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The

Palantir
Unit Stat Guide

2.0
3.2

by brandybarrel

v6.2

The

Palantir

Gondor

Unit Stat Guide

v3.2

by brandybarrel

Archer Militia

Blackroot Archers

Ithilien Rangers

Gondor Archers

Men

60

60

60

60

Cost

410

520

540

580

Upkeep

180

210

250

240

Morale

11

12

11

6
4
6

Attack 1
Attack 2
Defence

8
6
9

150
2
4+2+0

r1

180
5+4+0

r1 Erech, Calembel

Gondor Militia

Lossarnach Axes

9 190
82
6 2+4+0

///

r2 Ithilien regions

Pelargir Marines

7 170
62
12 8+4+0

///

r3

Gondor Spearmen

Gondor Infantry

Men

60

60

60

60

60

Cost

430

470

540

620

650

Upkeep

180

200

220

260

270

Morale

10

13

13

14

14

7
0
9

Attack 1
Attack 2
Defence

8
0
10

3
0
4+2+3

b1

8
7
12

6 AP
0
6+4+0

b2 Lossarnach

Citadel Guard

55 AP J
3
5+3+4

b2 Pelargir

Swan Knights

0
8+2+6

b3

Fountain Guard

720

790

920

950

Upkeep

300

320

340

350

Morale

18

Attack 1

b4

0
9+4+6

b4 Dol Amroth

18

8 4 APa
00
18 11+7+0

b5 Minas Tirith

Gondor Cav Militia Gondor Cavalry

4 3 AC8
00
6 5+1+0

b5 Osgiliath West

Swan Knights

30

30

Cost

670

890

1200

860

Upkeep

260

320

420

250

Morale

10
1

Attack

14

5
5
9

Defence
e1

combat

30

Bodyguard*

Men

Attack

4
4+2+3

12

16

6
8
12

e3

4
8+4+0

16

7 10
10 4
18 9+4+5

e3 Dol Amroth

7
9
17

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

9
4
8+4+5

n/a

Attack 1 Charge or Range

Armor+Skill+Shield

8+2+6

60

18

10
0
19

Osgiliath Guard

Cost

Defence

60

16

b3

60

9 4 AC4
00
18 8+4+6

9
0
16

4 AC4

Men

Attack 2

60

7
0
16

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Rohan

Unit Stat Guide

v3.2

by brandybarrel

Eorling Militia

Eorling Axemen

Eorling Archers

Helmingas

Men

60

60

60

60

Cost

390

510

390

550

Upkeep

170

200

170

220

Morale

10

13

12

Attack 1

6
0
8

Attack 2
Defence

5
0
11

3 AC4
0
3+2+3

b1

0
5+3+3

b2

Riddermark Axes

6
4
7

3 AP

2 AP
5+2+0

r1

Eorling Swords

7
5
11

150

Dis ored Lancer

60

60

60

Cost

530

540

580

640

Upkeep

220

220

230

250

Morale

14

14

14

16

8
0
11

Defence

8
0
13

6 AP
0
7+3+1

b3 native province

4
0
6+3+4

b3

Scouts

7
0
14

4 AC4

Rohan Riders

0
6+4+4

b4

30

8 4 AC4
00
16 8+4+4

b4 Edoras

ored Hvy Lancer

30

Cost

580

780

950

1120

Upkeep

210

280

330

380

Morale

10

13

4
3
6

Attack 2
Defence

30

Royal Guard

Men

Attack 1

3 AP
3+3+0

e1

30

15

6
4
10

3 AP
4+3+3

e2

16

7
5
14

6+3+2

Dis Royal Guard

60

Attack 2

2 AP

sb3 Helm's Deep

Men

Attack 1

170

7
9
16

9
5 AP
6+4+4

e3

10
4
8+4+4

e4 Edoras

ored Horsearcher Riddermark Skirm. Riders of the Fold Rohan Bodyguard*


Men

30

30

30

15

Cost

750

800

950

890

Upkeep

270

290

310

250

Morale

12

14

14

16

Attack

Attack

Defence
e2

combat

6 140
4 2 AP
9 5+3+1

8 55 AP J
4 3 AP
13 5+4+4

e3 native province

7 140
5 2 AP
12 6+4+2

e3 East-Westfold

7
5
15

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

4 AP
7+4+4

n/a

Attack 1 Charge or Range

Armor+Skill+Shield

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Dale

Unit Stat Guide

v3.2

by brandybarrel

Woodsmen

Longbowmen

Athala Rangers

Bardian Marksmen

Men

60

60

60

60

Cost

370

440

530

620

Upkeep

160

190

220

240

Morale

12

12

7
5
4

Attack 1
Attack 2
Defence

8
4
4

150
4
2+2+0

r1

180

///

3 AP
2+2+0

r2

9 190
74
8 5+3+0

10
8
11

Hearth Watchmen

Rivermen

Dalesmen

60

60

60

Cost

380

430

450

520

Upkeep

160

170

180

210

Morale

10

10

13

13

Attack 1

Defence

8
4
7

4 AC4
0
2+2+3

b1

7
0
6

55 AP J
3 AP
2+2+3

b2 river regions

Gadrauhts

Barding Hird

9
0
11

6 AP
0
3+3+0

b2

60

60

Cost

550

710

680

720

Upkeep

230

260

280

300

Morale

15

Attack 1

Attack 2
Defence

16

0
6+3+4

b3 Rhovanian

Yeomen

16

16

13
0
12

0
7+5+0

b4

Dale Cavalry

9
0
17

Horseguards

30

30

30

Cost

560

740

880

980

Upkeep

220

270

310

350

Morale

10

12

15

16

Attack

4
4
7

Defence
e1

combat

5
6
11

6
3 AP
2+2+3
e2

7
4
4+3+4

6
8
14

9
0
17

9
4
8+2+4

e3 Rhovanian

9+3+5

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

5
0
9+3+5

e3

Attack 1 Charge or Range

Armor+Skill+Shield

Earls

30

b4 Dale, Esgaroth

Men

Attack

5+3+3

60

7 3 APa
00
15 10+4+1

b4

Dale Swordmaster Dismounted Earls

60

4 AC4

b3

Men

8
0
13

7+3+1

Dale Swordsmen

60

6
0
7

r3 Mirkwood - Dorwin. r3 also general unit

Men

Attack 2

190

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Eriador

Unit Stat Guide

v3.2

by brandybarrel

Hobbitry-in-Arms

Hobbit Archer

Bandobras Archer

Men

60

60

60

Cost

340

370

450

Upkeep

150

160

190

Morale

12

10

11

6
