction, but well be taking care of some
things on the way.

Once you reach Amen Corner, find Joe. Hell ask to borrow Col for a moment. Youll
only have Col and Joe at this point.

Dekes Mansion
Enemies:
Wood Soldier
Surprise Box

You cant go west so head south. Inside the room in the middle is a treasure chest,
but you have to defeat a pair of Surprise Boxes to get the item. Keep following the
path. Eventually youll run into Zeke and its time to backtrack to where you came
in from. Once you escape, Joe joins your army. Note: Joe has the special Steal, which
enables you to steal items from enemies. Goblin Helms (+2 PDF, +1 STR, 1 WGT)
can be stolen from Goblins if youre interested in a new helmet.

Back in Mayfall City you can hire Mike for 400 ans and Outsider for 1500 ans. There
is also Cat in the training area where you talked to the officer earlier. Talk to Cat and
itll run away.

Once you are at Blackwater, talk to the Innkeeper to get the sheet music and go
return it to Cid to recruit him. Afterwards, head back to Matrech. With Outsider in
your party, go speak with Francesca to recruit her.

Now return the building you met the Chancellor and youll run into Vosch.
Afterwards head to Erins room to be assigned a mission. Ayara and Ljusalf are
required members of the party. You could always put them in your convoy if you
dont want to use them though. Pick the rest of your party and head out to Western
Pass.

Western Pass
Enemies:
Mud Golem
Hermit
Hill Orc
Orc
Matrian Wolf

Youll meet Jasper right away and hell join your party so you may have to remove
someone from your group if you packed yourself completely full. Head west through
the gate. Right away youll find a chest with Shadowcast spell (Dark damage spread
to over all enemies). The path is pretty straightforward. If you bring Joe, you can
Steal Steel Bracers (+2 PDF) from the Hill Orcs to replace any Iron Bracers you have
equipped. They also drop Bronze Badges to replace Copper Badges. You can also
steal Brown Clay from the Hermits. You should probably pick this up as it is needed
to recruit Myst.

After the short scene there will be another save crystal. Shortly after that there is a
fork. Head north to get two chests and then take the west path.

War Battle 2

You actually get to set up your units for this battle. There will be 3 units that you
control. You can change your unit types and you can add any of your party members
(even ones that werent with you) into the units. Make whatever changes you wish.

Strive to get a Rank A as it makes recruiting Paris easier. It may take a few tries as
the AI is stupid at times.

After you have won, there will be a couple of scenes and Jasper will leave you.
Youre task is to return back to the Capital and talk with Erin. She sends you on a
quest to recruit a certain mage. Its time to head back to Sally in Blackwater to ask
her for a boat ride. Dont forget to update Meiko about your war stories.

When you reach the place Sally is normally at, youll find out that shes not there. A
fisherman tells you that shes in trouble and you decide to go help her.

Treasure Island
Enemies:
Yellow Pudding
Maneater
Mantis
Forest Spirit

When you arrive on the island, head north. You can steal a Balance (cures Chaos)
from the Yellow Pudding. At the first fork, head west and when you reach the save
point, head south for a chest. Head back to the save point and head west again. On
the next screen, cross around the wall and head south for two more chests. Head
north for another chest and follow the path until a scene. Hey, its your good old
buddy Bruce. Lets go say hi to him.

Boss Fight
Bruce
Kirgard 2nd x4

Bruce can cast Fire Storm for a fairly good amount of damage and also cause blind.
Fire Strike hits a column for good damage also. Bruce is obviously a threat, but take

down the guards first with group spells if you have them. If you are not prepared,
youll be slaughtered. Im not sure if it was just coincidence or not, but I didnt
defeat Bruce until Daniel was the only character left alive.

Sally joins your army after Bruce flees and you receive the treasure. Since this took
a while, Daniel suggests heading back to Erin before continuing. It doesnt change
anything if you decide to recruit the mage now, though so you might as well do so.
If you talk with Sally, she can take you back to Treasure Island, Midians Island or
back to Matrech. Choosing to go to Matrech actually drops you off next to Credence
castle.

On Midians island, head up to the house. Push the wooden crate down next to the
bookshelf and then climb on top of it so that you can get the treasure chest down.
After a talk with Midian, hell join your army. Head back to Matrech but visit Myst
before seeing Erin for another experiment.

Erin will tell you that you have another meeting with the chancellor so go to the INN
and rest again. The next morning head to Erins office. Your task after the meeting is
to go see the Deacon in Credence to get the keys for Credence Castle. Youll see a
priest who goes by when you enter Credence and the Deacon says that he gave the
keys to that priest. Thus you must follow the priest to the castle.

Credence Castle
Vampire Bat
Spectral Mage
Zombie
Dead Knight

After the lengthy scene, enter the castle and head north to find the priest. Luther,
the priest joins your party and you can now enter your soon-to-be castle. The
enemies here are rather tough, so spend some time leveling up if youre finding
yourself struggling. Head east in the first room for a chest and then head west.
Follow the straight forward path until you come to a set of stairs going up and a set
going down. Head down the stairs for two chests and then head up the stairs. Head

through the west door for another two chests and then head up the stairs and youll
be in a room with 5 doors that bring you back to the same room. Starting from the
west door, go through each door; and once on the east door, go in reverse order
(dont repeat the door farthest to the east). Youll soon be in a different room. Head
north and go through the door after getting the chest.

There will be a scene and its time for another boss fight! ....Or not. Luther leaves
your party and some more scenes play out. Royston joins your army now. You now
control the castle!

You wake up and Ljusalf joins you and tells you to head to the Meeting Room.
Explore the Castle and get yourself acquainted with where everything is. When you
enter the Meeting Room, Carson officially joins you now. Your next mission is to go
to Highland via Western Pass. You run into a man on the way out of the castle. Yan
Angwa joins your army. Go visit Myst first again. Head through Western Pass and
youll end up in Highland.

World Map
Enemies:
Minotaur
Hill Orc
Ogre

To the far North is the city of Ansee; Bergstadt in the southwest, and Grunthall to
the northwest. You can steal Hard Boots from Ogres, but watch out as they are
slightly more difficult than the other enemies. Head to Grunthall first.

Grunthall
Item shop:
Steel Orb 750 (+2 MDF)
Steel Bracer 750 (+2 PDF)

Brown Herb 40 (Heals 100 HP)


Silver Dust 120 (Heals 40 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

In the northern part of town theres the opening to what looks like a mine. This is
the Highland Mine. Youll come back here later. Also there is Mt. Bosch in the
northwest part of town. Youll come here later as well.

Bartolli is the item shop owner and he complains about a shipment not being in. Go
to Ansee now.

Ansee
Item Shop:
Stone Armlet 800 (+1 MP Regen)
Brown Herb 40 (Heals 100 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

If shes not in your party, you can find Sally by the large boats. She can give you a
ride back to your castle if you want. Mai and Johnny can be found here, but they
cant be recruited yet. You can find a inside one of the houses.

Enter the building in the northwest and take the Splash spell (water damage to a
row) from the chest. Head out the door in the south and wake up the sleeping dock
worker. Get the Supplies from him and return to Grunthall. Talk to Bartolli and he will
join your army. Afterwards head to Bergstadt.

Bergstadt

Right as you enter, youll be met by a Highland Soldier. Your party splits up as the
scenes continue. Once youve gain control again, head towards the door and wait
for another scene (you may have to speak with some of your party members to
trigger the scene.)

Highland Mines
Enemies:
Highlanders
Guard Tiger
Highland Scout

Item Shop:
Brown Herb 40 (Heals 100 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)

Energy Drink 18 (cures enfeeble)

Once you are in control again, head north and keep heading north for 2 chests.
Head back and then east. When the path branches, go east and north. The other
paths are dead-ends. Up here, go up to the door and investigate it. Now go east and
take the bottom path for two chests. Next take the upper path and check out the big
hole in the wall. Choose to go through it. Down here there are shafts on either side.
Go down the west shaft as the east one is a loop, and go north.

Youll come into a room with prisoners and an item shop. Go through the shaft and
youll be in a room with 5 shafts. Go through the one furthest to the left, the one
second from the right, and then the one furthest to the right. Pick up the two chests
during this. Head west and hit the switch on the wall. This opens up the doors that
you could have run into along the way. Head east and north through the opening.
Now head west to a save point. If you head south, you can return to the item shop.
Go north and there will be a scene.

Boss Fight
Joshua
Level 25
HP 1000
Steal Waterfall
Drop Green Bandana

Joshua is pretty strong physically (many of his attacks are named) and can also use
the Waterfall spell on you for pretty good damage as well. Give him all youve got
and hell eventually fall. If you fail like I did the first time, level up some and then try
again. When you win, you earn the Green Bandana and 1000 ans.

After the scene, follow the path and youll be back in Grunthall. Leave the city and
go back to Bergstadt.

Bergstadt
Magic Shop:
Mend-All (Heals all allies)
Neutralize 250(Cures Poison)
Memorial 250 (Cures Amnesia)
Vigour 250 (Cures Slow)
Clearsight 250 (Cures Blind)
Muscleheal 250 (Cures Enfeeble)
Noise 250 (Cures Silence)
Mend 100 (Heals one ally)

Weapon Shop:
Sharpen your weapons to level 6.

Armor Shop:
Grey Robe 825 (+4 PDF, +2 MDF, 2 WGT)
Fine Chainmail 1000 (+8 PDF, 4 WGT)
Studded Leather 850 (+5 PDF, 2 WGT)
Plumed Helmet 700 (+5 PDF, 2 WGT)
Light Helm 530 (+3 PDF, 1 WGT)
Hard Boots 550 (+2 PDF, 1 WGT)

Remember, you can steal Hard Boots from Ogres. You can find Paris in town. If you
got a Rank A back in the last war battle, you can recruit him now. Otherwise you
need a certain other character to recruit him later. In one of the houses, youll find a
man who doesnt know his own name. This is actually Nikolai, but he cant be
recruited yet. Once you have finished looking around town, head to the Governors
House in the northeast part of town.

After the scene here, Jasper is in your party and its time to head back to your castle
and prepare for war. Take a look in the west door of the Governors House to find Cat
again. If you have found Cat all four times mentioned in this guide, when you return
to your castle, youll see the cat at the entrance of your castle. Talk to the cat and
Klaus will join your army. Note that at this point in time you cant go through
Madrigal nor can you sail to Blackwater. Head to the Meeting Room to advance the
story.

After the scene, head to your room. Hey, whats that shadow on our bookshelf? Lets
go take a look and see. Then next morning... hey, didnt Daniel say to have
someone guard the door from now on? Wheres that guard!? Head back to the
Meeting Room and talk to Carson. Arrange your units and go to war.

Okay, maybe not. It looks like there is a problem and Daniel decides to have a small
force to go find out whats up. Pick your party and continue onward. You meet Trevor
and Sick of Kirgard in the town.

Boss Fight
Trevor
Level 24
HP 600
Steal: Black Kirgard Plate

Sick
Level 23
HP 500
Steal: Mend-All

Dont be fooled by these guys. They can be tough if you arent prepared. Trevor will
probably hit Daniel hard with his Dark Slash attack, so you might want to take him

out first. Once hes gone, the fight is pretty easy. Youll earn a Shadowcast and a
Lightray plus 1200 ans for defeating them.

NOW its time for war.

War Battle 3
This war cannot be won. After a couple of rounds/amount of damage is dealt, the
battle will end automatically. Youll be lucky if you can even wound some of their
troops.

