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ONE HUNDRED AND

SEVENTY FIVE
CHESS BRILLIANCIES
ILLUSTRATED WITH

222

DIAGRAYIS

BY

P. WENMAN
EX-SC<YrnSII CHAMPION

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TIllS BOOK

CONFORM TO THE

AlJffiORlZED ECONOMY STANl)ARDS

INDEX

N_"6
MARSHALL

MAAOER

EOWE

JI-'.

Gumel!:RG

V.

TJEn

V.

FLOHR
AMATEUR v. BRUENING
PALMER 1I. SERGEANT
Fll'f2 V. YUDOVTTCH
GIBSON o. WENIolAN
GUNSBERO U. VAN' VLIltT
LUOOWSKJ D. PROBEDIN
STEINER II. THOMPSON .
v.

LASKER tJ. FINE:

SHOOSMlTH

IJ,

ST. AMANT

II.

CHALUPETZKY

LAsKER

v.

9
'0
n

NlEMZOWITCH
ST"UNTON
V.

"
"

'4
'5

MIES!.S

MIESES

BocoLJUIiOW

v.

HASI!.I'fPUSS

,.

A. N. OrnER V. KOHNLlN

'7

NlELSUf V. HAAIUI
ALLIES II. A"U.KHINE AND ALLY

FINE

V.

Ltt

v.

v.

LAZARD

AUKHlNE

v.

"
"
"

PORDHORCER U. WENMAN
A. N. OntER u. WENMAN

AMATEUR

'0

SPI!YER V. WENYAN
SULUVAN V. INSALL

EIJWB

,.
'9

PETIERSSON-ELUNO

GISAIJD

.to-.
,
,
,
4

A. N. O'nrEa

A ORAHAMl!
LoYD v. MOORE .
STBINITZ v. MEITNER
NAPIER v. ATKINS
BARLOW v. SERGl>A..VI'
KlBSERlTZKY II. CALVI
ScHULTEN II. MORPHY .
GUNSBERG U. CJ.pABLANCA
UPG V. 8AALOAD
LASOUROONNAIS D. JAY
DupR! V. ZUKl!.RTORT
MfCUUT V. KIESERlTZKY
MARSHALL II. NAPIER
V.

'4

'5

,.
'7

,.
'9

,0
"
"

33
34
35
s6
37
"

'9
40

INDEX

x. pi (;Q...

x....", .fPI,..,

4'
4'
43

II. E OW ARI)S
MAcDONNP.LL II. LABOUROONNAts

LEE

NIEMZOWITCH II. N. N.
BLACKBURNE II. SHERRARD
ANDERSSEN II. A. N. OTHER
WEl'OMAN II. A. N. OrnER
WEN10IAN II. DALE
WENMAN U. MOORE
SPEYER II. JANOWSKI
GUNSBERG II. AI.EKHlNE
TUOR Ol.O u. BLACKBURNE

OWE;";

v.

BURN

LABOURDONNAIS II. MACDONNEl.L


ST. AMANT II. PERiGAL
POWERS 11. DARE
VON ROTHSCHILD II. N. N.
A. N. OTHER II. E. LAsKER .
DUBINI II. BoTVINNIK
MARCO II. JANOWSKI
CAPABLA NCA II. ROSENTHAL
BERt.STEIN II. GUNSBERG
ANDERSS EN II. :MAx LANGE
WENMAN V. GIBSON
LASKER II. GUNSBERG
WENMAN V. POno.-rON
WELCH II. N. N.
MIESES II. WOOD .

ALUES II. ALLms


HOROWITZ II. HruSIKOl"OULOS
SHOWALTER II. MIESS
SHERRARD II. SnOOSMITH
LASKER D. MARSHALL
PRINS II. IVANOFF
NIEMZOWlTCU 11. ALAPIN
THOMAS II. TARRASCH
\\'ENMAN II. STREETER

MARSHALL 11. ALUES


TEICHMANN 11. TCUICORIN
A. N. OTHER 11. BIRD .
KOUSCH II. ANoERSSEN
PILLSBURY 11. ALI:.lES
AMATEUR II. B. LAsKER

PILLSBURY II. TEUR


GUNSBERG II. ScUUCHTER

RAUSER Ii. ILYN-GI!.NEVSKI


WENMAN v. N. N.

44

4'
46
47
48
49
50
0

5'

5'

53
54
55
56
57
,.

'9
60
6,
6,
6,
64
6,
66
67
6B
fig
70
7'
7'
73
74
75
76
77
78
79
80
8,
8,
83
84
85
86

N_s

INDEX

./I'I.P"

N.

BARNE.! V. MORPlIY
NI':WCASTL'-UPO!>l-TYN V. GLASGOw
W.I':l"MAN V. NoRJ,lAN
CHAROUSEK V. BRODY .
WE:<MAN D. N. N.
ZAMtILY l/. MAROCZY.
\\'ENMAN v. AWAnllR
A\(ATEOR v. TARUSCH

.7
88
So
go

9'
9'
93

9.
0>
9.

Blltt) v. BucJOl;u .

i\ POSITION "ROM CZECHOSLOVAKIA

RICHARDSON v. DELMA R
!\; EI..I'.OANT DRAW
i\[IE5E$ V. VON BARI)ELEBEN
AN E:.;o GAME BY DR. LASKER
MIF.lIU O. AAATEUk
BCKBUIl."-:E V. PlTSCHEL
MIIsJl.S V. AMATEUR
AMA'ttU R V. DELItAR
!I.IETjER D. MEINERS
KO,L8 D. ScIlROD.I':R
AN ELE GANT WIN
TABtiNSCHIXOW V. SSOSKO-BoROW$Ki
DUitAS V. SUCHTINC
A", ENO GAME IiY RINCK
AN END GAl IiY LtsatlltKIN
THOMAS v. RrtsON-MoRRY
l'Ol'EVSKl v. K AVNl
MIKENA.S V. $cHWI'lT
A", ENDiNG BY PONZ1ANI
Bu
.
.
"iST&lN v. CoHN
A FINE END CA)oJE
CHAJlOUSEK V. WOLLNER
CI;KIERMANN V. VOISIS
Wl'.."OdAN /I. A. N. OTHER
A", ENDING FROM ACTUAL PJ..AY
PILLSBURY V. JAFFE
A. N. OTHER V. WENMAN
SCHLECHTER /I. WOLl'
TCHIOORlN V. SCHl.ECHTElt
AN END-OM"E IIY TROITZKY
WENMAN o. A. N. Onn:R
BoNDAREVSKY V. UFIMZ.I':V
MOlloTlCEUI o. HOROWITZ
AN A'ITRACTl\'l!; ENDING

iA

99
000

00'
00'
00,
'04

:
'07

,08

'09
"0
'"

,"

'"
"4
"5

I 16
"7
".

"9
"0
'"

'"
"4
"5

GoLDSCHM1O V. Pit.:INHAL'ttJl.
AN ENDING BY TA'l'TEItSALL

.....
.,e

".
"7
,,0
"9
" 0

" '

'3'

INDEX

.v""", ofPl.""s

STEARm

LEYSENS
BY LTBURK1N
ALEKHlNE v. SUPICO
CUitlERMANN v. TARTAKOWER
KERES v. Pl!TROV
AN ENDING BY TROITZKY
AMATEUR v. MASON
WHITE Ii. BLACK.
STEINITZ Ii. VAN DER DEN
MALZEERG v. TWYFORD
BLACKEURNE v. AMATEUR
BLACKEURNE v. WINAWER
A POSITION BY TREVENEN
LEONHARDT /J. A. N. OnmR
WENMAN v. HEATH
MAX LANGE v. HEINEMAN
MAsoN v. MARCO
TARRASCH v. TCHIGORlS
BLACKBURNE v. AMATEUR
A. N. OTiIER V. WWMAN
WENMAN Ii. N. N.
AN UNEXPECTED DRAW
AN END-GAME 8Y LASKER
A POSITION BY LASKER AND CAPABLANCA
STE1NTZ V. SANDS
KRjCIK V. KUDtELKA .
AMATEUR v. CAPABLA.l"CA
A POSITION FROM NEW YORK
A POSITION BY LASKER
A POSITION BY STEINITZ
AMATEUR v. PILLSBURY
HRUBY v. MANDELBAUM
v.

AN ENDING

ADA.\lS

l.I.

SIMONSON

KA:iSER v. OWEN
ALEK HlNE v. AMATEUR
KING v. CAMPBELL
HANHA:\I v. BffiD
A PAWN ENDING
DESLOGES v. KlESERlTZKY
CHAPELLE v. JOURNOUD
WHITE v. BLACK
SPENCER V. LEWlS
HORWITZ v. HARRWlTZ

'33
'34
'35
'36
'37
'38
'39
'40
,4'
'4'
'43
'44

'4'
146
'47
'48
'49
150
",
",
'53
"4
'55
,,6
'57
,,8
"9
,60
, 6,
,6,
,63
,6.

,6,

,66
,6 7
,68

'60

'70

'7'
'7'
'73
'74
'75

PREFACE
THE publication of this book has been long delayed as the
,work was complete several years ago.
and contains

It is in two sections

inctyfivc complete games and eighty game

endings (or composed positions). A few old favourites are to


be found, but not too many. Examples of the play of most of
the leading players of the world, past and present, have their
place, but it is unlikely that the average player will have
seen more than a small number of those included.

Many

very brilliant games and endings from both ancient

and

modern records are presented to the reader, and it is hoped


they will satisfy the desire of even the most ardent admirer
of gambits and enterprising play. The text is illustrated with

222 diagrams.

P. WEN MAN

GAME

Played in the Monte Carlo Tournament, 1904.


"Queen's Gambit Declined"

F. J.

Bl.ACK
I. GUNSBERG

WHITE
MARSHALL

I. P-Q4
P-Q4
2 . P-QB4
P-K Kt3
An original defence inded. Probably never tried. before or since in
master play.
3. PxP
Kt-K B3
4. Q-R 4 eh
QKt-Q2
B-Q':I might be expected here.
B-Kt 2
5. Kt-QB 3
6. P-K 4
Castles
7 Kt-B3
Kt-Kl3
The new defence has not given Black a very good game.

BLACK

I. GUNSBERG

F.

J.

MARSHALL

White
Kt-K I
S. Q-B 2
P-KB4
9 B-Q3
10. P-K5
K-Rl
IfKtXP, II KtXKt, QxKt; 12 B--QB4.
II. P-KR4
The start of a real Marshall attack.
I I . :.
P-KR4
Absolutely necessary.
12. R-R 3
P-BS
13. BxKtP
A brilliant and correct sacrifice.
BxR.
'3
B-R3
14. PxB

Positimafia 1 3 B xKtP

BLACK

I. GUNSBERC

WHITE F. J. MA,&SHALL
Black to play
15. B x R P
R-K Kt 1
16. Q - B 5
KtxP
17. B-B 7
R-K B 1
18. Q-R 5
RxB
If K-Kt 2 , mate in two.
Ig. Q x B ch
Resigns
IfR-R 2; 20 Q-B8 mate. Or Ig K-KtI; 20 Q-Kt6ch, K-BI;
2 1 Kt-Kt S. Or 2 0 Kt-Kt 2 ; 2 1 Kt- KtS. Finally if 2 0 R-Kt 2 , 21
Q-K 6 ch wins easily. A true Marshall game.

GAME

Played at Carlsbad, 1907.


"Queen's Gambit Declined"

WaiTE
L. O. MAAOER

BLACK
V. TIETZ

1 . P-Q 4
P-Q B 4
3 Kt-K B3
4 P-K 3
5. PxQP
6. Px P
7 B-Q 3
S. Castles
g. B-Q 2
10. Q-B 2
II. B - B 3

P-Q 4
P-K 3
P-Q B 4
Kt-K B 3
KPxP
BxP
Castles
Kt- B 3
E-K 3
Q-K2
Q R-B I

2.

The key move of an excellent combination which secures a quick


victory.
QxB
1 2. B x Kt
The acceptance of the offer is fatal.
BLACK

V. TiETZ

WHITE L. O. MAADER

. White to play
13. Q x B
Kt-K 4
Now there is no escape for White.
Ktx Ktch
14 Q-Q 4
Q-Kt 4 ch
IS. PxKt
B-R 6
16. K-R I
1 7. R - K t I
QxRch
18. K xQ
R-B8 ch
And mates next move. A sparkling little game.
GAJ\.1E 3

Played in Holland in June, 1939.


"Queen's Gambit Declined"
WHITE
BUCK
DR. M. E1JW
S. FLOHR
P-Q 4
I. P-Q4
2. P-Q,B 4
P-Q B3
Kt-B3
3 Kt-K B 3
P-K Kt3
4 Kt-B3
B-Kt 2
5 B-B 4
Castles
6. P-K3
7 Q-Kt3
A move which has been very popular of late.
Px P
7.
8. Bx P
Q Kt-Q2
Q- K I
9. Kt-K 5

An awkward looking move, but much better than KtxKt; 10 PXKt,


Kt-R 4; I I P-K6.
10.

B-K 2

KtxKt

II. BxKt

Q-Q .

A quick return home.


12 . Castles
13 Q-R3
14. QR-B I
1 5. Kt-R 4

Q-Kt3
R-K I
B-BI
Q-Q 1
Black seems determined t o keep his pieces on their original squares.
16. KR-QI
Kt-Q 4
17 P-K4
P-K3
18. Q-KB3'
With this move White establishes
18.
19. Kt-B 5
20. KtxKt
21 . B-B6

Kt-Kt3
Kt-Q2
BXKt

A wedge that usually proves fatal.


2I
If B-- K 2, simply 22 P-K 5.
22. R-B 5

great advantage.

Q-R4

Very attractive chess. IfBXR, 23 PxB wins by threatening RxB and


also 24 Q-K 3 and 25 Q-R6.
,

QxP

BLACK

WHITE

S. FLOHR

DR. M. EUWE

White to play
23. R-KRS
Excellent.
meet it.

Threatening 24 Q-KR 3, Black

is

hard

pressed

to

P-K 4
23 . ..
24 PxP
Now ifPxR, 25 R X B leads to a forced mate.
B-K3
24
QxP
Q-B4
2
I S
26. B - B I
B-K 2
B-QB4
27. Q-R 4
Preventing 28 RxP to which the reply would be QxP ch.
P-R 4
28. R-R 6
29 R - Q 3
Threatening 30 R-K B 3 and forcing B XP c h at oncc.

BLACK

WHITE
Black

S. FLOHR

DR. M. EUWE
to

play

BxPch
29. . . .
30. QxB
QxQch
31. KxQ
P-R S
Black still appears to have some prospects, but White's next two moves
completely shatter them.
32. B-K 2
This clever move threatens P-Kt4 and R(Q3)-KR 3 , which can only
be prevented at ruinous loss.
32
R-R 4
33 P-Kt4
RxP
Jl. - B5
34. BxR
35 R(Q3)-K R 3
BxB
36. B - B6
And (his brings an end to Black's resistance.
R-K3
36.
BxP
37 P-KS
R
x
P
RxB ch
38.
Resigns
39. Px R
A splendid game all through.

Plaved
in America
,

GAME 4
in 1907.
"Queen's Gambit Declined"
BLACK

WUln:

AMATEUR

PKQF. BRU2NING

P-Q,
P -K S

.. P-Q,
P-QB 43- B-B 44. Kt-QB3
5. BxKt
6. B--KS
Resigns
2.

P-QB 4-

BPxP
P xKt

PxP

Final Position

BLACK

PROF. BRUENiNG

WHITE
AMATEUR
White resigns
The curious part of this six-move game is that Black has won without
even moving a single piece. This must be almost a l'OCord.

Played in '909,

GAME
"Queen's Gambit Declined"

WHITE
REV. W. C. PALMER
P-Q4
P-QB4
3 Kt-QB 3
4 D-Kt 5
5 P-K3
6. Kt-B 3
,. Q-B 2
8. R Q I
9. QPxP
I.

2.

PxP
II. BxB

10.

B,-,CK

E. G. SERGEANT
P-Q,
P-K s
Kt-K B 3
B-K,
Castles
QKt-Q'l
P-B4
P-QKt 3
KlxP
KlxP
QxB

PxKt
12. KtxKt
13. RxP
With the gain of a P, but Black gets the advantage in position.
B-Kt2
13. ...
14 R-Q4
Not a happy idea. R-Q I was much better.
Kt-Kg
1 4 . ...
15. R-KR4
P-Kt3
QR-B I
,6. Q-R4
17. B-K2
If 17 B-B4, BxKt; White has no good move at this point.
,
I7. . ..
R-B8 ch
lB. B-QI
Kt-B4
P-B4
19. Q-KKt 4

BLACK E. G. SERGEANT

WHITE REv. W. C. PALMER


White to play

A nice position. If20Q-Kt5,BXKt; 21 QxQ,RxBmate.

20. Q-Kt 3
Kt-K5
21. RxKt
A bold attempt at some relief.
2I
PxR
22. Castles
If22 Kt-Q2, B-R 3 would 300n end matters.
2 2. ...
RxB
The deciding stroke. If P X Kt, of course 23 B-Kt 3 ch.
PxKt
23. RxR
PXP
24. R-QB I
25 P-KR4
R-QI
26. P-R 5
Q-B 4
A pretty finish.
27. RXQ
If 27 R-K I,QxRP ; 2B Q-R 2, Q-QBi s also a nice nding.
R-QBch
'7
28. K-R 2
R-RBmate

GAME 1)
Played in the Moscow Tournament, 1937.
"Qp.een's Gambit Declined"

BLACK
M. YUDOVITCH

WH=
R. FINE

I. P-Q4

P-Q4
P-K3
P-QB 4
Kt-KB3
3 Kt-QB 3
4. Kt-B 3
P-B4
PxQP
5. B-Kt 5
P-K4
6. KKtxP
7. KKt-Kt 5
P-QR3
8. KtxP
White falls in to a modern trap in .the openings. The variation looks
2.

good.

8. ...

P x Kt
9. KtxKtch
Expecting PxKt, 10 Qx Qch, K X Q; I I BX P ch and should win.

But there is a surprise.

BLACK

WHITE

M. YUDOVITCB

R.

FINE

Black t o play

g. ...

QXKt

This new brilliant move turDS the tables completely.

BxQ
II. Q-Q2
12. KxB
lO.

And Black won.

B-Kt 5 ch'
BxQch
PxB

GAME 7
Played in th e Scottish Champioruhip at Edinburgh, 1920.
"Queen's Gambit Declined"
WIfITI':
W. GIl"SO
l. P-Q4
2 . P-QB4
3 Kt-QB3
4. B Px P
5 P-K 3
6. Kt-B3
,. B-K 2
8. Px P

g. Castles

BLACK
P. WEN'"
P-Q.
P-K3
P-Q84
K Px I'
KI-KB:1
KI-B3
B-Q3
8xHP
Castles

10. P-QR 3
All these moves were fashionable at the time this g am e wasplayed.
10.
P-QR 4
The meriu of this move are difficult to decide. It has the disadvantage
of leaving Black's Q-Kt .. weak.
B-K3
II.Q-B2
12. R-Q I
B-Kt 3
White was threatening Ktx P.
.

Q-K2
'3 P-R3
KR-QI
14 Q-R4
15 Kt-QKt 5
The start of great complications.
15 ...
Kt-K 5
16. B-Q2
B-KB4
Playing for a trap to win the Q by Kt-B4. but first the three squares
B 2, K B4 and KR 4 have to be guarded.
P-K Kt4
17. QR-B I
With this most peculiar move, the threat Kt-B4 is now ready.
18. Kt-B3
Vel"'! fine play, allowing Black to win the Queen.
18. ...
Kt-B4
R-R 3
Ig. Q-Kt 5
An extraordinary concentration of piC{;&eS on the Q side. The Q u now
lost however White plays.
Kt-R 2
20. Kt-Q4
IfKtxKt; 21 PxKt, B-Q2 ; 22 KtXP and the Q getsaway.

'21. KtxB
Q-K4
Various moves wcre tried at this point. but were no better. If Q-B I;
2'2 KtXP, KtxQ; '23 Kt-Btich, K-KI; 24 HxKt and White will
win. Or 22 RXKtj 23 Q-B4, RXKt; 24 Q-KKI4 with advantage.
Or White could play 22 QX R, PxQ; 23 B-B3 wilh good prospects.
22. KI-R 6 eh
K-B I

Pusitiun

after '7

BLACK

. .., P-K Kt 4

P. WENMAN

If K-Kt '2 the reply is the same.


';':3. KtxB P
The point of White's-c1ever play. After K x Kt, '26 B--R.) ch, ht: makes
a way of escape for the Queen.
';':3.
Q-Kt I
Black, who finds he has been outplayed, is still determined not to let
the Q go.
.

BLACK

WHITE

P. WENMAN

W GIBSON

White to play
24. KtxR
KtxQ
At last! But the cost proves too high.
25, BxKt
R-R I
A mistake. Qx Kt would probably still have saved the game.
26. KtXQP
QxKt

Kt-K 5
7 B--B3
The position is very difficult, and this move leads to a lost ending.
B. Kt-B 6
Kt XKt
BxR
29. RxQ ch
3 0 B-Q4
Kt--Q4
Kt-Kt3
31. R-BS
K-K 2
32. R-B 5 ch
33 . RxP
R-BI
34. R-Kt7 ch
Resigns
This game was awarded a special prize, and is the most interesting of
over fifty match games played between Mr. Gibson and the Author.

GAME 8

Playw. in the Lon don Tournament, Igoo.


"Queen's Pawn Opening"

WHITE

I. GUNSBERG

L.

BLACK

VAN VLIET

P-Q4
I. P-Q4
2. P-K3
Kt-KB 3
Kt-B 3
3 B-Q3
4 P-K B4
Kt-QKt 5
S. Kt-KB3
KtxBch
Black does not gain much by this exchange.

6. PxKt
P-K3
B-K
2
2
B-Q
7.
8. Castles
CastJes
P-QKt3
9 B-B3
10. Kt-K S
White has already a very strong position.
10.
B-Kt 2
Kt-K I
I I . Kt-Q2
P-K B4
12. Q-Kt4
R-D
3
J3 Q-R 3
PxP
14. P-KKq
15- QxP
Kt-Q3
16. R-B 3
Kt-B 4
17. R-R3
Q-K I
18. R-K I
R-Q I
B-Q3
19 QKt-B 3
B-K B I
20. R-K2
Black is at a standstill.
21 . Kt-Kt S

With tremendous Pre!SUl'e.


21.

P-KR3

22. R-Kt 2
2g. P-K4
The break-through

B-B

commences.

BLACK

WHITE

L.

I.

V....
N

VLIET

GONSBERG

Black to play
'3
Kt-Qg
24 R-K3
Kt-Kt 4
KtxB
25 Kt(Kt 5)-B 3
26. PXKt
The position or the White pawns is very peculiar.
26. ...
K-R2
B-Kt 2
27 Q-Kt 3
R-B2
28. Kt-Kt 4
29. KtxP
A nea t finish.
29 ...
R-B3
go. Kt-Kt 5 ch
K-R I
If KxKt; gl Q-R4 Ch, Q-R4; 32 Q xQ ch, K x Q; 33 R-R l 3
K-Kt 3 ; 3 4 Kt x P ch,etc.
gl. Kt(R 6)-8 7 ch
Resign s
For if31 RXKt; 32 Q-R4 ch, K-Ktl; 33 Q-R7 mate; and if
31 K-Kt I; 32 Q-R4. R-R3; 3 g Ktx R ch, PxKt; 3 4 Ktxl', etc.
A very well played game by Gunsberg.
GAME

Played in a Tournament at Moscow in 1940.


"Queen's Pawn Opening"
WH=
A. 'LlIDOWSIO
I. P-Q4
2. P-QB 4

BLACK
E. PHOBEDIN
Kt-K B3
P-K3

P-QKt3
Kt-Q B3
B-Kt S
P-K 4
Kt-KS
P- K S
Q-K t4
Strong and original play. The R can be oITered quite safely.
KtxKt
6. .. .
7. PxKt
B x Pch
K-B I
8. K-QI
Ofeoun;e if BxR; 9 Qx P, R-B I; 10 B-Kt S wins offhand.
9. R-Kt I
Kt-B3
K- Kt 1
10. B-R3 eh
Bx P
ILR-Kt3
Allowing a pretty finish to a very short tournament game.
3
4
S;
6.

BLACK

WHITE

E. PHOBEDlS

A. Luoowslu

White to play

12. Q x Peh
13 R-Kt3 eh
1 4. B- B I ch
IS. B- K 2 ch
16. R-R3 mate

KxQ
K-R3
K-R 4
K-RS

GAME

Played in

the Tournament at DeJlas, Te.xas, in 1 9


"Queen's Pawn Opening "

H.

WHitt
ST"INER

Kt-K B3
2. P-Q 4
3 P-B 4
4 Kt-B3
..

10

BLACK

41.

THOMPSON

P-Q 4
Kt- K B3
P-K3
P- B 4

5. P x'Q P
6 . P-K 4
7. PxKt
8. P-Q5
9. B-Kt 5 ch
10. BxBch
II. Kt-K5
A curious situation. The Q must go
an immediate win.
n.
12.

Px P

KtxP
KtxKt
Kt- B 3
Kt-K2

&-Q,

QxB

to Kt4 which leaves White with


Q-Kt
Resigns

Final Position
BLACK

WHITE

THOMPSON

H. STEIr.R

Black resigns
Becauseif PxP; 13R-QKtl,QxR; 14Q-Q7mate. Or [2R-QI;
13 P x P mate. And if 12 P - B3; 13 R-QKt I, R-Q [; 14 QxR ch,
KXQ; IsKtB7chfollowed by 16RxQ.