0
6

Attack 1
Attack 2
Defence

7
5
5

4
0
2+4+0

8
5
7

150
2
2+3+0

170
2
4+3+0

Hobbit regions >

Archer Militia

Woodland Hunter

Lumbermen

Dnedain Ranger

Men

60

60

60

48

Cost

350

400

420

570

Upkeep

160

190

190

230

Morale

11

13

6
4
6

Attack 1
Attack 2
Defence

7
4
5

150
2
3+3+0

r1

2 AP
2+3+0

w1 Hunting Camp

Breeland Militia

7
0
5

170

///

0
2+3+0

w2 Lumber Camp

Merchant Militia

48

6 AP

r2 Dunedain

Greenway Guard

60

Cost

380

530

560

750

Upkeep

180

210

220

280

Morale

10

12

6
0
8

Attack 2
Defence

60

Battle Dnedain

Men

Attack 1

0
3+2+3

b1

Merchants

48

14

8
0
14

4 AC4

0
7+2+5

b3

Greenway Guard

16

8
0
12

10 190
83
8 3+5+0

0
6+2+4

b3 Greenway

Battle Dnedain

15
0
13

4 AC4

8
0
6+7+0

b3 Dunedain

Dnedain BG*

Grey Company*

Men

24

30

24

10

30

Cost

780

830

980

950

680

Upkeep

290

300

360

320

Morale

12

14

16

16

16

Attack

Attack

8
0
14

Defence

5
0
7+2+5

e1

combat

6
7
12

8
4
6+2+4

e2 Greenway

79
11 4
16 6+6+4

e2 Dunedain

8
11
17

5
6+7+4

n/a

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

150
3
3+7+0

n/a

Attack 1 Charge or Range

Armor+Skill+Shield

10
9
10

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Arnor

Unit Stat Guide

v3.2

by brandybarrel

Hobbitry-in-Arms

Hobbit Archers

Bandobras Archers

Men

60

60

60

Cost

340

370

450

Upkeep

150

160

190

Morale

12

10

11

6
0
6

Attack 1
Attack 2
Defence

7
5
5

4
0
2+4+0

8
5
7

150
2
2+3+0

170
2
4+3+0

Hobbit regions >

Arnorian Archer Arnor Hvy. Archer Dnedain Ranger


Men

60

60

48

Cost

420

580

570

Upkeep

200

260

230

Morale

10

12

13

7
6
6

Attack 1
Attack 2
Defence

170

///

2
3+2+1

r1

8 170
72
9 5+4+0

r3

Arnor Militia

///

10 190
83
8 3+5+0

custom battles

Arnor MAA

60

Arnor Pikemen

60

Dnedain Knights

Men

60

Cost

420

580

650

900

Upkeep

200

260

260

320

Morale

11

Attack 1

15

Attack 2
Defence
b1

14

9
0
13

7 4 AC4
00
8 3+2+3

17

3 3 AC8
00
6 5+1+0

0
5+3+5

b3

Arnor Sergeants

48

b4

Arnor Knights

12
0
22

Annminas Knight

30

Cost

850

950

1100

880

Upkeep

320

350

380

260

Morale

14

Attack

Defence

24

15

6
8
13
e1

combat

4
5+3+5

12

16

7
9
17

e3

4
8+4+5

16

8 10
11 4
22 11+6+5

b4 Annuminas

7
9
17

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

8
5
8+4+5

n/a

Attack 1 Charge or Range

Armor+Skill+Shield

11+6+5

Bodyguards*

30

b4 Annuminas

Men

Attack

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Dwarves

Unit Stat Guide

v3.2

by brandybarrel

Axethrowers

Iron Crossbows

Dwarven Nobles*

Men

60

60

30

Cost

450

600

860

Upkeep

190

220

250

Morale

10

11

16

9
5
11

Attack 1
Attack 2
Defence

8 140 AP
4 3 AP
12 8+2+2

50 AP J ///
3 AP
9+2+0

r1

r2

7 4 AP
00
21 13+3+5

n/a

Dwarven Miners Dwarven Warriors Dwarven Halberd


Men

60

60

60

Cost

420

550

540

Upkeep

170

220

220

Morale

11

13

12

5
0
9

Attack 1
Attack 2
Defence

4 AP

6 4 AP
00
16 9+3+4

0
7+2+0

b1

b2

6 3 APa
00
11 8+3+0

b3

Dwarven Axemen Erid Dragonslayers Erebor Axemen


Men

60

60

Cost

640

790

720

Upkeep

230

320

260

Morale

14

16

8
0
14

Attack 1
Attack 2
Defence

60

6 AP

14

0
10+4+0

b3

b3 Grey Mountains

Vault Wardens

9
0
16

8 5 AP
00
20 12+2+6

Iron Guard

60

Cost

670

850

1200

Upkeep

250

350

360

Morale

13

Attack

Defence
b4

combat

60

18

3 4 AC8
00
8 6+2+0

13+3+0

Khazad-dm Guard

60

b4 Erebor

Men

Attack

6 AP

11 5
00
23 15+3+5

b4

19

7 5 AP
00
26 18+3+5

b5 Moria

recruitment

weapon abilities

Attack 1 Charge or Range

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

a: AC4, J: Javelin

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Silvan Elves

Unit Stat Guide

v3.2

by brandybarrel

Light Elven Archer Woodland Sentinel Silvan Hvy Archer


Men

48

48

48

Cost

500

620

780

Upkeep

210

250

300

Morale

11

12

14

9
7
8

Attack 1
Attack 2
Defence

170

11 200
93
9 3+6+0

///

2
2+6+0

r1

r2

Silvan Spearmen

12
12
13

Forest Wardens

48

48

Cost

480

560

620

Upkeep

200

220

250

Morale

12

12

15

Attack 1

Defence

12
0
13

4 AC4
0
3+6+4

b1

9
0
14

4
0
3+5+5

b2

Silvan Hvy Spears Silvan Hvy Sword

48

Cost

750

790

860

Upkeep

300

300

250

Morale

15

Attack 1

16

16

14
0
15

13
12
15

8
0
8+7+0

b4

Silvan Horsarcher

Beornings

60

Cost

780

550

2400

Upkeep

290

230

500

Morale

13

Attack

Defence
e1

combat

8+7+0

13

9 150
82
9 3+6+0

Ents

24

210

n/a

Men

Attack

7+7+0

30

10 5 AC4
00
20 8+6+6

b4

Sindar Archers*

48

Defence

6 AP

b3

Men

Attack 2

8+5+0

Woodland Warrior

48

9
0
13

r3

Men

Attack 2

210

21

9
0
9

6 AP

4+5+0

merc.