After the war battle, youll be back at your castle with the mission to go to the
capital. Once in the capital, go see Erin. Your mission is to head to Mt. Bosch in
Grunthall, but lets take a side trip first. Head to Madrigal with Ljusalf in your party
and enter the forest. Head to where you fought the Mist Monster to find Richard in
front of the locked door. Talk to him and then talk to him once you are inside to start
a quest. Richard joins your party here.

Mist Maze
Enemies:
Proto-Mist
Mist Monster

Go out through the back door and head north to the next screen. There are a few
chests in this area, so try and find them all. The only path out of this large area is to
the east. From this path, its pretty straight forward. Youll reach a fog covered area
where Richmond places a beacon so that you dont get lost.

Go north and press against the east wall until you can move over to the chest that
you can see. Go northeast for another chest. From there, head back towards the
first chest but about halfway down, you can head straight east and then north for
another chest. There is a chest to the north of the first chest you got. Youll end up
going around the chest via the west to get to it so head back to the start of the

room and go straight north and then west to get it. Head to the save point you can
see, and then go through the path north of it to the next screen for a scene.

Boss Fight
Mist Queen
Level 34
HP 1200
STR 75
MAG51
PDF 49
MDF 71
SPD 67
ACC 57
DEX 57
Steal: Gold Dust

This boss is pretty hard. Shes fast, has high MDF and dodges quick often. She
completely destroyed me my first few times fighting her. If this happens to you, I
suggest leveling up more; sharpening your weapons; getting better equipment;
stock up on and use Splash spells; or maybe even coming back later in the game.
Once you beat her, you get a Thunderbolt spell and 2200 ans.

What the scene that plays out and Richard and Naja join your army. Now its time to
go to Mt. Bosch.

Mt. Bosch
Enemies:
Wild Barbarian
Ogre

Minotaur

Head north once you are in the mountains. This place will be a cakewalk if you did
the quest with Richard. Steal a Leather Belt(+10 HP) from the Wild Barbarians as
you will need this to recruit Myst. Plus these can replace any Hide Belts you have
equipped. At the first fork, head through the bottom path and youll be at your
destination. After the scene, its time to head back to the Capital and find Erin, but
lets search the mountain first.

Take the top path at the fork and follow it to another fork. Take the path east and
youll find Nomad. When you talk to him, he mentions Avalon. Choose the second
option and hell mention a key. Leave him for now and take the path north. There
will be a chest here and.... guess what! Thats all thats on the mountain. Its time to
head back.

Head to Erins office and talk with her. After the scene, go to your room and talk to
Ayara. Does Ayara leave or does she spend the night with Daniel? Thats up to you
to decide. Anyways, the next morning, head back to Meeting Room. You are given a
mission, so pick your party and talk to Bast to start the mission.

You immediately get forced into a battle, but its not hard at all. There will be a quite
a few of these here. Clear out the town of the soldiers and then go to Shiros house.
Head down into the basement.

Shiros Basement
Enemies:
Sentient
Relic

During the scene, Daniel messes up and throws you into a battle. After the battle,
you have to find the correct pattern to unlock the door. Just flip all of the switches so
that the switches are actually opposite the torches. The door will open. Go through
the puzzles, they shouldnt be that difficult. When you get to the room with the Save

Point, the 4 digit code is 1254; or the year that the vault was made minus the age of
the creator of the vault.

Enter the door and youll have a boss fight. Now this boss fight appears to be just
like a regular battle, but the Captain is stronger than the ones youve ran across in
the past. He has a column strike and can cast lightning. The main point of
mentioning him though is that you can steal a Silver Helmet from him.

Afterwards there will be a couple of scenes and then youll be back at your castle.
Head back to the main area of the castle and another scene will occur when you
recruit Rorschach. Now go to the Meeting Room. When you are ready to continue,
talk to Bast.

War Battle 4
Stand your ground. You may be outnumbered, but not for long. Once youre
reinforcement arrive, take out the troops, but be careful as they can take you out as
well. Use your knowledge of the system to make this an easy victory. You could
strive for a Rank A, but its not necessary and pretty hard to do.

Mayfall City
Enemies:
Kirgard 2nd
Kirgard Sergeant

After the battle, youll be in Mayfall City. Bast joins your party. There will be random
battles inside the city. It should be pretty obvious where Keyser is at. Head to the
Training Area. Head through the west door once inside. Head east and through the
door for two chests. Head back and west. Of these two doors, take the left one and
go forward another room for another chest. Head back and take the other door. Take
either path; they both connect. Time for another boss fight.

Boss Fight
Keyser
Level 30
HP 1150
Steal: Mithril Bracer

Kirgard Sergeant x4

This battle isnt too difficult; of course, if you arent prepared, it will be. Keyser
himself is pretty strong physically and decent magically. The Sergeants could add up
damage wise, so you should take them out first. Keep your HP up and hell
eventually fall. You get 3080 ans for defeating him.

After the battle, watch the scenes that play out. Shiro and Bast officially join your
army in middle of the scenes.

Chapter 5

Youre mission is to head south to the Oischin Forest , but its time to do some
recruiting first. First thing is to head to the training wing of your castle. Remember
Fitch? Hes found his way to your castle and once you talk to him in the bottom
floor, he joins.

Get Klaus in your party and head to Blackwater. Talk to Griever and shell join you
now. Talk to Meiko again to update her on events of the war. Now, you can head
down to Mayfall City, but first you should head back to your castle to get a good
group as you no longer need Klaus in your group. Form a group with combined MAG
over 400 (not including your Entourage) and head to Mayfall. Talk to Wilona with
your party. If your MAG is over 400, shell join your party. You may need to do this
later if you cant add up to 400 yet. Remember, Copper Rings and Bronze Rings
increase your MAG. You also might want to recruit Myst first.

Once you have down the above, go visit Myst again. This time he is looking at a
bookshelf and there is an open book where he normally stands. Read the spell book
and it tells you what all you need. Open the chest next to you. What you need for
the book is 1 Brown Herb, 1 Memento (from any item shop), 1 Brown Clay, 1 Leather
Belt 1 Sea Serpent Toxin Liquid, and that Charged Jet you just picked up. Once you
have all of those items, talk to the Spell book. Perform the spell and afterwards Myst
AND Derek join your army.

Now head back to your castle and get a good, strong party ready. The next recruit
require a fight against a strong boss. There is another recruit you could get now, but
the boss for it is way too hard at this point in time. Make sure Joe is either in your
party or your Entourage and head to Amen Corner. Head to Dekes mansion and
speak with him out front.

Boss Fight
Iron Golem
Level 31
HP 1800
Steal: Granite Mail

Magic will be your friend this battle as he has very high PDF and very low MDF. He
can hit pretty hard, but if you have a strong frontline, things shouldnt be too
difficult. Youll receive Frostwave spell (Ice damage to a column) for defeating it.

Now return to your castle and enter the left building in the courtyard. Speak to Deke
and hell join your army. While youre right here at your teleporter, why not recruit
the last recruit you can get at this point (besides that one that is too hard)? Teleport
to Ansee and go talk to Johnny. Try to recruit him, but he wants you to win 5000 ans
from him first. Do so, and hes yours. Now that you have Johnny, your money
troubles are over! He is located in the Tavern, right below your room. Since theres a
save crystal in your room, you can easily load up your game if you start losing
money. Unless you are feeling luck, stick to saving after winning a few thousand ans
worth (I normally stop around 3 or 4 thousand) because luck changes quickly in this
game. Take note that as the game progresses, the maximum bet will increase so
dont discard Johnnys game later on because hes not rewarding enough. Now its
time to head to Oischin Forest.

Oischin Forest
Enemies:
Wood Beserker
Basilisk
Black Cobra
Dragon Man

Talk to the guards as you enter so that they allow you to pass. Head south and
follow the path. At the fork, head south and collect the three chests. Head back up
and head west. Follow the path for a scene. After the scene, take the semi-hidden
path east. Take the chest and head back and north. You couldve seen Alex here, but
hes not about to be recruited right now. Follow the path, pick up the treasure chest
that you pass, and head south. Another scene and another boss.

Boss Fight
Frostmonger
Level 34
HP 1200
Steal: Brigandine

This boss could be difficult, not because of his strength or defense but because he
can freeze your party members. If a character is frozen and he attacks them, they
will be KOed. Remember, you did just pick up a Restore spell. Other than that, luck
must be on your side or you really know how to work the battle system. You win a
Frost Shard and 2400 ans for winning.

After the battle there will be a couple of scenes and then youll have control back on
the World Map.

World Map
Enemies:
Basilisk
Wood Berserker
Devourer

In the east is your destination of Faraday City. West is Sibet Town; on the other side
of the river is Cento Temple. Head to Sibet Town first.

Sibet Town
Item Shop:
Brown Herb 40 (Heals 100 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Antidote 20 (cures poison)

Magic Shop:
Photon Beam 7500 (Light damage to one enemy)
Eclipse 7500 (Dark damage spread over all enemies)
Fireball 7500 (Fire damage to all enemies)
Frostwave 7500 (Ice damage to a column)
Waterfall 7500 (Water damage to a row)
Thunderbolt 7500 (Thunder damage to adjacent squares)

Talk to Hawk in the west side of town. You cant recruit him at the moment, but you
will soon. Buy any spells you want but then head to Faraday City. Theres nothing at
Cento Temple right now.

Faraday City
Item Shop:
Stone Armlet 800 (+1 MP Regen)
Leather Belt 750 (+10 HP)
Green Bandana 750 (+2 SKL)
Green Cape 750 (+2 DEX)
Green Glasses 750 (+2 ACC)
Cotton Scarf 750 (+2 SPD)
Bronze Badge 750 (+2 STR)
Bronze Ring 750 (+2 MAG)
Brown Herb 40 (Heals 100 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen weapons to Level 8

Armor Shop:
Moon Robe 1750 (+5 PDF, +3 MDF, 3 WGT)
Silver Tunic 1850 (+8 PDF, 3 WGT)
Brigandine 2500 (+11 PDF, 6 WGT)
Silver Helmet 1850 (+6 PDF, 3 WGT)

Silk Beret 1550 (+4 PDF, 1 WGT)


Steel Boots 600 (+3 PDF, 2 WGT)
Hard Boots 550 (+2 PDF, 1 WGT)

Go visit Venkal in the west side of town. Now head through the building at the top
center of the town. Inside talk to the person at the desk to find out the way to the
headmaster. Before doing that, head up the stair in the east side and go through the
door. Talk to the guy in this room to have Daniel tell him to meet you in front of
Venkals house later. Now go back and talk to Venkal. Now go to the house in the
northeast and talk to Mr. Walters. Venkal will come in and will join your army. Head
back to the school.

You can find Darwin in the west side of the school, but he cant be recruited at the
moment. Go see the headmaster now. After a few scenes...

Dream World
Enemies:
Almenga Soldier

Hey, its Angel! You are back in the past, of course, and your task is to find Jovian.
Wait, why do you have all your present spells in the past? Follow the path and
defeat the enemies. You join up with Jovian soon and have one final battle before
the dreams switch to more scenes. Youll soon be in Levier and need to find the
orphanage. The door to the orphanage is open. If you try going in any of the other
buildings, you get thrown out of them by the dream. Go upstairs and into the door
at the end for a scene. More scenes will play out and then youll have control. Head
to the INN to meet a priest from Cento Temple. Deus will join your party and you can
now remove the two mages if you want. Head to Cento Temple.

