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Starting up

Don't Starve: 134052 WIN32


Build Date: 2015-04-27_17-05-07
THREAD - started 'GAClient' (7180)
HttpClient::ClientThread::Main()
cGame::InitializeOnMainThread
WindowManager::Initialize
WindowManager::SetFullscreen(0, 1920, 1080, 60)
GLInfo
~~~~~~
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (AMD Radeon(TM) R5 Graphics)
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
THREAD - started 'WindowsInputManager' (552)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 16384
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(161,1) running main.lua
scripts/modindex.lua(320,1) loaded modindex
scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue


343
scripts/playerprofile.lua(480,1) loaded profile
scripts/playerprofile.lua(544,1) bloom_enabled true
scripts/saveindex.lua(99,1) loaded saveindex
scripts/gamelogic.lua(1172,1) OnFilesLoaded()
scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(117,1)
Unload BE
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Could not unload undefined prefab 0x303bfdce (axe)
Could not unload undefined prefab 0x378bda50 (wall_wood_item)
Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
Could not unload undefined prefab 0x7f46d7c0 (batbat)
Could not unload undefined prefab 0xcceee6c3 (cutstone)
Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
Could not unload undefined prefab 0x875750ea (turf_road)
Could not unload undefined prefab 0x4aeb6641 (armordragonfly)
Could not unload undefined prefab 0xcd7669e5 (nightsword)
Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
Could not unload undefined prefab 0xefa57cea (bandage)
Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)
Could not unload undefined prefab 0xe51acd32 (lightning_rod)
Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)
Could not unload undefined prefab 0x68ba7100 (researchlab2)
Could not unload undefined prefab 0x3386a16a (researchlab2_placer)
Could not unload undefined prefab 0x3f5176c5 (firepit)
Could not unload undefined prefab 0x8a462465 (firepit_placer)
Could not unload undefined prefab 0x75370b6 (papyrus)
Could not unload undefined prefab 0xbea16a01 (hambat)
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Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)
Could not unload undefined prefab 0xe474f23c (armormarble)
Could not unload undefined prefab 0x3ccdbe75 (icestaff)
Could not unload undefined prefab 0x68ba7101 (researchlab3)
Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)
Could not unload undefined prefab 0xf4eb0943 (shovel)
Could not unload undefined prefab 0x761a1799 (gunpowder)
Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
Could not unload undefined prefab 0xda17c8e8 (armorslurper)
Could not unload undefined prefab 0x47611d71 (sweatervest)
Could not unload undefined prefab 0x85181f7c (minerhat)
Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
Could not unload undefined prefab 0xd3671c87 (rainhat)
Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)
Could not unload undefined prefab 0x2f0f89cb (reflectivevest)
Could not unload undefined prefab 0xc4101586 (hammer)
Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
Could not unload undefined prefab 0xfbaefa0e (rainometer)
Could not unload undefined prefab 0xeea990dc (rainometer_placer)
Could not unload undefined prefab 0x7fcb037d (greenstaff)
Could not unload undefined prefab 0x7fceff10 (featherfan)

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prefab

0x3c935451 (eyeturret_item)
0xcba65752 (amulet)
0xe16c07d0 (ruinshat)
0xd2c60301 (dragonflychest)
0xa72c4129 (dragonflychest_placer)
0xb1591875 (greenamulet)
0xdac7fbf5 (birdcage)
0xe1f9b335 (birdcage_placer)
0x68ba7102 (researchlab4)
0x79aa04e8 (researchlab4_placer)
