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(10) Head

(5-6) R. Arm
Cpt. Beckett Bainbridge
Name/Aliases: _________________
________________________________
Description: ___________________
________________________________
________________________________
Soldier
Occupation: ___________________
________________________________
British Army
Loyalty: _______________________
Protecting people
Passion: _______________________

3d
Body __________________________
4d + 4d + 2wd
Coordination __________________
2d + 5d + 1wd
Sense__________________________
2d
Mind __________________________
2d
Charm _________________________
2d
Command _____________________

Body Skills
Athletics
Brawling
Endurance
Weapon (_______)

(Dice Pool)
1d
______
( 4d
_____ )
+ 1wd )
______ ( 8d
_____
+ 2d
______
( 5d
_____ )
______ ( _____ )
1d + 4d + 1wd

Coordination Skills
(Dice Pool)
Agility
______ ( _____ )
Driving (_______) ______ ( _____ )
Lockpicking
______ ( _____ )
Stealth
______ ( _____ )
4d+1wd
Rifle
Weapon (_______)
______
( _____ )

(7-9)
Torso

(2) R. Leg

(3-4) L. Arm

(1) L. Leg

4
Base Will ______________________
Willpower 4

Mind Skills
First Aid
______________
Dodge (Coordination)
______________
______________
______________
______________

(Dice Pool)
5d
______
( 7d
_____ )
+ 4hd
______
( _____ )
______ ( _____ )
______ ( _____ )
______ ( _____ )
8d + 4hd + 2wd

Charm Skills
(Dice Pool)
Lie
______ ( _____ )
Perform (_______) ______ ( _____ )
Persuasion
______ ( _____ )

12d + 3wd

Sense Skills
Empathy
Perception
Scrutiny

(Dice Pool)
______ ( _____ )
______ ( _____ )
______ ( _____ )

Disadvantages and Notes:


________________________________
________________________________
________________________________
________________________________

Command Skills
Interrogation
Intimidation
Leadership
Stability

(Dice Pool)
______ ( _____ )
______ ( _____ )
______ ( _____ )
3d + 4d
______
( 9d
_____ )

250
Point Total: ____________________

Experience Points:_____________

Permission granted to copy this page for personal use only.

Name/Aliases: __________________
_________________________________
Mutant
Archetype: _____________________
5
Cost: ___________________________
Genetic
Sources: _______________________
_________________________________

Power Theme: Perfect Gunman


Permissions: ___________________
_________________________________
Intrinsics: ______________________
_________________________________
_________________________________
_________________________________

Power Description and Dice:


Hypercoordination; 4d+2wd
____________________________________________________________________
Hypercoordination; 4
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
4
48
Total Cost per Die: __________________________
Total Cost:_________________
Power Description and Dice:
Danger Sense; 4hd | Moving in Slow-Motion; 4d + 1wd
____________________________________________________________________
Hyperdodge, Endless (+3), Fragile (-1); 3 (Danger Sense)
Quality, Extras, Flaws and Cost: _____________________________________________
Hyperbrawl; 1 (Moving in slow-motion)
Quality, Extras, Flaws and Cost: _____________________________________________
Hyperguns; 1 (Moving in slow-motion)
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
3|2
24 | 16
Total Cost per Die: __________________________
Total Cost:_________________
Power Description and Dice:
Flawless Movement; 1d+2wd
____________________________________________________________________
U, Speed, Booster (+1), Fragile (-1); 2 (run fast, top speed around 70mph)
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
3
27
Total Cost per Die: __________________________
Total Cost:_________________
U, Speed, Booster (+1), If/Then [requires walls] (-1), Fragile (-1); 1 (wall run, parkour)

Power Description and Dice:


Hypersenses; 5d+1wd | Deep Breath; 2hd | Hyperstability; 4d | Hyperendurance 2d
____________________________________________________________________
Hypersenses, Full Power Only [e.g. can't deal with sensory overload]; 3
Quality, Extras, Flaws and Cost: _____________________________________________
U, Self, Self Only (-3); 1; (can operate for 20+ mins on 1 breath of air)
Quality, Extras, Flaws and Cost: _____________________________________________
Quality, Extras, Flaws and Cost: _____________________________________________
Hyperendurance; 1 (slower bodily functions increases endurance)
Quality, Extras, Flaws and Cost: _____________________________________________
3
|
1
|
1
|
1
27 | 2 | 4 | 2
Total Cost per Die: __________________________
Total Cost:_________________
Hyperstability; 1 (slowed bodily functions due to Deep Breath lead to greater calmness and levelheadedness)

Equipment and Notes:


____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
____________________________________________________________________
Permission granted to copy this page for personal use only.

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