Cento Temple
Item Shop:
Quartz Amulet 7500 (+2 MP Regen)

Brown Herb 40 (Heals 100 HP)


Silver Dust 120 (Heals 40 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Magic Shop:
Balance 5000(Cures Chaos)
Enlight 5000 (Cures Mindblow)
Melt 5000 (Cures Freeze)
Clearmind 5000 (Cures Berserk)
Nerveheal 5000 (Cures Paralyze)
Alarm 5000 (Cures Sleep)
Restore 7000 (Revives a KOed ally)

During the scenes that follow, you are given a Photon Beam and 4000 ans. Deus will
still be in your party and its now time to head east to the abandoned mansion. Note
that Shadfork can be found in the temple, but he cant be recruited yet.

Elemental Mansion
Enemies:
Deep Puddle
Blue Elemental
Black Elemental
White Elemental

This entire dungeon could be quite challenging. The enemies here all use magic and
quite often. Head through the eastern most door and then through the door on the
far side of the room (the south door). From here, go down the steps and get the two
treasure chests. Head through the south door. Follow the path and in the next room,
head through the door in the northeast. Touch the torch to extinguish it and head
out of the room. Go in the door next to this one and get the chest in the room. Now
head through the door in the previous room that is below this room. Youll be back in
the main room.

Now go take the door in the far west. All of the blue dots on the ground are actually
Deep Puddles that youll battle if you walk over them. At the fork, go west and then
through the door for 2 chests. Now head back and head east. Head up the stairs and
then follow the path until you come to a room with multiple doors. Head through the
first door you come to and get the chest (youll have to battle at least 1 Deep
Puddle to get it). Then head through the door next to this room. The blue torch will
be in this room. Touch it, defeat the battle, and exit the room. Go through the door
next to this room for a chest and then head south. Youll be back in the main room
again.

Now that both torches extinguished, you can go through the door at the top of the
stairs. Follow the path through a few rooms until a scene. Its time for a big boss
fight.

Boss Fight
Boris
Level 32
HP 800
STR 74
MAG 26
PDF 71
MDF 46
SPD 42

ACC 52
DEX 45
Steal : Chain Belt

Tiamat
Level 33
HP 600
STR 60
MAG 49
PDF 52
MDF 62
SPD 58
ACC 58
DEX 63
Steal: Brass Ring

Ice
Level 32
HP 450
STR 50
MAG 53
PDF 47
MDF53
SPD 53
ACC 64
DEX 53

Steal: Frostwave

Orlando
Level 32
HP 525
STR 48
MAG 51
PDF 53
MDF 74
SPD 49
ACC 50
DEX 51
Steal: Waterfall

This battle could be worse than it is, but there are times that they each use their
turn doing nothing. They each are of a different element and have powerful attacks.
If youre stealing items and are struggling with this battle, Id suggest going after
Tiamat and Boriss items. The other two items you can pick up real easily if you
have the money (both can be bought at Sibet for 7500 ans each. Just play BlackJack
with Johnny to win the money quickly).

My suggestion is to go after them in order of HP. The sooner you can get rid of one,
the better. You receive a Red Cape and 3500 ans for defeating the enemies.

There will be a scene and now its time to go see Galius again. Surprisingly, without
the Caretakers around, you can still battle their creations inside the mansion. Deus
joins your army and its time to head back to your castle.

In Oischin Forest on the way back to the castle, go see Alex. He asks for your help
with something. Follow him deeper into the woods. After the scene, talk to

everybody once and then talk to Alex. Now talk to everybody one more time and
then talk to Alex again. After the scene, Alex joins your army. Head back to your
castle now. Before going to find Erin, talk to Bartolli. He mentions needing herbs.
Head to Sibet now and talk to Hawk to have him join your army. You probably
couldve done this earlier, but you were in middle of a mission and didnt want to
interrupt it. NOW go see Erin in your meeting room.

After the meeting, its time to head back to Highland. But first, remember that
recruit we skipped earlier because the boss was too difficult? Lets go recruit that
character now. Head back to Shiros mansion. Head all the way to where you found
Shiro at. Continue south and speak to the girl here. Now inspect the column in the
upper right corner.

Boss Fight
The Mad King
Level 38
HP 2000
STR 105
MAG 66
PDF 76
MDF 61
SPD 57
ACC 71
DEX 62
Steal: Diamond Dust

This is the toughest thing youve run into so far if you came here before I told you
to. If hes too tough for you, you can always come back later. If you came when I
mentioned, he will be difficult but doable. Once you defeat him, you receive Circlet
of Insanity and 5500 ans.

After the battle, Mandala joins your army. Head to Highland like youre supposed to.
The actual place to go in Highland is back to the Mines. There will be a person just
inside of them waiting for you. Talk to him to advance the game. After the scenes,
head back to your castle and prepare for war by talking to Bast. Keyser, yes Keyser,
joins your army before the war battle (youll have to talk to Bast again to start the
battle).

War Battle 5
If you have recruited all of the recruits so far, you will have 8 units and 28
characters to work with. Set up your army and start the battle. Your goal is to take
out Leonius. If you try to wipe them out, youll probably end up losing Daniel at
some point and lose the battle since they outnumber you.

After the battle, go head to the meeting room and talk to Erin. After the scenes,
youll be back in your room. When you try to leave, Ayara will be waiting for you.
Your mission is to go visit Erin at the capital again. Go visit Meiko first though and
update her on the war. She will finally join you if youve updated her enough times.
If not, keep updating her after each War Battle until she does join. You should note
that you cant enter the Highland State (or Republic now...).

After talking to Erin, you must go back to your castle and speak with the visitor in
the Meeting Room. During the scenes, ANGEL joins your army!! Youll have control
of yourself at night and must go find Angel in your castle. Her room is above the
barracks. The next morning (hmm... we never see Daniel leave and the first thing
we see is him and Angel together....) Carson reminds you about Erins request. Make
your party and head out. Angel has to be in your party and unfortunately, shes at
the level she was last time you used her. Put her in the second or third row and in
the next area shell level up quickly if she survives battles.

Fading Dreams
Enemies:
Light Stalker
Brain Leech
Lurker

Cathead

The place to go is slightly to the west of the capital. Why couldnt we go here
before? Well.... it is a big place. You just....overlooked it. Anyways, once inside head
north. Pick up the chest and continue north. At the first fork, take the path west for
two chests and then continue onward. Once you come to the room with two
switches and a closed door, step on both switches for a scene. Afterwards, move
forward and continue. At the fork, take the door again for two more chests then
head south. Youll come to another switch. Push the pillar onto it to keep the door
open. In the room with many switches, the graphics seem to mess up as you can
sometimes go through the walls east and west. Play with the switches until you can
get to the chest and the door. Then proceed forward. Hit the switch for another
scene. Head through the east door for two chests than head through the west one.
Time for a boss fight.

Boss Fight
Wyvern
Level 37
HP 1900
STR 79
MAG 64
PDF 64
MDF 62
SPD 47
ACC 69
DEX 55
Steal: Diamond Dust

Left Wing
STR 67
MAG 62

PDF 54
MDF 69
SPD 59
ACC 66
DEX 57
Steal: Photon Beam

Right Wing
Level 36
STR 67
MAG 62
PDF 71
MDF 56
SPD 59
ACC 66
DEX 57
Steal: Brass Badge

It may look like this is one boss at first, but his wings are factored into the equation
as they are their own target. Youll want to take out the wings first to make this
battle easier. You receive a Purple Herb and 4500 ans for defeating him.

A scene and then youll be back outside and are supposed to head back to your
castle. Head to the meeting room for a scene. Head back to the meeting room and
say that youre ready. Watch the scenes that play out.

Courthouse
Matrech Soldier

Matrech Corporal

Once you are back in control, you must flee the courthouse. Head east for a chest
but youll have to face some soldiers to get it. Head west and get the chest in this
room before heading down the stairs and east (the door is irrelevant). At the first
fork, head east, and then east again at the next fork. Head south at the next fork.

Scenes later and youll be back at your castle and preparing for war. Talk to Angel if
you want to save. Talk to Bast to arrange your troops. Talk to Jovian, yes Jovian, to
continue with the game.

War Battle 6
Jovian and one unit will be Guest units for this battle. You outnumber these guys, so
you should be able to take them easy enough. I easily took down all of their troops
and only Jovian and his partner were defeated. The rest were in good shape (except
one of my Cavies.)

After the battle, many more scenes. Beau and Jovian officially joins your Army
during this.

Chapter 6

Your task now is to catch a boat to Bayside. It should be noted that all of the
Zelmony main places cannot be accessed at this point. The only city is Credence
and you can go to the borders but cannot go through. First thing you should do is
get Cid in your party and go to Credence. Go visit Teej and you can recruit him now.
Now get a group of all men (even your entourage; make sure Johnny is one of them)
and sail to Bayside.

Back in Bayside, talk to Petra and shell join your army. Next go talk to the dog. King
will join if Johnny is in your party. Afterwards head to Harlinton. First go to the INN
and talk to the person sitting down and has a hat. Theyll mention Avalon. Go
upstairs and talk to Mai. Ask whats wrong and then try to recruit her.

Boss Fight
Mai
Level 38
HP 262
STR 39
MAG 105
PDF 657
MDF 125
SPD 69
ACC 62
DEX 67
Steal: Nothing

Yes, she doesnt have much HP, but Physical attacks are worthless. You must use
magic to defeat her. Her MDF is high also and she hits hard. To actually do real
damage to her, you must use second level spells. If you have some to spare, Gold
Dust can pretty much cancel out her magic spells for characters that survive them.
If shes too difficult now, come back later.

Head to the Governors Residence to continue on with the game. Watch the scene
and then pick a new group. Head out of town and into the forest you used to escape
earlier in the game.

Boss Fight
Boris
Level 37
HP: 1850
STR: 111

MAG: 31
PDF: 85
MDF: 60
SPD: 55
ACC: 63
DEX: 48
Steal: Titanium Bracer

Boris has more life this time around and is a bigger threat. His weakness is magic
again. Steal his bracer and then take him down before he takes you down. You win
2000 ans from him.

After the battle, Boris dies and Orlando joins your army. Head back to Harlinton.
After the scenes, its time to head to Gaias Heart. Its on the other side of the
mountain in the south.

Gaias Heart
Enemies:
Cave Troll
Dire Spider
Carrion Worm
Belgugon

This place is pretty much a maze. From the save point that you come to, take the
path east and inspect the bones. Now head back and go through the door at the
end of the western path. Head north. Youll come to another fork but both lead to
the same place. At this fourway section, head east for a chest. Then head north and
follow it. At this fork, go west and follow it to a new room.

In this new room, head north until the fork. At the fork, head east as north is just a
dead-end. At the next fork, head north until the save point. Head west for the chest
and then head back to the save point. Head north into the next room.

In this next room, head east at the fork. Then, follow the path that heads south and
then east. At the four way intersection, head east for the chest and then head back.
Now go north and follow the path to a fork. Head south until you see another save
crystal. Save and continue past it though the door.

There will be a scene in this new, lit, room. That should be a clear warning that
something is going to happen...

Boss Fight
Pestilence
Level 42
HP: 2200
STR: 102
MAG: 79
PDF: 89
MDF: 75
SPD: 68
ACC: 68
DEX: 52
Steal: Titanium Orb

This worm shouldnt be too difficult. Give him all you got and hell go down
eventually. Youll win a Plague Mask and 6666 ans.

