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Event 1: Shoot for the Stars

Type of Event Path: Nature Preserve

1-1: Arriving in Town

1-9: The Mine

When: Year 1, Spring 1


Where: Your farm
Requirements: ---

When: Year 1, Winter 14th


Where: When you leave house
Requirements: ---

1-2: Funland

1-10: Mechanical Mole?

1-18: Mecha Event #4 (Horse)

When: Year 1, Spring 3rd


Where: When you leave house
Requirements: ---

When: Year 1, Winter 20th


Where: When you leave house
Requirements: ---

When: Year 2, Spring 22nd, morning


Where: Plaza
Requirements: Enter race track

1-3: Trying to Convince You

1-11: Mecha Event #2 (Mole)

1-19: Failed Horse Race

When: Year 1, Spring 23rd


Where: When you leave house
Requirements: ---

When: Year 1, Winter 20th


Where: Mine
Requirements: ---

When: Year 2, Spring 25th


Where: When you leave your house
Requirements: You fail event 1-18

1-4: The Sign

1-12: Rudolph Steps Up

1-20: Harvest Goddess's Warning

When: Year 1, Summer 8th


Where: When you leave house
Requirements: ---

When: Year 1, Winter 21st


Where: When you leave house
Requirements: You don't see event 111

When: Year 2, Summer 10th


Where: When you leave your house
Requirements: ---

1-5: Tension

1-13: What's Going on in the


Forest

1-21: Danger in the Lake

When: Year 1, Fall 28th


Where: When you leave house
Requirements: ---

1-6: Mysterious Mechanical


Bird
When: Year 1, Winter 2nd
Where: When you leave house
Requirements: ---

When: Year 2, Spring 2nd


Where: When you leave house
Requirements: ---

1-17: Confront Funland in the


Horse Race
When: Year 2, Spring 22nd
Where: When you leave house
Requirements: ---

When: Year 2, Summer 14th


Where: When you leave your house
Requirements: ---

1-14: Mechanical Tree?

1-22: Mecha Event #5 (Fish)

When: Year 2, Spring 5th


Where: When you leave house
Requirements: ---

When: Year 2, Summer 14th


Where: Lake
Requirements: ---

1-7: Mecha Event #1 (Crow)

1-15: Mecha Event #3 (Tree)

When: Year 1, Winter 2nd


Where: Lyla's/Louis's Shop

When: Year 2, Spring 5th


Where: Carpentry

Requirements: ---

Requirements: ---

1-8: Louis Steps Up

1-16: Horse Racing

When: Year 1, Winter 5th


Where: When you leave your house
Requirements: You don't see event
1-7

When: Year 2, Spring 18th


Where: When you leave your house
Requirements: You have not completed event 13-4

Potensial ending
Ending 1

Ending 2

Ending 3

1-23: Failed to Beat Robot

1-24B: Change of Heart

1-24C: Emotional Alice

When: Year 2, Summer 15th


Where: When you leave your house
Requirements: You either miss event 1-22

When: Year 2, Summer 16th Autumn 3rd


Where: Church
Requirements: You choose "help"
during event 1-22

When: Year 2, Summer 16th - Autumn


3rd
Where: Church
Requirements: You've beaten all 5
robots

1-24A: Change of Heart?

-25B: Alice's Tough Position

1-25C: Alice's Change of Heart

When: Year 2, Summer 16th - Autumn 3rd


Where: Lake
Requirements: Event 1-23

When: Year 2, Autumn 5th


Where: When you leave your house
Requirements: Event 1-24B

When: Year 2, Autumn 5th


Where: When you leave your house
Requirements: Event 1-24C

1-25A: Time Running Out

1-26B: Alice's Promise

1-26C: Ending

When: Year 2, Autumn 5th


Where: When you leave your house
Requirements: Event 1-24A

When: Year 2, Winter 30th


Where: When you leave your house
Requirements: Event 1-25B, and you
have at least 50,000G

When: Year 2, Winter 30th


Where: When you leave your house
Requirements: Event 1-25C and you
have at least 50,000G

1-26A: Alice's Final Decision


When: Year 2, Winter 26th
Where: When you leave your house
Requirements: Event 1-25A,

1-27A: Funland Cancelled


When: Year 2, Winter 30th
Where: When you leave your house
Requirements: Event 1-26A and you have
at least 50,000G

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