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One-Lot Buildings

Alchemist

Bank

Barracks

Black
Market

Brewery

Casters
Tower

Cistern

Dance Hall

Dump

Exotic
Artisan

Granary

Graveyard

Herbalist

House

Inn

Jail

Library

Luxury Store

Magic Shop

Mansion

Mill

Mint

Monument

Observatory

Orphanage

Park

Pier

Shop

Shrine

Smithy

Stable

Tannery

Tavern

Tenement

Trade Shop

Watchtower

Bridges

Waterways

2013 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

Two-Lot Buildings

Academy

Bardic College

Bureau

Foundry

Garrison

Guildhall

Hospital

Magical Academy

Market

Military Academy

Monastery

Museum

Noble Villa

Temple

Theater

Town Hall

Four-Lot Buildings

Arena

Foreign Quarter

Castle

Menagerie

University

Cathedral

Palace

Waterfront

Stockyard

Waterfront

2013 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

Settlement Name
Base Value

District Grid

Features

Defense

Population

Paved Streets Sewer System

Land Cliff Moat River Wall Water Other

Land Cliff Moat River Wall Water Other

Land Cliff Moat River Wall Water Other

Land Cliff Moat River Wall Water Other

Potions

MAGIC ITEMS
Wondrous Items
Scrolls

Other

2013 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

Kingdom Name

Kingdom Sheet

Government

corruption
crime
law
lore
productivity
society

Buildings

Edicts

Events

Base

Lore/10

Society/10

Corruption/10

Size Bonus

+
Crime/10

Size Bonus

BP Consumption

Loyalty

BP Consumption

BP

treasury

Edicts

Events

+
Buildings

Other

Notes

+
Events

Other

leadership

penalty on all checks

Cities

Buildings

Leadership Role

unrest
Size

Other

Festivals per Year

consumption

Vacancies

Taxation Level

Loyalty

Unrest

Promotion Level

Edicts

Economy

Government

edicts

Skill

Base

Stability

Control DC

Penalties

Leadership Resources Alignment

ongoing events

Size

infamy

Population

Total

fame

Alignment

Bonuses

Total

economy
loyalty
stability

Campaign

Farms

Other

BP

Bonus

Attribute

Ruler

Economy, Loyalty, Stability

Ruler

Economy, Loyalty, Stability

Consort

Loyalty

Councilor

Loyalty

General

Stability

Grand Diplomat

Stability

Heir

Loyalty

High Priest

Stability

Magister

Economy

Marshal

Economy

Royal Enforcer

Loyalty, -1 Unrest/upkeep

Spymaster

Treasurer

Economy

Viceroy

Economy

Warden

Loyalty

trade routes
Destination

Length
(TRL)

Route
Modifier

Length
Modifier

Type

DC

Control DC Corruption

Route
Modifier

Length
Modifier

Productivity

2013 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

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