GAME

II

Played in the Marshall Club Championship at New York, 1940.


"Queen's Pawn Opening"
WUITE
DiI.. E. LAsKER
P-Q4
2. P-QB 4
3 Kt-QB3
The GriinfcJd Defence.
4 B-B4
5 P-K 3
I.

BLACK
R. FINE
Kt-K B3
P-K Kt3
P-Q4
B-Kt2
ea.d

6. PxP
KtxP
7. KtxKt
QxKt
An excellent sacrifice of a P.
Kt-B3
S.BxP
g. Kt-K
B-Kt5
10. P-B3
QR-B1
fl. Kt-B3
Q-K3
I. B-KB4
KtxP
A highly interesting and probably sound sacrifice of a piece.
13, PxB
KR-QI
14, B-K 2
If 14 Q-B I, P-QKt 4; 15 P-QR 3, P-QR 4 could well follow,
14
.
KtxB
15, Q,x Kt
RxKt
,

BLACK

R.

FINE

WHITE DR, E. LAsKER

White to play
16. PxR
White
Here
goes entirely wrong. With 16 Castles h e still stood a very
good chance, After the text-move the game is lost.
BxP
16, , ,
17, K-B 2
R-Q7
BxQ
18.QxR
Ig. KR-QI
B-R4
20, K-B3
Q-B3 ch
B-Kt3
21 .K-Kt3
Q-K5
22.P-KR3
BxP
23. K-R2
24, BxB
QxB
25 K-R I
Q-R 6
The two Roo ks are nowhere against the Qin this position.
26. R-Q7
P-QKt4
.

'27. R-K 1
'28.
White might as well resign.
'29. R-Q8ch
30. P-Kt 5
31. R{Q8)-Q7
3'2. R-B 7
33. K-R '2
34.
Resigns

QxP
P-QR4
K-Kt'2
Q-B5
P-R5
Q-KB8ch
Q-B 5 ch
P-R6

GAME Ill;
Played in the OStende Tournament, 190'2.
"Queen's Pawn Opening"
WH=
H. W. SHOOSMITH

BCK
NIEMZOWIC
T H

Kt-KB3
I. P-Q4
P-Q3
P-QB4
3
QKt-Q'2
4
P-K4
5 PK4
White has transfonned the game into a bad variation of the PhilidoJ
Defence.
5
B-K,
6. B-Q3
Castles
PxP
7. Castles
8. KtxP
R-K I
Kt-K49 P-QKt3
10. B-B 2
P-QR3
II. B-Kt'2
B-Q,
1'2. P-KR3
B-KB I
Kt-Kt 3
13 P-B4
14
A highly interesting situation has developed.
P-B3
1+ ...
15 . QR-K I
P-Kq
Q-B '2
16. Q-Q3
QR-Q 1
17. K-R I
P-Kt 5
18. B-Kt I
19 . Kt-QI
B-B I
20. Q-KB3
Kt-Q '2
'21. Kt-B5
Kt-B4
'22. P-Kt 4With the prospect of a great attack, hut his own K gets too much
_d.
:'2.

BLACK

NII':MZOWITCU

H. W. SHOOSMlTH

Black to play
23_ Q-Kt 3
'24 P-K R 4

Kt-K S
B-Kt !l
P-Q4

25
26.
27
'28.

P-B 4
RxP
R-Q 7
Q-B 3

22.

A beaulifnl O)lU'lt<er-attad" which bringl the game to a 6uclden cQlldusion

P-K 5
PXP
K-KI I
KI(B S)-K 3
Reaigns

Final Position

BLA.CK

NlI!:MZOWlTCH

H. W. SHOOSMITH
White raigns

WHITE

An extraordinary finish to a very fine game v.ith only four pawns off
in 28 moves. There is no defence of any kind left. Up to his 24th move
White seemed to have all the advantage.

Played i n 1843.

WHITE

GAME :13
"Queen'sPawn Opening"

ST. AMANT

H.

I. P-Q4
2. P-QB'
3 P-K3
4 Kt-QB3
5 Kt-B3
6. P-QR3
7 B--Q3

BLACK
STAUNTON

P-K3
P-Q ,
Kt-K B 3
P-B4
Kt-B3
B-K,
Castles
P-QKt3
B--Kt 2
KPxP

8. Castles
9 P-QKt3

10. PXQP
II. B--Kt2
No harlll has been done by the transpositions. We have arrived at a
very old variation of the Queen's Gambit peclined.
I!. . . .
PxP
B- Q3
1"2. PxP
P-KR 3
'13. R-KI
14. R-QBI
R-B I
15. R-B2
R-B2
16. QR-K 2
An advantage seems to be established after this.
16. ...
Q-BI
Kt-QI
17. P-R3
P-R:I
18. Q-Q:I

Position after 24 B--B 6


BLACK

WHITE

H.

STAUNTON

ST. AMANT

Black to piay

19 P--QKt4
Kt-K3
20. B-B5
Kt-K5
Allowing White a fine combination. Black is hoping to get a R to B7.
2 1 . KtxKt
PxKt
22. P--Q5
Of course not22 BxP,BXB; 23 RXB,R-B7
22....
PxKt
23. RxKt
The winning move, which Black seems to have overlooked.
23. ...
Q-Ql
24. B-B6
And this beautiful move decides the question.
If Q-Q2 , 25 R(K I)-K 4 threatening 26 Qx l' can be played.
24. ...
PxB
25. RxB
K-Kt2
Force d, because ifQXR, 26 QXP wins at once.
26. RxQ
RxR
27 R-K 4- and wins.
One of St. Amant's most brilliant victories over Staunton.

Playe d in IgoB.

GAME 14

"Quee n's Pawn Opening"


W"""
BCK
CHALUPETZKY
J. MIESU
P-Q3
I.P-Q4
One of Mieses's favourite moves.
2. P-K4
Kt-K B3
S. Kt-QB3
QKt-Q2
P-K 44 P-B 4
5 Kt-BS
PxQP
6. QxP
B-K2
7 B-B4
Castles
8. P-KRS
P-B3
P-Q4
9 B-K S
This fine advance soon gives Black a winning attack.
10. PxP
B-B4
II. Q--QS
R-K I
12.Kt--Q4
Kt-Kt S
13. K-Q2
White has nothing better.
KKtxP
IS ...
KtxB
14. BxKt
15. QR-K I
KtxB
RxR
16 . RxKt

'7.

B-B4

KxR

This pretty move brin the game t o a sudden conclusion.

BLACK

WHITE

j.

MJESES

CHAWPETZKY

White to play
18.

Q-Q'2

QxKtch
R-K r ch

19. QXQ

R "'-

GAME
Played

in

the Paris

15

T 6umament, Igoo.

"Q).leen's Pawn Opening"


WH=
BLACK
DR. E. LASKER
j. MIESES
I. P.-Q4
P-Q4
Q . Kt-K B3
Kt-K B 3
3 P-B4
P-K 3
4 Kt-B 3
P-B 4
5. PxQP
KPxP
B-K3
6. B-Kt 5
7 P-K 4
This st rong move gives \hite a n excellent game.
,. . . .
BPxP
8. QxP
Kt-B 3
9. B-Kt5
PxP
10. BxKt
QxB
11. Kt-K s
R .-Ql
" B-QKt5
12. Qx K P
A fine open position has been reached, and there
lines of play to choose from.

are many interesting

BLACK

J. MrESl!s

WHITE DR. E. L.-\sKER

White to play
13 B x Ktch
14. QxPch
'.5. Q-K 4
White has now a P,

secure.

PxB
K-BI
but

with h K exposed his position

IS

not

too

BxKt ch
15. . . .
16. P x B
B-Q4 I
Bx KtP
17. Q-K S
The capture of this P, as is usual in such positions, does not turn out'
\vdl.
18. R-K Kt 1
&-R6
19 R-Kt 3
B4
20. K-BI
This excellent move turns the game in White's favour.
20.
P-KR 4
"21. R-K I
P-R 3
Rather than give up his QR P, Black lets the exchange go.
22'1 Kt-B6
Qx Kt
23 Q-K 7 ch
K-KtI
K-R 2
24. QxR ch
25 Q-Q 4
Q-R8 ch
The game is gone. The checks lead to nothing.
26. R-KtI
B-R 6 ch
j
B-Kt 5 ch
27. K-K 2
28. QxB
The final stroke. This game is a fine example of Dr. Lasker's play.
28. . . .
R-KI ch
Resigns
29. K-Q2

GAME 16
Played in a tournament in 1939 .
"Queen's Pawn Opening"
BLAClC
HASENFUSS

w=
E. D. BOGOLJUBOW

P-Kg
P-KB4

1. P--Q4
2. Kt-KB3
3 . P-KKt4

A highly original and interesting variation of the Dutch Defence .


PxP
3 . ...
Q-R 5
4 Kt-K 5
An extraordinary move which turns out particularly well.
5. P-K 4

P-Kt 6

Black obtains a lasting advantage with this ad,;ance.

BLACK

WHITE

HASENI'USS

E. D. BoGOLJUBOW

White to play
PxPch
Kt-QB3
KtPxKt
Kt-B3
Kt-Q4

6. B-Kt 2
7. K-B 1
8. KtxKt
9 P-B4
10. P-K 5
Another fine move.

R-R 3 ch.

II PxKt

cannot be

II. B-B3
12: P-Kt 3
13. K-Kt 2
14. R-B 1
And this excellent sacrifice soon puts

played on

B-R3
B-K,
Castle,
RxB
an

end t9 the game.

account

of

BLACK

HASENFUSS

WHITE E. D. BoGOLJUBOW
White to play
15. QxR
R-KB I
16. Q-Q3
Q-Kt 5 ch
17K-RI
Kt-Kt 5
18. Q-Kt3
A forced move.
18. ...
Qx P
19 Kt-B3
B-R 5
20. Q-K3
P-B 4
A final threat which cannot be stopped. The P established on B 7 as
early as move 6 has led to victory; a very fine game all through.
21. QXQ
PXQ
Resigns
Of course if22 Kt-K 4, B-Kt 2 follo\VS.

GAME ]7
Played at Dusseldorf in IgoB.
"Queen's Pawn Opening"
WH=
A. N. Onum
1. :f-Q4
2. Kt-KBs
3 P-K 3
{. B-Q3
5. QKt-Q2
6. P-K47. KtxKt
13. Bx!'
Kt-B 3 was correct here.

BLACK

KOBHNLEIN
P-Q.
P-K3
Kt-KBS
B-Q3
QKt-Q2
KtxP
PxKt
G8.'ltles

9. B-Kt5
10. Castles
II.B-Q3
12. Px P
IS. R-K I
A peculiar mistake not easy to see.
KtXKt ch was theright move.
14. KtxKt
15. B-B 4 ch
16. QxB
k P XQ, 17 Kt-B 7 ch follows.

Q'--K 1
P-KB 4
P-K4
Ktx P
Q-R 4
It results in the loss of a piece.
QxB
K-RI
Resigns

Final Position
BLACK

WHITE

KOEHNLI
E N

A.:N. OnJER

Black resigns

GAME 13

Played in Denmark in 1941.


"Queen's Pawn Opening"

WH=
A. NIELSEN

T. HAARH

I.

Kt-KBS

P-Q4

BLACK

2. Kt-KB 3
P-Q4
Px P
3 P-B4
4 Kt-B 3
P-B4
P-KKtS
5 P-KS
6. Bx P
B-Kt2
7. Q-Rfch
A clever move to induce B-Q2 .
7. . . .
B-Q2
This faulty reply aliows White a smart win in another four moves.
Castles
3. Q-Kt 3

g. Kt-K5

B-K,
QKt-Q2
Resigns

QXP
11. Kt-B6
10.

Final Parilron
BLACK
T. HAARH

WH1"J.1:;

A. NIELSEN

Black resigns

GAME 19
Played at Rio de Janeiro.
"Queen's Pawn Opel;ling"
WHITE
O. TROMPO'NSKY
R. ClIARLIER
A. SILVA R QCH.\.

BL\CK
DR. A. ALEKlIlNE
DR. O. CRUZ

I. P-Q{
Kt-KB3
2. B-Kt 5
P-Q4
A curious variation would be Kt-K 5; 3 B- R4, P-Q4; 4 P-K B 3,
Kt-QS; 5 Kt-B 3,Kt-B4; 6B-B2; P-K R{.
S. BxKt
KPxB
B-K3
{. P-K3
White has certainly not obtained any advantage in the opening.
P-B 3
5. J<.t-Q2
B-QKt 5
6. P-QB4
BxP
7. PxP
B- R4
8. P - Q R 3
9 Kt-B3
P-KB4
P-KKt3
10. B-Q3
Castles
II. Castles
Kt- R 3
12. B-B 4A strange move with the idea ofKt-B2 holding Q4. If 13BxKt,
PXBj 14Q-K2, Q-B

D R A. AI.El<liINE
SLACK DR. O CRUZ
.
.

O. TROMPOWSl<Y

WHITE R. CHAl.IER

A. S'LVA Roc".-"

Whit!: to play
Kt-B 2
3
13. Q-Kt
14. Qx l'
This capture (orces a draw.
14. ...
R-Kt I
IS. QxRP
R-RI
16. Q-Kt 7
If 16 Q-B 5, Kt-K 3 wins the Q.
16.
R-Kt I
R-R
I
Q-R
'7.
7
Drawn

GAME 20

Played at Orebro, 1937.


"Queen's Pawn Opening"
WHITE
R. FINE
1. P-Q4

2. P..,QB 4
3 Kt-QB 3
4 Kt-B3

.,. P-QR 4
6. Kt-K 5
7. KtxP(B4)
8. P-KKt 3
<). PxP
10. B-B 4
II. Q-Kt3

Bl.ACK
PETTSRSSONEKEI.UNIJ
Kt-KB S
P-BS
P-Q4
PxP
B--fl4
QKt-Q2
Q-B2
P-K4
KtxP
KKt-Q2

This move is the

cause

of all White's trouble.

B-K3

II. ...

The right reply, forcing a hole for the Kt at B 6.


12. P-KS
13. K-QI

Kt-B6ch
Q-QI

Thh clever move gives Black a forced win.

BLACK PETrsRSSOsEuunm

White to play

14. K-B I
15. Q-Ql
16. KXQ
17. K-K2
18. P-KR3

lovely finish.

Kt-B4
QxQch
CastlC$ ch
B-KtS
R-Q7 ch

BLACK PrrrzRSs
SO -EKI'.l.UND

WHITE

R. FlNE

White to play
19. KtxR
20. K-K I

Kt-QS ch
Kt-B7 mate

GAME In
Played i n [heParis Championship.
"Queen's Pawn Opening"

WHITe

BLACK
F. l.AzAaD

A. GISAUD

Kt-K B3
l. P-Q4
P-K4
2. Kt-Q2
Kt-Kt 5
3. PxP
4. P-KRS
This most peculiar move leads to one of the shortest tournament games
ever played.
Kt-K6
4
Resigns
Final POAAon
BLACK

F. LAZARD

WHITE

A. G1SAUO

White resigns
GAME ..
Played in the Plymouth Tournament, 1938.
"Queen's Pawn Opening"

WHIT.

P. M. LIST

BLACK
DR. A. ALEKHlNE

P-Q4
P-Q4
P-QBg
2. Kt-KB3
B-B4
3. P-K3
4 B-Qs
P-K 3
An unusual defence leading to an original game.
5. Castles
Kt-Q 2
6. Q-K2
KKt-B3
7. Kt-KS
KtxKt
J.

Kt--Q2
8. PxKt
PxP
9 P-K4
10. BxP
BxB
Q-R4
II. QxB
Castles
12. P-KB 4
Kt-Kt 3
13 Kt-Q2
Q-Q4
14 Kt-Kt 3
Black seems to wish to reduce the position to an end game.
15 Q-K 2
Kt-B 5
16. B-K3
Q-K 5
17. QR-K I

BLACK DR. A. ALKHINE

WHITE

P.

M. LIST

Black to play
1 7. . ..
QxBch
KtxQ
18. QxQ
19. RxKt
B-K,
R-Q4
20. K-B '2
21. K-K 2
KR-QI
P-B 3
22. R-QS
Rx R
23. RxR
24 P-B 4
By strong play While has secured an advantage in position.
24. ...
R-Q 1
P-QB 4
25 R-B3
PxP
26.R-R3
27 PXP
P-KRS
R-KtI
28. R-Kt 3
B-Kt 4
29. Kt-Q2
B-B8
30. Kt-B 3
P-KKq
31. P-KtS
B-B 5 .
S2. Kt-K I
P-Kt 5
33 R-R3

34. R-R 5
35. Kt-Q3_

B-Kt 4
P-Kt3
have a winning
The game was adjourned here and List was thought to
'

advantage.

BLACK DR. A. ALEKHINE

WHITE

P. M. l..rsT

White to play
36. Kt-B2
37 P-Kt 3
38. P-QR4

8-B8
R-QI

Ktx f\was probably beuer.


38.
39. K-K !
40.R-R'I41. K-K2
42. (KxB
43. RxRP
A very difficult position.

43 ...
44. K-Kt2
45. R-Kt6

R-Q7ch
R-Qs
B-K6
BxKt
R-Q6

List afterwards preferred R XKt P.

R-B6 eh
RxP

RX P at once would have saved a move.


R-Kt7 ch
4.'}.
46. K-Kt I
R Kt 8.ch
R-Kt7 ch
47. K-B2
RxP
{S. K-KS
RXQ87
.RxKP
RxPch
So. K-B4
SI. K- 5
R-Qs
A]ekhine was very short of time here. RXP would lose.
52. P-R S
-

The $e<:ond. scaled mQ\-e.

A draw ....ms to be the correct result now.

BUCK

DR A. AI..uHINJ
.

WHITE

P. M. LIST

Black to play

5'
53. R-Kt6
,54. R-Kt7 ch
55.RxR P
56. Px P
57. R-R 1
58. R-QB 1
59. Kx P
60. K-B3

K-B2
P-B5
K-B3
P-86
KxP
P-B7
R-Q7
K-B4
K -Q 4

Drawn
Alekhine had a very narrow escape from defeat in this game.
GAME 23

Played

in

the Bournemouth Tournament,

1938.
"Qleen's Pawn Opening"

W"''''
DR. A. SPEYI!.R
I. P-Q4
2 . P-QB4
3. P-KKt3
4. B-Kt2
5 Kt-QB3
6. Px P
7. Kt-B3
8. Castles
A risky move to induce Kt-K R 4.
favour.
9. Kt-KR4
10. P-B4
II. KtB3

P.

BCK

WE.N

Kt-K B 3
P-K3
P-Q .
B-K,
Castlu
PxP
P-B3
B-K 84
It has, however, some
B-K3
Kt-Ks

points in its

Either Bx Kt orKt xKt would leave Black with a good game.


P-KB4
II. ...
With La good defence.
1 2 . Q-K t
Q-B I
Q-K t
13. Kl-KKt 5
KtxKKt
14. PXKl
Q-Q,
Kt-R3
15 B-B 4
QR-Q.
16. P-K3
The wrongRook. KR-Q1 should have been played.
17 Q-R4
To keep the Kt tied up.
17. ...
B-Q3
18. QR-Q I
R-R1
To release the Kt, but a fatal mistake overlooking the pretty combina
tion which follows. BX B first would have avoided it.
19. KtxP
This pretty move wins a P whatever the reply.

BLACK

P . WE."ruAN

Black to play
19. ...

KR-QI
The best chance. lfBxB; 20 KtXB. If BxKt; 20 BxB ch. Or if
Px Kt; 20Q x Q ,BxQ; 21 Bx P ch, K-R I; 22 Bx B wins.
:;to. Kt-B3
BxB
21. Kt PxB
Kt-B 2
22. KR-K1
Kt-Q4
23. KtxKt
BxKt
QxB
24. BxB
Qx Q
25 Q-K t
26. PxQ
And White won the end-game at the 45th move.

GAME 24
Played in

the Bristol Club Championship, 1934.


"Queen's Pawn Opening"

WillTI':

BLAOC
M. A. INsALL

C. SCLLlVN

Kt-K B 3
P-K g
B-Kt 5 ell

I.

P-Q4
Kt-K B 3
3 P-B 4
4. Kt-B 3
5. Q-B 2
2.

6.

Castles

P-QKt 3
P-Q 4
Kt-K 5
BxKt eh
B-Kt :2
Kt-Q2
PxP
PxB
P-QB 4-

P-K 4

7 P-K 5

8. P-QR 3
9. P x B
10. B-Q 3
11. PxP
1:2. Bx Kl
13 Kt-Kt 5
With this move Black gains a rapid and surprising attack.
1+ B-K:3

dangerous but probably beller than this. If in rcpy


15 Kt-Q6, BxP; 16 R-K Kt . . Or instead 14 B x K t ;
'5 QxB, P x P; 16 P x P, and White has bellcr prospects that! in the
actual game.
14. . . .
PxP
R-QB 1
15. P x P
16. Q-Kt I
R-B 6
This eJu;dletit move thrtatens R x B ch fol1'cU by QxKI.
17. KI X K P
Leavitlg Black with a very pretty forced win.

KtxK P
PxP, then

was

BLACK

WHITE

M. A. INSALL

C. SULUVAr-;

Black to play

R x B ch
, 7
18. P x R
Q-R 5 eh
Bx P
19 KI-KI 3
20. R-KI I
Qx R P
,"'hile's posilion is in compkle ruins.
2(. R x B
QxR
22. Kt-K 4R-B I
'23. Kt-Q2
R-B 6
R x P ch
'24 Q-B 5
Q-R 8 ch
'5. K-Q '
'26, Kt-B I
R-K B 6
This is the end of Ihe attack.
27. QxKt
QxKI eh
'28. K-B '2
Or 28 K-Q '2 and Black mate; in 1\"'0.
Q-K 7 eh
28. . . .
And malo next move. A fine game by Mr. 11\12011.

GAME

25

Played in the Bournemouth Tournament, 1939.


" Queen's Pawn Opening"
WHITE
BLACK
D. PORDIfORCER

P. WENMAN

P-Q4
I . P-Q 4
Kt-KB 3
2 . Kt-K B J
P-K g
3 P-B 4
B-K ,
3
4 KI-8
CuD"
5. P-K 3
6. B-Q 3
Px'
P-Q,R 3
, . Bx P
P-Q.Kt 3
8. P-QR 4
9. Q-K '2
An unusual move and also a good one.
B-Kt '2
9 . . .
R-K I
10. P_K 4
QKt-Q'2
I I . CaMlcs
Kt-B I
1 2 . R-Q l
P-B g
13. Kt-K -1
Kt-Kt 3
3
14. B-Kt
R PxKI
15. Kt x KI'
Kt-R '2
16. P-K 5
17. Kt-K 4The tarl of a slrong attack, but the Black derences are
order.

still

in good

BLACK

P. WENMAN

WHITE D.
PORDIIORCER
/

Black to play
Q-B '2
K R- Q I

...
18. B-K B 4
19. QR-B 1
Q-Q'
'20. R-B 3
White aims at geuing his R on K R 3 and hl!I Q on K R 4, when the
game would be over. In tbe end the idea comes about.
20. . . .
QR-B I
'21. R-R 3
P-QB 4
An attempt at counter-attack.
BLACK
P. WENMAN
I 7.

WHITE D. PORDHORCER
White to play
22. Kt-Q6
B x Kt
P-B 5
23 P x B
A useful move. If 24 Bx P, Q-B 3 wins a piece by threatening mate.
Kt-B 3
24 B-B 2
The Kt must be .l':ot to R 4 before the Q can arrive at K R 4-

25 P-B 3
Kt-R 4
P-B 4
26. B-K 5
If P-B 3. 27 P-K Kt 4 with great advantage.
Kt-B g
27. Q-Q2
28. Q-Kt 5
Q-K B 2
29. P-K Kt 4
The break.up now begins.
29 . . .
P-B 6
30. P-Kt 3
B-Q4
31. Q-R 4
The plan evolved so long ago has come about. The Q has got to R 4
with the R behind her. Black cannot save the situation.
31. . . .
K-B I
32. Q-R 8 ch
Kt-Kt f
33. R-R 7
R-Q2
A last hope in case of B x P ch.
BLACK

P. WI!.N)dAN

WHITE D. POROHORCI!.R

White to play
14- R x P
In this strange position if Whlte plays 34 Bx P ch after K-K I his
Queen. Rook, and Bishop all remain locked in and unable to move with.
out loss.
QXR
34. . . .
35. B x Qch
RxB
Black is not able to make much further resistance.
36. P x P
K PxP
37. R-Q a
P-QKt 4
38. P x P
PxP
R-B 5
39. P-Kt 4
A mistake. allowing a prettY finish.
40. QxR ch
KXQ
Resigns
41. P-Q 7
A fine game by Pordhorcer.

GAME ",
Playtrl in the Bristol Club Championship, 1938.
"Albin's Counter-Gambit"
B
P. WBN/IIAN

Wurrs

A. N. 0nrE1t

P-Q4
'2. P-QB 4

P-Q,

I.

P-K ,
3 Kt-Q B :3
PxBP
QxQch
4. P X P
Kt-QB 3
5. KtxQ
6, Kt-K B 3
B-Kt 5
Castles
7 B-B 4
8. Kt-K 3
This strange blunder allo,,"'S Black to win three pieces, onl': after the
other.
BLACK
P. WNMAN

WHITE

A. N. OTlIf:a

Black to play
B-Kt 5 ch
Res
Because theN: lS only 9 Kt--Q2, BxKtch; 10 K--Q I ,
I I K-K I, B x Bi with three pieces to the good.