0x2c158f7c (torch)
0x265d1455 (turf_woodfloor)
0x9a0ed246 (yellowamulet)
0xb4e674c6 (hawaiianshirt)
0xc78d9876 (siestahut)
0xb22fa874 (siestahut_placer)
0xce5a342e (firesuppressor)
0xbbba0ebc (firesuppressor_placer)
0x9a6718eb (resurrectionstatue)
0x6b0c64bf (resurrectionstatue_placer)
0xdfb37276 (telestaff)
0x3f6c9ebb (diviningrod)
0xa6b98890 (beargervest)
0xe5936c6a (firestaff)
0x34fb4f82 (pitchfork)
0x3d4d1dc6 (bedroll_straw)
0xadfdb7ae (armor_sanity)
0x76d26529 (bugnet)
0x5ce426c4 (blowdart_fire)
0x4740cff7 (tent)
0xb4d742b3 (tent_placer)
0x8a2d55ba (catcoonhat)
0x4116c653 (raincoat)
0x62a5e7fe (nightlight)
0x185806ec (nightlight_placer)
0xa1e54a85 (goldenaxe)
0xe6af29d2 (compass)
0x19c004b2 (pighouse)
0x469fe538 (pighouse_placer)
0xca16846d (boards)
0xfa14dec6 (birdtrap)
0x7c11af2 (treasurechest)
0xd411bef8 (treasurechest_placer)
0xef21c9f2 (rope)
0xb981ecda (fast_farmplot)
0x6c77c310 (fast_farmplot_placer)
0xbcfca634 (strawhat)
0x111db7ae (footballhat)
0x1eee0485 (transistor)
0x1cd9e60e (razor)
0x1541c9cc (armorruins)
0xe87e06c0 (icebox)
0xf2bd1baa (icebox_placer)
0x36768a92 (orangestaff)
0x2ca456a0 (orangeamulet)
0xff7a976 (staff_tornado)
0xd8067599 (beehat)
0xc22935e4 (icepack)
0x739fbe3c (homesign)
0x33fdbd2e (homesign_placer)

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prefab
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0x1c42203 (bell)
0x15220700 (backpack)
0xa8b25abc (wall_ruins_item)
0x3ede96f8 (nightstick)
0xd5201c09 (beebox)
0x753b7621 (beebox_placer)
0xb918c5fd (fishingrod)
0x651e3e9e (eyebrellahat)
0x92ccc001 (coldfirepit)
0x21e04429 (coldfirepit_placer)
0x5a59f5cc (goldenshovel)
0x2e54b535 (cane)
0xb6201ac9 (onemanband)
0x4685284 (umbrella)
0xda1f7edf (winterometer)
0x955229cb (winterometer_placer)
0xe2bfa46 (tophat)
0xacbea762 (fertilizer)
0x3949a42 (meatrack)
0x56340ba8 (meatrack_placer)
0x6dda899f (watermelonhat)
0x94cf6c04 (goldenpickaxe)
0x86860bc2 (boomerang)
0xb1fa364d (pickaxe)
0x3cb06493 (healingsalve)
0x39311b4d (grass_umbrella)
0x37c31aa6 (lantern)
0xbc429ef3 (bushhat)
0x80cb1e18 (featherhat)
0x3edae42e (multitool_axe_pickaxe)
0x7f2d088c (armorwood)
0x46094f1b (beefalohat)
0xf8e41fa9 (bedroll_furry)
0xcda99af6 (winterhat)
0x1c48b877 (campfire)
0xdfe3a33 (campfire_placer)
0x4d9a964d (trap)
0x68370bd6 (trap_teeth)
0x4058bc0 (molehat)
0xcad92460 (flowerhat)
0xec43b9f4 (sewing_kit)
0xfb180669 (blowdart_sleep)
0x38967bb2 (researchlab)
0x77e9ae38 (researchlab_placer)
0x8bbc7f55 (beemine)
0xdf13a0c1 (ruins_bat)
0x22ec3802 (wall_stone_item)
0x8d60ee3a (coldfire)
0xe72d29b0 (coldfire_placer)
0x263bc4d5 (slow_farmplot)
0x321f7255 (slow_farmplot_placer)
0xe5071541 (nightmare_timepiece)
0xc3bf310c (blueamulet)
0x2ae7e3b3 (purplegem)
0x6f21e747 (piggyback)
0xf0330963 (panflute)
0xdb20fa95 (heatrock)
0x1153dbb9 (pottedfern)
0xf2102a71 (pottedfern_placer)
0x33ab6997 (hud)

Could not unload undefined prefab 0x3364203d (forest)


Could not unload undefined prefab 0x2e5cb72d (cave)
Could not unload undefined prefab 0x40b82ff2 (maxwell)
Could not unload undefined prefab 0xbddda476 (fire)
Could not unload undefined prefab 0x1078732c (character_fire)
Could not unload undefined prefab 0x427b5b39 (shatter)
scripts/gamelogic.lua(120,1)
Unload BE done
scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
scripts/gamelogic.lua(132,1)
Load FE
scripts/gamelogic.lua(136,1)
Load FE: done
scripts/screens/mainscreen.lua(576,1) platform_motd
table: 0AE4A140
SimLuaProxy::QueryServer()
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
Reset() returning
HttpClientWriteCallback (0x02B0460C, 1, 1282, 0x0304FA94)
HttpClientWriteCallback READ 1282 (1282 total)
scripts/screens/mainscreen.lua(576,1) platform_motd
table: 096D0940
scripts/saveindex.lua(772,1) SaveIndex:StartSurvivalMode!:
true
Collecting garbage...