After the fight, watch the scene. Youll be back in Harlinton but you need to head
back to Gaias Heart. Talk to the soldier and tell him that you are ready. Watch the
scenes. Once in control, head back to Blackwater. Head back to your castle and go
to the meeting room. After the scene, its time to head back to Highland. Keyser is
the only person required in your party right now, so you can set up your group how
you want. You can actually teleport to the capital again.

Once at the capital, go talk to that one guy with amnesia. He remembers a few
things. Return to Harlinton and go to the blacksmith. Talk to the woman here and
she mentions remembering the man. Head back to him and youll recruit Nicolai.
Now, you must take Nicolai to each Blacksmith in order for him to sharpen your
weapon to a certain degree. You dont have to do this now, but if you want to not
have to travel so much, youll want to eventually. Now go visit Rock where the
hanging took place. Rock will temporarily join your party and its time to head back
to your castle. Head to the meeting room. Talk to Leonius to continue. Watch the
scenes and then prepare for war.

War Battle 7

This battle could be difficult if youre not prepared. Your troops are separated for
this battle. In a couple a rounds, two reinforcements come to help you out. Dont
take any unnecessary risks.

After the battle, form a good party because its time for a boss fight already.

Boss Fight
Trevor
Level 41
HP: 1000
STR: 105
MAG: 54
PDF: 82

MDF: 69
SPD: 69
ACC: 80
DEX: 65
Steal: Darkstrike

Sick
Level 40
HP: 850
STR: 93
MAG: 63
PDF: 61
MDF: 87
SPD: 82
ACC: 70
DEX: 74
Steal: Lightstrike

This fight is pretty much like the last one. They shouldnt be too difficult to beat this
time around. Make sure to steal their items. Youll receive a Charged Jet, a Charged
Pearl, and 9000 ans for winning.

Watch the scene that occur. Merrick and Nashal will join your army during this. Youll
be back in your castle and need to go to the meeting room again. Rock finally joins
your army. If you didnt get Paris a long time ago, you can get him now if you have
Rock in your party. After the scene, its time to head to Fading Dreams by yourself.
You actually can take a party with you, but theres no reason to. Watch the scene
that plays when you enter.

Afterwards head back to your castle and into the meeting room. Angel and Jovian
join your party and you are to go to Bayside. Go to the tavern for a scene.

Boss Fight
Clint
Level 44
HP: 1382
STR: 117
MAG: 66
PDF: 74
MDF: 97
SPD: 69
ACC: 89
DEX: 70
Steal: Adventurers Jacket

This guy can be tough. His Roulette Shot can do hard damage to your entire party.
He can also increase his speed by casting Haste. Just keep your HP up and hell go
down eventually. You gain Blue Glasses and 10000 ans for defeating him.

After the battle, watch the scene and then head to your room. Watch the scene that
follows. When in control, form a party and head back to where it all started...

Kelsinger Pass
Enemies:
Ogre Soldier
Orc Shaman
Ogre Chieftain

Nightmare
Hill Giant

Thats funny... last time you were here, these enemies wouldve KOed you in one hit.
Now, they shouldnt be too difficult. You can steal Quartz Armlets from the Orc
Shamans. It doesnt matter which way you go as they connect together. Thus, you
should take both paths. On the western path youll run into two chest right away.
Head north and follow it until you come to a three way path which is practically
above the starting spot. On the eastern path from the beginning, head east and
north. There will be two paths you can take. Take the first one for two chests and
then take the second path (above the first one) until you come to the three way
path mentioned above. Once youve taken both paths, head northwest at the three
way path. At this next three way path, head north for 2 chests and then continue
west. Follow the path until a scene.

Boss Fight
Brunhild
Level 48
HP: 2200
STR: 120
MAG: 110
PDF: 91
MDF: 92
SPD: 149
ACC: 91
DEX: 82
Steal: Silver Tiara

Look at her stats. This is going to be a hard battle to win. Fact in the fact that many
of her attacks cause status effects and its even worse. You gain a Diamond Dust
and 12000 ans for defeating her.

Watch the scene and then continue onward. Head to Port Jargo.

Port Jargo
Item Shop:
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Magic Shop:
Cure 12500 (Heals one ally)

Restore 7000 (Revives a KOed ally)


Mend-All 2000 (Heals all allies)
Mend 100 (Heals one ally)

Armor Shop:
Fine Silk Robe 8000 (+9 PDF, +6 MDF, 5 WGT)
Warm Parka 8400 (+14 PDF, 7 WGT)
Knight Armour 10000 (+19 PDF, 10 WGT)
Striped Visor 5300 (+7 PDF, 4 WGT)
Headband 4900 (+6 PDF, 2 WGT)
Silver Greaves 2300 (+5 PDF, 3 WGT)
Long Boots 1850 (+4 PDF, 1 WGT)

Blacksmith:
Sharpen weapons to level 10.

Your task is to go speak to the wounded man in the INN, but first look around the
town. You can find Reod in the eastern part of town. Talk to him and watch his show.
If you have Joe or Rorschach in your party, talk to him again to recruit him. On the
west side you will find a man that will sell you Battle Plans #1 for 5000 ans. You
could exit the town to the north, but theres nothing out of here right now. Go to the
INN and visit the wounded man. After the scenes, youll be back at your castle. You
are supposed to go to the meeting room. Take note, however, that since you have
that key now, you can teleport back to your castle from anywhere on the world map
now. So you can travel a lot easier now if you want. Its located under your Special
Items.

Head to the meeting room for some scenes. Eander joins your army.

Chapter 7

You gain control again in your room and must again go to the meeting room. On the
way, however, you run into Jovian. You must head to the church in Credence now.
After the scene, Chancellor Ryan will join your army. Once you have control again,
head back to your meeting room. Talk to Eander to start the war battle.

War battle 8

Your troops are separated again. Take care of the groups that are sticking out and
try to get your east flank over to you before Erins army gets down to you. Keep
Daniel protected as they will target him.

After you win, its time to chase the remaining army. Ryan and Ayara join your party
now and you get to choose a party before heading in. You wont be able to leave the
area right now, but there is a save point, Carson to change party members, and
someone who can heal you.

Matrech Catacombs
Enemies:
Matrech Knight
Matrech Elite
Sahagin
Land Shark

This is a great place to level up. The Matrech units arent too difficult, so you should
take the time and level up any character you want to use later on. Take note that
coming up later in the game there will be a dungeon where youll need multiple
parties, so you should start training more units to use. You might want to use some
of your normal units as a front if you do this though as some of the units that arent
as strong would struggle especially if you havent kept their weapons sharpened.
You can also get some good money from these enemies. Of course you could always
come back later, but the free INN wont be right out the door for you.

When you are ready to continue on, follow the path until you come to a fork. This
isnt really a fork since you can only go south. Go south to another fork. Head east
and follow this path to the only chest in this room. Now head back to the fork and
continue south. Follow this path to the door in the north and enter the next room.

Collect the two chests in this room and continue through the door at the north end.
Head west in this new room and north to a fork. Head west and follow this path to
another room. Inside are four chests. Take them and then head back to the fork.
Head east this time to find a save point. Guess what that means? Head north and
follow the path into the next room. Follow the path for a scene.

Boss Fight
Ghost Magus
Level 48
HP: 4500
STR: 46
MAG: 128
PDF: 1
MDF: 109
SPD: 84
ACC: 46
DEX: 74
Steal: Fine Silk Robe

Thats not a typo. This guy only has 1 for his Physical Defense, so hit him with your
weapons. This guy can hit pretty hard and can put you to sleep, but he shouldnt be
too difficult for you. He can also steal life from you, so be careful of this. You earn a
Silver Ring and 16000 ans for defeating him.

After the battle, Erin and Jasper join your army. Once you have control after the
scenes, head to the meeting room of your castle. After the meeting, talk to Eander
to start the next war battle.

War Battle 9

This battle wont last very long. After a certain number of troops are killed, your
army ends up retreating. I was wiping the floor with them (I only lost about 200
troops while killing over a thousand of theirs) and was told they were too strong.

Trarcia
Item Shop:
Quartz Armlet 7500 (+2 MP Regen)
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)

Prism Lens 10 (cures blind)


Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen Weapons up to Level 11

Armor Shop:
Fine Silk Robe 8000 (+9 PDF, +6 MDF, 5 WGT)
Warm Parka 8400 (+14 PDF, 7 WGT)
Knight Armour 10000 (+19 PDF, 10 WGT)
Striped Visor 5300 (+7 PDF, 4 WGT)
Headband 4900 (+6 PDF, 2 WGT)
Silver Greaves 2300 (+5 PDF, 3 WGT)
Long Boots 1850 (+4 PDF, 1 WGT)

Once you have control again, youll have to talk to Harvey to continue on, but look
around the town first. Talk to Frore in town and try to recruit him. He says he has to
lay low right now. You can exit to the world map, but theres nothing out here right
now and why risk it with just Daniel in your party? (Of course you might be able to
take the enemies with just him anyway.) Go back to Harvey when youre ready to
continue on with the game. Take not that Daniel will not be in your party for the
upcoming events. Harvey will be required in your party.

Vishnu Citadel
Enemies:
Tribal Warrior
Hunter
Savak

Warlock

From where you start, head south and follow the path. You will eventually come to a
room that has a door going north and a path continuing east. Take the door for two
chests and then continue through the east path until you come to a room with a
save crystal. Head east some more for a chest and then head back. Head north now
and hang west so you can go up the stairs in the corner of the room.

Upstairs head south for two chests. Note: One of these items are necessary for
recruiting a character so make sure you get it. Now head back to the stairs. Head
west and follow the path to where it branches off. Head south at this fork and get
the chest. Then return to the fork and head east. In this room, head through the
door in the north and hit the switch on the wall. Go back out of this room and head
east. Head north and follow this path to the end. Youll be back in the room with the
stairs. Head north now and youll come to a save crystal. Head through the door
here. Go up the stairs and then through the door east. Time for a boss fight.

Boss Fight
Beastmaster
Level 55
HP: 2000
STR: 129
MAG: 118
PDF: 128
MDF: 112
SPD: 92
ACC: 118
DEX: 94
Steal: Brown Herb

White Beast

Level 52
HP: 1100
STR: 127
MAG: 70
PDF: 95
MDF: 89
SPD: 117
ACC: 104
DEX: 95
Steal: Silver Badge

Black Beast
Level 52
HP: 1100
STR: 127
MAG: 70
PDF: 95
MDF: 89
SPD: 117
ACC: 104
DEX: 95
Steal: Studded Belt

What makes these guys difficult is there speed and strength. Focus on taking one
down at a time (or both tigers with magic) and keep your characters alive. In
addition the White Beast can give you the freezing status so watch out. You receive
a Purple Herb and 19000 ans for defeating them.

After the battle, continue into the next room. After the short scene, its time for the
real war battle.

War Battle 10

This battle is just like the last one but they have less troops. This time you can
actually beat them. Your target is as always their leader. He is pretty tough so watch
out. He has 900 troops and high attack. He might be able to take out even your
strongest unit in one attack if youre not careful. His defense isnt that good though
so you can take him down quickly.

After the battle, watch the scenes. Harvey joins your army. Jovian will be in your
party and youre to go visit Ashton Port. You can find Sef in Trarcia now, but dont
talk to him just yet. Instead, teleport back to your castle. Lets take some time to do
some more recruiting. There have been some characters that you couldve picked
up earlier, but they were out of the way and not really important at the time.