"

GAME !l;7
Played in 1906.

It has an extraordinary ending.


" Albin's Counter Gambit"

WHiTE

AMA.TEUR
I . P-Q.4
. P--Q8 4-

3 P-K :3

B'"

A. N. OrnER
P-Q .
P-K4
K Px P

B x K I l'h;

Kt-KB3
Kt-B 3
B-KB4
Kt-QKt 5

4. Q X P
5 Kt-QB3
6. Q-QI
7 P-B S
8.

Q-R 4ch

Q-Q",

9 . QxQch
KXQ
\\'ith a won position for Black of 000 rse.
PxK P
10. P - K 4
Kt x P
I I . l'x P
IZ. R - K t I
Kt-B 7 ch
KI-B7ch
IS. K-Q I
4
B-B
'4. K - K Z
15. Kt-B3
B-Q 6 ch
B-K 6 mate
[6 . K-Qz
j\ pecoliar a mate as could ever be seen on t h e chessboard.
Final PositiQII

BLACK

A. N. OrHER

J1lfIITE
GAME 28
Played in theBournemouth Toumement, 1939.
" P olish Defence"
""HITE

DR. M. EUWE
I. P-Q4

BLACK

G. ABRAHAMS

P-QKq
Th: s move was not likely to succeed again st his great oppone nt.
2. P-K 4
B-Kt z
3. P - KB3
An unexpected move. Most play ers would play B-Q3 here.
3
P-QR3
4 P-QB4
Px P
P- K S
5. B x P

This and his final move are the only ones Black ever makes on his K
side.
6 . Kt-B 3
P-Q4
Kt-K B 3 was better.
7 Q-Kt 3
This smart reply soon brings the game to an end.
Kt--QB 3
7. . . .
lfPXB; 8 QXB, Kt-Q 2 ; 9 Q--B6.
8. P x P
Of course QxB loses the Q after Kt-R 4.
8. . . .
KtxP
9. QxB
R-Kt I
IfKt-B 7 ch; Io K-B l, K t x R ; I I P X P, P x P ; 12 Q-B 6 ch wins.
10. Q X R P
R-R I
I I. B-K t s c h
K-K 2
Resigns
12. P-Q 6 ch
Final Position
BLACK

WHITE

G. AI.IR....BAMS
.

rm.. M. EUWE

Black resigns
If K-B 3; 1 3 P x P, QxP; 14 Kt-QS ch, or 12 P x P ; 13 B-Kt 5 ch,
P-B 3; 14 Q-Kt 7 ch, and mates next move. A smart little game.

GAME 29
Played in 1806. This gamc has one of the most brilliant problem
moves ever played.
King's Gambit"
.

WBITE
S. LoYD
,.

P-K 4

2. P-K B 4

3 P-Q4

BLACK

DR. MOORE
P-K 4
PxP

ODe of the old moves which has disappeared n


i
the modem chess age.
3 . . .
P-Q."
Kl-K B 3
4. B-Q3
P-84
5. B x P
P X P looks better here.
6. Kt 5
PxKP
PxP
,. B x P
QxB
a. BxKt
B-QB4
9 Kt-K B 3
10. Castle'!
Castles
I I. QKt-Q2
P-Q6 ch
HI. K_R I
PxP
13. B x P ch
KxB
14. QX P ch
Q-Kt 3
15. Qx B
Kt-R 3
A neat offer of the R. If 1 6 Qx R, then follows B-R 6; 17 Kt-K R 4.
B x P ch; 18 K-Kt " Q-Kt 3 ch and wins.
Kt-B :2
16. Q-QKt 5
Q-Kt 3
'7. Q-B 4
P-R 4
18. KI-K R ..
R-R 3
'9, QKt-B 3
Thi$ method of defence is too cramped.
P-B 3
20. Kt-K 5
QxP
II I . R-B 3
22. R-K I
P-B ..
P-B 5
113. R-K R 3
What has up to now been a very ordinary game becomes all at once a
startling brilliancy. White can f(ln:C a mate in 3 moves against any
possible reply by one of the most beautiful moves ever made in actua1
play.

BLACK

White
24. Q-K 6

OR. MooRE

to

play

And thi$ is how it is done, with the threat of Kt-Kt 6 ch and R-R 8
mate. The oQiect of the move is to cut the Black B off K R 6 and the
Black R off K 'R 3 by a self-block. If B x Q; 25 Kt-B 5 ch, K-Kt I ; 26
Kt-K 7 mate. Or Ktx Q the:: same. Ir R X Q; 25 Kt-Kt 6 ch K-Kt I ;
26 R-R fI male. Again, if P-K Kt 3; 25 Qx P ch, K-R I i 26 KI-B 5
male. Or Qx P ch, 25 Kt X Q mate. Or Q-B 6. 25 Kl-R 3 mate. Th
pc&ilion is highly remarkable. Black resigns.

Final Position
BLACK
DR. MOOilE

Black resigns

GAME 30
l>!ayed in the Vienna Tournament, Il3S!!.
"King's Gambit Declined "
\VrrE

W. SnIStrZ

BLAC

MEnNt.R

I . P-K 4
P-K 4
B-B4
2. P-K B 4
P-Q 3
3. Kt-K B 3
4. B-B 4
B-K Kl 5
This is one r:i those blunders.which lead to higllly interesting play.
). P x P
PxP
6. B x P eb
K-8 1
7. B-Kt 3
Kt-Q B J
8. Kt-B 3
P-K Kt :3
K-Kt '2
9. P-Q 3
Black has 'a lost ga, but he makes an excellent fight of it.
B-Kt 5 ch
10. Kt-QR 4
P-Q.Kt4
I I . P-B S
Introducing clever complications.

1 :1. PxB
P x Kt
13. Bx P
KtxP
'4. B-Q Kt 5
A curioU$ spot for Ihe Bishop.
B x Kt
'4'
R-Kt I
1 5. Px 8
Q-R s ch
1 6 . B--Q B 4
Kt-B :3
17. K-B [
Things look much more promising for Black now.
Kt-R 4
1 8. K-KI 2
Kt-QB 3
19- R-B I
:10. P-Kt 3
K R-K B I
2 1 . B-K 3
Q R-Q I
Kt-B .'5

22. Q-Q!!

'23. K-R I
q. QR-B

..

R-B :3
Kt-QS

Q-R 5
,\ countcr-auack in an uncxpccied place. The interest In the galm:
;ncrease<;.
Q-R6
R' K KI
PxB
Kl x B P
27. R-K B 'l
R-B :3
H. P-K 5
R xQ P
J' !). P-K 6
so. P-K 7
The P must be stopped, but how? R-K 6 will be answered by 3 1
Q-Q 5
30. . ..
Q-K 3
This is one of those brilliant moves which almoot succeed, but not quile.
The ending is a cle\ler piece of ches:s.
25

:g:

BLACK

WHITE

31. R-K I
,

MP..JTNfUt

W. SUISITZ

For if 3 1 B X Q Black wins by R x R ch, 32 R-B 1 (if K-Kt 2, Kt-R 5


R-B 7 (RxR ch will lose) ; 33 R-B 2, R x R wins.
31. . . .
RxB
A final offer of the Q which this time can be safdy accepted.
R-B 8 ch
32. R X Q
33 R-K 1
Resigns

mate),

GAME 3I

Played 14th January, 1905.


"King's Gambit Declined"
BLACK

WHITE

H. E. ATKINS

w. E. NIU'U:R

P-K 4
I . P-K 4
B-B 4
2. P-K B 4
P-Q3
3 Kt-K B 3
Q-K 2
4. P-B 3
A weak defence which soon gives Black a difficult game.
8-Kt 3
5 P-Q4
6. B Px P
7. KtxP

PxP

P-K B 3
Black has no prospects unless h e recovers the pawn.
8. Kt-B 3
Qx P ch
This is bound to be a highly dangerous capture.
Kt-K 2
g. K-B 2
P-B 3
to. 8-Kt 5 ch
Q-B 4
I I. R-K I
12. Q-K '2
B-Q I
P-K
Kq
13. B-Q B 4
Black is already reduced to a hopdess position.
BLACK

WHITE

H. E. ATIGNS

W. E. NArlllR

White to play

14. K-Kt I
15. QK1--Q2
16. Kt-K 4

Kt-Q2
Kt-B I

n,is strong move settles the issue.


16. . . .

K-Q,

There is no other reply.


17 B-Q3

Resigns

IfQ-.R 4; IS Kt x P ch, K-B 2 ; 19 B x Kt P, etc.


This short game decided the British Championship for 1905.

GAME 3
Played in the City of T.onclon r::Illh r::hampionhip in 1909.
"King's Gambit Declined"
WH=

H. S. BARLOW
1. P-K 4
2.
3
4
5
6.
7.
S.

P-K B 4
Kt-K B 3
B-B 4
P-Q3
P-B 3
P-QKq
P-QR 4

B
E. G. SERGEANT
P-K 4
B-B4
P-Q3
Kt- K B 3
Kt-B g
Q-K 2
B-Kt 3

Black does not reply with the usual and expected P-Q R 3.
S. . . .

PxP

With this move the game takes a very interesting tum.


9 B x P
10. B-QKt 5

P-Q4
P-QR 3

idered.
P x P might be cons
I I . B x Kt ch
12. P-R 5

PxB

Played!four moves later than he intended it.


12.
J3.
14.
J5.
16.

...
PxB
K-B 2
R-K I
PxP

PxP
P x Kt ch
PxKtP
B-K g

P-Kt 7 followed by Q-R 4 was also a good line.


16. . . .
17. R X P

Kt-Q4

Following up his intention when 16 P x P was played.


is unsound.

But the move

BLACK E. G. SERQE....NT

WHITE H. S. BARLOW
Black to play
17 . . .
Castles
Because Black misses a brilliant win as follows : P-Kt 8(Q) ch, 18
K x Q (R X Qcannot be played on account ofRx R), Ktx B; 1 9 Rx R ch,
K-Q 2 ; 20 R x R, Q-Kt 4 ch ; 2 1 K-B 2, Q-Kt 7 ch; " 22 K-K 3 ,
Kt-Q4 ell ; 23 K-Q4, Q-B 7 ch; 24 K-B 4 , Kt-Kt 3 mate.
RxR
18. R x R
19 B-Kt 3
Kt X P(B 2)
Now the dangerous P has gone.
20. K x P
R-R 7 ch
2 1 . K-Kt I
Q-Q2
Q-Kt 4 instead looks stronger.
2. B X Kt
This exchange ought to have been avoided.
22.
QxB
Q-R 2 ch
23. R-K 2
24 P-Q4
RxR
25. QxR
Q-R 8
It is curious how Black wins the undeveloped Kt.
26. Q-K 4
P-R 3
Q-Kt 7 ch
27 K-B 2
18. K-K 3
Q-B 8 ch
29. K-B 2
If 29 Kt-Q 2, QXPch;. 30 K-K 2, QxKtP; 3 1 Q x P, QxP and
wins.
29 . . .
B-R 7
With an easy win, as the pawns are of no value against the piece in
this position.
30. Qxp
QxKt
31. P-Kt 5
Q-B 4 ch
32. K-K 2
This hastens the end.
Q-K 3 ch
32. . .
.

33. QxQeh
34 K-Q 3
35 P - B 4
36 . K-B 3
37. P-Kt 6
38. K-Q3
39 P-B 5
Resigns

PxQ
K - B \.!
K-K2
P-Kt 4
K-Q3
K-B 3
B-Q4

GAME 33
"Kieseri tzky Gambi t"

WIUTE
KIEttRIr.tKY

Bl..ACK
(:AI-VI

P-K4
I. P-K4
PxP
2.P-KB4
P-KKt4
3. K-K B 3
P-Kt5
4. P - K R 4
P-KR4
5. Kt -K5
R-R2
6. B - B 4
The old move in Ihis Gambit before P-Q4 came into fashion.
P- Q 3
7 P-Q4
P-B 6
8. Kt -Q3
P-QB 3
g. PxP
B-K 2 is a str onger mow here.
Kt-K2
10. KI - B 4
Kt-Q2
II. Kt - B 3
R-R
I
12. K-B 2
A strange retreat at this stage.
B-Kt2
13 Q-Q3
K-B I
14. B-Q2
15. QR-K I
..
With a perr
'
Ct position ror attack.
Q-Kt 3
I.').
Q-B2
16. B-K 3
P-Kt4
1 7 . B - K6
Kt-QKtS
18. P-Kt 4
P-R4
1 9 B-Kt 3
P-RS
20. P-R 3
2 1 . B-R 2
This B eventua lly gives mate by discovery.
B -K1 2
21.
P-Q4
2 2 . P-K.')
B-B I
23. P-K 6
Q-Q 3
24 B -B I
KxP
25. PxBP
26. Kt -K 4
Q-B 2
K-Kt I
27. Kt -Kt.') cb

28. R x K t

The first of a brilliant series of winning moves.


28.

Qx R
Q-B 3
B-B I
B-B 4

29. R-K I
30. R-K 8 ch
31. Kt-Kt 6

BLACK

WHITE

KIESERITZKY

White to play

32. QxB

Lt:ading to a spk.ndid termination.


QXQ
32. . . .
33. Kt-K 7 ch
K-Kt 2
34. KtxQch
K-B 3
If instead K-Kt I, 35 R-K6 wins easily.
Final Position

CALVI

BLACK

WHITE

KreSERITZKY

Black resigns

35. R-K 6 '"

KxKt
36. B-Kt I
With a forced mate in two moves.
36. . . .
Resigns
There is ol1ly P X P which is followed by 37 K X P aDd 38 P-B 3 male,
whatever Black plays. One of the malt brilliant games evu playW. "I this

opening.

GAME 34
" Bishop's Gambit"
WH=

SCiIULTEN
I . P-K 4

P.
'

!2. P-K B 4

BLA""

MORPHY

P-K 4
PxP
P-Q,

3 . B-B4
4. P x P
Not considered as good as ... B X. P.
i . . .
B-Q3
Kt-K 8 3
5 Kt-Q.B:3
Casdcs
6. P-Q4
With evident advantage.
P-B 6
7. K Kt-K 2
A happy move in Morphy's best nyie.
S. P x P
Kt-R 4
R-K I
9. P-K R 4
10. Kt-K 4B-Kt 6 ch
B-Q3
I I . K-Q2
12. K-B 3
White could not expect his King to remain here undisturbed very '
long.
I ::2. . . '
P-QKt4
P-QB 3
13 8 X P
14. KtxB
QxKt
B-R 3
'5 B-R 416. R-K I
KI-Q2
". P-Kt 3
It is lime (or the K to retire.
17 . . .
Kt-Kt 3
la. B x P
QR-B I
A very pretty position. If now 19 K-Kt 2, R x B ; 20 PxR, BXKt;
21 Rx n, Kt-R .i ch; 22 P x Kt, Q-Kt 5 mate.
RxB
Ig. K-Q2
Much the same thing comes about in the actual game.
20. P x R
BXKt
21. R x B
Qx P ch
2:l. K-K I
Q-Kt 8 ch
23. K-Q2
R-Q I ch

Position after
BLACK

WHITE

18 . . . , QR-B 1
P.

MORPHY

SCItULTEN

White to play

24. K-B '\


25. K-Ki 2
26. PXKt

Q-B ... ch
Kt-R 5 ch
Q-Kt 5 mate
GAME 35

Played in the St. Petersburg Tournament, 19!4'


"Bishop'5 Gambit"
I.

WHn1!.
GU!>ISBERG

BLCK

J. R. CAPABLSCA

! . P-K 4
P-K 4
2. P-K B 4
PxP
Kt-K B '\
3 B-B 4
Safer, but less inlercsling than the more usual P-Q4: 4 B x P, Q-R 5 ch.
B-Kt5
4 KI- Q B 3
P-K
5
P-Q4
5
6. 8-K1 3
B-Kt 5 Ch, P-B 3 ; 7 PXKt, P x B ; 8 Q-K 2 t:h was better.
6.
.
Kt-K 5
7 Kt-8 3
Of course not 7 Kt x P on account of Q-R 5 ch.
P-Q B 3
7 . . .
8. Q-K 2
BxKt
9. QPx8
P-K Kq
Black hold on to the gambit pawn.
10. Kt-Q2
While is unable 10 play Ihe usual P-K R 4 011 account of Kt-Kt 6.
10.
B-B 4
I I . KIXKI
RxKI
.

12.

B-Q:t

Hut now he should hav availed himself of th oppo,tunity.


Kt-Q 2
12.
Ig. P B 4
Q.-K 2
PxP
q. P x P
Castles Q R
'5. B-B 3
Kt-B
3
16. P-K 6
17. P x P
QxP
18. Casd Q lt
K R-K I
,g. P-K R 4
P-K R 3
PXP
20. P x P
-

R-K 3
21. R-R 6
22. B X Kt
White should not have parted with the well-posted Bishop.
22.
RxB
R-B 4
23. Q-Kt 4 eh

BLACK

].

WHITE

R. CAI'ABLANCA

CUNSBERG

I
The final error. White had an excellent game after 24
reply Q-Kt 2, '2;) R X B wins.
24
P-U 6
..
Now the counter-attack wins.
25 R-R 7
PxP
26. R(R I ) -R 6
P-Kt 8(Q) ch
Resigns

24. QR-R

GAME 36

very finc game played at Leipzig in 1906.


"Bishop's Gambit"
\\'m"ru

LEPGE

I.

2.

P-K 4
P-K B 4

BLACK
SAALI.IAO

P-K 4
PXP

R-Q4.

If in

Q-R 5 ch
3 B-B4
P-Q4 before the check is much better.
P-K Kt4
4. K-B I
B-Kt
2
5. Kt-QB 3
6. P-Q4
Kt-K 2
Q-R 4
7 Kt-B 3
P-K R S
8. P-K R 4
Q-Kt 3
9. K-Kt I
10. P x P
PxP
I I . R x R ch
BxR
12. P-K 5
QKt-B 3
13 Kt-Kt 5
The position now kcomes of great interest.
13. . . .
K-Q I
14. K B x P
A fine sacrifice which seems to be perfectly sound.
QxB
14. . . .
Q-B 4
15 K t x Kt P
16. Q-R 5
Kt-Kt 3
17. B x P
An excellent way of bringing the R and B into play.
BLACK

SAALBAD

WHITE
Black to play
P-R 3
17 . . .
IS. R-K B I
P x Kt
19 Kt-B 7 ch
Perhaps this surprise combination was not foreseen by Black.
QxKt
19.
Q-K 2
20. B-Kt 5 ch
KtXQ
2 1 . QXBch
22. R-B 8 mate

GAME 37
"Evans Gambit "
WHITE

B=

JAY

LABOURDONNAts

I . P-K 4
P-K 4
Kt-Q B 3
Kt-K B 3
B-B4
3. B-B 4
BxP
4 P-QKt 4
5 P-B 3
B-R 4
6. Castles
Kt-B 3
KtxK, P
7 P-Q4
This move is too risky to be good.
8. P x P
KtxQBP
9. KtxKt
B x Kt
10. Q-Kt 3
The sacrifice of the R gives White a won game.
BxR
10.
I I . B x P ch
K-B I
12. B-Kt 8
A very pretty and unexpected move.
12.
RxB
13. Kt-Kt. 5
Ktx P
IfQxKt; 14 B x Q , B x P ; 15 Q-B 3 ch wins.
.
14 P-B 4
Leading to a highly interesting game, but 14 K t x P ch won in a few
moves.
2.

P-Q4
K-K I

'4
15. P x K t ch
16. Q-Q3

Pantian afM" 19 K-R I

BLACK

JAY

WHITE LABOUROONNAIS
Black to play

Black is a R ahead, but he has very little prospects of avoiding d.:feat.


16. . . .
R-B 1
KxR
17. RxReh
18. QxR P
!I.-1ate in 3 is now threatened.
,8.
B-Q.5 eh
Q-K I
Ig. K-R I
20. Q-R 8 ch
K-K 2
K-Q ,
2 1 . QX P eh
22. Kt-B 7 eh
K-Q2
23. Kt-Q8 eh
This excellent move prevcnls the K escaping by way of B 3. If K X Kt,
2{ B-Kt 5 eh and mates next move.
23.
Q-K 2
24- P-K 6 eh
K-K I
Now if K x Kt ; 25 Q-Kt 8 eh, Q-K I ; 26 B-Kt S m.
25. Q-Kt 6 eh
K-B I
20. B-R 6 ch
B-Kt 2
27 Q-R 7
Thn:atcning 28 Q-R 8 mate. If B x B it is still the same. Or if 27
QxKt; 28 QxB ch, K-K I ; 29 Q-B 8 mate.

BLACK

JAY

WHITE LABOUROONNAIS
Black to play
BxP
"2. i. . . .
B-Kt I
"2.8. Q-R 8 eh
29. B x B ch
This is one of those games which seems to play itself. If now 29 Qx fl,
30 Kt-K 6 eh.
,
29
K-K I
30. Qx B eh
K-Q2
3 1 . Qx P ch
K-K I

If K-B ' ; 32 Qx P ch, K x Kt ; 33 QxR ch, K-Q 2 ; 34 B--Q 4 ;


a,d if 3 1 Q--Q3; 32 Q-B 7 ch, K-B I ; 33 Q-K 6 eh gives a difficult
:
Wtll.
32 Kt-K 6, and White won.
This splendid game was played by Labourdonnais blindfold.

Played in [886.

GAME 38
"E\'ans Gambit"

WHITE
DUPRE
I . P-K 4
Kt-K B '
:1 R-B 4
+ P-Q K t -J.
':!.

BLACK
ZUKERTORT
P-K 4
Kt-QB 3
B-B 4

BxP
P-B 3
B-R 4
P-Q4
.P x P
Castles,
Px P
Q-Kt 3
Q-B 3
9 P-K 5
Q-Kt 3
[0. K t x P
K Kt-K 'l
P-Kt 4
I I . Kt-K 2
f2. B-Q3
Q-K 3
Kt-Kt 3
13 Q-Kt 2
Kt x Kt
'4. Kt-B 4
15 BxKt
P-Q R 3
The moves on both sides were considered the best up t( 18'11.
16. QR-QI
QR-B I or Kt-Kt 5 also come in for consideration.
P-R 3
16. . . .
17 B-Kt 3
B-Kt 2
18. Kt-R 4
This move leads to a very peculiar combination.
18. . . .
Kt-K 2
P-Kt 4
19 P-B 4
.').
6.
7
1l.

20. P-B .')


Q-Kt 3 ch
2 1 . B-B 2
White expects to win a piece.
21.
P x Kt
But it is unlikely that he anticipated this r('".ply.
B x B ch
22. B x Q
PR 6
23. K-R I
The power of the two Bishops is remarkable.
R-K Kt 1
24. R-Q 2
Castles
25. K R-B 2
.

26. B-B I

BxR

Pori/im after 21

BLACK

B-B 2

ZUKERTOR.T

WHITE
Black
27,
28,

RxB
Rx P

29, R x R
Resigns

DUPRE

to play

P x P ch
RxB
R-Kt I

GAME 39
"Salvio Gambit"
WHITE
MIC<IELET

P-K 4
2. P-K B 4
3 Kt-K B 3
4 B-B 4
5 Kt-K 5
6. K-B I
7 P-Q4
8. Kt-B 3
I,

BLACK
KlBSER!l'ZKY

P-K 4
PxP
P-K Kt 4
P-Kt ;)
Q R 5 ch
-

P-B 6
Kt-K B 3

Played by Tchigorin in the Berlin Tournament, 1881.

B-Kt 2
IfPxPch; g K x P, Q-R 6 ch; lo K-Kt l, P-Q4;
12 Ktx Kt, B-Q3; IS Q-K 1 with advantage.
Q-R 6 c h
9. P-K KtS
10. K-B 2
P-QS
R-B l
I l . KtXP(B7}
8.

. .

A highly complicated position is now reached.

II

B X P, KtXB;

BLACK

WHITE
White

12. Kt-K Kt 5
:3 K-K 3
14 K-Q3
Threatening mate in two.
15 P-QR 3
16. B x B
11. Q-K I
18. Kt x Kt
19 Q-K 3
20. B-Qs
21. QR-K B I
The position is like a problem.
'2 I. .

MICHELET

to play
Q-Kt 7 ch
B-R ,
Kt-B 3
BxKt
Ktx K P
B-B 4
P-B 7
K-Q2
QR-K I

This wins the Q but loses the game.

22. Bx B

BLACK

WHITE

While

BxKt ch

R-B 6
K.i1!.SRITZ.KY

MICHELET

10 Play

23. QxR
24 B-B 5 ch

1' x Q
R-K ::;
Kt-K 4 ch
2S P-Q5
P-K R 4
26. K-Q4
An unusual and striking position. The Black Q cannot escap".
BLACK

WHITE

KIESERITZKY

MICHELET

White to play
27. P x R ch

K-K I

!.lS. B-B 6

P-R 5
P x B ch
2g. B x Kt
30. K X P
PxP
31. K-B 6
Resigns
A singular termination to a splendid game.

GAME 40
Played in the Rice Gambit Tonrnament at London, 1905.
"Rice Gambit "
\\'HlTE
E. J. MARSHALL
I . P-K 4
2. P-K B 4

3. Kt-K B $
4. P-K R 4
5 Kt-K 5
6. B-B 47. Px P
8. Castles
g. R-K i
10. P-8 3
I I. P-Q4

BLACK
W. E. NAPIER
P-K 4
PXP

P-K Kt 4
P-Kt 5

Kt-K B 3
P-Q4

B-Q3
B x Kt
Q-K 2
Kt-R 4-

Kt-Q2
,

12.
13.
14.
IS.