45 15
45 15
42 28+14+0
merc.

recruitment

weapon abilities

Attack 1 Charge or Range

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

a: AC4, J: Javelin

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

High Elves

Unit Stat Guide

v3.2

by brandybarrel

Bow Quendi

Nrtirno Warrior Eldarinw Archer

Men

48

48

48

Cost

480

590

840

Upkeep

200

240

330

Morale

11

12

14

9
7
7

Attack 1
Attack 2
Defence

10
8
9

170
2
1+6+0

r1

12
12
15

190
2
2+7+0

r2

Sword Quendi

Lindon Spears

48

48

Cost

500

620

950

Upkeep

210

240

340

Morale

13

14

18

10
0
14

Defence

9
0
12

4
0
4+6+4

b1

12
0
22

5 APa
0
4+8+0

b2 Lindon

Eldarinw Spears Eldarinw Swords

Cost

780

820

1250

Upkeep

310

310

350

Morale

16

Attack 1

Defence

48

17

15
0
16

Imladris Riders

7
0
23

8
0
9+7+0

b4

Nrtirno Cavalry

10+6+6

40

16

b4

Eregion Smiths

48

10 5 AC4
00
21 9+6+6

b3 Mithlond

Men

Attack 2

9+6+0

Mithlond Nobles

48

Attack 2

r3

Men

Attack 1

210

5 AP
0
12+5+6

guild in Eregion

Eldarinw Lancer Eldarinw Noble*

Men

24

24

24

Cost

750

780

1060

860

Upkeep

260

290

350

250

Morale

13

Attack

Attack

13

7
9
12

Defence
e1

combat

4
4+8+0

10

15

9 150
82
9 3+6+0

e3 Imladris

16

8
11
18
e3

8
11
18

9
4
8+5+5

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

4
12+6+0

n/a

Attack 1 Charge or Range

Armor+Skill+Shield

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Rhn

Unit Stat Guide

v3.2

by brandybarrel

Clan Hunters

Clan Crossbowmen

Dis. Variags

Men

60

60

60

Cost

370

470

550

Upkeep

160

200

220

Morale

11

6
3
5

Attack 1
Attack 2
Defence

7
5
8

150
3
2+3+0

r1

2
5+3+0

r2

Balchoth Tribemen

7
5
10

140 AP

170
2 AP
5+3+2

r2

Clansmen

Clan Warriors

Clan Guard

Men

60

60

60

60

Cost

390

420

540

620

Upkeep

170

180

220

250

Morale

10

12

13

14

7
5
6

Attack 1
Attack 2
Defence

7
0
8

55 AP J
3
1+2+3

b1

8
0
11

4
0
2+3+3

b2

0
6+4+1

b3

Lke-Nar Rim

Lke-Gamp Rim

Cost

630

700

740

Upkeep

250

280

300

Morale

13

Attack 1

///

Attack 2
Defence

60

16

3 4 AC8
00
7 5+2+0

b4

Variag Raiders

Horse Guard

6
0
17

4 AP
0
8+5+4

b4

Lke-Innas Rim

30

30

Cost

630

800

1250

1200

Upkeep

250

290

390

280

Morale

11
1

Attack

Defence
e1

combat

30

Bodyguard*

Men

Attack

13

6 140
42
8 4+2+2

12

16

6
7
11
e2

16

7
9
15

7
4
6+4+1
e3

7
9
16

9
4
10+5+0

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

9
4
10+6+0

n/a

Attack 1 Charge or Range

Armor+Skill+Shield

7+5+0

60

16

r3

Lke-Flag Rim

60

6 AP

b3

Men

8 180
62
12 8+4+0

5
0
12

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Harad

Unit Stat Guide

v3.2

by brandybarrel

Haradrim Archers

Corsair Archers

Southron Archers

60

60

60

12

Cost

340

450

560

860

Upkeep

150

190

230

250

Morale

12

10

16

6
4
4

Attack 1
Attack 2
Defence

7
6
6

150
2
2+2+0

r1

180

///

2
2+4+0

r2 coastal region

Haradrim Spears

8 170
62
9 5+4+0

r3

Corsairs

60

60

Cost

350

450

470

490

Upkeep

160

180

200

200

Morale

14

12

13

Defence

7
0
7

9
0
7

3 AC4
0
2+2+3

b1

4
0
2+5+0

b2 coastal region

8
0
12

0
5+3+4

b2

Southron Pikemen Trollmen of Harad

Hasharii

560

590

570

730

Upkeep

230

240

250

290

Morale

13

Attack 1

Defence

60

16

b3

b3 desert region

30

30

30

Cost

620

680

Upkeep

250

270

Morale

12

12

Attack

5
6
9

Defence

3
3+3+3

e1

combat

6 140
52
7 4+3+0

e2

9
0
16

5
0
4+5+2

b4

4
0
7+4+5

b4

Serpent Guard

Mumakil

30

2(30)