lua_gc took 0.02 seconds
~SimLuaProxy()
lua_close took 0.03 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(161,1) running main.lua
scripts/modindex.lua(320,1) loaded modindex
scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue
343
scripts/playerprofile.lua(480,1) loaded profile
scripts/playerprofile.lua(544,1) bloom_enabled true
scripts/saveindex.lua(99,1) loaded saveindex
scripts/gamelogic.lua(1172,1) OnFilesLoaded()
scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
WorldSim::SimThread::SimThread()
WorldSim::SimThread::SimThread() complete
THREAD - started 'WorldSim' (860)
WorldSim::SimThread::Main()
DoLuaFile scripts/worldgen_main.lua
DoLuaFile loading buffer scripts/worldgen_main.lua
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
Reset() returning
C:/GOG Games/Dont Starve/data/scripts/dlcsupport_worldgen.lua(24,1) DLC enabled
:
true
scripts/worldgen_main.lua(78,1) running worldgen_main.lua
scripts/worldgen_main.lua(80,1) SEED = 1481676407
scripts/worldgen_main.lua(458,1) WORLDGEN PRESET:
scripts/worldgen_main.lua(466,1) WORLDGEN LEVEL ID:
scripts/worldgen_main.lua(473,1)
#######
#

SURVIVAL_DEFAULT
1

# Generating Normal Mode Default Level


#
#######
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(240,1) Creating story..
.
C:/GOG Games/Dont Starve/data/scripts/map/storygen.lua(444,1) LinkNodesByKeys
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(278,1) Baking map...
350
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(303,1) Map Baked!
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(334,1) Encoding...
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(338,1) Encoding... DONE
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(407,1) Checking Tags
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(520,1) Populating voron
oi...
C:/GOG Games/Dont Starve/data/scripts/map/object_layout.lua(418,1) Warning! Coul
d not find a spot for Maxwell2 in node Speak to the king:5:MagicalDeciduous
C:/GOG Games/Dont Starve/data/scripts/map/forest_map.lua(655,1) Done forest map
gen!
scripts/worldgen_main.lua(246,1) Checking map...
scripts/worldgen_main.lua(600,1) Generation complete
WorldSim::SimThread::Main() complete
scripts/gamelogic.lua(148,1)
Unload FE
scripts/gamelogic.lua(150,1)
Unload FE done
scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
scripts/gamelogic.lua(164,1)
LOAD BE
scripts/gamelogic.lua(172,1)
LOAD BE : done
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/components/seasonmanager.lua(1529,1) SPRING TIME
scripts/gamelogic.lua(494,1) Loading Nav Grid
scripts/saveindex.lua(218,1) LoadSavedSeasonData CB
scripts/widgets/bloodover.lua(30,1) update state
scripts/widgets/bloodover.lua(50,1) turn off
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
100058 - resurre
ctionstone
used:nil
active:nil
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
100059 - resurre
ctionstone
used:nil
active:nil
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/mainfunctions.lua(583,1) Saved survival_1
Collecting garbage...