B--Kt 5
K-Q I
B X Kt
BxB
RxB
QXP
R X Kt
QXR
16. B x P
R-K I
This was a standard variation of the Rice Gambit and tbe tournament
games all started from this point. The majority of the games ended _
favour of Black.

BLACK

WHITE

W. E. NAPIER

F. J. MARsHALL

White to play
17. Kt-Q2

There is a very neat variation here f


i tIl P-Q 6. Black
1 9 QxQ,R-K8 mate.
17. . . .
QxP
18. Kt-B 1
Q-K 5
K-B 1
19. B-Kt 5 ch
20. Kt-Kt 3
Q-Kt 3
P-K B 3
2 1 . Q-Q2
22. B-B 4
P-K R 4
This P exerts great pressure on White.
P-R 4
23 P-B 4
A strong and unexpected line.
24. Kt-K 2
P-K R 5

25. Kt-B 3
26_ P-K Kt 3

P-R 6

P-R 7 ch
i the winning line.
This pretty sacrifice
R-R 3
27 K x P
R-R I ch
28. P-Q5
29- K-Kt I
Q-R 2
30. Q-Kt 2
R-Kt 3
31. P-Kt 3
Q-Q6
Completely breaking White's resistance.
32. B-Q.2
R-R 6
,

replica P-Kt 6 ;

Position after 26 P-K Kt 3


BLACK

WHITE

W. E. NAPIftR

F. J. MARSHALl.

Black to play
-33. B-K I
34. K-B I
35. R-Q I
36. R x B

and wins.

Played at Bristol

in '903.

Q-K 6 eh
B .
B-Q6 ch
Q x R eh

GAME .'

"Danish Gambit"

Wurn

F. J. LEI!.
I . P-K 4
2. P-Q43 P-QB 3

B=
T. J. EOWAROS
P-K 4PxP
P-Q ,

4. QxP
a
good
move. Tht: rorl"ect reply s
i 4- K P x P.
Not
PxP
4. . . .
5. Qx P ch
B-K '2
Kt-K B 3
6. B-QB 4Castles
,. Q-K"2
8. P-K R 3
White is already at a serious ditadvant.age.
8. . . .
R-Q.B 4Kt-K 5
9 Q-Q3
Thi:s fine move leaves no good reply.
BxB
'0. B-K 3
Leaving White with a choic:e of evils.

F. J.

WHITE

I I . QxKI

L"

White 10 play

Qx B was the better COUISe_


R-K I
II. . .
12. Q-B 2
Fatal. To save the R after B-B 8 ch, 12 Q-B 3 was
.

prolong the game.


HI. .
A pretty move.
13. K any
The Master fared very badly in
.

B-Q 7 ch

R-K 8 mate

this game.

GAME 4.2
"Muzio Gambit"
MAcDONNELL
UOOURDONNAIS
I. P-K 4:
P-K f
2. P-K B 4
PxP
3. Kt-K B 3
P-K Kt4
4- B--B 4
P-Kt 5
3
5 Kt-B
This is believed to be the invention of MacDonndl.
P x Kt
5.
6. Castles
P--QB 3
The best line is P-Q4> 7 B x p. B K Kt 5
7- QXP
Q-B 3
8. P-K 5
QxP
KxB
9. B x P ch
10. P--Q4
.

One sacrifice folioWl' another.


00.
II. B--K 3

QxPcb

the only line

to

The critical point. Can the position


It appears not,
I I. . , .
12. B x B P
13. Kt-K 4
14, :B-Kt S
, IS. Q-R S ch
16, Kt--Q6 ch
A beautiful winning sacrifice.
BLACK

be defended by Black after

this?

Q-Kt 2
Kt-B s
B-K ,
R-Kt I
Q-Kt 3

LAsOURDONNA.IS

WHITE MAcDONNELL
Black to play
K-K 3
16. . . .
1 7 B-R 6 ch, QxB; 18 Kt-B s ch ;
Kt-B 7 ch.
17. QR-K I ch
K x Kt
18. B-B 4 mate
If K-Kt 2 ;

Played at Riga in 1900.


WHITE

NlEMZOWlTSCH

GAME

43

"Muzio Gambit"
BLA=
N. N.

P-K 4P-K 4
2. P-K B 4
PxP
P-K Kt4
S. Kt-K B s
P-Kt S
4 B-B 4
P x Kt
5. Castles
6. QxP
Q-B S
B-Kt 2
7. P--Q S
B-R 3 is the usual and better move here.
1.

H.

Kt_R 3

Kt_QR 3

or

17

K-R I, 18

9 B x P
Kt-QS
10. Q-B 2
P-Q 3
I ! P-K S cannot be allowed at once.
I I . Kt-QS
Q--Q I
12. P-K S
And it still proves too strong for the defence.
12.
P-QB 3
13. B-K Kt5
Q-Q2
14. Kt-B 7 ch
A nice sacrifice. If K B I, mate in two.
14. . . .
QX Kt
15. B x P ch
K-Q2
16. Q-B S ch
As pretty as a two-move problem.
16.
KtxQ
P-K
6
mate
17.
.

FiMl Positicn
BLACK

WHITE

N. N.

NlEMZOWlTSCH

GAME ..

Played in the BritiSh Championship at Southport in


"Falkbeer Gambit"
WHITE
BLACK
SHERRARD
J. H. BLACKSOlI.!iE
I.

P-K 4

2. P-K B 4

P-K 4
P-Q4
PxKP
B-Q3

1905.

3. Kt-K B 3
4 KtxP
5 P-Q4
B-B 4, B x Kt; 6 Q-R 5 has often been played at this point.
S. . . .
Px P(e.p.)

Kt-K B 3
6. B x P
c"ua
7. Castles
QKt-QI!
8. Kt-QB 3
B x Kt
9- KtxKt
10. P-B 5
An entirely premature move which results in the 1(lI;II of tlu:: game.
B-B 3
10. . . .
I I . B-K Kt 5
P-K R 3
12. B-R 4R-K I
'3. R-K I
B-K -1
B-Q 5 ch
14. B-K I!
Kt-K 5
15 K-R I
There is no defence to this attack.
16. KtxKt
QXB
17. QxB
RxK t
18. Q-QI!
Q-B ,
RxB
19. P-B 6

BLACK

WHITE J. H. BLACK8URNE
White to play
20. QxR
B x P mate
Black did well to mate Blackburne in 20 moves in a British ChampiOll '
$hip game.

GAME ol5
"Falkbeer Gambit"
w

A. I\NDERS.'IEN
I. P-K 4
2. P-K B 4-
3 Kt-K B 3

Bt.ACK:

A. N. OrnER
P-K 4
P-Q.
PxKP

4. K t x P
5 B-B 4
6. P x B
Q-R 5 can also be played hel"(:.
6. . . .
Gaining a P but at the 10$5 of position.
7. Q-K 2
8. P-Q4
Very good and quite sound.
8. . . .
9. Kt-B 3
10. B-K 3
I I . Castles
Too slow, but there i5 no good line.
12. 8-B 5
And this is crushing.
12.
13. Qx P ch
A nice Queen $aerifiee.

13.
14 8 x P mate

1l-Q 3
B X Kt

Q-Q,
Qx K P

QxQP
Kt-K 8 3
Q-Q ,
P-K R 3

QKt-Q2

BLACK

A. N. OTlt1l

WHITE

A. AHDUlSSEN
KlxQ

GAME 46
Played in a Lightning Tournament at Bristol, 1938.

seooOOs a move.

WH
P. Wr.mu.."f

I. P-K 4
2. KI-K B 3

"Greco Counter-Gambit "


BCK
A. N. OTHER
P-K 4
P-K B i

Rate of play Itn

s Kt-B S
4- Kt-QS
5. KtX K P

Q-B s

Q-" '
BLACK

A. N. C>rHER

WHITE

P. WENMAN

Black to play
5.

6.

...
K t x P ch
.

Q-K S
Resigns

GAME 41
Played in a match at Bath in 1938.
"Two Knights' Defence"
WHITE
P. WENWAN

BLACK

E. DALE

I. P-K 4
P-K 4
2. Kt-K B 3
Kt-Q B S
3 B-B 4
Kt-B 3
4- P-Q4
PxP
Kt x P
5. Castles
6. R-K t
P-Q4
,. BxP
QxB
8. Kt-B 3
Q-Q I
g. R x Kt ch
B-K 2
10. Ktx P
P-B 4
Castles
1 I . R-B 4
-K :2 ch.
B-Kt 4 would be answered by 12 Q
I
HI. B-K S
An interesting but rather risky line.
12. . . .
B-Q s
P-K Ktf; IS KtX Kt, QXQch; 14 R x Q, PXKt;
would be good for White.

15 K R-Q4

13.
14
15.
16.
17
18.
19.

Ktx Kt
R-Q4
B-B4
RxB
R-Q4
RxR
Q-K 2

P x Kt
Q-K I
BxB
B-K ,
R-Q'
QxR

With an advantage in pos


i tion.
19 . . .
20. R-Q I
2 1 . P-QKt 3
:22. Kt-R 4
23 Q-K 5

R-B 3
Q-Kt [
P-K R g
Q-K B I
Q-B ,

The Black Q makes too many moves.


24
25.
26.
27
28.
29
30.
31.

Kt-B 5
R-K I
Q-K 7
QxQ
R-K 7
R-Q7
K-B I
RxP

K-R 2
B-Kt I
Q-B I
RxQ
R-Q,
R-K I
B -Q 4
R-K 4

nw peculiar blunder loses at once.


32. Kt-Q7

Resigns

Because the R is 100t wherever it moves.


Final Position
BLACK

WHITE

E. DAL8

P. WEmlAH

Black resigns

GAME 48
Played in the Plymouth Tournament, 1938.
"Four Knights' Game"

I.

2.
3
4
5.

BLACK
P. MOORE
P-K f
Kt-QB 3
Kt-B 3
B-Kt5

P-K iKt-K B 3
Kt-B 3
B-Kt 5
Castles

Castles

6. P-Q:3

P-Q3
P-Q R 3
7 B-Kt 5
8. B-QR 4
3 B x Kt followed by 9 Kt-K 2 is a good alternative.
Kt-K 2
8.
Kt-Kt 3
9 Kt-K 2
P-R :3
10. Kt-R 4
.. PXKt
II. KtXKt
12. B-Kt 3 ch
K-R 2
13 P-QB :3
B-R f
'4. B x Kt
QxB
Black has obtained the better game out of the opening.
15 Kt-Kt :3
B-Kt :3
P-K R 4
16. Q-Q2

-A good way of carrying on the attack. White gets into difficulties.

17
18.
19.
20.

P-R 5

B-Q I

Kt-R I
P-K R 3
K-R 2

P-Kt 4-

The exchange of Queens by


end-game position.

B-Q2
P-B :3

Q-B 5 ch would give Black a favourable:

2 1 . P-B S
22. Kt B 2
-

With a safe position.

22.
23.
24.
25.

..
Q-B I
B-B 2
RxB
26. Q P x P
.

This advance turns out badly.

27.
28.
29.
30.

RPxP
Q-K :3
QR-K B
P-K B f

QR-Q!
Q-K 2
B x Kt
PxP
P-Kt 5

BxP
Q-B 3
B-K 3

'Ibis move completely turns the tables. Black has a loot game howe\'er
he plays. The discovered check kills him.

BLACK

WHITE

P. MOORE

P. WENMAN

Black to play
30. . . .
Ther is nothing any bettr.
31. P-K 5 ch
p. R x P
33 Q-K 4
34. Q-Kt 6 ch
35. R x R ch
36. R x R ch
37 Q
-R 7 mate
-.

PxP
K-Kt I
Q-K 2
P-K Kt4
K-R I
RxR
QxR

GAME 49
Played in Holland in 1902.
"Giuoco Piano"
WHITE
A. SPEYER
I.
2.
3
4

BLACK
D. JANOWSKI

P-K 4
P-{<.4
Kt-K B 3
Kt-QB 3
B-B4
B-B 4
Kt-B 3
P-Q.3
Castles
3. P-B 3
0. Q-K 2
P-Q4
B-K Kt 5
7 B-Kt 3
P-Q5
8. B-Kt 5
P-Kt 4
9 QKt-Q2
A vry prtty mov to induce B-Q5 and the sacrifice of the Q which
follows.
KtxB
10. B-Q5
Kt-B 5
II. BxQ
K R xB
12. Q-B 1

13 Kt-Kt S

14. Castles
15. K-Kt 1
r6. Kt-B I

The sacrifice has

defending.

B-K B 1
P-QR4
P-R S
P-R 6
turned out well and White
BLACK

WHITE

D.

has

great difficulty ID

JANOWSKl

A. SPEYER

White to play
,
17. B P x P
RPxP
18. Kt-Kt S
Kt-Kt 5
Ktx
P
19.
BxR
20. QxB
RxRP
21. Q-B S
K R-R r
22. Kt-B S
B x Kt
2S. P x B
Kt-K 7
A very pretty final combination.
24. QXKt
R-R 8 ch
25. K x P
R(R8)-R 7 ch
26. K-Kt 3
RxQ
27. K x Kt
R-Kt 7 ch
28. K-B S
RxP
R_
One ofJanowski's usual bright games.

GAME

SO

Played in the St. Petersburg Tournament, 1914.


"Giuoco Piano"
BLACK
W"""
A. ALEKHll'lE
1. GUNSBERG
I . P-K 4
P-K 4
2. Kt-K B S
Kt-QB S
S B-B 4
B-B4

4.

P-B S

Q-K 2

A very old move, but probably P-Q3 is better.

P-Q3
5 Castles
B-Kt 3
6. P-Q4
P-QR 3
7 P-QR 4
B. P-R 5
An ingenious sacrifice of the exchange in the hope of obtaining
attack. It is hardly justified by the result.
KtxRP
8. . . .
Of course if Bx R p. then P--QS.
g.

RxKt
10. Q-R 4 ch

I I . QxB

BLACK

a 3tcong

BxR
P-Kt 4
PxB
A. ALEKHINE

WHITE

I. GomBERG

White to play

PxP
12. P X P
13 P-QKt 3
Another promising move, but probably KtxP would have been better.
P-K B 3
13. . . .
Now Black prevents Kt X P and has a safe position.
B-K 3
14. R-Q I
R-Q I
IS. B-R 3
A smart reply. From this point Black obtains the upper hand.
16. QKt-Q2
Q-Q2
17. R-K I
18. O_-Kt 4-

Another keen move.


Ig. Q-B 5
White has now a lost game.
20. Kt-B I
21. QxR P
22. Q-R 4Ch
23. BXKt

Kt-K 2

P-QR 4
PxP
Q-Q ,
Q-Kt 3
K-B 2

KxB

24-.
25.
26.
27.
28.
29.
30.

Q-R 3 ch

P-B 4Q-B I
Q-B 2
Kt(8 I)-Q 2
Ktx R
Kt-Q.3

Resigns

..... further piece is

1'-8 "

R-R 1

P-Kt 7

R-R S
R x R ch
R-Q ,
Q-Q,

lost.
GAME 51

Played in the Manchester Tournament, 18g.0.


" Giuoco Piano"
\VHfn

E. THOROU>

BtACK

J. H. BUCXDUR!fl!.

P-K ..
P-K "
Kt-Q B 3
Kt-K B 3
S-B 4
B-B
3
4Kt-B J
-4- P-Q3
B-Kt
3
5 8-K 3
xB
P
R
6. B x B
Castles
7. QKt-Q2
P-Q. 4
S. P_B 3
PxP
9. B-Kt 3
Q-K 2
10. P x P
P-Kt 3
I I . Q-K 2
Kt-Q2
1'2. P-Kt 3
13. P-K R 1The start of highly interesling play.
13 . . .
14. B-B 2
Thi retirement is only temporary.
P-R i"
14
Appcan to be necessary, but leaves a weakness all through the game.
R-Q. I
1 5. Q-K 3
Kt-Q.2
416. P-Q.Kt
17. B-Kt 3
White has an advantage now which he never rdaxcs.
Kt-B I
17.
B-K 3
IS. Kt-Kt 5
19. KtxB
KtxKt
20, P-K B "
Q-B 3
21. P-B 5
Very good play. l f P x P, then '22 P x P, QxP; 23 Kt-K 4- follO'WI
I.

'2.

. .

hy R_K R I .

BLACK

J. H. BLACKBURNE

WHITE

E. TROROLD

Black to play
21. . . .
22. P x P
23. Gastles K R
24R-B 5
The attw is becoming very strong.
24- . . .
25. QR-K B I
26. Kt-B 4
\\,inning a P. For if R-K 2; 27 P-Kt
26. . . .

7' K x P

Kt-B l
QxP
R-Q2
Kt-R 2
R-K B I
S.
P-Kt 4-

K1XKt

K-R I
28. R x Kt
29. Q-B 4R-K Kt I
30. R-B 3
or course f
i 30 Bx P, the ry is R x B.
30. . . .
Q-Kt 3 ch
R-Kt 5
31. K-Kt 2
K-Kt 2
32. R-K 8 ch
33 Q-K S ch
K-R 3
Black is hard pressed. If Kt-B 3 ; 34 R x Kt, Qx R;
winning the Q.
34. R-B 5
R--Q 7 ch
35. K-B I
Q-Kt 3
36. R-K Kt8
A splendid sacrifice which Black must accept.
36. . . .
Qx R(Kt 8)
37. R x P cb
K-Kt 3
38. Q-B 5 ch
K-Kt 2
39. QxR ch
K-R I
40. Q-B 4
Q-'Q I
There is no defence left.

35 R-Kt l3 ch

Position after 36 R-K Kt 8


BLACK
J. H. BLA-ClI;BURNE

THOROLD
Black to play

WHITE

E.

41. B-Q 5
And this is final.
R--QKt 7
41. . . .
42 . Qx K B P
Resigns
This game was considered a great credit to English chess at the
was played.

Played in 1887.

GAME ,..

" Zukertort'g Opening"


BLACK
WHn>
A. Bmuc
J. ON
P-Q4
t . Kt-K B 3
Jl-.B 4
2. P--Q4
P-K 3 ',
3 P-K3
4 Kt-B 3
P-B 4 is the natural move.
i . . .
Kt-K B 3
P-QR
3
P-B 4
5
6. B-Kt 5 ell
QKt-Q2
7 Kt-K 5
B-Q3
8. P-K K t 4
This strong move gives Whites an immediate advantage.
8.
B x Kt
g. PxQB
B-Q3
BxBP
10. P x B P
I I . P-Kt 4
B-Q3

t
i me

it

This B reaches Q3 for the third time in eleven moves. Clearly something
has gone wrong.
12. B-Kt 2
This piece plays a decisive part in the final attack.
12 . . . . ,
R-QB I
13 Q--Q4
Castles
Right into the jaws of death.
14. BxKt
QxB
15. KtxP
The surPrise. If P x Kt, 16 QXKt forces mate.
15. . . .
.
Kt-K 1
16. Kt-B 6 ch
Ad a furthex one too ! Now the Kt must be taken.

BLACK

A. BURN

WHITE

J. OWEN
Black to play

P x Kt
.6.
17. R-Kt 1 ch
K-R 1
18. QxPch
KtxQ
19. B x Kt mate
Burn was not often beaten in such a decisive way in under 20 moves.

GAME 53
" Klng's Bishop's Opening"
WH
BU.CK
LABOtm.DoNNAIS
MAcDONNELL
I . P-K 4
P-K 4
2. B-B 4
B-B 4
3. Q-K 2
A very old style ofplay.

3 . . .
4 P-Q3

Kt-K B 3

4
5 P-QB 3
6. P-B 4
7 P-Q4
8. B x P

Kt-B 3
Kt-K 2
PxP
B-Kt 3
P-Q3
Kt-Kt S
Castles

1'-B . would be mor vigorous.

9 .B-O_S
1 0 .B-K 3
I i . P-K R 3

12.
13.
14.
15.

R-K

Kt-Q2
Castls
K-Kt !
Px P

Q-K 2
P-B 4
PxP
P-Q R 4

The:chanccs look about equaL


BLACK

WHITE L..'l.BOURDONNAIS
White to play

16.

K Kt-B s

17. P-K K q
18. QR-Kt I

19 P-Kt ."I
20. B x P
2 1 . P-K t 3
22. R-Kt 4
23 P-R 4
24. KtxB
25 P-R S

A fine sacrifice which turns out well.

B-Q,

P-R 3
P-R S
PxP
P-R 6
J.<..B 3
J.<..R 4

B x Kt
R-R 4

RxB

BLACK

M
: ACDoNELL

WHITE LABOURDONNAIS

White to play
26. R x R
Kl-B 5
27 Q-B S
KtxB
28. P-Q5
The saving move that White depended upon. If 28 Qx Kt then
Kt X K P wins,
28. . .
KtXQP
29. K R-Kt I
One of the most complicated positions ever reached on the chesboard.
I t looks impossible for either side to save the game.
.

BLACK

MAcDoNNELL

WHITE LABOl1RDONNAIS

Black to play
'9So. K-R I
31. R x P ch

Kt-B 6 ch
BxP
KR I

B-Kt 3
32. Q-Kt 3
A splendid defence.
33. P x B
A case of diamond cut diamond.
33. . . .
Q-K 8 ch
R
x
Q
34.
If 34 Kt-Kt I , QxQ; 35 R-R 7 ch (35 R x Q loses) , K-Kt I ; 36
P x P ch, K X R (best) ; 37 R-R I ch, K-Kt 2; 38 Px R (Q) and wills.
R x R ch
34. . . .
35. QxR
KtxQ
36. R-R 7 ch
KKt I
37. P x P ch
KxR
,8. P-B 8(Q)
,
Or if hc wants to prolong it one move, P-B 8(Kt) ch.
38. . . .
Kt-B 7 mate
A wonderful termination to onc of the greatest games on record.

Final Position
BLACK

MAcDoNNELL

WHITE LBOURDONNAIS
GAME 54

"King's Bishop's Opening"

WH=

BLACK

ST. AMANT
I. P-K 4

PERlGAL

P-K 4
B-B4
2. B-B 4
3 Q-Kt 4
Already this specially fine game takes an unusual turn.
3 . . .
Q-B 3
A very good reply.
4 P-Q4
A promising sacrifice.
4 . . .
BxP

5. Kt-K B 3
Kt-B S
6. Q-Kt 3
P-K R S
B-Kt3
,. P-B 3
8. P-Kt 'lP-Q,
9 P-QR 4
P-Q R 4
10. P-Kt 5
The good old fashioned style of play.
Kt-Q I
10. . . .
'
Kt-K z
1 1 . Castles
12. Kt-R 3
Kt-Kt 3
13. Kt-B 2
B-K 3
14 B-Q3
Castles
15. K-R I
Kt-B .5
16. Kt-Kt I
KtxB
17. QxKt
Q-K '2
B!ack still a pawn to the good has the advantage.
18. B-K S
P-K B 4
19. B x B
PxP
20. QxK P
PxB
2L QKt-K s
R-8 S
22. Q-Q3
R-QB I
23. Kt-Q5
BxKI
24. Qx B ch
Kt-B '2
RxR P
25. QR-B I
A second pawn falls.
BLACK

P.elUGAL

WHITE
White to play

26.

Kt-B 3

27. QR-K I
28. Q-Q2
Three pawns up! The real fun now
29. Kt-Q4
SO P-B 4

K R-QB 5

QR-B-4
R x Kt P

commences.

QR-B 4
P-K 5

K RxP
3 1 . PB 5
PXP
32. P-B 6
five pawns up! It has been truly said that the old school did not place
any value on pawns.
PERIGAL
BLACK

ST. A\{fu"'lT
White to play

WHITE

Q-K 4
33 KtB 5
34. QK 2
/\ very strong threat at last.
34 . . .
K-& J
35. Q-Kq
Q-K 3
KK ,
36. Q-Kt 7 ch
KQ 2
37. Q-Kt 8 ch
38. Kt-Kt 7
QK 2
A forced move.
I
39. R x B P
Fine chess. IfQx R j 40 QK 8 ch, K-B 2 ; 41 KtK 6 ch win the

BLACK

PERIGAL

WHITE
ST. AMANT
Black to play

39
40.
41.
42.
43-

R-B S
RxR
R-B I
K-8 2
K-KI I

R(B 6)-8 I
RxR
Q-R 7
RxP

An<>lher interesting mO\T.

H P-R 3

Kt-Kt 4

..\nd this leads to an cad-game of great difficulty.


4!2'
40.
17.
18.
49.
50.
51.
52.

KtxQ
R-B 2
K-R 2
R-Q 2
K-R 3
R-Q 8 eh
R-QKt 8
P-R S

RxQ .
Kt-B 5
R-K 8 ch
KtxQP
Kt-B 8 eh
R-K 6
K-R 2
RxP

Black plays to win. The n:suh is still in great daub.


53- R x KI

P R6
-

BLACK

White
54. Kt-Q 6
)5. R-R 8

56. R-R 8 eh
)7 P-R 4
5U. P-R 5
.')9 KI-B 7
60. P-R 6
6 1 . I'-Kt 4

n. P-KI 5

PERIGAL

10

play
P-Kt 4
P-Kt 5

K-Kt 3

R-Q B 8
R-B S
R-B S
R x Kt
K-KI 4

BLACK

PERIGAL

WHITE

ST. AMANT

Black to play
62.
63
64
65.
66.
67.

...
KKt 3
K-Kt 4
K-R 5
P-Kt 6
P-Kt 7

RR 2
K-B 5
P-Kt 4
P-Kt 6
R-Q2
R-Q4 ch

Artful. This prevents P-Kt SeQ)


68.
60.
70.
71.

with

K-Kt 4
P-Kt 8(Q)
R-B 8 ch
Q-Kt 7 ch and wins

a check.
P-Kt 7
P-Kt 8(Q)
K-Q5

A very fine effort by both sides.