First and foremost, get Teej in your party. Teleport to Faraday City. Head into the
school and find Tiffany. Talk to her and shell join your army. Now find Darwin in the
school. Give him the Raindow Ore you just picked up in the Vishnu Citadel and leave
for at least 15 minutes. Lets go recruit someone else in the meantime and come
back to get him afterwards. Head to Cento Temple and talk to Shadfork. Try to
recruit him and hell challenge you to a race. LOSE to him and hell join you. With
Shadfork in your party, go visit Tong Fu in the INN. He will join your army. If this
doesnt happen now, try after recruiting Sef. (I actually recruited him after Sef but
believe that you could at this time.)

Head to see Nomad in the mountains again. Agree to help him and hell join you
temporarily. Head to Avalon, which is southwest of Mayfall.

Avalon
Enemies:
Crusader

Unicorn
Enchanter
Templar

Head inside and examine the tablet. In this next area there are four buildings you
can enter: West, Northwest, North, and Northeast. Head into the west and north
buildings for a chest a piece and then head into the Northeast one. The Northwest
building has nothing inside of it. Head through either door in this building as they
connect together. Head north down here, collect the two chests, and head out the
door in the west.

Youll be back outside. Head up the path in the northeast to enter a building. Climb
the stairs and enter the door here. Now go north, grab the chest, and enter the
room here. Step on the switch and then return outside.

Go Northwest now and climb up the stairs here. Head inside and check the tablet.
Youll have to input a code here. The code was back on the wall in Mt. Boche: CLVIII.
This translates into the number 158. Enter that number and the door will open.

Head down the west stairs and follow this path. Go out the east door and step on
the switch. Head into the west room and check the second bookshelf from the top
left. Youll receive the ornate key. Head back upstairs and go down the other stairs.
Go through this room, unlock the door, and go out the door. Take the two chests and
then head back up the stairs. Go through the door in the north. Boss time!

Boss Fight
Pentdragon
Level 46
HP: 2400
STR: 134
MAG: 103

PDF: 104
MDF: 86
SPD: 86
ACC: 86
DEX: 77
Steal: Blue Bandana

He shouldnt be difficult at all with how your levels are now. You receive a Holy Grail
and 12500 ans for defeating him.

After the battle, Nomad joins your army. Keep him in your party for now. Now return
back to Darwin. Hell give you the Spectral Prism and then join your army. Go visit
headmistress Marian with Nomad in your party. After a scene, shell join you. If this
doesnt happen now, try after recruiting Sef. (I actually recruited her after Sef but
believe that you could at this time.) Teleport back to Trarcia and finally talk to Sef.
Agree to help him out. Steal a Black Ruby from the Hoarder outside. You could
always get it later on, but its better to steal it now. With the Black Ruby and Reod in
your party, head to Jargo Port City. Find the door that is somewhat hidden in the
northwest (its by the water) and investigate it. Reod will open the door. Talk to
Marcello, try to recruit him, talk to him again, and hell join your army.

World Map
Enemies:
Land Shark
Azure Golem
Hoarder

Across the bridge and to the south, you can find Ashton Port, but ignore it for now.
To the north is the Vishnu Citadel. Northeast of this is Shiva Passage but you cant
go through here yet. East of this is the Magma Caverns.

Magma Caverns
Enemies:
Lava Bones
Catoblepas
Hobgolbin
Gargoyle
Imp

Once inside, follow the straight forward path until you reach a save crystal. Head
east to the chest and then return back to the save point. Head north now. At this
fork, head west for a chest and then continue along the path. Dont go north when
given the option just continue and go south. In the next room, get the chest and
continue on the path to another save point. Go east into the next room. Watch the
scene and then its boss time.

Boss Fight
Soth
Level 56
HP: 2500
STR: 134
MAG: 134
PDF: 117
MDF: 107
SPD: 133
ACC: 133
DEX: 128
Steal: Blackened Helmet

His stats are deceiving. When he does his Channeling power move, his stats
increase. Take him down quickly or youll start to struggle. You will receive a
Diamond Dust and 25000 ans for defeating him.

After the battle, Sef, Soth, and Shin all join your army. Now its time to head to
Ashton Port.

Ashton Port
Item Shop:
Quartz Armlet 7500 (+2 MP Regen)
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)

Energy Drink 18 (cures enfeeble)

Magic Shop:
Lightshield 17500 (temporarily protects against Light damage)
Darkshield 17500 (temporarily protects against Dark damage)
Fireshield 17500 (temporarily protects against Fire damage)
Iceshield 17500 (temporarily protects against Ice damage)
Watershield 17500 (temporarily protects against Water damage)
Thundershield 17500 (temporarily protects against Thunder damage)
Lightstrike 10000 (temporarily infuse targets weapon with Light element)
Darkstrike 10000 (temporarily infuse targets weapon with Dark element)
Firestrike 10000 (temporarily infuse targets weapon with Fire element)
Icestrike 10000 (temporarily infuse targets weapon with Ice element)
Waterstrike 10000 (temporarily infuse targets weapon with Water element)
Thunderstrike 10000 (temporarily infuse targets weapon with Thunder element)

Head down near the INN and youll have a scene with Clint. Return to your castle
now. You should know by now where to head next. Its the time that I mentioned
youd need more than one party. Youll need 4 in fact. Harvey is the leader of Team
One, Daniel leads Team Two, Jovian will lead Team Three, and Ayara will lead Team
Four. To continue after the meeting, talk to Eander. If you havent made your teams
good by now, you should do so. Take note that youll be able to remove the
equipment of the teams if you want so Armor isnt all that important. You should be
sure to sharpen your weapons for each party because each group will have a boss
fight.

Shiva Passage
Enemies:
Almenga Soldier

Almenga Captain
Mountain Tiger
Parasite
Manticore
Pandoras Box
Almenga Summoner

Noticeable Steals are:


Imperial Mail from the Almenga Captains.
Menu #6 from Pandoras Box.
Restore from Parasite.

Like the game states, you can press A to change between parties. There is a save
point in each of the starting rooms in case youre interested. You will notice circles
with patterns inside them in front of doors. These are the locked doors that was
mentioned in the story. There is Star, Moon, and Sun patterns. You may notice that
there will be a few doors that dont have the circles in front of them but are still
locked . Theres one of these doors for each of the parties. All these doors do is
connect the four paths together and allows easy passage through the passage from
the entrance to the exit. Theres no extra chests; theres no special events. Thus,
you can just ignore them as they arent unlocked until youve completed the
dungeon. Also take note that once youve completed this dungeon, the enemies will
disappear.

If you move everybody as far as they can, Harvey and Jovian will be stopped by
doors. Daniel and Ayara could be stopped by doors but they also can access
switches. Because of this, its possible that there is more than one way to get
through this area. This is how I did it:

Hit Daniels switch to allow Harvey to move forward. Follow the path until you can
fork left and right. Go left and into the door. Switch to Ayara and hit the switch. This
allows Daniel and Jovian to advance forward but locks Ayara in her room. Move
Daniel past the door that blocked his path, but then have him just wait there for

now. Move Jovian forward north for two chests and then head west to the other door
that was locked. Head north and then east when you come to the locked door. In
this next room, head north through the door you come to and head east for a chest.
Next, head west and go in the door. Hit the switch and switch back to Daniel.

Go north through the door for two chests. Then head back and go west. Follow the
path until you come to a locked door, stairs to your west, and an open doorway to
your east. Go east for a chest. Now go up the stairs and follow the path until the
fork. Go east and follow the straightforward path until another fork. Go west and
into the switch room. Dont touch the switch just yet. Then switch to Harvey and
have him hit his switch to turn it to Moon. Switch to Jovian.

Next, have Jovian advance through the door that was locked to him before. Go north
and at the fork go west and follow the path to another locked door. Switch to Ayara.
Have Ayara hit her switch and then switch back to Jovian. Move Jovian through the
door and all the way to a switch that you can step on.

Switch to Harvey, hit his switch, and switch back to Ayara. Have her finally exit this
room and advance forward to a locked door. Switch to Daniel briefly to unlock the
door and switch back to her. Go north and into the first room you come across for a
chest. Continue on, ignore the next opened door, and go to her switch to stand on.

Switch to Harvey and move him east to the end of the hall then south. Pick up the
chest as youre heading south. Follow the path all the way to his standing switch.
Switch to Daniel and move back to the fork. Head north this time and youll find his
standing switch. Once all parties are standing on the switches, the doors in front of
them will open. Inside are the bosses for the parties (most have to travel through a
couple of small rooms to get to them). Remember, you can switch armor between
parties and also after defeating the bosses.

Harvey:
Almenga Soldier x3
(these are normal enemies)

Mahadevi
Level 55
HP: 2200
STR: 118
MAG: 153
PDF: 105
MDF: 115
SPD: 112
ACC: 112
DEX: 87
Steal: Fireball

This fight shouldnt be too difficult. Take out the soldiers quickly and then take down
the boss. She (he?) can hit pretty hard and blind you, but it shouldnt take too long
if youre prepared. Youll receive 11400 ans for defeating them.

Daniel:
Elder Summoner
Level 53
HP: 1200
STR: 105
MAG: 110
PDF: 71
MDF: 115
SPD: 86
ACC: 97
DEX: 86

Steal: Charged Jet

Indra
Level 56
HP 2500
STR: 158
MAG: 122
PDF: 114
MDF: 110
SPD: 110
ACC: 122
DEX: 85
Steal: Thunderbolt

Defeat the Summoner first since she can heal and will go down quickly. This fight
should be pretty easy.

Jovian:
Almenga Soldier x3
(again, normal enemies)

Nandi
Level 54
HP: 2000
STR: 137
MAG: 101
PDF: 108

MDF: 94
SPD: 99
ACC: 101
DEX: 68
Steal: Frostwave

Take out the soldiers first again and then go after the boss. Nandi can hit pretty hard
and can hit all of your characters, but it shouldnt be anything too severe. If this
boss can cause freeze, I never ran into it. The boss should fall quickly. You receive
10900 ans for defeated them.

Ayara:
Almanga Soldier x3
(normal enemies)

Kama
Level 54
HP: 1800
STR: 102
MAG: 158
PDF: 99
MDF: 119
SPD: 118
ACC: 102
DEX: 89
Steal: Photon Beam

As always, take care of the soldiers first and then the boss. What makes this one
difficult is Kama is fast and can use Fragile which gives the freeze status to a
character. Take down the boss quickly (physical strikes are slightly better than
magical). You receive 10400 ans

After you have defeated all of the bosses, there will be a series of scenes to watch.
When you have control again, your mission is to head to Levier with Jovian and
Angel

World Map
Enemies:
Mountain Tiger
Green Wolf
Pandoras Box

Straight in front of you on the world map is your destination of Levier. The Forgotten
Cave is in the mountain to the northeast of here, but you are most definitely not
ready for it. To the northwest is Jormundgand and a bridge that you cant cross. To
the east is another bridge that you cant cross. You cant access Jormundgand yet,
so you might as well just head to Levier

Levier
Weapon Shop:
Sharpen weapons to level 11

Armor Shop:
Golden Robe 34000 (+13 PDF, +10 MDF, 6 WGT)
Golden Vest 36000 (+21 PDF, 10 WGT)
Golden Plate 40000 (+28 PDF, 15 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)

Golden Hat 20000 (+8 PDF, 4 WGT)


Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

You can talk to Angel and Jovians parents, but they dont say anything important
(except that Angels father is the blacksmith). You can find a chest in Jovians room,
so go take it. Once youve looked around town, go to the orphanage. Go into the
door that you see for a scene. After the scene, return to your castle and head you
know where.