720

1000

4200

260

320

1280

13

17

30

8 55 AP J
3 3 AP
10 3+3+4

e3 desert region

7
9
16

9
4
7+4+5

e3

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

a: AC4, J: Javelin

6
sb

Attack 1 Charge or Range

Armor+Skill+Shield

3+3+4

17

11
0
11

Southron Lancers Haradrim Raiders Muhad Beastmaster


Men

3 AP

60

17

10 7 AP
00
10 2+3+5

60 AP J

Serpent Guard

Cost

8+4+5

b3

60

Attack 2

48

9
4
10

4 AC4

Men

3 4 AC8
00
4 3+1+0

Southron Warband Muhad Tribesmen

60

n/a

60

Attack 2

7
9
17

Men

Attack 1

Attack

Bodyguards*

Men

morale

non routing
hit points

10 200 crew
36 20 AP
48 27+21
5+4+0 crew

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Gundabad Orcs

Unit Stat Guide

v3.2

by brandybarrel

Snaga Archers

Goblin Trackers

Orc Bodyguards*

Men

60

60

30

Cost

340

390

840

Upkeep

150

170

240

Morale

14

4
4
4

Attack 1
Attack 2
Defence

5
5
6

140
2
2+2+0

r1

9
0
16

150
2
4+2+0

r2

Snaga Stalkers

Goblin Band

100

100

Cost

370

410

470

Upkeep

160

160

190

Morale

10

11

5
0
5

Defence

5
0
7

0
1+2+2

b1

Orc Halberdiers

5
0
5

3 AC4
0
3+2+2

b2

Orc Marauders

100

Cost

520

540

690

Upkeep

200

220

250

Morale

11

Defence

13

6
0
10

3 APa
0
5+2+0

b3

3
5+2+3

b4

Mountain Trolls

4 10 AP
00
12 6+6+0

0
e1

Cave Trolls

Snow Trolls

Men

Cost

1200

1300

1450

Upkeep

500

550

600

Morale

18

18

Attack

Attack

Defence

30 10
00
29 6+23+0

cage 1

combat

3+2+0

24

12

Attack 2

Warg Riders

100

5
0
7

5 AP

b3

Men

Attack 1

8+4+4

Orc Fellers

100

Attack 2

n/a

Men

Attack 1

32 12
00
31 7+24+0

custom battle

18

35 13
00
30 8+22+0

cage 2

recruitment

weapon abilities

Attack 1 Charge or Range

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

a: AC4, J: Javelin

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Misty Mountain Orcs

Unit Stat Guide

v3.2

by brandybarrel

Snaga Archers

Goblin Archers

Hvy Goblin Archer

Men

60

60

60

Cost

340

390

500

Upkeep

150

170

200

Morale

10

4
4
4

Attack 1
Attack 2
Defence

5
5
6

140
2
2+2+0

r1

2
4+2+0

r2

Snaga Skirmishers

6
5
10

150

Goblin Infantry

100

80

Cost

320

430

580

Upkeep

150

180

230

Morale

10

12

6
4
4

Defence

6
0
7

50 J
3
2+2+0

b1

Hvy Goblin Inf.