,

GAME

55

Played at Milwaukee, '937.


"Alekhine's Defence"
w
A. POWERS

I. P-K 4

P-K 5
3. Kt-K B S
4. B-B 4
5. B x P ch

2.

An interesting sacrifice which

5. . . .
6. Kt-Kt 5 ch
7. Q-B 3
B. P-K 6

BLACK
A. W. DAKE
Kt-K B 3
Kt-Q4
P-Q3
Kt-Kt3

is probably not sound.


KxB
K-Kt '
Q-K 1
P-K R S

A sad blunder. P-K Kt 3


9. Q-B 7 ch

was

correct of course.
QxQ

10. Px Qmate

Final PoritiDn
BLACK

WHITE

A. W. DA

A. POWR.S

GAME 56
Played in 1907.
Remove White'. Q Kt.
"Centre Counter-Gambit"
A.

W"""

VON ROTHSCHILD
I.

2.
3
4
5

P-K 4
Px P
P-Q4
Kt-B 3
B-K 3

BLACK
N. N.

P-Q .
QxP
B-B .
Q-K 5 ch
QxBP

Black has done wdl. He has gained a P and forcod':;'an exchange of


QJ.icens. The sUOOequent play is remarkable.
6. QxQ
7 R-D I
8. R x P
9. B-QKt .'i
10. RxKt P

BxQ
B-K S
Kt-Q B g
K-Q I
Kt-Kt I

For the lrut 3 moves Black has been playing to cut off and w
in the Rook.
Another exchange is now forced.

I I . P-Q5

12. R x R P
13. B x R

BxP
RxR
Kt-Q2

14. Castles
BxP
Otherwise the two united pawns will become very strong.
Kt-B 3
15. R-Q I
B-K 3
16. Kt-K 5
With a piece up and a lost position:

BLACK

17. B-Kt 6 ch
If K-K I, 18 R-B I wins at once.
18. B--R 6 eh
19. Kt-B 6 eh
'20. R-R I

N. N.

K-B

K-Kt

K-R I
Resigns
A very strange position. The 'whole of the White force is concentrated
on the Black King. There are very tw examples of such endings. The
whole ending was very well managed by White.

F
inal Psiti(m
BLACK

N. N.

WHITE A. vo ROTHSCiilLD
Black resigns

GAME S7
Played at Basingstoke in 'gOI.
"Centre Counter-Gambit"
BLACK
DR. E. LASKER

WHITE
A. N. OTHER
l.

P-Q4

P-K 4

Kt-K B 3
2. P X P
B-Q,
3 B-Kt S ch
+ B-B 4
This does not turn out welL Better is 4 B x B ch.
P-QK t 4
4 . . .
A very good reply.
P-QR 4
S B--Kt 3
P-B 3
6. P-QR 3
Kt-R 3
7. Kt-QB 3
BxP
8. P x P
P-K 3
g. Kt-B 3
10. P-R 3
Weak. P-Q4 ismecessary.
B-Q3
10.
Kt-B 4
I I . Casdes
P-Kt 5
12. B-R 2

P-Kt 6
Kt-Kt I
Kt-Q6
PxP
made an =cellent job of stalemating his Bishop.
B-B 2
Kt-B 3
Kt-K I
Q-Q 3
Kt-B S
P-Kt 3
P-R 4
K-R 2
Kt-Kt 5 ch
19 P-Q4
Ktx P mate
20. K-Kt I

13.
'4.
White has
15.
16.
17.
18.

Filial Position

BLACK

WHITE

DR. B.

LASKER

A. N. OTHER

GAME ,.
Played in 1939.
w
DUBlNIN

1.
2.
3
4
5.
6.
7
8.
g.

10.

I I.
HI.

13.
14

PK 4
Kt-K B 3
B-Kt 5
B-R 4
Castles
R-K I
B-Kt 3
P-B 3
P-Q3
B-B 2
QKt-Q2
Kt-B I
P-K R S
Kt-K 3

"Ruy Lopez"
BLA.CK

BoTVINNIK
P-K 4
Kt-QB 3
P-QR 3
Kt-B 3
B-K 2
P-QKq
P-Q3

Castles

Kt-QR 4
P-B 4
Q-B 2
P-R 3
B-K S

QR-Q I

The opening has followed routine moves and now becomes interesting.
This threatens Kt-B 3 followed by P-Q4'
BxKt
'5. Kt-B 5
Kt-B 3
16. P x E
17 P-Q4
KPxP
18. P x P
P-Q4
K
R-K I
Ig. B-K g
The play has turned to Black's advantage. If 20 Px P, then P-QS
follows.
20. R-QB I
P-B s
21. P-K K t 4
Kt-K s
A strong thrust. If 22 B X Kt, P X E ; 23 Kt-R 2, Kt-Kt 5 followed by
Kt-Q6.
22. B-Kt I
23. Kt-R 4
24 Q-B 3

B-Q3
B-B ,
B-Kt4

Another keen reply, for if 25 B x E, K t X B ; 26 R x R ch, R x R ; 27


QxP, Kt x P ch wins.
25_ Kt-Kt 2
26. QXB
27 Q-B 4

BxB

R-K 2

To meet the threat of Kt-Kt 4, hut overlooking


27. . . .
28. Qx Q
29. K-B I
IfK-R

J,

Kt X P mate.

QKtxP
Kt\B 6 ch

beautiful Q sacrifice.

Position after 27 . . . , QKt x P


BLACK

WHITE

BoTVINNIK

DUBININ

White to play
29 . . .
A plendid mating position.

Kt(K 5)-Q 7 mate

GAME 59
From the Ostende Tournament, 1905.
"Ruy Lopez"
B=

D. JANOWSKI

I . P-K 4
P-K 4
2. Kt-K B g
Kt-QB 3
P-QR 3
3 B-Kt 5
Kt-B 3
4 B-R 4
!'i. Kt-B 3
P-Q3
6. P-Q4
Kt-Q2
Tchigorin's Defence.
7. P x P
PxP
8. Q-Q5
Winning a P but at some Joss of position.
8.
B-Q3
9. B x Kt
PxB
R-QKt I
10. Qx P
Castles
I I. KtQ5
12. Castles

White fails to see what is coming.


12. . . .
Kt-B 4
This pretty move wins the Q whatever the reply.

BLACK

JANOWSKI

MARCO

WHITE

White to play
13 PQ K t -414. PxKt
15. Px B
And White resigned on

B-Kt 2
BxQ
PxP

the 27th

move.

GAME 60
Played in a Lightning Tournament in America in 1909 at Ibe fate of
ten seconds a move.
" Ruy Lope' "

WHrrn
J. R. CAPABLANC.....
I . P-K 4

2. KtK B 3
3 B-Kt 5
{. Castles
5 P-Q 3
6. R-K r
7. QKtQ2
8. P-B 3

BLACEROSENTHAL
1'-K 4
Kt-QB g
Kt-B g
B-K ,
PQg
Castles
B-Kt 5
K-R r

Good enough for a lightning game, but a useless move.


g. KtB I
10. P-K R 3
If B-K 3,

rr

Kt-K R 4
BxKt

Kt X P of course.

I I . QxB

Kt-B 3

P-K Kt 3 would be better.


1 2 . P-K K t 4
'S. B-R 4

P-QR S
P-QKt4

14. B-B 2
15 Kt-Kt 3
16. P x P
17 Kt-B 5
18. KtxP
Vry good indeed.

P-Q4
PxP

Q-B I
B-B4

, 8.

Ig.

KxKt
K-Kt3

B-R 6ch

o. P-Kt S

BLACK

I. ROSE1'HAL

WHITE J. R.

CAPABLANCA

Black to play
20.

Kt

R4

way out. K t x P could be answered by 21 Q B 6 ch and


as follows: 2 1 Q-B s ch, QXQ; 22 P x Qch,
K-R 4 ; 23 B-Ql ch, K-R S; 24 R-K 4 ch, K x P ; 25 B-Kt 4 ch,
K-R :s ; 26 B-B 3 ch, K-R 6 j 27 B-Kt 2 mate.
21. Q-B s ch
QXQ
22. P x Q mate
Thre is no

Kt-Kt I al!ows mat in 7,

GAME 61
Played in thc SI. Ptcrsburg

Tournament, 19'4.
"Ruy Lopez"

WHITt:
BERNSTEIN
I . P-K 4
2. Kt-K B 3
3 B-Kt 5
4 B-R 4
5. pasties

BLACK
I. GUN'SBERG
P-K 4

Kt-QB 3
P-QR g
Kt B 3 '
-

B-K ,

6. R-K I
7. B x Kl ch
8. P-Q4

P-Q3
PxB
PxP

Tchigorin's move Kt-Q2 is better.

B-Q'
Castles

g. KtxP

10. Kt-Q B 3

Kt-K I
QxB
Q-K4

1 I . B-KI 5
HI. B x B
13 Q-Q 3

The Q starts on an adventure which 8 moves later results in her loss.


'4' QR-Q I
15 P-K 5

Q-QB 4
P-Qo4

Thill leaves the Kt without a flight square. There was nothing better
than P x P j ,6 Kt-Kt 3, Q-Q 3j 17 Q-Kt 3 , Q -K 2 ; 18 R x P, B-K 3 ;
I g Kt-B 5.
16.
17
18.
Ig.

Kt-Kt 3
P-QR 3
Q-K 3
R-Qo4

Q-Kt 5
Q-Kt 5
P-Kt 3

TIle net lightens.

19 . . .

20. Kt-8 5
2 1 . P-K K t 4
And now there is no escape.
QxB P
Resigns

21.
22. R-Q2

A curious finish with nearly a board fuH of pieces.


F
inal Position
BLACK

I. GUNS8ERG

WHITE
Blac-k resigns

Played at Bres1au in 1859.

GAME 62
"Ruy Lopez"

WHITE
A.

BLACK

ANDERSSEN

MAx LANOE

I . P-K 4
P-K 4
2. Kt-K B 3
Kt-QB 3
Kt-Q5
3 B-Kt 5
PxKt
4. KtxKt
5. B-B 4
Kt-B 3
6. P-K 5
P-Q4
B-K Kt 5
7 B-Kt 3
The start of one of the finest combinations on record.
B. P-B 3
Kt-K 5
9. Castles
If 9 P X B, Q-R 5 ch; 10 P-Kt 3, Kt X Kt P with a winning advantage.
P-Q6
9. . . .
With great pressure.
B-B 4 ch
10. P x B
I I . K-R I
Kt-Kt 6 ch
Instead of winning the exchange by Kt-B 7 ch, Lange carries out an
eleven-move mate in splendid style.
12. P x Kt
Q-Kt 4
13 R-B 5
The only move.
BLACK

WHITE

A. ANDERSSE N

Black to play

P-K R 4
13 . . .
A bolt from the blue. If 1 4 R x Q , P x P ch and mates next move.
White's moves are all forced.
14. P x P
QxR
Q-B 7
15 P-Kt 4
Another way of getting in.
,

16. P-Kt 3
QxKt P
17. Q-B I
QxKt P
Resigns
White i! reduced to 18 QxP ch, K x Q; 19 B x P ch, K-K 2 ;
B--Kt 2, Q-R 5 ch; 21 B-R 3, QxB mate.

20/

GAME 63
Played in the British Championship at Edinburgh, 1920.
"Ruy Lopez"
WHITE
P. WENMAN

BLACK
W. GIBSON

I . P-K 4
P-K 4
2. Kt-K B 3
Kt-Q B 3
P-QR 3
3 B-Kt 5
4 B-R 4
Kt-B 3
5 P-Q3
P-Q3
Considered, superior to D-B 4,
6. P-B 4
The Duras Variation with a view to pre....enting P-Q4. It is now out of
date.
6. . .
P-K Kt S
7 Kt-B S
7 P-K R 3 is probably better.
B-Kt 2
,.
8. P-K R 3
Castles
Kt-Q2
9. D-K S
Px.
10. BxKt
.

P"silicn after 14 . . "' P-Q4

BLACK

WHITE

W. Gr8wN

P. Vh:N)lAN

White to play

R-K I
Kt-B I
B-K 3
P-Q+

I I . P-K Kt4
HI:.

Q-Q

:2

13. Castles
,+ B-R6

QR

But he plays it after all and offrs a pawn into th bargain. The
bination is a clever one.

com

KxB
Q-Q s
The reply 'Whit expected. If 17 Kt-B s, P x B P j 18 P x P, B x R Pj
or 17 P-B 4, P-B 3, followed by Px B P as before.
'7. KtxQB P
The intenlion. but Gibson has a very strong reply.
P-Q5
'7
15. B x B

16. Ktx K P

Winning a piea:: for three pawru.


BLACK

WHITE

W. GJUSON

P.

W'NMA.N

White to play
18.
H).

Kt-K 2
KtxP

QxKt

Thc p:\\ns in this position are not val ue for


19

20. Q-B 3

the pie:.

Q-R s

Threuning mate in two.


20.

K-Kt 1
K-Kt I
P-QB 4
22. Kt-B 5
BxKt
NOl. l'xKt becallie of23 Ktl' x P, &-Q2j 24 QR-Kt l (h, KI
2 .., P x KI and the advance of the K R P wins.

21.

. White still has good chances of attack.

23 K t P x B
24. QR-Kt I

Q-Q.::z

QR-Q 1

K1 3 j

Fine play, concentrating on the weak QP.


25 R-Kt 3
Q-Q5
26. Q-B 2
Kt-Q2
27. P-K R 4
Kt-K 4
28. K R-R3
K-R I
Kt-B S
29 P-B 4
SO. Q-R 4
With the intention of picking up another pawn, but it los. So P-R S
might still have saved the situation.
30. . . .
RxP
A splendid double sacrifice which willS against any play.
BLACK

WHITE

W. GIllSON

P. WENMAN

White to play

If 3 1 Px R, Qx P ch; S2 K-B I (S2 Q-B 2, R-Q8 mate), Q-K 8 ch;

33 K-B 2, Kt-Q5 ch; 34 K-Q3, Kt-Kt 4 ch; 35 K-B 2, Q-Q8 mate.


Or if 32 R-QS, Kt-Kt 5 willS.
R-K 8 ch
3 1 . QxKt
R-K 7 ch
32. K-B 2
33. K-Q I
Q x Kt P
Resigns
This game is a fine example of the late Mr. Gibson's style of play.

Played in the St. Petersburg Tournament, 1914.


"Ruy Lopez"
W!-Ul"E
DR. E. LAsKER
I . P-K 4
2. Kt-K B 3
3 B-Kt 5

BLACK
I. GUNSBERG
P-K 4
Kt-QB S
P-Q R

4.
5.
6.
7

Kt-B 3
B-R4
Castles
P-Q3
R-K I
B-Q,
B-K ,
P-B 3
S. P-Q4
Cu,'"
P-QKt4
9. QKt-Q2
11). B-Kt 3
PxP
I J . Px P
B-Kt 5
12. Kt-B I
P-Q4
13 P-K 5
Kt-K s
'4 Kt-K .3
B-K3
Time h3l; been 1000t with this Bishop.
15. Q-B 2
Setting a very clever trap into which Black falls.
Kt-Kt S
15 . . .
P-K B 4
16. Q-Kt I
A mistake. P-QR 4 was ne<:cJS3.ry, or P-QB 4- was playable.
17 P-QR 3
Now the trap works and Black's game falb to pieces.
BLACK

I. GUNSItBRO

WHITE DR. E. WKBR

Black to play
Kt-QB 3
17 . . .
IS. Q-R
The move that Black completely overlooked, and which Lasker intended
when he played 15 Q-B 2.
IS. . .
Kt-Kt 4
BXKt
19. KtxKt
BxB
20. B x P
21. KtXB
K-R I
B-R 5
22. P-B 4
23. R-Q I
Q-K I
Intending Q-R 40 but the case is hopeless.
.

24 B-K 3
5. KtxP
Becau Kt-K 6 gaining
game.

R-Q I
Resigns

the exchange rollo

$.

....

!\ bright imerC'Stilig

GAME 65
Played in a match at Bath in 1937.
"Sicilian Derence"

P.

WHITE

W!'OWM'i

Rv. E. ,V. POY:-''TO, M.A.

P-Q B 4
I . P-K 42. P-K B 4
.-\ very old variation of the Sicilian.
P-K 3
2.
3. Kt-K B S
Kt-Q.B 3
Kt-B 3
4 Kt-B 3
Leading to an interesting game.
Kt-Q4
!). P-K 5
6. P-Q4
Kt X Kt
,. Px Kt
P-Q.4
8. B-K 3
PxP
Black could have dosed Ihe Qside with P-8 5.
P-QKt s
9 P x P
to. P-B 3
9 B-Kt 5 ch would have been answcred by 10 K-B 2.
10.
B-K 2
I I . B-Q.3
Q-B 2
12. Q-B 2
P-Kt 3
13. P-K R 4
Starling a strong K side attack.
1 S. . . .
14 Kt-Kt 5
Intending to sacrifice a piece after 14 P-K R S by I:j Ktx U P, K x KI ;
ith good prospects.
1 6 8 X P eh, K-Kt 2 ; 17 B-R 5 w
B x Kt
14. . . .
15. R Px B
Castles QR
16. K-B 2
Kt-R 4
I,. R-R 6
With the rorced gain or a P in a rew moves.
QR-Kt 1
' 7.
R-Kt 2
18. QR-R I
19 P-Kt 4Kt-B 5
20. B-B I
Q-Q I
'll . P-B s
Threalening 22 PxKt P, B P x P ; 2S B x P, R x 8 ; :!4 QxR, PxQ,
:J5 R X R and wins.

Q-K I
21. . , .
22, P-B 6
Now the P is won, but great difficulties follow,

BLACK

WHITE

REV. POYNTO:<I

P.

WeNl<UN

Black to play
R(Kt 2)-Kt !
K-Kt 1
23, K-Kt I
24-, R x R P
RxR
25, R x R
B-B 3
Q-K B 1
26. Q-R 2
27. Q-R6
B-K ,
jJJack i$ secure on the K s
ide and there is no possible entry fOf ''1'hite
although a pawn up.
28. K-B 2
P-Kt 4
29 K-KI 3
P-R 3
30. QxQ
White cannot do better than reduce the position 10 a R and P ending
and try for a win on the Q side.
30 . . .
RxQ
31. B x K t
Kt P x B
R-Kt 1
32. B-R 3
But with Bishops of ditterent colour the difficulties only seem to
lO(;fease.
K-Kt 2
33. K-B 2
P-R 4
34. K-K 2
35. 8-K 7
P-R 5
This is a mistake because later on it lets the K in at Kt 4. By kc('ping
the P on R 4 Black could probably have secured a draw.
K-R 3
36. K-Q 2
K-Kt 2
37. K-B 2
J..:-Kt
:
4 gave beUeT prospectS, although the R could play round to
The position of the Black R is very corious.
KI
I
.
Q

Position after 3'2


BLACK

WHITE

. . . , R-Kt I

RAv.

POYNTON

P. WJ!:NIIAN

White to play
K-B I
38. K-Kl '2
K-Kt 2
39 K-R 3
K-K1 3
40. K-Kt 4
41. S-Q6
Now tbe White K comes right into the game.
K-R 3
41. . . .
K-R '2
4'2. K-B 5
K-Kt '2
43. B--K 7
44. K-Q 6
K-D I
45 P-R 3
The waiting move is just right.

Positioo aim 47 K-K 7


RzY. POYNTON

BLACK

P. WI!.NIfAN
Black to play

WHITE

K-Kt 2
K-R g

45.

i. B-Q8

47 K-K 7
Now R x P cannot be prevented and the game is won. The White K
has made an unusually long tour from K Kt r via K Kt g to K B 7,
thirteen moves in all.
K-Kt 2
47 . . .
48. B--R 5
K-R g
49 B--Kt 4
K-Kt 4
50. RxP
K-B g
5 1 . R-B 8
Resigns
GAME 66
Played in the Bristol Club Championship, 1940.
WH=

" Sicilian Defence"


BLACK

C. WELCH
N. N.
l . P-K 4
P-Q B 4
Kt-QB g
2. Kt-K B g
PxP
3 P-Q4
KtxKt
4- KtxP
5. QxKt
Kt-B g
Obviously a wrong move. The Kt must retire again.
Q-R 4 ch
6. P-K 5
Hoping for 7 P-QKq or 7 B--Q2, to which the reply would be
Q-Q4
Kt-Kt I
7 P-B g
P-K g
B. B--K g
Position aft#' 10
. , Q-Q4
BLACK
N. N.
.

WHITE
C. WELCH
White to play

9. Kt-Q
Kt-K
Black already has a l05t game, ror ir B-B 4, 10 Q-K KI 4- wms. TIl(: text
move allows a neat finish.
Q-Q4
10. Kt-B 4
mate
n
i
three
or
loss
or
the
Q.
Allows
K-Qt
II. Kt-Q6 ch
PxQ
III:. Q-Kt 6 ch
IS. B x P male

GAME .,

Played in a tournament at Birmingham.


Sicilian Def
ence"

WHITS
J. MlESS

BLACK

8. H. WOOD

P-K 4
P-QB 4
Kt-QB 3
11:. Kt-Q B 3
P-K Kt 3
S. P_K K t 3
B-Kt
4. B-Kt
P-K S
5. K Kt-K
K Kl-K 2
6. P-QS
P-Q4
7 B-B 4
8. Castles
P-Q5
l'-K 4
9 Kt-R 4
Black has done well out or the opening play.
10. B-QII:
Q-Q3
II. P-Kt 3
To meel the threat of P-Q Kt 4.
".
B-Kt 5
B-K,
". P-K B 3
P-QKt 4Kt-Kt
'2
.
,,
P-Kt 5
P-QR
4
, 4
Kt-B
4
BxKt
, 5
Castles Q R
16. Kt P x B
The position has become one full of interest.
P-QR 3
17. P-R 5
18. P-B 4
P-B 3
19. Kt-B I
QR-B I
20. Kt-Kt 3
P-R 4
K-B
11:1. P-R 4
II:. R-Kt I
B-R 3
23. R-B 2
Kt-K Kt I
Q-K 2
24. Q-K
I.

23. QR-K B !

K-Q 3

The play enters a critical stage.


BLACK

E. H. WOOD

WHITE

J. MIF.SES

White to play
26. P x P
White breaks up the game and makes an ingenious sacrifice.
26. . . .
KtXP
27. KtxQP
BxB
This is, of course, necessary before P x Kt.
28. QxB
PxKt
29. Qx P ch
K-K 3
The K ha plr.nty of room to f'l;r:ap!".
30. P."B 5
K-B 2
R-Q I
3 1 . QxP
Kt-Kt 5
32. Q-Kt 4
This strong move brings the White K into danger.
33 R-K 2
Q-K 4
Kt-K 2
34. R-B 3
35. P-B 3
R-QKt I
Q-K 3
36. Q-B 4 ch
37. QxQch
KxQ
38. R-B 1
R-Kt 6
K R-QKt 1
P-Q4
39.
40. P-Q s ch
K-K 4
The position is going against \Vhite who now brings off an ingeniou$
draw with the sacrifice of a Rook.
41. R-B S ch
PxR
41

Kt x R leads to the same result.


42. P x P ch
43. B-K 4ch
44. B-Kt 2 eh

KxP
K-K 4
K-B 4

Porilj(1n afUT 41 R-B 5 ch


BLACK

WHITE

B. H. WOOD

]. MIF.SES

Black to play
K-K 4
45. B-K 4 ch
Drawn
4>. B-Kt 2 ch
Kt-K 6 will lose by 47 R X Kt ch, K-B 4; 48 R x Kt, R x P;
B-K 4 ch, K-Kt 5; 50 R-Kt 7 ch, etc. A pretty ending.

Played in 1901.
WHiTE
C. RUCK
DR. DYCKHOFF

GAME ..
"Sicilian Defence"
BLACK

G. ERNST

H. STARFLlNGER

1 . P-K 4
P-Q B 4
2. Kt-K B 3
Kt-QB 3
P-K 3
3 Kt-B 3
Kt-B 3
4 P-Q4
A mistake. P-Q5 should not
be allowed.
Kt-QKt 1
5. P-Q5
I f P x P ; 6 P x P, Kt-QR4; 7 P-Q6.
P-K R 3
6 P-Q6
P-K Kt 3 was better.
Kt-R 2
7 P-K 5
8. B-Q3
P-B 4
P-K Kt 3 was still correct.
9 B-K 3
A good move to induce P-QKt 3, stalemating the Queen.
P-QKt 3
9 . . .
10. Kt-Q5
A winning sacrifice. The Kt must be taken.

49

BLACK

G. ERNST

H. STARFLINCER

WHITE

C. RUCK
DR. DvcKHoFF

Black to play
10.
P x Kt
II. KBxP
BxP
There is nothing else, for if K-B 2, 12 Qx P ch and mates next move.
A clever finish.
12. QxP
Resigns

GAME "
Played at Texas, 1941.

w
L HOROWITZ

"Sicilian Defence"
B=
HRISIKOPOULOS

P-Q B 4
J . P-K 4
PxP
2 . P-Q4
3 Kt-K B 3
P-K 4
An old move. Of course if 4 Kt x K p. Q-R 4 ch.
Kt-QB 3
4 P-B 3
B-Kt 5 ch
5. P x P
PxP
6. Kt-B 3.
7. KtxP
Kt-B 3
8. KtxKt
K t P x Kt
B-Q3
P-Q4
9
10. P X P
KtXP
I I . Castles
KtXKt
BxP
12. P x Kt
13 B-R 3
The game is now concluded by some very brilliant play.