After this scene, Bast will be in your party and you must head to Tal Gren. There is a
glitch that will allow you to walk across the river just south of the fort, but I dont
recommend it as I havent tested it out. The legitimate way of advancing is to talk
to Eander to be sent to Jinen Gama.

Jinen Gama
Enemies:
Black Death
Brown Serpent
Harpy
Sand Shark

Head east and follow the straightforward path until you reach a fork (there will be a
few very small forks along the way, but they are dead-ends) and head on the upper
path for a chest. Then take the one below it to continue. At the next fork, continue
east for two chests and then head south. Continue along the path until you run into
a scene.

Boss Fight
Rashnu
Level 64

HP: 2750
STR: 228
MAG: 209
PDF: 128
MDF: 201
SPD: 177
ACC: 122
DEX: 138
Steal: White Fez

This guy is strong and fast. Luckily his defense isnt too high. Give him all youve got
and hopefully hell go down quickly. During the battle he might sheath his sword. I
have not figured out what exactly this does, but believe that it is probably similar to
what the elementals did back when you faced them a.k.a. waste a turn. You receive
a Lightstrike and 55000 ans for defeating him.

Tal Gren
Weapon Shop:
Sharpen Weapons to level 12

Armor Shop:
Golden Robe 34000 (+13 PDF, +10 MDF, 6 WGT)
Golden Vest 36000 (+21 PDF, 10 WGT)
Golden Plate 40000 (+28 PDF, 15 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

Magic Shop:
Regen 32000 (Recovers hp over time)
Lock 32000 (Temporarily locks all status on target)
Haste 32000 (Temporarily raises speed)
Barrier 32000 (Temporarily halves physical damage)
Shield 32000 (Temporarily halves magical damage)
Blink 32000 (Gives a chance of dodging any attack)
Cure-All 30000 (Heals all allies)
Cure 12500 (Heals one ally)

Watch the scenes that play out. When you have control, youll be in Tal Gren and are
supposed to leave. Check out the town first. The magics here are new and you
might want to take a look at them. Supposedly some of these magics are necessary
for defeating some of the future bosses. Once you are done, its time to head back
to your castle. Rashnu is willing to escort you out. If you dont want to go through
the mountains again, take him up on his offer. Once at the beginning of the
dungeon, talk to your man to leave the area. A short meeting and then talk with
Eander to start the war battle.

War Battle 11
If youre lucky, they wont move many troops after your back attack. Be careful but
have Daniels side move quickly otherwise theyll wipe out Bast, Jovian, and Merrick.

After the battle, watch the scenes and then form a party. At this boss fight, dont
even try. You cant win the battle. You wont even be able to damage them. When
you have control, leave the room and pick up the chest. Then go ahead and
continue on.

War Battle 12

If this battle looks too good to be true, then it probably is. After you advance to a
certain section, more troops will appear and youll eventually retreat.

Back at the Fort watch the scene. Now its time for the REAL battle.

War Battle 12.1


Hmm... Tarlia is missing again. Another ambush? Probably. They already do
outnumber you. Move your forces up and watch out for that ambush! After the
ambush that really does come, carefully continue on with the battle and aim for
Ash.

After the battle, scenes and Tarlia will join your army. Form a party and continue. You
immediately have the boss fight.

Boss Fight
Riftgate
Level 64
HP: 3000
STR: 258
MAG: 207
PDF: 86
MDF: 198
SPD: 189
ACC: 181
DEX: 172
Steal: Blink

This boss has low physical defense but strong physically and magically. Take it down
quickly to earn Battle Plan #10 and 60000 ans.

There will be a short scene and then...

Chapter 8
There will be some scenes. Bruce will join your army. Time for another war battle.

War Battle 13
This battle looks very weird. Surprisingly during the battle nothing happens. Perhaps
after the battle...

When you have control, you can move forward if you want. However, now that you
have liberated Kirgard, you might as well look around the country first. On the other
side of Ft. Brahma, you will find the city of Valduz. In the north is the capital. Just
east of the capital is Bandit Cave which has completely nothing, and to the far east
is Jinen Gama. Stop by Tal Gren and talk to Rashnu for Battle Plans #17.

Valduz
Item Shop:
Quartz Armlet 7500 (+2 MP Regen)
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)

Brown Herb 40 (Heals 100 HP)


Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

You can find Avelion in the center of town. Do NOT talk to him yet. Talking to him will
begin a quest to recruit him and you more than likely are not ready for it yet. Come
back for him later.

St. Reinard
Item Shop:
Quarts Amulet 7500 (+2 MP Regen)
Studded Belt 12500 (+40 HP)
Blue Bandana 12500 (+8 SKL)
Blue Cape 12500 (+8 DEX)
Blue Glasses 12500 (+8 ACC)
Satin Scarf 12500 (+8 SPD)
Silver Badge 12500 (+8 STR)
Silver Ring 12500 (+8 MAG)
Titanium Orb 12500 (+8 MDF)
Titanium Bracer 12500 (+8 PDF)
Brown Herb 40 (Heals 100 HP)

Green Herb 5000 (Heals 500 HP)


Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen weapons to level 13

Armor Shop:
Royal Robe 65000 (+17 PDF, +13 MDF, 10 WGT)
Royal Coat 68000 (+36 PDF, 17 WGT)
Royal Plate 75000 (+48 PDF, 25 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

Magic Shop:
Heal 75000 (Heals one ally)
Regen 32000 (Recovers hp over time)
Lock 32000 (Temporarily locks all status on target)
Haste 32000 (Temporarily raises speed)

Barrier 32000 (Temporarily halves physical damage)


Shield 32000 (Temporarily halves magical damage)
Blink 32000 (Gives a chance of dodging any attack)
Cure-All 30000 (Heals all allies)
Lightshield 17500 (temporarily protects against Light damage)
Darkshield 17500 (temporarily protects against Dark damage)
Fireshield 17500 (temporarily protects against Fire damage)
Iceshield 17500 (temporarily protects against Ice damage)
Watershield 17500 (temporarily protects against Water damage)
Thundershield 17500 (temporarily protects against Thunder damage)
Cure 12500 (Heals one ally)
Lightstrike 10000 (temporarily infuse targets weapon with Light element)
Darkstrike 10000 (temporarily infuse targets weapon with Dark element)
Firestrike 10000 (temporarily infuse targets weapon with Fire element)
Icestrike 10000 (temporarily infuse targets weapon with Ice element)
Waterstrike 10000 (temporarily infuse targets weapon with Water element)
Thunderstrike 10000 (temporarily infuse targets weapon with Thunder element)

Seriously, if Kirgard actually used the stuff that their shops sell, the war with
Zelmony would have been over long ago. Check out the shops and then head out.
The castle has nothing in it right now.

Jormundgand
Enemies:
Frost Giant
Flying Fish
Needler Tortoise

Drow Fairy

Follow the path to the first fork and head north. At the next fork, head west for a
chest and then north. Youll come to a scene. Once you have control, head back into
the area that the scene was and get the chest. Go back and then north this time.
After a pretty straightforward path, youll come to a fork. Head west for two chests
and then go back and north for another scene. Continue north until a save point.

War Battle 13
Theres only two units here against your army, but they are pretty strong and are
mages. Be careful. You might want to keep Daniels unit away from them.

Hall of Memories
Enemies:
Merman
Stalker
Deep Spawn
Scylla
Charybdis
Black Cat

Afterwards there will be some scenes and youll have Yan and Deus in your party.
Head inside and youll immediately come to a fork. Go west and into the room to
find some of the remaining people. Talk to them to learn some information. Make
sure that you check all of the bookshelves as you come to them to find translated
text. Go north at the fork this time and youll already have a boss fight.

Marid King
Level 68
HP: 3000

STR: 166
MAG: 249
PDF: 138
MDF: 147
SPD: 184
ACC: 157
DEX: 166
Steal: Djinni Shoes

This guy is sort of fast and has high magical powers. Shouldnt be too difficult, but
he can put you to sleep. Youll receive a crystal orb and 22000 ans for defeating
him.

After the battle, head of the stairs. You can now go west, east, and south. The east
and west paths lead to a chest each and some bookcases. Go through the south
door now. Youll eventually come to a room with four floor switches that control
pillars at the bottom of the stairs. Its not hard to figure it out. Figure out which
switch does which. This chart should help:

Top left: Changes 3rd


Bottom left: Changes 2nd and 4th
Top right: Changes 1st and 4th
Bottom right: Changes 3rd and 4th

Collect the chest once you solve it and head south. Another boss fight

Boss Fight:
Fafnir
Level 69

HP: 2800
STR: 235
MAG: 219
PDF: 189
MDF: 187
SPD: 204
ACC: 208
DEX: 166
Steal: Purple Cape

Right Wing
Level 67
HP: 1300
STR: 1
MAG: 1
PDF: 207
MDF: 164
SPD: 1
ACC: 1
DEX: 167
Steal: Nothing

Left Wing
Level 67
HP: 1300
STR: 1

MAG: 1
PDF: 158
MDF: 201
SPD: 1
ACC: 1
DEX: 167
Steal: Nothing

This battle should not be hard at all. Just look at those stats. You receive a Diamond
Dust and 22500 ans for defeating this boss.

Save and then continue onward. At the fork, head west for more bookshelves and a
treasure chest. Go back to the fork and head north for another boss fight.

Boss Fight
Tlazolteotl
Level 70
HP: 3400
STR: 259
MAG: 347
PDF: 233
MDF: 197
SPD: 178
ACC: 178
DEX: 138
Steal: Haste

The only thing this boss has strong physical attacks and can inflict status effects to
you. You receive an Inferno and 25000 ans.

After the battle, check the bookshelves and head north. More bookshelves and a
chest as you continue on. In the next room are more step switches. The switches
are pretty straightforward. You only have to hit them once (except for the middle
one which needs to be hit twice). In the next room there is one switch. Hit it and go
through the door. Youll be back in the room where you faced the Fafnir. Take the far
east door for another scene and boss fight.

Boss Fight
Thanatos
Level: 71
HP: 3500
STR: 331
MAG: 184
PDF: 186
MDF: 219
SPD: 202
ACC: 202
DEX: 163
Steal: Power Gear

This guy has a move that can instantly kill one of your party members. Other than
that, hes a piece of cake. You receive a Purple Herb and 30000 ans for defeating it.

After the battle, read all of the books and then continue onward through a few
rooms until you reach another scene and the final boss fight.

Boss Fight
Phaseshaper
Level 72
HP: 4000
STR: 318
MAG: 269
PDF: 106
MDF: 243
SPD: 243
ACC: 222
DEX: 222
Steal: Solar Flare

This guy is strong but has bad defense. He also likes to evade attacks (either that or
I was really unlucky/have a bad setup). You receive Menu Set #9 and 35000 ans for
defeating him.

After the fight, read the bookshelf in the lower right to activate a scene. When you
have control, read the rest of the books and then exit the room for another scene.
You will be in Nifl Woods when you gain control. Like Yan Angwa stated, you will
need to form 3 parties, but only Daniels group should be strong. You are going to be
finishing off the two commandos and the battle against them is one of the hardest
battles in the game. It is suggested that use learn how to use the buff spells in
paired with Lock.

However, before you go face them, leave the forest.