6 3 APa
00
10 7+3+0

0
3+2+2

b2

b3

Warg Riders

Orc Bodyguards*

Men

80

Cost

640

690

840

Upkeep

260

250

240

Morale

12

24

Attack 2
Defence

30

13

8
0
13

Attack 1

0
6+3+4

b3

15

4 10 AP
00
12 6+6+0

e1

Cave Trolls

Cost

1300

3000

Upkeep

550

900

Morale

18

Attack

Defence

combat

0
8+4+4

18

32 12
00
31 7+24+0

cage 1

Balrog

9
0
16
n/a

Men

Attack

7+3+0

Goblin Halberd

100

Attack 2

r3

Men

Attack 1

160

45 22
00
10 50 28+22+0

campaign version

recruitment

weapon abilities

Attack 1 Charge or Range

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

a: AC4, J: Javelin

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Isengard

Unit Stat Guide

v3.2

by brandybarrel

Snaga Archers

Snaga Skirmishers Uruk-Hai Archers

Uruk Crossbow

Men

60

100

60

60

Cost

340

320

370

650

Upkeep

150

150

160

260

Morale

12

4
4
4

Attack 1
Attack 2
Defence

6
4
4

140
2
2+2+0

r1

5
5
6

50 J
3
2+2+0

b1

2
3+3+0

r2

Dunlending Clans. Dunlending Vets

8
6
12

140

Uruk-Hai Raiders

60

100

100

Cost

440

600

520

560

Upkeep

180

250

210

230

Morale

11

12

10

12

Attack 1

Defence

6
0
12

4 AC4
0
3+3+1

b1 Dunlands

0
5+4+3

b2 Dunlands

Berserkers

6
0
8

3 AP

6
0
5

3
0
2+2+4

b2

80

80

Cost

640

700

730

750

Upkeep

250

280

280

310

Morale

16

Attack 1

14

15 12
00
10 6+4+0

b3

b4

24

30

Cost

720

860

Upkeep

270

250

Morale

13

15

Attack

4
0
8+3+4

7 10
00
12 6+6+0

e2

8
0
19

5 AC4
0
9+4+6

ub4 Isengard

Uruk Bodyguards*

Men

Attack

16

8
0
15
b4

Defence

9
0
17

4
0
8+4+5

n/a

recruitment

weapon abilities

Attack 1 Charge or Range

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

2+3+0

60

14

3 3 AC8
00
6 5+1+0

Warg Riders

combat

Uruk-Hai Pikemen Uruk-Hai Infantry Guards of Orthanc

30

Defence

5 AP

b3

Men

Attack 2

8+4+0

Uruk Reavers

100

6
0
7

r3

Men

Attack 2

150 AP

a: AC4, J: Javelin

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

The

Palantir

Mordor

Unit Stat Guide

v3.2

by brandybarrel

Scouts

Orc Archers

Uruk Archers

Uruk Bodyguard*

Men

60

60

60

30

Cost

350

400

520

860

Upkeep

150

170

210

250

Morale

12

15

4
4
4

Attack 1
Attack 2
Defence

140

5 160
52
7 4+3+0

///

2
2+2+0

r1

r2

Orc Band

6 170
52
11 8+3+0

///

r3

9
0
17

Orc Raiders

Orc Maulers

100

100

100

Cost

380

460

500

530

Upkeep

170

190

210

220

Morale

10

10

10

12

Attack 1

Defence

6
0
8

3 AC4
0
2+2+2

b1

5
0
7

3
0
4+2+2

b2

5 AP

Uruks

5+2+0

Mountain Trolls

Cost

630

690

1200

1520

Upkeep

250

280

500

650

Morale

14

Attack 1

Defence

14

b4

0
8+2+4

b4

Great Spiders

21

30 10
00
29 6+23+0

cage 1

Black Nmenrean

Nazgul

Sauron

24

15

Cost

1250

1500

1200

3500

Upkeep

350

420

350

1000

Morale

20

18

18

Attack

Defence

18 8 AP
00
22 15+7+0

merc / custom battle

combat

11 6
00
18 10+8+0

n/a

34 12
00
36 9+27+0

cage 3

Men

Attack

18

34 12
00
26 8+18+0

n/a

50 25 AP
00
12 50 25+25+0

campaign version

recruitment

weapon abilities

Attack 1 Charge or Range

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

5+3+4

18

8
0
14

Olog-Hai

80

6 3 APa
00
12 8+4+0

4 AC4

b3

Men

Attack 2

80

7
0
12

b3

Uruk Halberds

8+4+5

Morannon Guard

100

6
0
6

n/a

Men

Attack 2

a: AC4, J: Javelin

morale

non routing
hit points

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

Mercenaries

The

Palantir

Unit Stat Guide

v3.2

by brandybarrel

Northern

Bandits

Northern

Beornings

Dale Cavalry

Rhovanion Spears Rhovanion Hunter Rhovanion Riders

Men

60

60

30

Men

60

60

30

Cost

100

600

780

Cost

370

370

590

Upkeep

220

230

270

Upkeep

170

170

220

Morale

10

13

12

Morale

12

12

12

Attack 1

Attack 2

4+3+4

Defence

8
0
6

Attack 1
Attack

Defence

9
0
9

4
0
2+2+2

Northmen, Gondor

5
6
11

6 AP
0
4+5+0

Northmen, Elves

6
0
7

7
4
8

4 AC4
0
2+2+3

Dwarves

3 AP
3+2+3

Rhudaur Axemen

Rhudaur Scouts

Clan Hunters

Balchoth Tribes.

60

24

Men

60

60

60

Cost

490

560

580

Cost

320

330

350

Upkeep

190

230

240

Upkeep

160

170

180

Morale

12

13

10

Morale

10

12

Attack 1

Defence

7
6
11

3 AC4
0
3+2+3

Dark

5
4
8

55 AP J
3 AP
5+3+3

Dark

Attack 1

3 AP

Attack 2

3+2+3

Defence

6
4
5

Dark

7
5
6

150
2
2+3+0

Dark

55 AP J
3
1+2+3

Dark

Orc Looters

Great Spiders

60

100

Cost

250

270

1250

2300

Upkeep

180

190

350

500

Morale

Attack

24

Ents

Men

10

///

Defence

20

5 160
52
6 4+2+0

5
0
8

Dark

Dark

0
4+2+2

21

18 8 AP
00
22 15+7+0

45 15
45 15
42 28+14+0

Dark

Elves

Southern

Corsairs

Haradrim Archers Southron Warband

Variag Lancers

Men

60

60

60

30

Cost

280

300

350

920

Upkeep

180

150

200

320

Morale

14

12

12

Attack 1
Attack

Defence

9
0
7

4
0
2+5+0

Dark

combat

6
4
4

150
2
2+2+0

8
0
12

Dark

4 AC4
0
5+3+4

7
5
13

Dark

recruitment

weapon abilities

r: ranges level

AP: Armor Piercing

Attack 2 Charge or Range

b: barracks level

AC: Anti Cav bonus scare enemy

Defence:

e: stables level

Armor+Skill+Shield

a: AC4, J: Javelin

7
4 AP
6+4+3

Dark

Attack 1 Charge or Range

morale

non routing
hit points

7
0
8

4
0
2+3+3

Dark

Central

Ranged Orc Looter

Attack 1

3+2+3

Clansmen

60

8
0
8

3 AP

Eastern

Men

Attack 2

Northmen, Gondor, Dwarves

Northern

Hillmen

6
4
8

55 AP J

formations

Schiltrom

Circling

Spear wall

/// Stakes

Shield wall Wedge

Siegecraft & Ships

The

Palantir

Unit Stat Guide

v3.2

by brandybarrel

Ballistas

Ballista

Ballista

Ballista

Men

3(24)

3(24)

3(36)

Cost

480

550

480

Upkeep

180

180

180

Morale

10

10

10

7
55
6

Attack 1
Attack 2
Defence

6
65
12

(crew)
230 AP
4+2+0

s1 Gondor

6
55
6

(crew)
280 AP
9+3+0

s1 Dwarves

(crew)
210 AP
4+2+0

s1 Mordor

Catapults

Catapult

Catapult

Troll Catapult

Men

2(24)

2(24)

2(4)

Cost

650

720

950

Upkeep

200

200

270

Morale

10

10

Attack

7
60
6

Attack 2
Defence

18

6
65
12

(crew)
250 AP
4+2+0

s2 Gondor

28 (troll)
80 280 AP
26 6+20+0

(crew)
280 AP
9+3+0

s2 Dwarves

s2 Mordor

Trebuchets

Trebuchet

Trebuchet

Men

2(24)

2(24)