13.

A neat

BxR

14. Q-K 2 ch
way of capturing

14 . .
1.'j. R x B
16. Q-Kt 2

the Bishop.

B-K 3
Q-R 4

Very stIOng indeed, threatening both Q-Kt 7 and QxP. Black mnst

castle.

, 6.

17. R-Kt I

1 8 . B-K 4
19. B x P ch
A smart finish to a very

bright-game.

BLACK

WHITE

HRlSlKOPOULOS

L HOROWITZ

Black to play

' 9

20. Q-Kt 7 mate

KxB

GAME 70

Played in the Munich Tournament in 1900.

"Sicilian Defence"

WHITE
]. W. SHOWALTER
I.
2.

3
4.
5.

6.

P-K4
Kt-K B S
P-Q4
KtxP
Kt-QB 3
KtxKt
P-K ;)

BLACK
J. Mre;SES
P-Q B 4
P-K 3
PXP
Kt-QB 3
Kt-B S
Kt PXKt
Kt-Q4

_"-

8. KtxKt
Kt P x Kt
highly interesting situation in the centre bas already arisen.

J. MIESES

SLACK

SflOWAI.TER
White to play

WHITE

J.

W.

9 B-Q3
P-Q3
10. B-K B 4
Q-B 2
I I . Q-K 2
B-Q,
PxP
12. Castles K R
13. B x K P
B-Q3
A fine move in Mies.es's usual style.
[4. B x Kt P
Risky. The simple 14 B x B was better.
14.
R-K Kt I
B x P eh
15. B-B 6
Q-B 5
16. K-R [
17 Q-R 5
This is the move White depended upon.
QxB
17.
R-Kt 5
[8. QxB
19. P-K Kt3
K-K 2
20. P-K B 3
R-Kt 4
2 f . P-K B 4
R-Kt 5
22. P-B 3
QR-KKt 1
23 R-B 3
B-B 3
Exerting great pressure on White's position.
P-K R 4
24. R-K I
25. Q-K B 2
K-Q I
A clever dodging move to induce Qx P.
26. QXP
White falls into it because he expects P-R 5 when hc would obtain a
draw by perpetual check by 27 Q-Kt 8 ch, K-K 2; 28 Q-R 3 ch, etc.
26. . . .
Q-R 5 ch

But he overlooked this brilliant stroke and had to resign at once.


Resigns
If 7 P X Q it is mate in two, and 7 K-Kt loses at once by R X P ch.

Final PosilirJ1l

BLACK

J. MIES1'.S

WHITE J. W. SHOWALTER
White resigns

GAME 71
Played in the British Championship at Southport in 1905.
"Sicilian Defence"

WHiTE

SHERRARD
l.
.

3
4.
5

6.
7

8.

P-K 4
Kt-K B 3
P-Q4
Kt x P
Kt--QB 3
P--QR 3

B-Q3

B-K 3

9. Castles

BLACK;:
H. W. SUOOSMITH
P-QB 4
P-K 3
PxP
P-Q R g
Q-B 2
Kt-K B g
Kt-B 3
P-QKq
B-Kt 2
B-K ,

10. Q-K
I T . P-B 4
The start of a very well..conducted attack.
II. . . .
P-Q.3
12. QR-Q1
Casdes K R
13. K-R I
A nice pn:caution in such positions.
KtxKt
13 . . .
P-K 4
14. B x Kt

15 B-K 3
K R-K I
16. Q-B 3
B--K B I
PXP
17. P x P
lB. B-Kt 5
R-K 3
19 Q-R 3
Kt-K I
20. Kt-Qs
Q-B S
2 1 . B--K 2
Kt-Q3
22. B-R 5
B-B I
R-R 2
23. Q-K Kt 3
IfKtxP; 24 B x P ch, K-R I ; 25 Q-Kq, Kt x B ; ::6 Qx Kt wins.
24. Kt-B 6 ch
K-R I
25. B-R 6
A delightful position. Black makes a combination to escape the pressure,
but there is a flaw in it.
RxKt
25 . . .
26. R x R

H. W. SHOOSMITH

BLACK

WHITE

SHERRARD

Black to play
26. . . .
'>.7. Qx P ch
28. R-Q8 ch

KtxP
BxQ
Resigns

GAME

72

Played in the Championship match in 1907.


"French Defence"

WHITE
DR. E. LASKER
T. P-K 4
P-Q4

2.

BLACK
F. J. MAR.mALL
P-K 3
P-Q4

3 Kt-QB 3
Kt-K B 3
4 B-Q3
:.\bny of the games in Ihis match opened with these moves.
P-B 4
1
j. Kt-B 3
PxK P
6. KtxP
PxP
7 KlxKtch
PxKI
8. KlxP
B-Q2
Kt-B 3
9 B-K 3
Q-R 4 ch
10. B---K
- 4
II. P-B 3
R-B I
R-K Kt I
12. Castles
With this move Black starts a lively attack.
13. R-K I
The P might have been captured at once.
13 . . .
Kt-K 4
14. B x R P
R-K R I
With the gain of the open file.
IS B---K
- 4
Q-B 2
16. B---B
- 4
B-Q3
17 B-Kt 3
Kt-Bs
18. Q-B"S
White has obtained the mastery of the position.
18.
BxB
'9. B P x B
Kt-K 4
20. Q x P
RxP
Very pretty but quite unsound.

BLACK

WHITE

F. J. ...t"'RSH"'LI

DK. E. LASKER

White to play
2 1 . B---B
- S
This simple move wins a piece and kills the combination.
21.
R-R4

22.
23.
24.
25

26.

Q-Q '

R X Kt
QxQch
P-K KI 4
Kt-B 3
B--Q s and ...':ins

KxQ
R-Kt 4
R-Kt 2
GAME 73

Played in the B.C.F. Tournament at Yannouth.


"French Defence"
'YIllTE
L. Pll"

BLACK

IVANOFf'

P-K 3
1 . P-K 4
2. P-QB 4
P-Q B s
3 Kt-QB 3
P4
PxKP
4 P-Q4
B--Kt 5 ch
5. KtxP
6. B--Q2
A good sacrifice of a P which should have been refused .
6.
QxP
QxKtch
7. B x B
Kt-QR 3
8. B--K :2
9. B-Q 6
This may almost be said to be a winning move in sueh a [>ORition.
Kt-K '2
g.
P-B 3
10. Kt-B 3
I I . Castl;
K-B 2
This brings the game to an abrupt tennination by l()ing (he Queen.
.

IVANOfF

BLACK

L. PRms

WHITE

White

10

play

Resigns
12. B--Q3
For if Q-Kt 5> of course 1 3 Kt-K 5 eh.

GAME 74
Played in the Carlsbad Toumement, 1911.
"French Defence"
BLACK
S. ALA:PIN

WH=
A . NlEMZOWlTCH

I. P-K 4
P-K 3
2. P-Q4
P-Q4
Kt-K B 3
.:3- Kt-QB 3
KtxP
4. P x P
An unusual move at this stage.
5 Kt-B 3
P-QB 4
6. K t x Kt
QXKt
PxP
j. B-K 3
8. KtxP
P-QR 3
9. B-K 2
QxKtP
Black grabs at the Kt P with the usual result.
Q-Kt 3
10. B-B 3
P-K 4
I I . Q-Q2
12. Castles QR
This sacrifice leads to one of the most brilliant finishes on record.
P x Kt
I.
Kt-B 3
13. B x Q P
'4. B-B 6
A real problem move.

BLACK

WHITE

S. ALAPIN

A. NIE!IZQWITCH

Blad< to play

QxB
ch
B-K ,
If B-K 3; J6 B x Kt ch, P x B ; 1 7 Q-Q 7 mate.
K-B I
16. B x Kt ch
'4
15. K R-K I

If PxB; 17 Q--QB mate. Or B-Q2;


17 QXB ch, K-B I ;
Q-Q8 ch, RxR; 19 R X R ch; BxR; 20 R-K 8 mate.
BXQ
.,. Q-Q8 ch
J8. R-K 8 male

18

GAME 75

Played in the Carlsbad Tournament in 1923.


"French Defence"
BCK
WH=
SIR G. A. THOMAS
DR.. S. T"RRASCH
1 . P-K 4
P-K 3
P-Q4
2. P-Q4
Kt-K B 3
3 Kt-QB 3
B-Kt 5
4 B-Kt 5
P-K R g
5 P-K 5
6. B-Q2
6 Px Kt, PxB; 7 P X P, R-Kt I ; 8 Q-R 5 also leads to an interestiug
game.
B x Kt
6. . .
7. PxB
Kt-K s
8. Q-Kt 4
K-B I
P-QB 4
9. P-K R 4
to. R-R 3
A usual move in such positions.
10.
Kt-QB g
KtxB
I I . B-Qs
12. KxKt
P-B S
Kt-K 2
13. B-K 2
.

Position lifter 1 7

'
BLACK DR.

. . .

Kt-B 4

S. TARR.ASCa

A. THOMAS
White to play

WHITE

SIR G.

14. Kt-B 3
B-Q2
P-Q K I 4
15 Q-B 4
P-R 4
16. P-R 5
17 KI-R 4
Kt-B 4
This strong reply causes .White to lose two moves. A long and intercsting
fight it now in prospect.
lB. Kt-B 3
P-Kt S
P x P ch
19 P-Kt 4
20. K-Q I
20 K X P would be met by R-QKt I followed by Q-Kt 3.
Kt-K 'l
20. . . .
2 1 . Q-K 3
Q-Kt 3
22. QX B P
Kt-B 3
K-K 2
23. K-Q2
24. K R-R I
Q-Kt S
QxQeh
2S. QR-QKt t
QR-QKt t
26. K X Q
Black enters on the end game with some advantage.
27 Kt-R ofA III""",
w;lh th" KI, it jusl relUrru again.
27. . . .
Kt-R 2
Kt-Kt
4 eh
28. Kt-B 3
29. K-Q 2
Kt_R 6
30. R x R
RxR
3 1 . R-R I
A peculiar defence and a good one.
B-R l
,..
32. Kt-K I
P-B S
33 P-B 4
PxP
R-K B I
34- B Px P
3S. R-B I
R-B S
36. P-B 3
R-B 7
B-B ,
37 Kt-B :3
R-Kt 7
38. K-K 3
39. KI-K I
R-Kt6 ch
40. K-B 2
A seriow mistake. 40 B-D 3 would have won for White here.
40. . . .
RxBP
The P can be safely caPlurl.
41. B--Q I
BxB
42. R x R
Kt-Kt 4
43 R-K Kt S
Ktx P
4+ P-Kt S
BxP
4S. l'xP
PxP
46. R-K R 3
B-Q.B
47. R x P
Kt-B S
4B. R-R 7 ch
K-Q .
KtxP
49 K-K 3
mo""

PositiOlI

tifur -40

BLACK

WHITE

. . .

R xB P

DR. S. TARRASq

SUI. C. A. TIIOMAS

While to

play
B-R 5
B-Q ,
Kt-B :3 eh
K-B 2
P-B 6
KtxKt
P-B 7
B-K ,
B-Kt :3
K-Q2
K-K 2
K-Q :3
K-B -4
B-K ,
P-Q5 eh
B-B 4
K-Kt 5
P-Q6
K-B .J
B-K5
B-B S
B-K 5
K-Q S

50. K-Q 2
51. K-8 3
52. K-Q-4
53. K-B5
54-- Kt-B 3
55. Kt-Q4
56. K x Kt
.)1. R-R I
38. R-QB I
.,)9 K-B 5
60. P-R '"
61. K-Q-4
62. K-B 3
63. R-K I
64. R-K Kt I
65. K-Q2
66. R-Kt 8
67. R-K R 8
68. R-R 4 eh
69. R-R a
70. R-QKt8
7 1 . R-Kt 3
72. R-Kt 5 ch
73. R x P
.'\t last White has gained a P, but it is too late to be of any IISC.
B-Q 4
n
74. R-R 7
P-B 8{Q) eh
K
x
Q
K-K 6
75.
Rt.Signs
Tarrasch scored II. well dC'lerved success in this game.

Played at Yeovil, 1938.

GAME ,.

"French Defence"

WHrre
BLACK
P. WENMAN
H. STREETER
I. P-K 4
P-K 3
2. Q-K 2
Tchigorin's move, now largdy forgotten, but always leading to an
interesting game.
Kt-K 2
2. . . .
One of the main variations used to be B-K 2; 3 P-QKt3, B-B 3 ;
4 P-K 5, B-K 2; 5 Q-Kt 4, B-B I.
3 P-QKt 3
P-Q4
P-QB 4
4- P-K 5
5. B-Kt 2
QKt-B 3
6. P-QR 3
Kt-Kt 3
7 P-Kt 3
P-Kt 3
8. P-K R 4
These sort of moves are part of the style of this kind of game.
8. . . .
Q-B 2
9 Kt-K B 3
B-Kt 2
10. P-R 5
K Kt-K 2
11. Kt-B 3
P-QR 3
Kt-B 412. B-Kt 2
R-B I
13. Kt-Q t
14. R-QB 1
K Kt-Q5
15. KtxKt
KtxKt
,6. DxKt
PxB
17 P-QR 4
P-Q6
A good move which gives Black the advantage.
18. QxP
QxPch
19 K-B I
B-B 420. R-R 4
A very odd shot. White starts to work up an attack.
20. . . .
P-R 3
21. Kt-B 3
And the pieces start to come into play.
21. . . .
Castles
22. R-K 1
Q-B 2
23. R-K Kt4
K R-K I
24 P-Kt 4
To enable the Q to get to K 3.
24 . . .
B-B ,
25 Q-K 3
K-R J
!.& K-Kt I
QR-Q. J
27. B-B J
This B is bound for Kt I !

R-K :z
R-B I
This !)lOY(: wins three pawns. The White attack must e
ither succeed
very shortly, or Black will win for certain on the Qside.
:Z7. . .
:z8. P-Q4
.

BLACK

WHITE

H. STRaTER

P. WENKAN

White to Play
QxP
:zg. Kt-Q I
30. B-O_ 3
QxP
PxP
3 1 . P-Kt 5
3:Z. B-Kt I
The B has got to Kt I and if the Q can get to Q3 White will win,
after P-B 4 eome:s R-Kt 6 and P-Kt 4. But Black can still prevent il.
Q-B 5
3:Z . . .
PositWn ajteT 37 B-Kt 6

BLACK

H. STREETER

WHITE

Black to play

as

33. Kt-Kt 2
Q- B6
34. Kt-Q3
It is peculiar how this Kt work:! from Q I up to K B 7.
K R-B 2
34.
Q-R 6
35 Q-B 4
36. Kt-K 5
Q-K2
37. B-Kt 6
At this highly interesting juncture the game was abandoned as drawn
as no further time was available. There are many possibilities, but I
think White can force a win as follows.
P-H s
37 . . .
Jf P-B 4, 38 B x P .
38. Kt-B 7 ch
K-Kt I
P X Kt
39. Kt x P ch
If K-R I ; 40 Kt-B 7 ch, K-Kt I ; 41 P-R 6, threatening 42 P-R 7
mate.
40.
41.
42.
43.
44.
45.

RxP
B-B 5 ch
B X Qch
R-Kt 6
RxP
K-Kt 2
46. P-Kt4
41 P-Kt 5 and wins
A game full of interesting play.

QxR
K-B 2
KxB
B-K ,
R-B 8 eh
P-Kt 5
R(B 1)-B6

GAME 77
Played at Hamburg in 1902.
"Queen's Gambit Ikciincd"

,,'liTn;;
r'. j. MARSHALL

BLACK
ALLIES

I . P-Q4
P-Q4
2. P-QB 4
P-K 3
Kt-K B 3
3 Kt-QB 3
Il--K ,
4 B-Kt 5
Kt-B 3
5 Kt-B 3
An unusual move at this stage which turns out well in the present
instance.
PxP
6. P- 3
7. B x P
Castk-s
8. B-Q3
Kt-Q4
QxB
9. B x B
KtxKt
10. Castles
I I . P x Kt
P-K4
12. Q-B 2
P-K B -1-

If 'White has no better lin the 5 Kt-B 3 variation gives Black a good
ame.
BLACK

WHITE F. J. M
A
RSHAL!
...
Wbite to play
'4 I'X B P
15. P x P
Of course if Ktx P, 16 Q-B
16. Q-B 3
'7. QR-Kt l
18. B-K
19. R x E
20. QX l'
2 1 . Q-K 5
2!:. I-Q R 3

PxP

K-R J

4 ch.

J'-QR 4
Kt 5

Kt

BxP
QxB
R-B 2

Q-Q '
Kl-Q4
Posilion o.jUr 26 . . . Kt-R 6 ch
ALLIU

BLACK

WHITE

F. J.

M"IlSHALL

White to play

An interesting situation in which the chances should be about even.


:23. K R-B I
Kt-B 5

24 Kt-Kt 5
R-B 4
Q-Q4
K
4
Q
'5,
26. R-B 5
Kt-R 6 ch
With this ry pretty move Black obtains an advantage out of the complications of the last few moves.. The reply is forced.
'J.7. K-B I
R x P ch
28. K-K I
QxQch
RxP
29. KtxQ
P-R S
go. R X K t P
The end-game is far from being won yet, and is of great interest.
R-Kt 5
3 1 . Kt-Q6
Kt-Kt 4
32. R-R 5
33. P-K R 4
Kt-B 6 ch
KtxQP
34. K-B :2
K-Kt I
35. Kt-B 7 ch
36. Kt-K 5
R-B I ch
RxP
". K-K ,
38. R x R
Kt-B 4 ch
39. K-B 4
Leaving Black with the bappy choice of either Rook.
BLACK

WHITE

F.

J. M.uwv.LL

Black to play
39
40 R-B 7
4 1 . Kt-Kt 6
4'.1 R-R :3
43. R-K Kt 3
44 KI-K 5
45 R-KI 3
46. K-Kt 3

Kt-Q 3 ch
Kt x R
R-K t
K-R 'l
Kt-Kt4
P-Kt 3
Kt-K geb
Kt-B 4

47 R-K 3
413 Kt-Kt 4
49. Ktx R
and wins
A very hard fought game.

Kt-Q2
R x R ch
P-R 5

GAME 78
Played in the Ostende Tournament, Ig05. Brilliancy prize game.
"Dutch Defence"
BLACK
M. TClilOORW

Will'!"!.
R. TEICHMANN

P-Q4
P-Q.B 4
P-K Kt 3
B-Kt 2
K.-QB 3
6. P x P
7 Kt-R 3
The last twO moves are very peculiar.
8. Castles
9 P-B 3
. 10. P-K 4
Opening the game with great effect.
10,
lI, PXP
12. KtX P
13. BxKt
I,

2.
3.
4.
,.

PositUm a
fter 19

BLACK

WHITE

P-K B 4
P-K S
P-Q4
P-B 3
Kt-Q2
K Px P
QKt-B 3
B-Q3
Kt-K ll:

B PxP
PxP
KtxKt
BxKt
. , Kt-B 4

M.. TCHIGORlN

R. TICUMA!'P.I

White to play

P-Kt 3
14. Q-R 5 ch
15. QxB
Q-Q :z
16. QxQch
KxQ
Some grand play follows from this simple looking position.
17. B-R6
QR-K I
18. R-B 7
K-K 3
19. QR-K B I
Kt-B 4
This WiN the exchange, but falls into a mating nct.
:Zoo B x Kt ch
KxR
B-B 5
:Z l . B-Kq ch
Forced because if K-Kt t, 22 B-Q I, and 23 B-Kt :1 ch, and if 21
K-K 2 at once 22 B-Kt 5 mate.
22. RxB ch
K-K 2
If K-Kt I, 23 B-K 6 ch, and 24 R-D 8 mate.
K-Q3
23. B-Kt 5 ch
K-Q4
2... R-B 7
K R-B I
25. R x Kt P
26. R-Q. 7 ch
K-8 5
27 B-K 7
A beautirul final combination.
BLACK

'.27.
28. B-K '2 mate

M. TCIIICORIS

R-K R

GAME 79
WH=
A. N. OrnER

P-K 4
2 . Kt-K B 3
3 P-Q4
I.

"Scotch Game"
Dc<
H. E. BIRO
P-K 4
Kt-Q. B 3
PXP

Q-R ,
4. Ktx P
B-5 Kt-Kt 5
B4
6. Q-B 3
Kt-B 3
Leadi ng to brilliant play.
7. K t x P e h
K-Q I
8. KtxR
R-K I
KtxP
9 B-Q 3
A clever way of keeping up the attack
10. Castles
KtxP
After this \Vhite cannot save the game.
.

BL1CK

H. E. BIRD

A. N. OTIIER
White to play

WHITE

I I . RxKt
R-K 8 ch
12. B-B I
Kt-Q5
13 QxB P
Kt-K 7 ch
14 K-R I
Kt-Kt 6 ch
Or R x B ch ; IS R x R, K t X K t 6 mate.
R x B mate
15. K-Kt I
A bright little game.

GAME 80
"Scotch Game "
WmTE
KOUSCH

BLACX
ANDERSSEN

I . P-K 4

P-K 4
Kt-QB 3
PxP
4. B-B 4
B-B4
5. Castles
P-Q3
6. P-B 3
B-K Kt 5
This move was introduced by Anderssen and was found
whole of White's variation.
2 . Kt-K B 3
3 P-Q+

to

upset the

7.

B x Kt
Q -KtS
8. B x P ch
K-B I
9. BxKt
Steiniu considered 9 P x B was better.
RxB
9. . . .
10. P x B
l'-K Kt4
There is no defence to this very fine move.
BLACK

WHITE

ANDER3SEN

KOLISCH

White to play

Q--Q I
Q-Q'
P-Kt 4
B-Kt3
B-Kt 2
P-Q6
QxP
Kt-K 4
Q-K ,
Q-R6
Kt-Q2
P-Kt .5
ign
Res s
For ir 17 P-K B 4. P-Kt 6 wins 3t once.
II.

12.
IS.
14.
'5.
16.

GAME 81
One of twenty played at Hampstead simultaneously in IgOll. and a
quick loss fu- Pillsbury.
"Vienna Game"
WHITE

H. N. PILLSBURY

BLAOC
ALLIES

P-K 4
I. P-K 4
Kt-QB 3
Kt-K B 3
P-Q,
,. P-B ,
KlXP
4. P x K P
P-K B4
5 Q-B S
KtxK t
6. P--QS
7 P x Kt
P--Q 5
This strong move frequently turns to Black's advantage
8. B-Kt 2
2.

Kt-K 2, Px Pj 9 P-Q4 is an alternative.


8. . . .
PxP
B-K t S
9. B x P
This excellent move was probably unexpected. If 1 0 B x B, Q-R s ch
'With great advantage.
Kt-B 3
10. Kt-K 2
Castles
I I . Q-Kt 3
12. K-Q2
P-B S
Again good. If 13 KtxP, B x B chj 1 4 K x B, Q-Qs ch, etc.
13. Q-B 2
B x B ch
14. K x B
Very risky. It was better to give up the P by 14 Ktx B.
Q-K 2
14. . . .
BLACK

WHITE H. N. l'ILL'lBURY

White to play
IS P-Q4
White still persists in holding the P with the result that he is mated.
IS . . .
Q-Kt S ch
16. K-Q3
B-B 4 mate
Pillsbury was not often mated in 16 moves.

Played at Paris in 1905.


WH=

AMATEUR
I. P-K 4
2. Kt-QB 3
3 P-Q3
A very poor variation.
3
4 P-QKt 3
,

GAME 82
"Vienna Opening"
BLACK
DR. B. LAsx.ER
P-K 4
Kt-K B 3
Kt-B 3

This kind of move shows Dr. Lasker that he can take liberties.
P-Q4
4 . . .
The natural reply.
PxP
5. B-Kt 5
6. Kt x P
Ktx Kt
This sacrifice is not perfectly sound, but is good enough against a weak
opponent.
B-Kt 5 ch
7. B x Q
Kt-B 6 ch
8. K-K 2

g. K-K I '

Kt-Q5

The surprise move instead of recapturing the Q.

BLACK

WHITE

DR. B. R

AMATEUR

White to play
10. Q-Q2
B-Kt S
Another unexpected move.
I I . B-Kt 5
Kt-K s
Very pretty, but it should not have been sufficient. If 1 2 P X Kt, KtX P
mate.
12. Qx B
Kt x P mate
White should have played 12 P-K B 3, when would follow Ktx Q; " 3
B x Kt, KtxQB P ch ; 14 K-Q I , B x B ; IS K x Kt in White's favour.
Or Black could play 1 4 Kt X R, IS B x B, B-B 4, and the result is doubtful.

A charming blindfold gamc played in Vienna in 19o1.


"Vienna Opening"
WHITE

H. N. PJLLS.J!.URY
I. P-K 4
2. Kt-QB 3
3 P-B 4

BLACK
AMATEUR
P-K 4
Kt-Q B 3

The Gambit is very strong preceded by Kt-QB g.


3. . . .
Px P
4 Kt-B 3
P-K Kt 4
5. P-K R 4
P-K t 5
6. Kt-Kt 5
Kt-R 3
nus is an improvement on the usual P-K R 3 fot'(;ing White to sacrifice
the Kt.
Kt-K 4
,. B-B 4
B. B-Kt 3
P-K B S
Kt-Kt 3
g. P-Q4
10. P-R 5
PxKt
I I. P x Kt
PxP
A very pretty and singular position.
BLACK

AMATEUR

White to play
P-K 5
B-Kt 2
Kt-Q5
P-Q3
PxP
Q-K 2
PxP
P-B S
Kt-B 6eh
B x Kt
P x B ch
K-B I
P-R 4
lB. B-Q2
This kind of move is usually a signal of distress.
19. Castles Q R
Q-R 2
20. K R-K 1
B-B 4
21. BxR P
The finish is in Pillsbury's best style.
21. . . .
P-B 6
22. Q-K S
Q-B 5
23. Qx Q
PxQ
24 B-Kt 4 ch
P-B 4
25. B x P mate
A rrand game f01' blindfold play.
HI.