World Map
Enemies:

Snow Worms
Ice Wolf
Flying Fish

Jormundgand is in the southeast of this area. Muspelheim just north of it. Hall of
Memories in the south central region. A cave above Muspelheim that you cant get
to yet (Luthers quest). In the west is Nifl Woods, above this is Niflheim, and in the
far north is the North Almenga Border. Go to Niflheim first.

Niflheim
Item Shop:
Opal Amulet 25000 (+4 MP Regen)
Giant Belt 50000 (+80 HP)
Purple Bandana 50000 (+16 SKL)
Purple Cape 50000 (+16 DEX)
Purple Glasses 50000 (+16 ACC)
Silk Scarf 50000 (+16 SPD)
Gold Badge 50000 (+16 STR)
Gold Ring 50000 (+16 MAG)
Crystal Orb 50000 (+16 MDF)
Crystal Bracer 50000 (+16 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)

Prism Lens 10 (cures blind)


Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Find Kella in the town and tell her where you found Frore. She then leaves. Other
than that, theres nothing but the item shop in this town. Return to Tracia now and
speak to Kella again. Frore fled to Madrigal. Speak to him (try to recruit) and then go
back to Kella in Tracia. Shell leave to Madrigal in search of him. Return there to find
out he fled again. Repeat these steps with Harlinton (find him, talk to him, return to
Kella, but instead of returning to Harlinton head to Niflheim) and youll finally recruit
Frore. Unfortunately you never get Kella. Head to Muspelheim now.

Muspelheim
Item Shop:
Quarts Amulet 7500 (+2 MP Regen)
Studded Belt 12500 (+40 HP)
Blue Bandana 12500 (+8 SKL)
Blue Cape 12500 (+8 DEX)
Blue Glasses 12500 (+8 ACC)
Satin Scarf 12500 (+8 SPD)
Silver Badge 12500 (+8 STR)
Silver Ring 12500 (+8 MAG)
Titanium Orb 12500 (+8 MDF)
Titanium Bracer 12500 (+8 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)

Antidote 20 (cures poison)


Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen weapons to level 14

Armor Shop:
Royal Robe 65000 (+17 PDF, +13 MDF, 10 WGT)
Royal Coat 68000 (+36 PDF, 17 WGT)
Royal Plate 75000 (+48 PDF, 25 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

You can find Luther inside the INN. Agree to help him out and youll go on a quest to
find the vampire. Also, this is the last of the blacksmiths to speak with. If youve
brought Nikolai to all of the blacksmiths, this blacksmith will teach Nikolai. As a
result, Nikolai will be able to sharpen your weapons to 15. Head north and enter the
cave.

Nocturn Keep
Enemies:
Little Scarlet
Wraith
Ghoul

Harbinger

There are four doors you can go through in this first area. Two at the top of stairs,
two on the ground. Go through the door on the ground in the east. Collect the chest
here and then through the door at the bottom of these stairs. Collect this chest and
then head back through the two doors to return to the entrance way.

The other door on the ground and the door at the top of the stairs on the east side
connect to each other. That leaves the door on the top of the stairs in the west. In
this next room, go through the door in the center. Collect the chest here and then
go back through the door. Head through the door in the west from here. In here,
pass the center door and go through the door in the east for another chest. Head
back and go through the center door. Collect the chest and go through the door
west of you. Now head north until the scene.

Boss Fight
Vanrushal
Level 74
HP: 4500
STR: 345
MAG: 306
PDF: 211
MDF: 231
SPD: 249
ACC: 215
DEX: 215
Steal: Dark Matter

Unless he spams Dark Matter, he shouldnt be too difficult. Keep your HP up and
hell go down after a while. You receive a Darkshield and 110000 arns for defeating
him.

After the battle, Luther and Vanrushal will join your army.

Return to Valduz now and finally talk to everybody in town. Talk to Avelion and
accuse her of being the dragon. Shell leave and open up Mt. Ea next to the town.
Go there.

Mt. Ea
Enemies:
Deathgaze
Paragon
Chimaera
Earth Worm

By now this place shouldnt be too difficult; however, the boss could still be hard. At
the fork, head west. At the next fork, head west again and go north for a chest.
Head back and take the other path north. Another fork but ignore the north path
and contiue east. Now another fork with a save crystal. Go east and take the chest.
Return to the fork and go north. Watch the scene and prepare for battle.

Boss Fight
Tiamat
Level 66
HP: 3500
STR: 286
MAG: 244
PDF: 160
MDF: 160
SPD: 153

ACC: 150
DEX: 120
Steal: Lock

If you did this battle when you first could have, her attacks that deal between 200
to 400 damage to all party members wouldve made the battle extremely hard. Are
you glad I told you to wait? Youll receive a Black Dragonplate and 75000 ans for
defeating her.

After the battle, watch the scene. Avelion keeps her promise and joins your army.
Head to St. Reinard with her in your party. Enter the small house in the west side of
town and talk to the man sitting down (Ice). Ice will join your army.

Head to Levier now. To the east of the town is a small mountain. You can actually
enter it even though it doesnt look like it.

Forgotten Cave
Collect the two chests and then go talk to the guy in the back. Try to recruit him and
youll be thrown into a boss fight.

Demilich
Level 63
HP: 3333
STR: 194
MAG: 224
PDF: 124
MDF: 194
SPD: 147
ACC: 118

DEX: 133
Steal: Black-Green Cloak

He may look weak, but he will be able to instantly kill a single party member with
SInkhole. You will receive Menu Set #3 and 66666 ans for defeating him.

After the battle, Sormaus will join your army. Now get Rorschach in your party and
head to Ashton Port. Talk to the townsperson in the southeastern part in town to
activate a scene. Talk to Yomiko to activate an event.

Shadow Clan
Enemies:
Shadow Assassin
Shadow Clan
Navar

Youll immediately be thrown into a battle against 6 members of the Shadow Clan.
They dont have much life, but considering there are 6 of them and that they are
fast and strong, the battle will be hard for someone who isnt prepared. Random
battles in this area will be more of these ninjas, so if you cant beat this first group,
youre not ready for this area yet. Take note that there are two different types of
ninjas. The Assassins have better stats and can also instantly kill a party member.

Anyways, save a separate file at the save crystal (especially if youre barely able to
beat the ninjas) and keep coming back here every now and then to save your game
so you dont lose anything. Head inside and head north for a chest. Head east and
exit the building after the forced battle. Nothing but ninjas in the first building; a
chest in the far east building. Head north through the path. Take the chest, save,
and enter the building. After one more forced battle, its time for the boss.

Boss Fight

Fu'kubei
Level 83
HP: 2000
Steal: Nothing

I can only list what I have listed because this boss changes stats and element after
you kill him. So technically, you could say he has 12000 HP. The secret to this
battle is to use buffs. Pack on all of the buffs you can on one character and then
Lock it in place. Move on to the next character and do the same thing. This will help
protect you against most of his attacks until it wears out(although he will still have
some strong attacks that youll have to remedy with healing spells. When you finally
beat him, you receiveBattle Plan #18 and 200000 ans.

After the battle,Gilbert and Yomiko join your army and will be out on the world map.
Shadow Clan is located just east of St. Reinard, btw.

Congratulations! If you have been following this guide completely, you now have
every single possible recruit (including all of the mandatory recruits). Return to your
castle just to double-check. You may have noticed that deep down in the dungeon of
your castle there was a treasure chest that needed the strength of 75 men to
open. Well, you now have 75 recruits, so you can go open that chest. Unfortunately,
its nothing gamebreaking. All that the chest contains is Battle Plan #23.

Now its time to go take down those two demons. Finish preparing your troops (i.e.
sharpen weapons, buy magics, buy armors, buy items, level up) and return to Nifl
Woods. Remember, you will need 3 parties, but you should note that the first two
groups are there to lose. It will help take down the demons if theyre strong, but its
not necessary.

Nilf Woods
Take note that Inspiration increases their stats, so these stats I have listed could
possibly change. In fact, Demon Sicks stats are incorrect because he used
Inspiration before I could scan him. Anyways, first Yan Angwas group will face only
Demon Trevor.

Boss Fight
Demon Trevor
Level 74
HP: 7000
STR: 329
MAG: 249
PDF: 236
MDF: 174
SPD: 220
ACC: 245
DEX: 172
Steal: Gold Badge

Next its Deuss battle.

Demon Sick
Level 74
HP: 6500
STR: 324
MAG: 299
PDF: 202
MDF: 264
SPD: 297
ACC: 244
DEX: 212

Steal: Gold Ring

And finally its time to battle them both together. Take note that if you stole from
them, they wont have an item to steal (or maybe they never had something to
steal in the first place). Also, Im not sure but their stats might be influenced by your
previous battles against them.

Boss Fight
Demon Trevor
Level 74
HP: 3500/7000
STR: 286
MAG: 203
PDF: 226
MDF: 201
SPD: 180
ACC: 229
DEX: 161
Steal: Gold Badge or Nothing

Demon Sick
Level 72
HP: 3250/6500
STR: 254
MAG: 233
PDF: 182
MDF: 243

SPD: 222
ACC: 207
DEX: 180
Steal: Gold Ring or Nothing

Once you finally finish these guys off, youll receive Dark Matter, Solar Flare, and
180000 ans.

After the battle, Sick and Trevor die and youre back in your castle. Guess where
youre supposed to go. Before you reach there though, talk to Erin in her room for
Battle Plan #19. (You may have been able to get this earlier. I just didnt realize it.)
On your way there, you run into Tarlia and Jovian. You are now supposed to go to the
Almenga Border just north of Nilfheim. Once youre at the border, there will be a
scene and then youll be stuck in the Spiritual Plane.

Spiritual Plane
Enemies:
Non-Euclidian Horror
Poltergeist
Eyestalker
Mara

There are two crystals in this starting spot: One to save and one to change party
members. Head all the way south to find another crystal. When you touch this
crystal, you are transported into another room that sort of looks like a reflection of
this room. The controls are now backwards, so left is now right and up is now down.
Arent you glad I have been referring everythin as east and west instead of right and
left?

If you didnt get one before, you can steal Raindow Ore from the Mara. You shouldnt
need it, but its available.

Head down the west path for a chest and then head through the northeast pathway.
There will be another crystal that will lead to a short scene. The controls will be
normal in this next area. There is a chest in the east and another crystal in the
northwest. Once you go through the crystal, the controls will be backwards again for
a short room. Head through the crystal in the north.

There is a save crystal right in front of you here. There is a hidden path just above
the save crystal that could lead you to another crystal, but you are probably not
ready for the optional boss there. Get the chest in the south as you make your way
to the crystal in the west. Another scene.

Upside down again but the path is straightforward. The crystal on the east is the
one thats the save crystal.

Boss Fight
Mephisto
Level 77
HP: 4000
STR: 226
MAG: 327
PDF: 239
MDF: 272
SPD: 249
ACC: 226
DEX: 219
Steal: Checkered Robe

After all of the preporations you made for the Demons, this guy should be a piece of
cake. You receive 175000 ans for defeating him.

After the fight, there will be some scenes and youll be out of the place. The save
crystal there will bring you back to the Spiritual Planes whenever you want to head
back for that optional boss. Head to Muspelheim and enter the building next to the
INN Now go back to your castle Meeting Room is all I need to say. At night, go find
Nashal in the top of the barracks (this probably couldve done at any time but I just
found out about it). After talking to her, find Eander in his room to continue. Next
morning go talk to Yan Angwa, talk to Bruce for Battle Plan #3, and then go to the
meeting room. Talk to Eander to start events that lead to the very last War Battle in
the game.