Cost

850

850

Upkeep

250

250

Morale

13

13

9
60
10

Attack 1
Attack 2
Defence

9
60
8

(crew)
330 AP
8+2+0

s3 Gondor

(crew)
330 AP
5+3+0

s3 Eriador, Arnor
Ships

Warboat

Nmerrmar

Longboat

Nmerrmar

Merc Transport

Men

20

20

20

30

20

Cost

470

500

500

600

900

Upkeep

150

150

150

150

180

Morale

11

11

11

11

11

Attack

Defence

Palarran

Dragon Boat

Corsair Ship

Alcarondas

Pirate Ship

Men

30

30

30

30

20

Cost

670

670

750

850

570

Upkeep

200

200

200

275

150

Morale

11

11

11

11

Attack

10

12

12

15

10

Defence

12

10

15

15

10

The

Palantir

Melee

Unit Stat Guide

v3.2

Gondor Militia

by brandybarrel

Lossarnach Axes

Pelargir Marines

Gondor Spearmen

Gondor Infantry

Citadel Guard

Swan Knights

Fountain Guard

Osgiliath Guard

60

60

60

60

60

60

60

60

60

Cost

430

470

540

620

650

720

790

920

950

Upkeep

180

200

220

260

270

300

320

340

350

Morale

10

13

13

14

14

18

16

18

7
0
9

Attack 1
Attack 2
Defence

8
0
10

3
0
4+2+3

b1

0
6+4+0

b2 Lossarnach

Breeland Militia

8
7
12

6 AP

55 AP J
3
5+3+4

b2 Pelargir

Lumbermen

7
0
16

0
8+2+6

b3

Merchant Militia

9
0
16

4 AC4

0
8+2+6

b3

Greenway Guard

10
0
19

9
00
18 8+4+6
4 AC4

b4

5
0
9+4+6

b4 Dol Amroth

Battle Dnedain

Arnor Militia

18

8 4 APa
00
18 11+7+0

b5 Minas Tirith

Arnor MAA

b5 Osgiliath West

Arnor Pikemen

Dnedain Knights

60

60

48

60

48

60

60

60

48

Cost

380

420

530

560

750

420

580

650

900

Upkeep

180

190

210

220

280

200

260

260

320

Morale

10

11

12

14

16

11

15

14

17

6
0
8

Attack 1
Attack 2
Defence

7
0
5

4 AC4
0
3+2+3

b1

0
2+3+0

w2 Lumber Camp

Forest Wardens

8
0
14

6 AP

8
0
12

4
0
7+2+5

b3

15
0
13

4 AC4
0
6+2+4

b3 Greenway

0
6+7+0

b3 Dunedain

Woodland Warrior Silvan Hvy Spears Silvan Hvy Sword

b1

Lindon Spears

9
0
13

7 4 AC4
00
8 3+2+3

4
5+3+5

b3

Mithlond Nobles

3 3 AC8
00
6 5+1+0

0
b4

Eldarinw Spears Eldarinw Swords

48

48

48

48

48

48

48

Cost

560

620

750

790

620

950

780

820

Upkeep

220

250

300

300

240

340

310

310

Morale

12

15

12
0
13

Attack 2
Defence

0
3+5+5

b2

15

9
0
14

6 AP

0
7+7+0

b3

16

b4

14

14
0
15

10 5 AC4
00
20 8+6+6

0
8+7+0

b4

18

9
0
12

0
4+8+0

b2 Lindon

16

12
0
22

5 APa

0
10+6+6

b3 Mithlond

Dwarven Miners Dwarven Warriors Dwarven Halberd Dwarven Axemen Erid Dragonslayers Erebor Axemen