13
14.
15
16.
.7.

Positwn after 21 BxR P

AMATEUR

BLACK

WHITE H.

N. PILLSBURY

Black to play
GAME 8.f
Played in the Monte - Carlo Tournament in 1902.
"Petroff Defence"

WHITE
I. GumBERG

I.
2.
3.
4.
5
6.

P-K 4
Kt-K B 3
KtxP
Kt-K B 3
Kt B g
Q-K 2
-

An interesting offer of a pawn.

BLACK
C. ScaLECHTU

P-K 4
Kt-K B g
P-Q3
KtxP
P-Q4
B-K ,

KtxKt
QxP
9 B-Q3

P x Kt

9 . . .

P-K Kt 3
B-Q3
-K I ch
QxQ
Kt-B 3

7.
B.

With the threat of a sudden finish.


.

10. Q-Q4
11. Q--K R4
1 2 . B-K 2
13. KtxQ
Black a P down has all the prospects.
14 P--QB 3
15 Kt-B 3
16. Kt-Kt l
17 P-Q4
lB. K-B 1
19 P-QKt 3
20. B-K 3

Castles

P-K Ktf
P-Kt 5
Kt-K 4
Kt-Q 6 ch
B-K B 4
P-Q R 4
P,..R S

PM/ion after '3 . . . , Kt-B 3


BLACK C. SCHl.ECKTEIt

WHITE

I. Gumuao

White to play
I II . P-QKt 4
P-R 6
Black has eslablUhcd a winning )XISitiOD.
22. B x Kt
B x B ch
23. K-K I
P-K B 4
24. K-Q2
B-QB 5
R-K 3
'5. P-B 3
26, P-KI 3
QR-K I
27, B-B 4
BxB
R-K 6
28. P x B
Resigns
Mter 29 P x P, PxP; 30 P-R 3. P-Kt 6; White is in a stalemate
position.

FiMl Positim

BLACK

WHITE

C. SCm,JtCKTER

I. GUWS82RO

White resigns

GAME 85
Played in a tournament at Titlis in 1937.
WH=

"Philidor Defence"

BLACK

RAUSER

ILYN-GENEV$K{

I. P-K 4
P-K 4
2. Kt-K B g
P-Q,
3 P--Q4
PxP
4. KtxP
Kt-K B g
5. P-K B 3
A peculiar move which am hardly be expected. to turn out welt.
5
P-Q4
A forcible reply.
6. P-K 5
7. P-K B 4
With the lOS.!! of a move.
7 . . .
Kt--QB g
P x Kt
8. K t x Kt
Q-R 5 ch
9 B-Qs
10. P-Kt g
Q-R 6
I I . Q-B g
B-B 4
12. B-K S
Castles
IS Kt--Q2
P-B S
This excellent move opens up a decisive attack.
R-K I
14. P x P
15. KtB I
KtxP
B-Kt 5
16. K--Q2
17 Q-B 2
P--Q5
The end of the combination winning a piece.
_ . .

Final Position

BLACK

ILYN-GENEVSKI

WHITE
White resigm

R-K 7 cb
IS. B x P
Resigns
Because if 19 B X R, Kt-K 5 ch; 20 K-K I, Ktx Q; 2 1 B X Kt, R-K 1
ends the struggle.

GAME ..
Played at BristQ[, Apn1, 194-1.
"Philidor Defence"
B=

w
P. WEmlAN

N. N.

I . P-K 4
P-K4
2. Kt-K B 3
P-Q3
Kt-Q2
3 P-Q4
P-K R 3
4 B-QB4
A weali' move to prevent Kt-Kt 5. It allows a sound sacrifice.
PxP
5. P x P
KxB
6. B x P cb
K-B 3
7. Kt x P ch
B-Kt 5
8. Kt-QB 3
K x Kt
9. Q-B 3 ch
10. B-K 3
Keeping the checks in reserve and hoping for Q-B 3.
10.
Q-B 3
11. B-Q4ch
This third sacrifice gives a forced win.
KxB
n.
12. Q-Q I ch
.

BLACK

WHITE

N. N.

P. WemlAN

Black to play
12.

K-K 4

IfK-B 4; 13 Q-QS ch, K-Kt 3;, 14 Q-Kt 5 mate.


Ig_ Q-Qs ch
K-B 5
K-Kt 5
'4, P-Kt 3 ch
If K-B 6; 15 P-K s cb, K-Kt5; ,6 PxQ, K-R 6;
K-Kt ,; 18 Castles QR. and 19 QR-Kt I mate.
K-B 6
15. P-R 3 Ch
16. P-K 5 male

GAME ."
"Pbilidor Defence"

WH""

BLACK

P. MORPHY
B..,,,,,
P-K 4
I . P_K 4
2. Kt-K B J
P-Q ,
P-K B 4
3 P-Q4
P
x
K
P
4.
Steinitz says .. P x B P is best.
...
BPxP
5 Kt-Kt 5
P-Q4
B-B 4
6. P-K 6
7 Kt-B 7
The correct move is 7 Kt x K P and f
i B-K 2, 8 Q-Kt 4.
7 . . .
Q-B 3
P-QS
8. B-K 3
9. B-Kt 5
Q-B 4
A pretty position.

White to play
10. KtxR
I I . B-B4
Kt-B 7 waa much better.
I I.
..
12. Kt-B 7
.

QxB
Kt-Q B S
QxP

17 Q-B S ch,

13. R-B J
Kt-B 3
14. P-K B 3
This error instead of 14 Kt-Q2 gives Morphy his 0Pp<lrtunity.
Kt-QKt 5
14 . . '
- 15. Kt-R 3
BxP
This and the next move constitute a brilliant combination.
Kt-Q6 ch
16. B x B
If 17 P X Kt, B-Kt 5 ch and mate next move.

BLACK

P. MORPHY

WHITE
White to play
17.
18.
19
20.
21.
22.
23.

QxKt
PxQ
Castles
BxKt
B-Kt g
P-Q7 ch
B-B 4
K-Kt I
Kt-K 5
K-B I
Kt-Q3
R-K I
KtxB
QxR
Resigns
If 24 R x Q it is mate in two of cOlll'$e.
GAME ..
Played by correspondence about 1861.
"Ponziani Opening"
WHITE
NEWCASTLE-UPON-TYNE
I . P-K 4
2. Kt-K B g
3 P-B g
Also known as StaWlton's Opening.
3: . . .
P-Q4 also leacb to highly interesting

BCK
GLASoow
P-K 4
Kt-QB 3

Kt-B 3
play.

4 P-Q4
5. P x P

Ktx K P

P-Q4

Staunton used to play P-Q5 with great success here.


It

..

has been claimed that the strongest move here is B-B 4.


6. B-QKt 5
7. Kt-Q4
8. BxKt
9. Castles
10. P-B S
I I . K-R I
12. B X Kt
IS. Kt-Q2
14. R-K I
15. P-K 6

B-QB 4
Castles

PxB
B-Q 2
Kt-Kq
P-B S
PxB
R-K I
B-Kt S

The real play begins at this point.


'5
16. Q-R 4
17. Q-B 6
18. QxQB
19 P-Q B 4

A strong

Thc

reply which

19
20.
21.
22.

causes

B-B ,
P-B 4
B-Kt 2
P x Kt

Black serious difficulty.

...
P-K 7
P-B 5
P-QKt 4only way to save the piece.
2S. P-B 6

B-R 4
Q-Q S
Q-Q2
QR-Kt 1

Excellent play in conjunction with the sacrifice which follows.


23 . . .

Q-Q S

NEWCASTLE-UPON-T'YNE

24. P x B

White to play

, This sacrifice is proved sound many moves later.

24 . . .
RXQ
25. P x R
P-B 4
The only defence available.
26. QRKt I
Q-Kt I
'27. P-R 6
The advanced P is well supported now.
27 . . .
P-B 5
P-Q 6
'2a. R-Kt 5
.
R
x
P
'2 9
P-B 6
So. R x P
Another necessary sacrifice. The Rook beats the Black Q.ieen.
So. . . .
PxKt
Sl. R x P
K-B 2
3'2 R-Q 7
Q-B 5
In order to reach Q-Kt 5.
P-R 4
S3 P-QR 3
S4. R-Qa
P-Kt 5
35. P x P
Q-B 7
S6. R-QKt I
RxP
37. R(Qa)-Q I
A finishing touch to a very fine game.
37
Q-K 7
. 3a. P-Kt 8(Q)
Resigns

GAME "
Played in a match at Bristol, 1 939.
" rrregular Opening"
WH=
P. WENMA.li

BCK
DR. R. M. NORMAN

1 . P-K K t S
Not often seen nowadays, but leading to an interesting game.
I.
.
P-Q4
2 . P-QB 4
P-Q5
The reply to Px P would be 3 Q-R 4 ch.
3. P-B 4
Kt-K B 3
4 B-Kt 2
Kt-B 3
P-K 4
5 P-Q3
A natural attempt to open the game, but it does not turn out well.
Black is unable to recover the P.
6. B x Kt ch
PxB
Kt-Kt 5
7. P x P
8. Kt-K B S
B-Kt5 ch
9 . K-B 1
.

A good move. The Black B is left in a loose position and Black must
ve up another P. If Q-K 2 the B is loot by 10 P-Q R 3. etc.

BLACK DR. R. M. NORMAN

WHITE

P. WENMAN

Black to play
P-B 3
9
10. Q-R 4
This is really the winning move. mack has no real compensation for
the two pawru down.
10.
R-QKt I
I I . Qx P ch
B-Q,
12. Q-K 4
KtxP
13. KtxKt
B-R 6 ch

11. K_Kt I

This blocks the R, but it is a better move than K-B 2.


14. . . .
P x Kt
K-B I
15. QxPch
Both Kings are dislodged now.
16. P-R 3
B-K 2
17 P-QKt 4
R-Kt 3
R-K
3
18. Kt-Q2
This drives the Q out of the game for a time.
R-K R 3
19 Q-K R S
20. Q-R 5
A long shot, but the Q cannot be punmed again.
20. . . .
R-K 3
2 1 . Kt-K 4
White still has an awkward game to manage.
21.
R x Kt
An e:x:.pected sacrifice, it is Black's best chance.
22. P x R
P-Q 6
23 B-K 3
The saving clause.
" .
PxP
24 Q-QS
Q-K I
25. K-B 2
P-B g

Position a./kr 2 1

R xKt

BLACK DR. R. M. NORMAN

WHITE

P. WENWAN

White: to play
26. Q-K S
Q-B :2 ch
B-B ,
27. Q-B 4
28. B-B S cll
K-K I
29 P-K 5
The: time: limit was pressing he:re. Q-Kt 8 ch woWd lead to complica-

tions aftc:T B-Q . dUo ch.


2g. .
.

30. QxQch
3 1 . QR-K I
32. K R x B
.hortest
road. The: end-game: is
The:
32. . . .
33 K x Q
34. R-Q I
35 R-Q. 7 ch
36. P x P
37. R-R 7
38. B x R
39. B-Kt 6

Played at Budapest in 1897.

BxP

KxQ
B-B B
won.

P X R(Qch)
B-B 3
P-QR4
K-Kt 3
R-R I
RxR
B-K 4
Rc:signa

GAME ..

"Irregular Game:"

WHIT<
CHAR.OUSEK

....""
BR.ODY

I. P-QKt 4
The:re are several examplo of this pc:culiar move in fint-clau play.
I.
P-Q4
. .

B-Kt 2
P-K g
3. P-K 3
Kt-K B g
4 P-Kt 5
Certainly a very curious idea. but there appears to be no objection
2.

it.

B-Q ,
4 . . .
5. Kt-K B 3
QKt--Q2
6. P-B 4
P-QKt 3
7. B-K 2
B-Kt 2:
8. Castles
Castles
9 Kt-B 3
P-B 3
10. KtPx P
- Bx P
II. P X P
PxP
12. R-B 1
White has come out of the opening with at least an equal game.
12. . . .
P--QR 3
13 B-Q 3
B-Kt 2:
14 B-Kt 1
Kt-K 4
BxKt
15. KtXKt
16. P-B 4
B-Q3
17. Kt-K 2
R-B 1
R XR
18. Kt-Q4
Q-B 2
19. QxR
Black hopes to hring about equality by exchanges, but overlooks his
opponent's n
i tention.
20. Kt-B 5
QxQ
21. R x Q
B-Kt I
22. KtXP
This fine move wins a P and the game.
BLACK
BRODY

CHAAOUBK.
Black to play
KxKt

WHITE

22.
23. P-K Kt ..

The piece t-tgained however Black plays.

P-R 3
Px P
R-B I
K-Kt I
R-B 5
B-Q3

::13 . . .
::14 P-Kt 5
::IS. P x P
26. B X Kt c.b
27. R-B 1
28. B-Q4
The position is now hopeless.
29. B-R 7 c.b
30. R x P c.b

Played at Bristol

KxB
Resigns

GAME .,

n
i

February, 1941.

"Irregular Opening"
B

w.""

P. WENllAN

I. P-K 4
2. Kt-K B 3
3 B-B 4
4 P-Q 4
5. P x P
6. B x P ch
7 B-Qs
8. Castles
9 P-Fl 4
10. P-QKt s
I I . KtXP

N. N.

P-K 4
Kt-Q B S
P-K R S
P-Q3
PXP
K-K ::z
Kt-B S

B-Kt 5

Kt-QS
P-B S
BLACK

N. N.

P. WENlU.N
Black to play
BxQ

WHITE
It.

. .

12. B-R S ch
IS B-B 7 mate

K-K I

Played in 1901.

GAME ..

.. Irregular Defence"
BLACK

w
ZAMBELY
G. MARoczy
I . P-K 4
P-K 4
Kt-K
B
3
2.
P-Q4
Not often seen in first-class play.
3. PxP
B-Q3
4 Kt-QB 3
Kt-K B 3
.
B-Kt
ch
P-B 3
5
5
6. B-R 4
Not a good idea 'as the loss of time enables Black to work
attack.
P-K 5
6.
7. P x P
Castles
8. Kt--Q4
PxP
9. Kt x B P
Q-Kt 3
RxKt
to. Kt x Kt
I I . B-Kt 5
A very quaint idea'to bring the B round again.
II. . . .
R-Q l
12. Castlts
Now a beautiful combination folloWll.
".
B x P ch
13. K x B
Kt-Kt 5 ch
14 K-Kt 3
Q-B 2 ch
15 P-B 4
PX P(c.p.) ch
16. K x P
R-Q5
fter 22 Qx R
PO$ition n
BLACK

G. MARoczy

ZAMBELY
Black to play

WHITE

up

a smart

B-Kt 2 ch
1 7 P-Q3
B X Kt ch
18. Kt-K 4
19. KXKt
Q-R 7
Qx P ch
20. Px B
RxB
2 1 . K-R 4
22. QXR
A male in 5 moves is now OD the board.
22. . . .
R-R 4 cb
23. K x R
Q-R 6 ch
24. K-KI 5
P-R 3 ch
P-Kt 4 ch
25. K-B 4
26. K-K .5
Q-K 3 mate
A first-class finish.

GAME 93
An amusing brevity played in a Lightning Tournament at Bristol,
1939. Rate or play ten seconds a move.
Remove White's QR aDd QKt.
Bc><

WH=

P. WEHMAN

AMAnn",

P-Q.
B-K 3
P-QB ,
Kt-Q2
P-Q B 4
P-B 5
P x Kt
P-Kt 3
PxQ

I . P-K 4

2.
3
4.
,.
6.
7.
8.
9.
10.

P-K S
P-Q4
Kt-K B 3
B-Q 3
Kt-Kt 5
KtxB
Q-R 5 ch
QxPch
Bx P mate

Final Position
AMATEUR.
BLACK

WHITE
,.

P. WNMAN

GAME 9t
Played in !goB.
WH=

AloI:ATEUR

Remove Black's K B P
BUCK
DR. S. TARltASCII
KI-QB 3
P-K 4

I. P-K 4
P-Q4
3. Kt-K B 3
Ol" g P x P, KtxP; 4 P-K B 4, Kt-B 2.
3.
PxP
4. Ktx P
Kt-B 3
B-Kt 5
5 Kt-QB 3
6. KtxKt
Kt PxKt
A Scotch Gambit without the K B P.
7. H-Q2
Castles
With an excellent game.
8. B.-Q ,
P-Q,
9. P x P
Kt-Kt 5
10. Castles
Q-R ,
And now a violent attack.
I I. P-K R 3
RxP
Leading to a forced win.
2.

BLACK

DR. S. TARRASCK

TEUR

White to play
12. Q-K I
The only reply. If I2 R x R, Qx R ch; 13 K-R I, Q-Kt 6; 14 P x Kt.
Black mates in 4 moves at most.
B.-QB,
12. .
13 Kt-K 4
R x R ch
'4. K x R
An ideal mate in thrtt moves now foUows.
KI-R 7 ch
'4
15. K-K '2
Q-KI 5 ch
16. P x Q
B x P m:llc
.

GAME 95
Played in a match n
i 1B48.
Remove Black', K B P

w
B,

J . P-Q4
2. P-Q B 4
g. Kt-QB 3
4 Kt-B 3
5. B-Kt 5
6, P-K 4
White adopts an energetic line of play.
6. . . .
,. B P x P
B. P x P
g. B-Kt 5 ch

BUCK
BUCKLE
P-K g
P-Q4
Kt-Q B S
QKt-K 2
P-B g
P-K Kt 3
KPxP
PxP
B-Q2
B-B 3
Q-B 2

10. Castles
I I . Kt-K s
12. Q-B 3
And already has practically a won game.
12.
Kt-R 3
. .

K R-K I
Castles
KtxB
P x Kt
K-Kt I
B-R 6 ch
B-K B 4
With a winning position, but a brilliant combination follows.
16. . . .
QS
R..
17. KtxP
P x Kt
t8. QR-B I
Q-Kt 3
19. QxP
13.
14.
15.
16.

BLACK

Bu

WHITE
Black to play

Buu>

Ig. . . .
K Kt-B 4
It u obvious that neither the Q nor the B can be captured.
20. R-K 6
A hard knock. Now QxB is the only reply.
20.
.
QxB
21. R x R
KtXQ
The Q mwt be laken as well, allowing a problem mate.
22. R-Q8 ch
K-Kt 2
2g. R-Kt 8 mate
Such games at the odds of K B P are very rare.
.

GAME g6
A position from Czechoslovakia.

BLACK

WHITE
While to play

In this remarkable position White does not mate by the direct means,
but by the following curious play. All the Black moves are forced.
J.
2.

9.
4.

6.
7.

8.

g.
10.
II.

12.

P-B 3 ch
Q-K 6 ch
P-K 3 ch
Q-B 6 ch
P-Q 3 oh
R-B 4 ch
Q-K 6 ch
RxKtch
Kt-Q 5 ch
B-Q 6 ch
Q-B 6 ch
R-Kt 4 ch

Ig. R x Kl ch
'4. B-B S ch

PXP
K-B 5
PxP
K-K 5
PxP
Kt-Q5
K-B 5
PxR
PxKt
PxB
K-K 5
Kt-B 5

PxR

PxB

PxQ

15. Q-K 5 ch
16. Kt-Q6 mate

Final Position

BLACK

WHITE

GAME 97

Played at New York, 1885.


A smart win as follows.

BLACK

WHITE

E. DELMAR

P. RICHARDSON

Black to play
WH""
E. DELMAR
4

5. K x Kt

6. P-Q4
7. R-K I ch

BLAm<
P. RICHARDSON
Ktx B P
B-B 4 ch
PXP
K-B I

8. Kt-K 4
9 Q-Q 3
10. Q-R 3 ch
II. BxP
HI. Kt-B 6 ch
13. Q-B 8 ch
14. B-R 6 ch
15. R-K 8 mate

B-Kt 3
P-Q4
K-Kt I
QxB
P x Kt
KxQ
K-Kt 1

GAME "
An elegant piece of work in which greatly superior force fails to

win.

BLACK

WHITE
White to play
WHITE

BLACK

1 . Kt-QBch
2. Kt-Kt 7 ch
3. Qx P ch

KxB
K-Q4
KxQ

If K-B 5 ; 4 Q-B 3 ch, K-Q4; 5 Q-Kt 3 ch, B-B 5 i ' 6 Kt-B 3 ch,
K-K 4; 7 P-B 4 mate. Or 4 K-Kt 4 ns
i tead ofK-Q4, then 5 Q-R 5 ch,
K-B 5 ; 6 P-Kt 3 ch, K-Q 4; 7 Kt-B 3 ch, K-K 4; 8 P-B 4 mate.
4
5
6.
,.
8.
9

P-B 4 Ch

Kt-B 3 ch
Kt-R 5 ch
P-R 3 ch
P-Kq ch
P x B ch

K-Q4
K-B 5
K-Kt 5
KxKt
BxP
KxP
Stalemate

Truly a wonderful performance.

GAME ..

A delightful study from the

Barmen Tournament, 1905.

BLACK C. VON BAlwEUaEN

WHITE

J. Mwu

White to play

BLACIC

J. Mwu

C. VON BAaDltLBDEN

I . RxPch
2.

KxR
K-R I
RxB
R x Q.
BxR

PxKt ch

3 P-B 7 cb

4. Q--K B ch
5. R x R ch
6. P-B SeQ) mate

This piece of chess is equal to anything in this collection.

GAME IOO
End-game by Dr. E. Lasker.
White is a R down, but can at least draw as follows.

WHIl'E
I.
2.

R-Kt Sch
RxR ch
,Kt-B 3

BLACK
K x Kt
RxR

And wins. the R wherever it goes. When this position WIl!'I first published
many years ago it was disputed if it really was a win for Black after 3
R-QS; 4- Kt-Kt 5 ch, K-Q4i 5 KtxR, K x Kt; and it was generally
i one exists. A clever
agreed that it is too difficult to prove a win, even f
position. It appears it sbou1d be considered a draw.

WHITE
White to play

G 101
From a game played at Metz. in 1935. It is a wondr:rful r:ndina: by
Mieses.
BLACK
AMATEUR

WHITE

J. MmsES

White to play

WUtTE
J. M

BLACK
AYAnuR

1 . P-Kt 4 ch
P x P (e.p.)
If K-R 5; 2 K-R 2, P-R 4; 3 R-KR 6, QXRj 4 R xP mate.
2. R-R 4 ch
PxR
IrKxR, 3 R x P mate.
QXR
3. R-Kt 5 ch
4. P x Q
Resigns

GAl'dE 102
From a very complicated game between Blackbume and Pitschel which

Blackbume Inu.

BLACK

WHITE

PmcIl8L

J. H. BLACKBUP.N

Black to play
There are only two pawns excbanged.

WHITE

J. H. BLACKOURNB

BLACI[

PmcmL

I I.
KtxKt
1 2 . Kt-Kt 5
B-Kt 5 ch
Clever, if I g Qx B, then Kt-B 6 ch and QxB winning.
13. K-Q I
a=.Kt 5 ch
Black is getting out of his difficultiCl.
14. B-K II
15. K x B
16. Kt-B 7
A true Blackburnc move.
, 6.
Kt-Kt 3
I ? B-Kt 3
K PxP
Kt-R g
18. KtxR
Ig. P-QR 3
R x Kt
20. P x B
Q-Ktg
2 1 . K R-Q I
KtxP
22. B-Q6
P-Q R 4
23 B-B 5
Q-Kt 4ch
24. K-QII
Kt-B s
Threatening mate in two.
P-Kt 4
25 K-K 3
And now in onc.
26. R-Q.II
Px P
27. 8xKt
R-K I
Excellent play. Threatening Kt-Kt 7 mate.

28. Q-B 4
29 P-Q5
30. R-KKt I
31. K-K 2
Another gocxl. stroke.
32. P x P
33. K-Q t
34. P x Kt
Black well deserved his victory.

Q-K B i
PxB
K t x P ch
P-K 6
R x P ch
Kt-B 6 ch
Q-Kt 8 mate

GAME 103

A pretty wio by Mieses.

BLACK

White to play
w

BLAo.

J . MIESES

AMATEUR

f. Q x P ch
2. Q-R 8 ch
A second offer of the Queen.
2. . .
3. B x P ch
4. R-R 8 mate
.

K-Kt

KxQ
K-Kt I

GAME IOf
A queer position from a
WHITE
AlLATEUR

1.
2. P x Q
3 K-B 4

game by E. Delmar.
E.

BLACK
DELMAR

Q-Kt 5 ch
B x P ch
P-Kt 4 ch

BLACK

E. DELMAR.

WHITE

AMATEUR

Black to play
4. K x P

B-R 3 ch
B-B 5 ch and mates next move

5. K x P

GAME lOS
From

game between Metjer and Meiners.


BLACK

MEINER!!

WHITE

ME"I)ER

While lO V1ay

w
METJR

B=
Mrum

RKt 8
A necessary move to draw the B away.
I.
.
B-Kt 3
2 . KtxR P
KxKt
K-Kt 2
3. RR 8 cb
I.

4t 4 P-R 6 wins.
4. R-R 7 ch
5. P-R 6
6. P x R

If K-Kt

K-B 1
RxR

Roigm
GAME ,,.