lua_gc took 0.10 seconds
~SimLuaProxy()
lua_close took 0.13 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(161,1) running main.lua
scripts/modindex.lua(320,1) loaded modindex
scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue
scripts/playerprofile.lua(480,1) loaded profile

343

scripts/playerprofile.lua(544,1) bloom_enabled true


scripts/saveindex.lua(99,1) loaded saveindex
scripts/gamelogic.lua(1172,1) OnFilesLoaded()
scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(117,1)
Unload BE
scripts/gamelogic.lua(120,1)
Unload BE done
scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
scripts/gamelogic.lua(132,1)
Load FE
scripts/gamelogic.lua(136,1)
Load FE: done
scripts/screens/mainscreen.lua(576,1) platform_motd
table: 1EA0D448
SimLuaProxy::QueryServer()
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
Reset() returning
HttpClientWriteCallback (0x02B0460C, 1, 1282, 0x0304FA94)
HttpClientWriteCallback READ 1282 (1282 total)
scripts/screens/mainscreen.lua(576,1) platform_motd
table: 0AE4A2D0
Collecting garbage...
lua_gc took 0.02 seconds
~SimLuaProxy()
lua_close took 0.03 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(161,1) running main.lua
scripts/modindex.lua(320,1) loaded modindex
scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue
343
scripts/playerprofile.lua(480,1) loaded profile
scripts/playerprofile.lua(544,1) bloom_enabled true
scripts/saveindex.lua(99,1) loaded saveindex
scripts/gamelogic.lua(1172,1) OnFilesLoaded()
scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(148,1)
Unload FE
scripts/gamelogic.lua(150,1)
Unload FE done
scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
scripts/gamelogic.lua(164,1)
LOAD BE
scripts/gamelogic.lua(172,1)
LOAD BE : done
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/components/seasonmanager.lua(1586,1) AUTUMN TIME
scripts/gamelogic.lua(494,1) Loading Nav Grid
scripts/saveindex.lua(395,1) ClearCurrentResurrectors CB
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/saveindex.lua(218,1) LoadSavedSeasonData CB
scripts/widgets/bloodover.lua(30,1) update state
scripts/widgets/bloodover.lua(50,1) turn off
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
Reset() returning
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
ctionstone
used:false
active:false

100061 - resurre

scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
ctionstone
used:false
active:false
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/mainfunctions.lua(583,1) Saved survival_1
scripts/widgets/bloodover.lua(30,1) update state
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
ctionstone
used:false
active:false
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/components/resurrector.lua(42,1) Resurrector:OnSave
ctionstone
used:false
active:false
scripts/saveindex.lua(420,1) DeregisterResurrector
scripts/saveindex.lua(436,1) DeregisterResurrector
scripts/mainfunctions.lua(583,1) Saved survival_1
Collecting garbage...
lua_gc took 0.10 seconds
~SimLuaProxy()
lua_close took 0.14 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(161,1) running main.lua

100062 - resurre

100061 - resurre

100062 - resurre

scripts/modindex.lua(320,1) loaded modindex


scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence.
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue
343
scripts/playerprofile.lua(480,1) loaded profile
scripts/playerprofile.lua(544,1) bloom_enabled true
scripts/saveindex.lua(99,1) loaded saveindex
scripts/gamelogic.lua(1172,1) OnFilesLoaded()
scripts/gamelogic.lua(1161,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(117,1)
Unload BE
scripts/gamelogic.lua(120,1)
Unload BE done
scripts/dlcsupport.lua(24,1) Load scripts/DLC001_prefab_files
scripts/gamelogic.lua(132,1)
Load FE
scripts/gamelogic.lua(136,1)
Load FE: done
scripts/screens/mainscreen.lua(576,1) platform_motd
table: 2C4B98A8
SimLuaProxy::QueryServer()
scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
Reset() returning
HttpClientWriteCallback (0x02B0460C, 1, 1282, 0x0304FA94)
HttpClientWriteCallback READ 1282 (1282 total)
scripts/screens/mainscreen.lua(576,1) platform_motd
table: 096D6FE8
Collecting garbage...
lua_gc took 0.03 seconds
~SimLuaProxy()
lua_close took 0.03 seconds
Orphaned unnamed resource. This resource must have used Add( resource ) to inser
t itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to inser
t itself into the manager.

Orphaned unnamed resource. This resource must


t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
Orphaned unnamed resource. This resource must
t itself into the manager.
HttpClient::ClientThread::Main() complete
Shutting down

have used Add( resource ) to inser


have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser
have used Add( resource ) to inser

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