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1750 Pts - Black Templars - BT Black Templars v.

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Name # Grp WS BS S T Wo I A Ld Save Cost
HQ: Black Templars Chaplain (3 , 181 pts)
Black Templars 1 Grp: 181
Chaplain Master of Sanctity
Master of Sanctity 1 5 5 4/8 4 3 5/1 4 10 3+/4 [181]
(i)
Independent Character; Unmatched Zeal (p32 C:BT), Litanies of Hate (p32 C:BT); Crozius Arcanum;
Crusader Seals; Rosarius; Holy Orb of Antioch; Power Fist (x1); Cenobyte Servitors; Accept Any
Challenge, No Matter The Odds
Rosarius 1 4+ Invulnerable save. (p28 C:BT) [0]
Holy Orb of Antioch 1 Once per game, 12" Range; AP3; Blast; Wound on 2+. See Codex for [10]
details. (p28 C:BT)
Terminator Honors 1 +1 Attacks. Ld becomes 9 if lower. (p29 C:BT) [15]
Cenobyte Servitors 2 4 3 3 4 1 3 1 8 4+ [20]
For each Cenobyte Servitor, add +1 to the die roll when rolling distance moved from Righteous Zeal.
If the Chaplain is removed as a casualty, remove the Cenobyte Servitors as well.; Close Combat Weapon;
Accept Any Challenge, No Matter The Odds
: Emperor's Champion (1 , 140 pts)
Emperor's Champion 1 6 4 4/6 4 2 5 2/3 10 2+/4 140
(i)
Slayer of Champions (p31 C:BT); Bolt Pistol; Crusader Seals; The Black Sword; Accept Any Challenge,
No Matter The Odds
Armor of Faith 1 2+ Armor Save, 4+ Invulnerable Save in close combat. (p31 C:BT) [0]
The Black Sword 1 +2 Strength Power Weapon. (p31 C:BT) [0]
Champion goes here (10 , 232 pts)
Crusader Squad 9 4 4 4/8 4 1 4/1 1 8 3+ 232
Bolt Pistol (x8); Close Combat Weapon (x7); Flamer; Power Fist; Accept Any Challenge, No Matter The
Odds
Rhino 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 [58]
Vehicle (Tank); Carries up to 10 Space Marines (no Terminators); Transport; Access Points: 2 side hatches,
1 rear ramp; Fire Points: 2 models can fire from the top hatch; Repair
; Storm Bolter; Extra Armor; Smoke Launchers: Once per game, after completing its move, a vehicle with
smoke launchers can trigger them. The vehicle may not fire in the same turn as it used smoke launchers,
but any penetrating hits scored by the enemy in their next Shooting phase count as glancing hits (see C:BT,
pg. 29).; Accept Any Challenge, No Matter The Odds
Hq goes here (8 , 191 pts)
Crusader Squad 7 4 4 4/8 4 1 4/1 1 8 3+ 191
Bolt Pistol (x6); Close Combat Weapon (x5); Flamer; Power Fist; Accept Any Challenge, No Matter The
Odds
Rhino 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 [58]
Vehicle (Tank); Carries up to 10 Space Marines (no Terminators); Transport; Access Points: 2 side hatches,
1 rear ramp; Fire Points: 2 models can fire from the top hatch; Repair
; Storm Bolter; Extra Armor; Smoke Launchers: Once per game, after completing its move, a vehicle with
smoke launchers can trigger them. The vehicle may not fire in the same turn as it used smoke launchers,
but any penetrating hits scored by the enemy in their next Shooting phase count as glancing hits (see C:BT,
pg. 29).; Accept Any Challenge, No Matter The Odds
Elite: Dreadnought (1 , 113 pts)
Dreadnought 1 Grp: WS: 4 BS: 4 St: 6/10 In: 4 At: 2 FA: 12 SA: 12 RA: 10 113
Vehicle (Walker); Unit Type: Vehicle (Walker); Assault Cannon; Dreadnought CCW; Storm Bolter; Extra
Armor; Smoke Launchers: Once per game, after completing its move, a vehicle with smoke launchers can
trigger them. The vehicle may not fire in the same turn as it used smoke launchers, but any penetrating hits
scored by the enemy in their next Shooting phase count as glancing hits (see C:BT, pg. 29).; Accept Any
Challenge, No Matter The Odds
Elite: Dreadnought (1 , 113 pts)
Dreadnought 1 Grp: WS: 4 BS: 4 St: 6/10 In: 4 At: 2 FA: 12 SA: 12 RA: 10 113
Vehicle (Walker); Unit Type: Vehicle (Walker); Assault Cannon; Dreadnought CCW; Storm Bolter; Extra
Armor; Smoke Launchers: Once per game, after completing its move, a vehicle with smoke launchers can
trigger them. The vehicle may not fire in the same turn as it used smoke launchers, but any penetrating hits
scored by the enemy in their next Shooting phase count as glancing hits (see C:BT, pg. 29).; Accept Any
Challenge, No Matter The Odds

