Professional Documents
Culture Documents
AbstractMobility Load Balancing (MLB) and Mobility Robustness Optimization (MRO) are two important functions in
Long Term Evolved (LTE) cellular mobile networks. They are
closely related because they both adjust handover parameters to
achieve their respective objective. But some conflicts may occur
if both of the two functions work inconsistently and adjust the
same parameter in opposite directions. This will result in huge
resource waste, and both of them will not work efficiently. In this
paper, we present a scheme embedded in MLB based on the cell
load to solve the conflict problem. Analysis and simulation results
show that the proposed scheme works efficiently and improves
the performance of the network.
I. I NTRODUCTION
In order to meet the ever-growing needs, the 3rd Generation
Partnership Project (3GPP) makes a comprehensive improvement in Long Time Evolution (LTE) system relative to the
3G network system. However, along with the performance improvement, the system becomes more complicated and the network optimization becomes time-consuming, capital-costing
and error probabilities-raising for the traditional manual way.
Therefore, the Next Generation Mobile Networks (NGMN)
organization and 3GPP propose Self-organization Networks
(SON) technology aiming at solving those contradictions.
The SON technology brings in some automation mechanisms
instead of manual work during the network deployment and
operation stages [1][3].
Mobility Robustness Optimization (MRO) and Mobility
Load Balancing (MLB) are two important functions in SON.
MRO adjusts handover parameters to minimize handover problems such as too-late handover, too-early handover, Ping-Pong
handover and so on, while MLB adjusts handover parameters
to balance the unequal traffic load among cells. Both of MRO
and MLB adjust the parameters to achieve their objectives
independently. So there may be a conflict when they adjust
a same parameter in opposite directions according to their
respective requirement at the same time. For example, MLB
needs to adjust the value of some handover parameter smaller
to balance the load, and meanwhile MRO needs to adjust the
value of the same handover parameter larger to reduce the
handover problems. This conflict will lead to a vicious cycle
between these two functions, which will waste the resources
and decrease the performance of the network severely.
This conflict problem has only been discussed in 3GPP
standardization. In order to solve the problem, it is proposed
that MLB should get higher priority and MRO should be
(1)
0+&,2
0
0
0
0
0+&,2
0+&,2
&HOO
&HOO
3RVLWLRQ
8(
$ % &
&HOO
&HOO
3RVLWLRQ
8(
; <
Fig. 2: Ping-pong Handover
0/%
0+&,2PLQ
052
0+&,2
0
0
0
0+&,2
0PD[
0+&,20/%
0
0+&,2052
0+&,2
&HOO
07+
&HOO
&HOO
&HOO
3RVLWLRQ
8(
$ $
0+&,2
0+&,2
0
0
0+&,2
0+&,2
07+
&HOO
&HOO
3RVLWLRQ
8(
$ $ % %
(2)
and
CIO2,1 = CIO2,1 1 ,
(4)
TABLE I: Parameters&Values
0/%WULJJHUHG
/RDG
VWDWLVWLFV
1R
052,QGH[
,VWKHUHVRPHHOLJLEOH
QHLJKERU&HOO"
Value
Frequency
2GHz
Bandwidth
5Mth
Inter-site Distance
500m
eNodeB TX Power
43dBm
Microscopic Pathloss
<HV
$GMXVW&,2 WR&,2
Parameter
5HGXFH
7RRODWH+2
40ms
Hysteresis Parameter
3dB
$GMXVW&,2 WR&,2
5HGXFH
7RRHDUO\+2
3LQJ3RQJ+2
128.1+37.6lg(R)
Time to Thigger
Simulation Time
TTI length
0dB
42,63,84,105,126,147,168
50km/h
10000TTI
1ms
3DUDPHWHUV
V\QFKURQL]DWLRQ
The improved MLB procedure not only modifies the handover parameters of the native cell but also the handover parameters of neighbor cells. And it will not work independently,
because it ensures the MRO indexes when it is working to
balance the load.
A. Simulation Results
In this section, we present the simulation results for performance comparison among the original scheme[1][9], the
improved scheme[4] and the proposed scheme. In the original
scheme, the MLB and MRO operate independently and they
modify the handover parameters according to their respective
demand. In the improved scheme, the MLB modifies the
parameter CIO to a reasonable range to prevent the conflict
between MRO and MLB. In the proposed scheme, the MLB
will modify the parameters according to the MRO indexes and
the load level of neighbor cells to avoid the conflict.
Figure 7(a),7(b),7(c) and 7(d) show that the MRO indexes in
the proposed scheme including the rate of too-early handover,
too-late handover, ping-pong handover and RLF are significantly better than the original scheme, and also outperform
the improved scheme. This is because the MLB function in the
proposed scheme adjusts the parameter CIO to a reasonable
value according to the load distribution of neighboring cells
and MRO indexes, while the MLB in the improved scheme just
obtains the reasonable range according to the MRO indexes
and so the parameter values may not be appropriately adjusted.
Figure 7(e) and Figure 7(f) show that the system average
throughput increases and the average number of overload
cells per TTI decreases in the proposed scheme. This is
because after the MLB operation, the handover positions of
UEs moving from overloaded cell to its light load neighbor
cell and the handover position of UEs moving from the light
load neighbor cell to the overload cell all get closer to the
overloaded cell. Therefore, the UEs can handover from the
overloaded cell to its neighbor cell more easily, and the UEs
handover from the neighbor cell to the overload cell more
difficultly. This makes the UE growth rate of the overloaded
cell is lower than the UE decrement rate. So the load level of
the overload cell decreases. Meanwhile all of the UEs can get
sufficient resource from the cells they connect to so that the
system average throughput increases as we expected. While the
improved scheme only gives a reasonable parameter change
range without considering the load distribution particularly, so
the overall handover performance of the proposed scheme is
speed=50km/h
3
2.5
2
1.5
1
0.5
40
4
3.5
3
2.5
2
1.5
60
80
100
120
number of UEs
140
160
1
40
180
60
80
rate of RLF(%)
5
4
3
2
80
100
120
number of UEs
30
25
20
15
10
140
160
0
40
180
60
80
140
160
180
100
120
number of UEs
140
160
180
160
180
speed=50km/h
60
100
120
number of UEs
speed=50km/h
1240
original
proposed
improved
1
40
35
speed=50km/h
original
proposed
improved
40
rate of pingpong hanover(%)
4.5
speed=50km/h
45
original
proposed
improved
1220
1200
original
proposed
improved
1180
1160
1140
3.5
speed=50km/h
5
original
proposed
improved
rate of toolate hanover(%)
2.5
original
proposed
improved
1.5
1120
1100
40
60
80
100
120
number of UEs
140
160
180
0.5
40
60
80
100
120
number of UEs
140