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AD&D 2nd Edition Character Sheet

Name

Race

Class

HIT POINTS

THACO

AC
ABILITIES

Level

Alignment

XP

Patron Deity
SAVING THROWS

STR

____ (

) Hit ____ Dam ____ WT ____ Press ____ Doors ____ Bars ____%

DEX

____

Reaction Adj ____ Missile Adj ____ Defense Adj ____

Magic

CON

____

HP ____ S Shock ____% Resurrect ____ Poison ____ Reg ____

Petrification, Polymorph _____

INT

____

Lang ____ Sp Level ____ Know Spell ____% Max Spell ____

Rod, Staff, Wand

_____

WIS

____

Magic Def ____ Bonus Spell _________________ Fail ____%

Breath Weapon

_____

CHA

____

Henchmen ____ Loyalty ____ Reaction _____

Spells

_____

Parylization, Poison, Death


_____

Notes _____________________
___________________________

LANGUAGES
Proficiencies: Weapon ______ Penalty _____

Non Weapon _____

Per Level

WEAPON SPECILIALIZATION __________________ HIT _____ DAM _____ Point Blank ________________________
ARMOR CLASS _____ BASE _____ DEX _____ REAR ______ NATURAL _____
ARMOR WORN ________________________ SHIELD _________________

HELMET ______________

MOVEMENT BASE _____ Weight Carried _______ HEAVY () ________ LOADED () ________ MAX () ________
Jog x2 ______ Run x3 _____ Run x 4 ____ Run x5 _____
Weapon

#Att

Size

Type

Speed Hit

Dam Damage

ROF

Range

VISION ___________________________ Two Handed Weapon Use _____________________________________________


RESISTANCES ________________________________________________________________________________________
IMMUNITIES

________________________________________________________________________________________

SPECIAL ABILITIES____________________________________________________________________________________

__________________________________________________________________________________________
__________________________________________________________________________________________
SURPRISE OTHERS ___________________________ YOU ARE SURPRISED ON ________________________________
INITIATIVE MODIFIERS ________________________________________________________________________________
SPECIFIC CLASS SKILLS

THIEF SKILLS: Pick Pockets _____% Open Locks _____% Find/Remove/Set Traps _____% Move Silently _____%
Hide in Shadows _____% Hear Noise _____% Climb Walls _____% Read Languages _____% Back Stab X _____
RANGER SKILLS: Move Silently ____% Hide in Natural Surroundings _____%
Wizard Schools Allowed ______________________________________________________________________________________
Wizard Schools Barred ______________________________________________________________________________________
Clerical Spheres Known ______________________________________________________________________________________

PROFICIENCIES
Name

Ability

Mod

Name

Ability

Mod

EQUIPMENT
Item

Location

Weight

Item

Location

Weight

PET/MOUNT
Name

Type

AC

HP

#ATT

Hit & Damage

SPECIAL

TREASURE TYPES
Copper

Silver

Electrum

Gems

Magic Item

Gold

Jewelry

Command Word

Charges

Effect

Platinum

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