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Name # Grp WS BS S T Wo I A Ld Save Cost
Elite: Dreadnought (1 , 133 pts)
Dreadnought 1 Grp: WS: 4 BS: 4 St: 6/10 In: 4 At: 2 FA: 12 SA: 12 RA: 10 133
Vehicle (Walker); Unit Type: Vehicle (Walker); Dreadnought CCW; Extra Armor; Smoke Launchers: Once
per game, after completing its move, a vehicle with smoke launchers can trigger them. The vehicle may not
fire in the same turn as it used smoke launchers, but any penetrating hits scored by the enemy in their next
Shooting phase count as glancing hits (see C:BT, pg. 29).; Heavy Flamer; Multi-Melta; Accept Any
Challenge, No Matter The Odds
Troops: Crusader Squad (6 , 121 pts)
Crusader Squad 6 4 4 4 4 1 4 1/2 8 3+ 121
Bolt Pistol (x1); Close Combat Weapon (x1); Bolter (x3); Meltagun; Lascannon; Accept Any Challenge, No
Matter The Odds
Troops: Crusader Squad (5 , 100 pts)
Crusader Squad 5 4 4 4 4 1 4 1 8 3+ 100
Bolter (x3); Meltagun; Multi-Melta; Accept Any Challenge, No Matter The Odds
Fast Attack: Land Speeder Squadron (1 , 75 pts)
Land Speeder 1 Grp: BS: 4 FA: 10 SA: 10 RA: 10 75
Squadron Fast, Skimmer; Deep Strike (See WH40K, pg. 84); Multi-Melta (x1); Heavy Flamer (x1)
Fast Attack: Land Speeder Squadron (1 , 75 pts)
Land Speeder 1 Grp: BS: 4 FA: 10 SA: 10 RA: 10 75
Squadron Fast, Skimmer; Deep Strike (See WH40K, pg. 84); Multi-Melta (x1); Heavy Flamer (x1)
Heavy Support: Predator Annihilator (1 , 145 pts)
Predator Annihilator 1 Grp: BS: 4 FA: 13 SA: 11 RA: 10 145
Vehicle (Tank); Twin Linked Lascannon; Lascannon (x2); Accept Any Challenge, No Matter The Odds
Heavy Support: Predator Destructor (1 , 130 pts)
Predator Destructor 1 Grp: BS: 4 FA: 13 SA: 11 RA: 10 130
Vehicle (Tank); Autocannon; Extra Armor; Lascannon (x2); Accept Any Challenge, No Matter The Odds
Total Cost: 1749

Option Footnotes
Vows
Accept Any Challenge, Any BT unit that can charge must do so if they are in range of an enemy unit at the start of the Assault
No Matter The Odds Phase. In CC, BT units count as having Preferred Enemy against the enemy army. Neophytes do not benefit
from this. If there are only Neophytes left in the unit, they are no longer bound to this vow. Dreadnoughts
are bound by this vow.
Unit Type
Unit Type: Vehicle Unit Type: Vehicle (Walker) (WH40k, pp. 72-73)
(Walker)
Wargear
Assault Cannon 24" Range; S6; AP4; Heavy 4 Rending
Autocannon 48" Range; S7; AP4; Heavy 2
Bolt Pistol 12" Range; S4; AP5; Pistol
Bolter 24" Range; S4; AP5; Rapid Fire
Close Combat Weapon If used with another close combat weapon, +1 attack in close combat.
Crozius Arcanum Ignores armour saves in close combat (p42 WH40K 5E)
Crusader Seals May re-roll when making a Consolidate move due to Righteous Zeal special rule. See Codex for details.
(p27 C:BT)
Dreadnought CCW Strength 10; Ignores armour savess in close combat.
Extra Armor Vehicles equipped with extra armour count Crew Stunned results on the Vehicle Damage tables as a Crew
Shaken result instead.
Flamer Template; S4; AP5; Assault 1
Frag Grenades Models with these do not suffer the initiative penalty for assaulting enemies through cover (p36 WH40K
5E).
Heavy Flamer Template; S5; AP4; Assault 1
Lascannon 48" Range; S9; AP2; Heavy 1
Meltagun 12" Range; S8; AP1; Assault 1; Melta.
Multi-Melta 24" Range; S8; AP1; Heavy 1; Melta.
Power Fist Ignores armour saves, increases strength in close combat.
Storm Bolter 24" Range; S4; AP5; Assault 2
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Twin Linked Lascannon 48" Range; S9; AP2; Heavy 1 Linked

Roster Design Information


And They Shall Know No Fear... (p22 C:BT)
Drop Pod Assault (p22 C:BT)
Righteous Zeal (p22 C:BT)
Abhor The Witch (p22 C:BT)
Mixed Armour (p76 WH40K)
Kill Them All (p22 C:BT)
No Pity! No Remorse! No Fear! (p22 C:BT)

Validation Report
c-1. File Version: 1.07b For Bug Reports/www.ab40k.org; b-1. Roster Options: Cities of Death, Special Characters; a-1. Scenario:
Normal Mission; 1. Chapter: Black Templars
Roster satisfies all enforced validation rules

Roster Statistics
% Elite: 20.5
% Fast: 8.6
% Heavy: 15.7
% HQ: 10.3
Model Count: 40
% Troops: 36.8
% Wargear: 1.4
CoD Stratagems: 0
Files version: 1.07
Faith Points: 0

Group Min Max Used


1 2 1
0 3 3
2 6 4
0 3 2
0 3 2

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