60

60

60

Cost

420

550

540

640

790

720

670

850

Upkeep

170

220

220

230

320

260

250

350

Morale

11

13

12

14

16

14

13

18

Attack 2
Defence

0
7+2+0

b1

b2

6 3 APa
00
11 8+3+0

b3

Hearth Watchmen

8
0
14

6 AP
0
10+4+0

b3

Rivermen

b3 Grey Mountains

Dalesmen

9
0
16

8 5 AP
00
20 12+2+6

Dale Swordsmen

6 AP

3 4 AC8
00
8 6+2+0

0
13+3+0

b4 Erebor

b4

Gadrauhts

9+7+0

Iron Guard

60

6 4 AP
00
16 9+3+4

19

11 5
00
23 15+3+5

60

60

60

60

Cost

380

430

450

520

550

710

680

720

Upkeep

160

170

180

210

230

260

280

300

Morale

10

10

13

13

15

16

16

16

Defence

6
0
7

8
4
7

4 AC4
0
2+2+3

b1

3 AP
2+2+3

b2 river regions

Eorling Militia

7
0
6

55 AP J

0
3+3+0

b2

Eorling Axemen

9
0
11

6 AP

4
0
5+3+3

b3

8
0
13

4 AC4

0
6+3+4

b3 Rhovanian

Riddermark Axes Rohan Spearmen

7 3 APa
00
15 10+4+1

b4

Eorling Swords

13
0
12

8
0
7+5+0

b4

Dis ored Lancer

Dis Royal Guard

60

60

60

60

60

60

Cost

390

510

530

530

540

580

640

Upkeep

170

200

220

220

220

230

250

Morale

10

13

14

13

14

14

16

Attack 1

Defence
b1

6
0
8

5
0
11

3 AC4
0
3+2+3
b2

3 AP
0
5+3+3

8
0
11

6 AP
0
7+3+1

b3 native province

7
0
11

8
0
13

4 AC4
0
5+3+3

custom battles

b3

0
6+3+4
b4

7
0
14

4 AC4
0
6+4+4

9
0
17

4
0
9+3+5

b4 Dale, Esgaroth

60

Attack 2

7 5 AP
00
26 18+3+5

Dale Swordmaster Dismounted Earls

60

b5 Moria

60

Attack

Khazad-dm Guard

360

60

12+5+6

60

60

Attack

1200

b4

Barding Hird

5 AP

guild in Eregion

60

7
0
23

b4

60

4 AP

Eregion Smiths

17

60

5
0
9

11+6+5

1250

15
0
16

Vault Wardens

350

16

10 5 AC4
00
21 9+6+6

b4

40

60

Attack 1

12
0
22

b4 Annuminas

48

Attack 1

4 3 AC8
00
6 5+1+0

8 4 AC4
00
16 8+4+4

b4 Edoras

The

Palantir

Melee2

Unit Stat Guide

v3.2

by brandybarrel

Snaga Skirmishers Dunlending Clans. Dunlending Vets Uruk-Hai Raiders

Uruk Reavers

Berserkers

Uruk-Hai Pikemen Uruk-Hai Infantry Guards of Orthanc

100

100

60

100

100

30

80

80

60

Cost

320

440

600

520

560

640

700

730

750

Upkeep

150

180

250

210

230

250

280

280

310

Morale

11

12

10

12

16

14

14

6
4
4

Attack 1
Attack 2
Defence

6
0
7

50 J
3
2+2+0

b1

6
0
12

4 AC4
0
3+3+1

b1 Dunlands

0
5+4+3

b2 Dunlands

Orc Band

6
0
8

3 AP

0
2+2+4

b2

Orc Raiders

Orc Maulers

6
0
5

5 AP

0
2+3+0

b3

15 12
00
10 6+4+0

b3

Morannon Guard

3 3 AC8
00
6 5+1+0

b4

Uruk Halberds

16

8
0
15

4
0
8+3+4

b4

Uruks

Olog-Hai

100

100

100

100

80

80

Cost

380

460

500

530

630

690

1200

1520

Upkeep

170

190

210

220

250

280

500

650

Morale

10

Attack 1

Attack 2
Defence

10

6
0
6

10

6
0
8

3 AC4
0
2+2+2

b1

0
4+2+2

b2

Snaga Stalkers

12

5
0
7

5 AP

0
5+2+0

b3

14

7
0
12

4 AC4
0
5+3+4

b3

Goblin Band

Orc Fellers

14

b4

Orc Halberdiers

8
0
14

4
8+2+4

21

30 10
00
29 6+23+0

b4

Orc Marauders

18

6 3 APa
00
12 8+4+0

5
cage 1

Mountain Trolls

Cave Trolls

100

100

100

Cost

370

410

470

520

540

1200

1300

1450

Upkeep

160

160

190

200

220

500

550

600

Morale

10

Attack 2
Defence

3
0
1+2+2

b1

11

5
0
7

0
3+2+2

b2

Haradrim Spears

11

5
0
5

3 AC4

0
3+2+0

b3

Corsairs

12

5
0
7

5 AP

18

6
0
10

3 APa
0
5+2+0

b3

Snow Trolls

100

5
0
5

3
0
5+2+3

b4

18

30 10
00
29 6+23+0

cage 1

18

32 12
00
31 7+24+0

custom battle

Southron Warband Muhad Tribesmen Southron Pikemen Trollmen of Harad

Hasharii

Serpent Guard

60

60

60

60

48

60

60

Cost

350

450

470

490

560

590

570

730

Upkeep

160

180

200

200

230

240

250

290

Morale

14

12

13

13

16

17

17

Attack 2
Defence

7
0
7

9
0
7

3 AC4
0
2+2+3

b1

8
0
12

0
2+5+0

b2 coastal region

0
5+3+4

b2

Snaga Skirmishers

9
4
10

4 AC4

3 AP
3+3+4

b3

Goblin Infantry

3 4 AC8
00
4 3+1+0

60 AP J

b3

Goblin Halberd

10 7 AP
00
10 2+3+5

b3 desert region

Hvy Goblin Inf.