War Battle 14
Watch out for Leoniuss. Regins, and Gudruns units. Other than that, theres
nothing special about this battle. This battle is actually pretty difficult. Gudruns unit
was able to OHKO any of my units and by the time she got to me, I was already
pretty weak. Seriously, by the time I finally beat her (which Im sure was luck in
itself), I was down to just 1 unit of archers and Daniels unit. About half of her units
were left.

Its now time for the final dungeon of the game. However, there are things you can
do beforehand. head out into the world map.

World Map
Enemies:
Mustang
Snow Tortoise

Not much to this last portion of Almenga. To the north is the capital, the west is
Jotunheim, and the south is the border. Head to Jotunheim.

Jotunheim
Magic Shop:

Heal-All 32000 (Heals all allies)


Solar Flare 25000 (Light damage to one enemy)
Dark Matter 25000 (Dark damage spread over all enemies)
Inferno 25000 (Fire damage to all enemies)
Iceblast 25000 (Ice damage to a column)
Aquabeam 25000 (Water damage to a row)
Shockfield 25000 (Thunder damage to adjacent squares)
Heal 7500 (Heals one ally)

There is a chest in the northeastern part of this town. Thats all thats here
(although if you do the Griver thing later, this town will have more meaning.)

Now, if you dont want to do the optional bosses, skip down to the capital If not
make sure you are really prepared for the optional bosses. These bosses are all over
level 90 so youll want the best armor, level 15 weapons , many high level spells,
and your level in the 80s or higher. The best place to gain these things is right
inside the last dungeon. Dont worry, as long as you stay in the first room, youll be
fine. When ready, head back to the Spiritual Planes and go to through that hidden
path I mentioned. This will lead you straight to a crystal and then straight down to a
boss fight.

Boss Fight
Hugin
Level 90
HP: 6500
STR: 551
MAG: 413
PDF: 472
MDF: 358

SPD: 358
ACC: 342
DEX: 311
Steal: Asgard Plate

Munin
Level 90
HP: 6500
STR: 500
MAG: 543
PDF: 354
MDF: 453
SPD: 429
ACC: 374
DEX: 366
Steal: Asgard Robe

Munin has slightly worse physical defense but Hugins Stomp is very deadly. Its up
to you which one you want to eliminate first. I personally took at Hugin first so that I
was a little safer later on in the battle. Youll receive Battle Plan #22 and 500000
Arn for defeating them.

After defeating them, go ahead and leave the planes. Since youve defeated them,
you might be ready to take on the Shadow Bosses. Head to the Orphanage in Levier
and talk to Eliza for Menu Set #8. Then go upstairs to Daniels room. Here youll find
the Shadow Legionaires in random battle. They are really difficult so I decided to
post their stats as well.

Shadow Legionaires

Level 90
HP: 5000
STR: 374
MAG: 334
PDF: 374
MDF: 393
SPD: 354
ACC: 334
DEX: 334
Steal: Nothing

However, if you can make it to the person in the room before running into any of the
random battles, youll find Shadow Daniel.

Boss Fight
Shadow Daniel
Level 90
HP: 10000
STR: 531
MAG: 512
PDF: 374
MDF: 531
SPD: 453
ACC: 374
DEX: 354
Steal: Nothing

He may look easier than what youve dealt with already, but his Heavens Gate
could deal nearly 2000 damage to ALL of your characters if they arent protected by
Blink. Pack on the buffs as fast as you can if you hope to survive. Youll win ArchAngels Halo and 999999 Arn for defeating him.

After the battle, you will be treated to some scenes and then its time to move on to
the next one. Now, Im not sure if you need the actual character with you when you
go to the next shadow boss (I noticed when I got to Tarlia that I dont need her with
me to face Shadow Tarlia) but just in case you do, add Erin to your entourage or
party. On a side note, add Ryan to your entourage (unless you want to use him in
your party). Head to Matrech and go to where you first met Ryan. The door in the
back can be opened if hes with you and you can get Battle Plan #7. Now head to
Erins office. You can find the same random enemies here and Shadow Erin is in the
back.

Boss Fight
Shadow Erin
Level 90
HP: 12500
STR: 571
MAG: 374
PDF: 492
MDF: 393
SPD: 480
ACC: 393
DEX: 386
Steal: Nothing

Shadow Erin is different than Shadow Daniel. She has more HP and her attacks are
more physical. Once again set up a wall of buffs quickly and keep yourself alive. You
receive Boots of Hermes and 999999 Arn for defeating her.

After the battle, youll be given some more scenes to watch. Next its time to go find
Shadow Eander. Make sure hes in your party or Entourage and head to the Castle in
St. Reinard. Inside the castle, head straight up until you reach the dark room.

Boss Fight
Shadow Eander
Level 90
HP: 15000
STR: 669
MAG: 453
PDF: 512
MDF: 413
SPD: 543
ACC: 393
DEX: 378
Steal: Nothing

So his stats are better than Erins thus making this battle more difficult, possibly.
Except for one of his attacks, it seemed to me like he was weaker than Erin. Use the
same strategy as the last fight. You win a Crystalline Crown and 999999 Arns.

After the battle, youll be treated to some more scenes and then its time to find the
next Shadow Boss. Get Tarlia with you and head to Muspelheim. Go into the INN and
go into the back to find Shadow Tarlia.

Boss Fight
Shadow Tarlia
Level 90

HP: 15000
STR: 689
MAG: 433
PDF: 630
MDF: 433
SPD: 531
ACC: 413
DEX: 354
Steal: Nothing

As usual, the stats are better than the last boss. Her spells can add status which
could be bad for you at this point. Follow the same strategy and take her down. You
receive Zeus Mail and 999999 Arn for defeating her.

There will be more scenes and then its time to go face Shadow Ljusalf. Head to
Alfheim and go to the second floor of the INN to find him.

Boss Fight
Shadow Ljusalf
Level 90
HP: 20000
STR: 590
MAG: 590
PDF: 433
MDF: 551
SPD: 571
ACC: 354

DEX: 362
Steal: Nothing

Follow the same strategy youve been following. His physical defense is his
weakspot so aim for that. His Water Spout can silence your character and Deep Blue
can put you to sleep so watch out for that. Maybe I was lucky, but I found him to be
the easiest of the Shadow Bosses. Just make sure you have plenty of Restores
because he might be able to OHKO a single character with some of his spells. You
receive Lord-Sorcerors Gown and 999999 Arn for defeating him.

Another group of scenes and then its time to go after the final Shadow Boss:
Shadow Yan Angwa. He is located where you finished off Trevor and Sick.

Boss Fight
Shadow Yan Angwa
Level 90
HP: 25000
STR: 709
MAG: 630
PDF: 512
MDF: 512
SPD: 630
ACC: 433
DEX: 374
Steal: Nothing

The last of the Shadow Bosses and the one with the best stats. You should know the
drill by now with these shadow bosses. You receive Mashimizus Robe and 999999
Arns.

After the battle, there will be some more scenes. Now that all of the Shadow Bosses
are done, theres not too much else you can do. Head to Vanaheim, the capital
ofAlmenga.

Vanaheim
Enemies:
Almenga Elite
Almenga Colonel
Almenga General
Lightning Bolt
Grand Conjurer
Dracoknight
Red Dracoknight
Sirius Lux
Starshine

If you took on the shadow bosses, this dungeon should be pretty easy for you. If you
want to learn more background about some characters, bring Griver with you
(entourage works as well). Tarlia also has a comment, but its nothing
groundbreaking. Once inside take the eastern path through a door and into a
straight path out into another room. In this room head east and south into a room
for a chest. Back outside north is locked so go west. Pass through this room and
continue west. In the next room ignore the first south and go through the second
one for another chest. Now head back out of this room and head back east. Head
north of the save crystal and into the next room. Time for a boss fight. Since this
fight is one-on-one, I cant post the stats for it. You receive Battle Plan #4 and
200000 arn for defeating the boss.

After the boss is defeating, head west, south, and west for a chest. Head back to
where the boss fight was and head east, north, west, and north for another save
crystal. Take either path south as they connect in the next room. West is locked so

go east into another room. There are two chests south of you, an empty room east,
and the path north that sends you west into the next room. West leads to a room
that has a chest in the bottom and a locked door that will force you back into this
room. Go south into the next room. East leads to a chest and west is the direction to
head. In the next room, head north instead of east for another save crystal. Head
west at the fork and head through the next room. Save at the crystal. Up ahead is
the scene with Griver.

Boss Fight
Gudrun
Level 86
HP: 4000
STR: 446
MAG: 439
PDF: 343
MDF: 377
SPD: 350
ACC: 319
DEX: 219
Steal: Valkyrie Dress

Compared to the shadow bosses, this is a piece of cake. If you havent faced them,
watch out for her ice attacks. Still, she shouldnt be too much of a problem. You
receive a Crystal Battlehelm and 250000 arn for defeating her.

After the fight youll see a scene if you have Griver with you. Afterwards head
through the door. Go east and through the south door for a chest. Then head back
and go through the door in the west. Head north in the next room and then in the
room after go through the northeast to find a chest. Then go through the door in the
southwest. In this room, head west and then west some more. On the west side of
this room, there are two chests. Afterwards, head north. Youll be at a save crystal.
Head north for the final series of bosses of the game.

Boss Fight
Brunhild
Level 88
HP: 6000
STR: 478
MAG: 437
PDF: 360
MDF: 364
SPD: 525
ACC: 360
DEX: 327
Steal: Nothing

Nothing special about this fight. Her spells use status effects. You win a Purple Herb
and nothing else for beating her.

After the fight there will be a scene where the last boss appears.

Boss Fight
Hand of Fate
Level 90
HP: 8000
STR: 531
MAG: 512
PDF: 382
MDF: 413

SPD: 480
ACC: 393
DEX: 354
Steal: Nothing

There are also Fingers of each color who have the same stats they are:
Fingers
Level 86
HP: 1500
STR: 408
MAG: 274
PDF: 274
MDF: 377
SPD: 171
ACC: 332
DEX: 219
Steal: Nothing

I really cant suggest a decent strategy since the Shadow Bosses even made this
battle easy. Each of the Fingers cast the strongest of their element to you and the
Hand of Fate has some pretty strong attacks as well. Keep your HP up and take out
the fingers quickly. Hand of Fate can also resurrect the Fingers. All you have to do is
kill the Hand of Fate to win the battle, however.

Enjoy the scenes that play out because you have completed the game. Theres only
1 ending to the game, so it doesnt matter how many characters you recruited.

END GAME SPOLIERS (Secrets/Optional content)

If you take Keyser, Bruce, Eander, Jovian, and Rorschach to the showdown with
Leonius then they all say some lines during the confrontation.

If you bring Greiver to the showdown with Gudrun you get to see a long
flashback/montage. Tarlia only makes a comment on Gudruns death if Greiver is not
present.

You can fight Hugin and Mugin in the spirtual plane by going down a semi hidden
path.

If you show the Holy Grail to the guy in Harlinton who told you where Avalon was
you can get the Regen spell very early.

A bunch of people in the castle say different things after key plot points. But some
just say the same thing always.

If you talk to Nashal after you get her it initiates an event with Yan Angwa.

You can talk to Keyser in the jail when he gets captured.

Some items you can only get by talking to your characters or bringing them to see
their family or other people.

Some of these are kinda obvious but you never know whether people missed them.

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