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Annhetien|The Woman

Name

Appearance

Pick or make up your own:


hair: flowing, shining, raven, brown or short
face: angular, gentle, stoic, creased or moon
body: muscular, starved, willowy or wide

Stats

Pick one set and then increase one stat by 1 point


-1 mind, +0 body, +1 heart, +1 orenda
+1 mind, +1 body, -1 heart, +0 orenda
+1 mind, -1 body, +0 heart, +1 orenda
Body

Mind

Heart

Orenda

Equipment:
A Shovelling Pole
A Cradleboard or A Special Wampum
Bead
Goods:

Moves
You have access to all the basic moves and bond moves.
You get Fire Keeper and three of these:
Fire Keeper: at the beggining of the session roll+heart. On a
10+ hold 5, on a 7-9 hold 3, on a miss hold 1. Spend 1-for-1 to:
Have the perfect thing
Have a thing right now, right here
Know someone who can help
Know something useful about where you are

Scrutinizing Eye: when you take a moment to consider

someone roll+mind. On a 10+ ask 3, on a 7-9 ask 1:


Is this person special in some way?
Is this person of danger to me or my kin?
Is this person really what they seem?
Can this person be valuable to me or my kin?
Where is this person from?

Mother Bear: when you step in to protect something you love


roll+body. On a 10+ choose 2, on a 7-9 choose 1:
They must Bear Hardship
No one else must Bear Hardship
They Back down.

Skilled Hands: when you use your skills to produce something roll+mind and add goods spent. On a 10+ pick two, on a
7-9 pick one:
This item is of superior quality
It does not cost you much to make it
It is durable, or long lasting
Strong Hearted: when you set your mind to accomplish
something roll+heart. On a 10+ you gain +1 forward to all rolls
in pursuit of your target, on a 7-9 you gain 2 bonds with someone involved.
Powers of Aataensic: When you curse something or some-

one publicly, calling upon the powers of your blood roll+orenda.


On a 10+ they must Bear Hardship on a 7-9 they Bear Hardship but you must choose 1. On a miss they choose 1.
You Bear Harship
They gain a bond with you
You lose a bond with a concered witness

Caregiver: When you take care of a child, the


sick or the wounded gain a bond with them.

Soul of the Community: When you work together with someone for the communal good, gain
a bond with them.
Advancement:

When you get an advancement, pick one below and


erase it from the list.
pick a new move from your Rolebook
pick a new move from your Rolebook
pick a new move from your Rolebook
pick a new move from your Rolebook
pick a new move from another Rolebook
add +1 to one of your stats
When there are no move advancements left transfer
to Elderhood.

Elderhood:

Transfer your character to another Rolebook.


Transfer your characters stats, equipment, goods
and relationships too the new Rolebook.
Keep 2 moves from this rolebook and take all the
starting moves from your new Role.

Notes:

Bonds and Advancement


Oki

Bonds Worksheet:

Nati
on

ily
Fam
Bonds and Relationships:
Name

ge
Villa

Totemic
Clan

Pick 4 and name the PCs or NPCs to whom they apply. Assign
each one of these designations: ++, +, +, -. Ideas for possible
relationships include:
This one is my closest friend
This one is my spouse
This one is my child
This one has always been a thorn in my side
This one is my favorite sibling
This one and I used to have love
This one is I do not trust
This one I and I share lust
This one shares my concerns
This one is the man I should have married
This one and I work well together

Advancement:

To reflect the Wendat focus on relationships and communal


bonds as the central currency/source of power this game uses
bonds as its method of advancement. Each time you get a bond,
mark who you got it with in the Relational Wheel, and whether
it was positive or negative. Then add a check to the advancement
meter, when the meter if full, take an advancment, erase all the
checks and start again.

Advancement:

People

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