11
0
11

100

80

80

Cost

320

430

580

640

1300

3000

Upkeep

150

180

230

260

550

900

Morale

8
1

Attack

10

6
4
4

Defence

12

6
0
7

50 J
3
2+2+0

b1

3
0
3+2+2

b2

Balchoth Tribemen

12

b3

Clansmen

8
0
13

0
6+3+4

b3

Clan Warriors

18

6 3 APa
00
10 7+3+0

18

32 12
00
31 7+24+0

cage 1

Clan Guard

45 22 AP
00
10 50 28+22+0

n/a custom battle

Lke-Gamp Rim

Lke-Flag Rim

60

60

60

60

60

60

Cost

390

420

540

620

700

740

Upkeep

170

180

220

250

280

300

Morale

10

12

13

14

16

16

7
5
6

Attack 1
Attack 2
Defence
b1

7
0
8

55 AP J
3
1+2+3
b2

8
0
11

4
0
2+3+3
b3

5
0
12

4
0
6+4+1
b3

6 AP

0
7+5+0
b4

4+5+2

Balrogs

100

Attack

0
b4

Cave Trolls

3 4 AC8
00
7 5+2+0

6
0
17
b4

9
0
16

b4

4 AP
0
8+5+4

35 13
00
30 8+22+0

cage 2

60

Attack 1

34 12
00
36 9+27+0

cage 3

100

Attack 1

5 AC4
0
9+4+6

ub4 Isengard

Mountain Trolls

8
0
19

4
0
7+4+5

The

Palantir

Missile

Unit Stat Guide

v3.2

Archer Militia

by brandybarrel

Blackroot Archers

Ithilien Rangers

Gondor Archers

Woodsmen

Longbowmen

Athala Rangers

Bardian Marksmen

60

60

60

60

60

60

60

60

Cost

410

520

540

580

370

440

530

620

Upkeep

180

210

250

240

160

190

220

240

Morale

11

12

11

12

12

6
4
6

Attack 1
Attack 2
Defence

8
6
9

150
2
4+2+0

r1

180

9 190
82
6 2+4+0

///

2
5+4+0

r1 Erech, Calembel

r2 Ithilien regions

///

7 170
62
12 8+4+0

7
5
4

r3

4
2+2+0

r1

Light Elven Archer Woodland Sentinel Silvan Hvy Archer

Axethrowers

8
4
4

150

180

///

3 AP
2+2+0

r2

9 190
74
8 5+3+0

10
8
11

Iron Crossbows

Bow Quendi

Nrtirno Warrior

48

60

60

48

48

48

Cost

500

620

780

450

600

480

590

840

Upkeep

210

250

300

190

220

200

240

330

Morale

11

12

14

10

11

11

12

14

9
7
8

Defence

170

///

2
2+6+0

r1

11 200
93
9 3+6+0

r2

Archer Militia

12
12
13

9
5
11

210
7
8+5+0

r3

8 140 AP
4 3 AP
12 8+2+2

50 AP J ///
3 AP
9+2+0

r1

9
7
7

r2

Woodland Hunter Dnedain Ranger

Hobbit Archers

10
8
9

170
2
1+6+0

r1

Bandobras Archers

2
2+7+0

r2

Arnorian Archer

12
12
15

190

48

60

60

60

60

48

Cost

350

400

570

370

450

420

580

570

Upkeep

160

190

230

160

190

200

260

230

Morale

13

10

11

10

12

13

6
4
6

Defence

7
4
5

150
2
3+3+0

r1

170
2+3+0

w1 Hunting Camp

Snaga Archers

///

2 AP

Goblin Archers

10 190
83
8 3+5+0

7
5
5

8
5
7

150
2
2+3+0

7
6
6

170
2
4+3+0

r2 Dunedain

170

Hvy Goblin Archer

Snaga Archers

Goblin Trackers

8 170
72
9 5+4+0

///

2
3+2+1

r1

r3

Snaga Archers

///

Uruk-Hai Archers

60

60

60

60

60

60

Cost

340

390

500

340

390

340

370

650

Upkeep

150

170

200

150

170

150

160

260

Morale

10

12

4
4
4

Defence

5
5
6

140
2
2+2+0

r1

2
4+2+0

r2

Haradrim Archers

6
5
10

150

4
4
4

160
2
7+3+0

r3

Corsair Archers

2
2+2+0

r1

Southron Archers

5
5
6

140

4
4
4

150
2
4+2+0

r2

Eorling Archers

Helmingas

5
5
6

140
2
2+2+0

r1

8
6
12

140
2
3+3+0

r2

Scouts

Orc Archers

60

60

60

60

60

60

Cost

340

450

560

390

550

350

400

520

Upkeep

150

190

230

170

220

150

170

210

Morale

12

10

12

12

Attack

6
4
4

Defence
r1

150
2
2+2+0

7
6
6

180

///

2
2+4+0

r2 coastal region

8 170
62
9 5+4+0

6
4
7

r3

2 AP
5+2+0

r1

Clan Hunters

7
5
11

150

4
4
4

170
2 AP
6+3+2

sb3 Helm's Deep

Clan Crossbowmen

r1

Dis. Variags

Lke-Nar Rim

60

60

60

60

Cost

370

470

550

630

Upkeep

160

200

220

250

Morale

11

13

6
3
5

Attack 1
Attack 2
Defence
r1

7
5
8

150
3
2+3+0
r2

7
5
10

140 AP
2
5+3+0
r2

170

///

2 AP
5+3+2
r3

8 180
62
12 8+4+0

140

3
8+4+0

Uruk Archers

60

150 AP

r3

60

Attack

10 190
83
8 3+5+0

Uruk Crossbow

60

Attack 2

9+6+0

custom battles

60

Attack 1

Arnor Hvy. Archer Dnedain Ranger

60

Attack 2

210

r3

60

Attack 1

7+3+1

Eldarinw Archer

48

Attack 2

r3 Mirkwood - Dorwin. r3 also general unit

48

Attack 1

190

///

2
2+2+0
r2

5 160
52
7 4+3+0

///

r3

6 170
52
11 8+3+0

The

Palantir

Cavalry

Unit Stat Guide

v3.2

by brandybarrel

Scouts

Rohan Riders

ored Horsearcher Riddermark Skirm. Riders of the Fold ored Hvy Lancer

Royal Guard

30

30

30

30

30

30

Cost

580

780

750

800

950

950

1120

Upkeep

210

280

270

290

310

330

380

Morale

10

13

4
3
6

Attack 1
Attack 2
Defence

12

6
4
10

6
3 AP
3+3+0

e1

14

6 140
4 2 AP
9 5+3+1

3 AP
4+3+3

e2

e2

Gondor Cav Militia Gondor Cavalry

Cost

670

890

1200

Upkeep

260

320

420

Morale

10

14

Attack 2
Defence

16

6
8
12

4
4+2+3

e1

9
4
8+4+0

e3

Merchants

Greenway Guard

24

Cost

780

830

980

Upkeep

290

300

360

Morale

12

14

8
0
14

Attack 2
Defence

0
7+2+5

e1

8
4
6+2+4

e2 Greenway

Variag Raiders

Horse Guard

30

Cost

630

800

1250

Upkeep

250

290

390

Morale

11

13

16

Attack 1

Attack

Defence

6 140
42
8 4+2+2

e1

1060

290

350

Morale

13

Defence

6
7
11

7
9
15

7
4
6+4+1

e2

15

9 150
82
9 3+6+0

4
4+8+0

e1

e3 Imladris

Arnor Sergeants

Arnor Knights

850

950

1100

Upkeep

320

350

380

Morale

14

Defence

16

7
9
17

8
4
5+3+5

e1

b4 Annuminas

Warg Riders

Cost

690

690

720

Upkeep

250

250

270

Morale

13

13

Attack 1

Attack

10+5+0

Defence

4 10 AP
00
12 6+6+0

e1 OMM

13

4 10 AP
00
12 6+6+0

e1 Gundabad

Serpent Guard

Mumakil

30

30

2(30)

Cost

620

680

720

1000

4200

Upkeep

250

270

260

320

1280

Morale

12

12

13

17

30

Defence

3
3+3+3

e1

6 140
52
7 4+3+0

e2

8 55 AP J
3 3 AP
10 3+3+4

e3 desert region

Yeomen

Dale Cavalry

7
9
16

9
4
7+4+5

Horseguards

30

Cost

560

740

880

980

Upkeep

220

270

310

350

Morale

10

12

15

Attack 2
Defence
e1

5
6
11

3 AP
2+2+3
e2

7
4
4+3+4

10 200 crew
36 20 AP
48 27+21
5+4+0 crew

Earls

30

6
sb

30

4
4
7

e3

30

Attack 1

Warg Riders

24

30

8+4+5

24

e3

5
6
9

8 10
11 4
22 11+6+5

24

Southron Lancers Haradrim Raiders Muhad Beastmaster

Attack 2

e3

Warg Riders

16

6
8
14

9
0
17

9
4
8+2+4

e3 Rhovanian

e3

8+5+5

24

15

Attack 2

Annminas Knight

Cost

6
8
13

e3

30

30

Attack 1

8
11
18

30

Attack 1

8+4+4

24

13
8

Eldarinw Lancer

780

Lke-Innas Rim

30

Imladris Riders

260

7
9
12

10

e4 Edoras

750

e2 Dunedain

30

e3

Upkeep

Attack 2

79
11 4
16 6+6+4

6+4+4

Cost

Attack 1

16

6
7
12

5 AP

24

Battle Dnedain

30

7
9
16

24

e3 Dol Amroth

24

Attack 1

7 10
10 4
18 9+4+5

16

7
5
14

Nrtirno Cavalry

30

15

7 140
5 2 AP
12 6+4+2

e3 East-Westfold

Swan Knights

30

5
5
9

14

8 55 AP J
4 3 AP
13 5+4+4

e3 native province

30

Attack 1

30

5
0
9+3+5

7 10
00
12 6+6+0

e2 Isengard

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