An degant piece of chess from a game played at Niirnberg in 18g5


ben....een Kolb and SchrOder.

BLACK

ScHRODER

WHITE

KOLB

BIadt to play
BLACK

ScHRODER
..
BxP
2. B X Kt
P-R 7
P-R 8(Q)
3 P-Kt 7
Q-R 2 ch
4-. P-Kt 8(Q)
Black has now a forced win.
5. K-B 8
Q-R 3 ch
6. K-K 8
If K-Kt 8, BIack mates in one, and if K-K 7, mate in two.
6. . . .
B-Q2 ch
7 K x B
Q-K 3 ch
Q-B 3 mate
8. K-B 7

GAME 107
In this position, which is probably composed, White is able to bring off
a splendid finish as follows
WHITE
1. P-B 4Ch
2. P-B 5

BLACK
K4
BxP

3.

4.
5.
6.
7.

Kt-B 4ch
R-Q I
R-Q 5 ch
Kt-Q3 ch
P-B 4 mate

White to play
K-K 4
P-B S
PxR
PxKt

GAME loB
Played in the Fourth Russian National Tourney, 1906.
BLACK

SNOSKOBoROWSKl

Black

to play

Black obtains a smart win in this ending, although a pawn down.


Wmn

TA8UNSClUKow
I.
2.

...
Kt-Q4

Bu

SNosftoBoROWSK.I

P-K 5
BxB

g.
4.
5
6.
7.

KtxB
K-R 2
K-R 3
K-R 4P-K Kt4
All White's moves have been forced.
7 . . .
8. Kt-B 3
9 P-R 4The pawn never gets any further.
9 . . .
10. K-R 5
II. R x P
A neat final shot.
12. P x R
13. R-Kt 6
'4. R-Kt I
Resign,

GAME

R-Q8ch
Kt-Kt 5 ch
K t x P ch
P-R g

R-Q7
R-Q6

P-Kt 4ch
K-Kt 2
RxKt
P-K 6
P-K 7
Kt-Q8

log

A neat endini from the Ostende Tournament, Igo6.


BLACK

SUaffTINQ

White to play
Wmn
O. DURAS

Bua
SUCHTtNO

I. BxP
A neat sacrifice which wins the game.
I.
PxB
2. P-Kt 5
B-Kt 2

3
4.
5.
6.

P-R 5
Q-R 2
PxP
R-Kt 6

I>-QB .
Q-K ,
QxR P
R-K 3

If Q-R 2, 7 P-R 6 wins easily.

7. R x Q
8. Q--R 49. R-Kt 6
10. Q-Kt 5
I I . P-R 6
12. K-Kt 1
13 P-K 5
14 R-Kt 7
15 P-Q4

RxR
K-R I
R-B I
R-R 2
B-B6
I>-Q ,
PxP
P-K 5
Resigns

GAME 110
End-game by H. Rinck, 1912.

BLACK

WHITE
White to play
An interesting ending in which White forces a draw although a pawn

down.

w
I. K-Kt 3
2. P-K 4
3 P-K 5
A very unusual finish.

BUCK
P-R 4
K-Kt8
PxP
Stalemate

End-game by Liburkin.

GAME III
BLACK

WHITE
White to play
White wins by some clever play as followsB=

WH=

P-Kt 5
K-Kt 4
K-Kt 3

I . B-Q2 ch
Q. B x P ch
3. Kt-Q6 ch
4 B--R 5 ch
A very fine resource.

KxB
K-Kt 4
P-Q B 4
P-B 4

4
5. Kt-B 4 ch
6. K-B 4
7 P-Q 5
B. K-Kt 5
The final point in the position.

B.. . . .
g. P-B 3 and wins

P-B 5

GAJ\.IE 112
Played

in the London Tournament, 1939.

SIR

WHITl!.

G. A. THOMM
I.

Q-K 5

A powerful move which forces a win.


I.

BLAU

W. RITsoN-MoRAY

2. Q-Q6 cb
3. K R-K I

Q-.K Kt
K-B I
R-R 3

W. RITSON-MoRRY

BLACK

SIR. G. A. THOMAS
White to play

WHITE
4. B-Kt 6
5. R x B ch
6. Q x B P ch
7 B-Q4
And this is final.

R-R 2
PxR
K-Kt I

P-R 3
R-Kt 2
Resigns

7 . . .

8. Q-Kt 6 ch

g. B-K sch

GAME 113

very

brilliant finish played

at Loch in 1940.

BLACK

WHITE

KAvm

POPEVSKI

Black to play
"

WHIT:!.

BLACK

POPVSXI
J.

JU.VNt

Ktx K P

2. P X Kt

Good. Ir 3 P x Q, R x R ch, K-K 2,


3. RxP

QxB
R X R wins easily.

A pretty attempt to avert defeat, but it is not sufficient.

If PxR.
4 QxPch followed by S P x Q , R x R ch and Black would still win.

Q-Q8 ch
QxR ch

3. . . .

4. K-Kt 2
This ill much better.
5. K x Q

R x P ch

Resigns

GAME 114
From a game between Mikenas aDd Schmitt played at Brunn in 1931.
BLACK

WHITE

ScIDIITT

MlKE.NAS

White to play
WH=

MIKENAJi
I.

Q-Kt 6

2. R x B

g . Kt-B !I
4. Ktx P ch
s. Ktx P ch
6. Kt-K S ch
7. Q-Kt S
8. Q-R 4 ch
9. Kt-Kt (j mate

BLACK

SeIWITI'

Kt-B g
KRxR
Q-B '
K-R I
K-Kt 1
K-R I
Q-B4
Kt-R 2

An

ending by Ponziani.

WHITE
mack to play

Black has an unaccepted mate in three moves ;u follows.


BLACK
WHrn.
Q-R 7 '"
..
Q-B
2. K-Kt 3
7 ch
B x P mate
3. KtxQ
GA1dE

116

A lint-class piece of chess from a game


BLACK

between Bermtein and Cohn.

E. CoN

WHITE
BERNSttlN
White to play

WHITE
BERNnEIN
I . R-B 7 ch

A good staJ't.

....ox

E. CoHN

1.
2. R x K t ch
3. Q-B 2

KtxR
K-R I

Q;-Q .

Certainly a. forced retreat.


...
5.
6.
7.

Q-B 6 ch
PxQ
R x P ch
Kt-B 7 mate

QxQ

B-Q.'

KtxR

A new type ofsmothered mate.


GAME 117
This is from actual play, but is more like a problem than a game ending.

BLACK

WHITE
White to play
BLACII:

w
1. Q-R 5 ch

2. Kt-B .. ch

3 R-R 3
The real problem move.
,.
4- P-B 3 ch
5. P x P mate

KxQ
K-Kt 5

Any move
PxP

GAME u8
A fine ending from a game between Charowek and Wollner.

WHrrE
CHAROI,ISZK
I . KtxPch
2. R x P

BLACK

WOLLNER
P X Kt
KxR

BLACK

WOLLNER

WHITE

CHAROUSEJ::
White to play

3. Q-R 7 ch
K-B 3
4 P-QS ch
Every piece seellllJ to be on the right square in this game.
K-Kt 4
4 . . .
5 P-R 4 ch
K-Kt 5
6. Q-K { ch
B-B 5
K-R 4
7. Qx B ch
K-Kt 5
8. Q-B 7 ch
g. Q-B 3 mate
GAME 1I9
Played in

the Paris Championship, 1929.

BLACK

WHITE

CUKlERMANN
White to play

BLACK
VOISIN

WHITE
CuxmN

I. Q P x P
The start of a brilliant combination.
1. . . .
QxB
Risky, but he has little choice.
Q-B 7
2. R-Q I
PxP
3 QR-Q4
4. R-Q 7 ch
B-K 2
Now follows a fine problem mate in four.
5. QX P ch
KXQ
K-B 3
6. B--B 4 ch
DxR
7. R(QI)-Q 6 ch
8. R-B 7 mate

GAME
A

no

complicated position from a game played at Bristol in 1939.


BLACK

A. N. OTHER

P. WENMAN
White to play

WHITE

Wmrrg
P. WENMAN

BLACK

A. N. OTHER
Q-B 3

I . P-Kt 5
Kt-R 6 ch
2. P-B 4
3. K-R I
BxQ
RxB
4. B x Q
5. R-R '2
P-R 5
Kt-Kt 4
6. R(R 2)-K '2
and Black has come out with some advantage. After a good many more
moves the following ending was reached.

BLACK

A. N. OTHER

P. WENMAN
White to play

WHITE

Here White ayed the pretty move.


I . R-B 6
BxR
If PxR, Q P-Kt 6 and the pawn cannot be stopped.
2. PxB
PxP
3 P-QR 4
The only move to win.
3. . .
Kt-B 6
If Kt-R 6, then 4 K-Q3 followed by 5 P-R 5 wiru.
Kt-R 5
4 P-R 5
K-Kt 3
5 K-Q3
K-B 2
6. K-B 2
K-K Q
7. K-Kt 3
8. K x Kt
K-QQ
9. P-R 6
K-B 2
P-Kt 4
10. K-R 5
K-Kt 2
I I . P-R 7
12. P-R 8(Q) ch
KxQ
13. K-Kt 6
Resigns
An interesting eI;lding.
.

GAME 121
A channing ending from actual play.
WHITE

I. K R-K I Ch
Q. RxKtch
3. QxPch
4-. B-R 4- ch
5. B x P ch
6 . R-Q8 mate

BLACK
Kt-K 4PxR
QxQ
P-Kt 4
RxB

BLACK

WHITE
White to play

GAME ...
A unique ending played at Brooklyn in 1904-

BLACK

WHITE

C.

JIll'FJ!.

H. N. P1LLS8U1lY

Black to play
Pillsbury appears to be in a most hopeless position, yct be manages to
draw as follows.
WH=
H. N. P1LLSBUIlY
I.

. . .

Q-Q r.i
The first of many offers of the Queen.

BUCK
C. JAFFE
P-B 6

2.

2.

. .

3. Q-Q.B r.i
P-R 4 was the right move to win.

Q-B 3
P-B 7

4. Q-K 2
5. K-R 2

Q-B 8ch
P-B 6(Q)

6. Q-B 3ch

It seems to have been overlooked by previous commentators that


6 QX P ch dra....
'S at once.
6. ' "
The only move to avoid a draw.
7. Qx Q(B .)
The new Queen has fallen.
P-Kt 7
Q-K Kt3
Q-Kt 5
Q-K 7 ch
Q-B 6

7 . . .
8. Q-B 2
9. Q-Kt I
10. K-Kt 2
I I . K-R 3
P-R 4 would still win.
12. QxKt P ch

Qx Q
Stalemate.

Pilhbury is well rewarded by a stalemate at last. A fine piece of chess


in spite or its obvious faults.

GAME 1!13
A pretty ending from a Max Lange game played at Bristol, March,

1941.

BLACK

WHITE

P. WEHMAN

A. N. 0nutR.

Black to play
WHr'tt
A. N. Onma
,.

2. R x K P

BLA'"
P. WI&NlU.N
Kt-Kt 3
R-B 2

3. KtxR
4 Q-B S

QXR

To prevent Q-K ,.
Kt-R 5
4. . . .
5 Q-Kt 3
But the Qis forced 10 return to this square.
B x P ch
5. . . '
A winning sacrifice.

6. QxB

If K x B, Q-K 7 ch, and QxR cb.

6.
,. K-R

8. Q-Kt I

QXPch
QxRcb
Q-B 6 ch

And mates next move.

GAME 124
From the Numbetg Tournament, 1905.

BLACK

H. WOLF

WHITE C. SCHLECHnR
Black 10 play
A., a last hope Black plays R-K 6; and it comes off.

BLACK

WHITE
SCHLECHTER
C.

t.

2.

P-Kt 6

R-K 6

The mistake.
2.

H. WOLF

...

:2

K-8

3. R x R

followed by 3 P-Kt 6 would have won.


R-K a ch
Stalemate

GAME l25
Played in the Ostende Tournament, 1905.
Schlechter.

BLACK

An ingenious draw by

C. ScHI,..CHTER

WHITE M. TCHIOOIUN
Black to play
w"

M. TCHlCOlllN

BU.CKc

C. ScHLECHTER

Q-B 2 ch
Q-Kt 6 ch
The natural move to exchange Queens, but it only draws.
2 P-Kt 6 would have won.
2.
K-R I
A surprise move, White cannot escape the draw. There is only 3 K-R6,
Q-B I chi '" K-R 5, Q-B 2, etc. Or else 3 QxQstalernate.
I.

2.

GAME lri
A perfect gem by TJOitzky.

WHITE
White to play

w
I . Kt-Q.3 ch
2. R-K 5 ch
3. R-B 5 Ch
4 R-R 5
5. R x P
6. R-Kt 2 ch
7. R-R 2 Ch
8. R-Kt 2 ch
9. R-Kt 1 ch

B=
P x Kt
K-B 8
K-Kt 8
P-Q7
P-Q8(Q)
K-R 8
K-Kt 8
K-B 8
KxR
Stalemate.

GAME 127
The following interesting ending occured
r in the Bournemouth Tourna
ment, J938.
BLACK
A. N. OTHER

P. WENMAN
White to play
It is curious that after 28 moves VI'hite's K P is still unmoved.
WHITE
BLACK
A. N. OTHER
P. WEHMAN
Kt-Q3 ch
29. K-K 4
Kt-K 1
30. K-K 5
P-B
3 Ch
3 1 . P-B 4
Kt-Q3
32. K-Q.4
33 P-K 4
At lallt !
Kt-Kt 4 ch
33 . . .
Kt-Q3 ch
34. K-B 4
Kt-Kt 4 ch
K-Q4
35
P-K
4
K-Q3
36.

This move is weak and results in the ultimate loss of the game.
37
38.
39.
40.
41.
42.

K-B 4
PxP
K--Q5
P-K R 4
KxP
K-B 4

Kt--Q5
PxP
Kt-B 6
Kt--Q 7
Kt-B 8

White is now a pawn up. but the end.game proves very difficult to

.
.

42
43. P-K Kt4
44. B-Kt 4
45 B-B 3
46. P-K 5
47. B-K I
White is trying to corner the Kt.
47 . . .
48. B-B 3
49 K-Kt 5
50. K-R 6
51. Kx P
52. P-K 6
The only way to make any progress.
.

K-K 3
K-B 3
K-..K 3
K-B 2
K-K 3

K-Q4
Kt-R 7
K-K 3
KtxP ch
K-B 4

KxP
52. . . .
Kt-K 6
53. K x P
Kt-Q4
54. K-Kt 5
Kt-B 3
55. B-Q2
Kt-K 5
56. K-Kt 6
Kt-B 3
57. B-B 4
Kt-Kt5
58. B-Kt 5
Kt-B 3
59 B-B4
60. P-R 5
And this is the only certain method of winning.
KtxP
60. . .
K-Q4
61. K x Kt
P-R
3
B-Kt
8
62.
K-B
4
63 B-B 7
K-Kt 5
64. K-Kt 5
K-R 6
65. B x P
66. B-R 5
B-B 5 cb will only draw because it will allow P-R 4 p resently.
66. . . .
KxP
K-Kt 6
67. P-Kt 4
K-B S
68. K-B 5
Resigns
6g. K-K 5
.

From

GAME 128

Russian Tournament in
BLACK

1940.

UFOoIZEV

WHITE

BoNDARBVSKY
White to play

White wins a problem-like ending by sacrificing a pieee to prevent the


Black Kt giving check to his K as follows.
BLACK
UFnfZRV

WH=
BoNOARVSKV
I . R-R 8 ch
2. B-K 8 ch
3 K-Kt 5
4. R-B 8 mate

K-B 2
KtxB
Any move

GAME 129
From a game between Monticelli and Horowitz.

WHITE

MONTlCELLI

Black to play

In

this pO/lition Horowitz missed

follows.

very peculiar win in two moves

BLACK
HOROWITZ
QxR
Q-R x ch

MOfoITlCELLI
I.

2. QxR
and mates next move.

GAME 130

In this position White obtains an attractive draw as follows.


BLACK

WHITE

White to play
BLACK
K-Q7
P-B 5
P-B 6
P-B 7
Any move

WH=
I.

2.
3.
4
5

P-R 5
Kt-Kt I
K-R 3
K-R 4
P-R 3

Stalemate.
GAME

131

From a game played at Prague in 1916.


W

GOl.DSCHMIED
1.

2.
3.
4.
5.
6.
7.

Q-R 8 ch
Kt-K 5 ch
Qx P ch
R-B 7 ch
Kt-Kt 5ch
P-B 4 Ch
R-K I mate

BLACK
PREINHALTER
K-B 2
K-K 2
BxQ
K-Q3
K-Q4
K-K5

as

BLACK

GoLOSCHYIII.D
White to play

WHITE

A nice draw by Tattersall.

GAME 132
BLACK

WHITE

White to play
WHITE
1. R-Q8
2. R-Q I
3. Kt-B :2 cb

Played in Ohio.
W
E. E. STEARNS
1 . QXP
2. K-Kt 3
3. Q-K 6 cb

BUCK
P-Kt 8(Q)
QxR

B X Kt

Sta1emate.

GAME -33
BLACK

M. LEYSENS

Q-Kt B ch
R-Kt 7
K-R I

4. R-B 8
5 K-R 4
6. K-R 5

QxPch
P-Kt 4 cb
Q X R ch
QxBP
QXQ

7. K-R 6

8. Q-K S ch
9. R x R mate
BLACK

A clever

draw by Liburkin.

WHln

GAME 134
BLACK

WHITE
White to play
BLACK

P-Q a ch
K-R 6
r.I. B-Kq cb
PxB
If K x B, :} K-Kt 2, Whitc stalemates Black.
3 K-Kt I
P-Kt 7
And Black stalemates White.
I.

..

GAME 135
Played in 1941 by A1ekhine blindfold, with other games.
BLACK

A. SUPICO

DR. A. ALEKHlNI!.

WHITE

White to play

WHrr

""'OK
A. SUPICO

OR.

A. ALEKHINE
1. Kt-K 7 cb

K-R 1

,. <;<-0.6
3. Kt-Q4
4 R-B 3

<;<-0. ,

P-QKt3
P-QB 4

BLACK

WHITE

A. SUPICO

DR. A. AuKHlNE

Black to play
5 Kt(Q4)-B 5
B-R 3
6. Q-Kt6
This startling move has a strong resemblance to a well-known endi
or Marshall's, given as No. 41 in my book One HlUldTtd Rmuukable Endings

6. . . .

B P XQ
P x Kt

7. Ktx P c h

\oVhite mates in two more moves.

GAME

l36

Played in the Paris Championship, 1930.


BLACK

WHITR

TARTAKOW:EB.

CuKr
o>.JI.!'.u.NN

White to play
WH=
euxmRKAHN
I . Q-K B s
2. R-B 4
A good move, threatening Kt x P ch.
2. . . .
3 R x P ch
4.

Q-B 6

BLACK
TARTAKOWER
P-B 4

PxKt

K-B I

This may be called the winning move.


..
4.
B-K Kt2
5 Q-K 7 ch
K-Kt I
6. Q-K B ch
B-B I
,. R-K 7
B-K S
The only reply allowing a very pretty finish. B Q xR would win in
any case.
B. Px B
.

But this is excellent.

B. . . .

RxQ
9. P x P ch
K-Kt2
10. P x P(Q ) ch
K-R3
I I. R x P ch
KxR
1 2. Q-Kt 6 mate
In this game of 27 moves White has never moved his K P or castled.

GAME 137
From the Russian Championship, 1940. Keres brings off a lovely
finish.
BLACK
PETROV

WHITE

P. KERES

White to play
WHITE
P. KERES
I.

BLACK
PETRov

P X P eh

RxP

K-R 2 would be answered by 2 B x P eh, QxB;


4 R-K Kt 5, Qx P; 5 R-Kt 7 ch, etc.

3 R x Kt, B-Kt 5;

2. B-B 4
A splendid double sacrifice. If KtxQ then 3 R-Q8 ch, K-R 2 ;
4 R-R 8 mate. Or Qx B ; 3 Q-K 8 ch, R-B I ; 4 QX P mate.
2. . . .
3. RxKt
More fireworks.

6 B x B ch wins.

P-B 3

If

PxR;

4 Q-K 8 ch, R-B I ;

3. . . .
4. Q-K 8 ch
5. QxP mate

5 B x P ch, B-K 3;

QxB
R-B 1

This mate comes about after all.

GAME 138
A splendid ending by

If P-R
Kt-K 6.

Troitzky.

WH=

BLACK

I . Kt-Q4

P X Kt

7, 2 Kt-Kt 3 wins. But not 2 Kt-B 2 which would be met by

BLACK'

WHITE
White to play
PXP
2. P-B 5 Ch
P-B
7. P-R 8(Q); 5 P-B 8(Q).
P-R
7
P
B
6.
.
..
3
O:R4ch; 6 Q-B7 Ch. etc. Or 2 K x R P ; g P-B6. P-R 7; 4 P-B,.
P-R 8(Q); 5 P-B 8(Q) ch. K moves ; 6 P-Kt 7 wins.
3 P-Kt 7
Now and now only this move wins. On the first or second move it

If K-R 2;

fails.

P-R 7
P-R 8(Q)

3 . . .
4. P-Kt 8(Q)
5 Q-Kt 3 ch

The sacrifice of the Kt and pawn has made this move pc&ible.
KxP
5. .
If K-B 3 . 6 Q-Kt 7 ch, and 7 P-R ,.
.

6. K-B 7
7. K-B 6
8. Q-R 2 ch
9. Q-K 2 Ch
10. Q-K 7 ch and wins.

Q-R 4 ch
Q-Kt 5
Q-R 4
K-R 2

GAME 139

A very brilliant ending by James Mason.


WHITE
BLACK
AMATEUR
J. MAsoN
I.
..
2. QxP ch
g. QxR
A delightful DlOVl:, tbe object of which
4. QxB
.

P-B g
R-K 2
B-B 1
is not easily seen.
Q-K 8 cb

BLACK

J.

WHITE

MASON

AMATEUR

Black to play

Kt-Q6 ch
The object was to dear the way for the R to mate on K 8.
6. K-B I
R-K 8 mate

5. K x Q

GAME

14.0

This ending is a high-class piece of work.


It looks like a win for Black.

WHiTE

White to play
WH=
1 . R-R 4
Splendid. If Q-B 4;

BLACK

Kt-K 7, Qx Kt; 3 Kt-Kt 6 mate.


I. .
QxR
KxQ
2. Q-Kt 8 ch
If R x Q, 3 Kt-B 7 mate.
.

K-R 1
3 Kt-K 7 ch
4 Kt-B 7 ch
R x Kt
White males in two moves.
This kind of play could hardly be improved upon.

Played in 1865.
Stciniu, three pieces down, brings

BLACK

off a forced brilliancy.

VAN DEll MwN

WHITE

W. STUNtTZ

White to play
WHm<
W. STElNtTZ

BLACK

VAN DR MEDEN

I . Q-K S
2. Q-QS ch
3 Q-KKtS

B-Kt 2
Q-K ,
Q-K R ,

Every move is forced.

4. Q-Q 8 d>
B-B ,
Q-K 8
Resigns
There is only Q-Kt 2; 6 B x Q, K X B j 7 Q-B 7 ch, K-R 3j
S.

left.

R-B S

GAME 14JI:

Played at Jersey City in 1939.


With two pawns up it looks impossible for White to lose in two moves.
Qx Q wins, but he looks for a shorter road to victory and falls into a
deep trap.
WHm<
BLACK
I

M..uz8EIlO

TWYFORD

R-B 8 cb
K-R 2
2. R-B 7
Intending Q moves. 3 P x P ch, butt.

BLACK

TwYFORD

WHITE
MALZBERG
White to play
2.

Forces White to resign at once,


clever device.

as

R-B 4
a Rook is lost or mate follows. A very

GAME 143
An ending from one of Blackburne's exhibition games.
Mr. Blackburne, whose game is in a bad way, showed the Author this
position many years ago.

He played here
I.

WHITE J. H. BLACK8URNE
White to play

K-K 3

And Ills opponent at once played-

R-R 6 ch
Blackburne without hesitation continued2. K-K 4
I.

And Black snapped the R off by2. . . .


RxR
Here White inquired what his next move was to be, and his opponent's
face turned very red and there was no reply.
Stalemate.
GAME :144

WHITE J. H. BLAexBURNE
White to play
In this position Blackburne played I B X Kt ch and Black, of course,
resigned.
Had he, however, played the obvious and tempting I P-Kt 8(Q),
Winawer would have obtained a wonderful draw as followsWHITE
J. H. Bu..CKBURNE

B=
WINAWER

I. P-Kt 8{Q)
Q-B 8 ch
2. K-R 2
If Qx Q stalemate.
2.
3. K-Kt I
If 3 Qx Q again stalemate.
Q-B 8 ch
3 . . .
And draws by perpetual check. Black's last move was P-B 3 to create
the stalemate position.

GAME 145
An interesting position by H. V. Trevenen.
White wins as follows.
WHITE

BLACK

I . P-Kt 7
Not I Kt-Q6 ch, because ofK-B 1 , 2 P-Kq, P-Kt 8(Q) ch, and Black
can draw by perpetual check.

BLACK

White to play
I. .

. .

2. P-Kt 8(Q)

3. R-B 8ch

P-Kt 8(Q)
QXQ
QxR
K-Q t
K X Kt
BxP
K-B 2
K-B 3
K-Q4

ch

i. Kt-Q 6 ch
5. KtxQ

6. K-R 7
7. P x B
8. K-Kt 7
9 K-B 7
10. K-B 6 and wins.

GAME l46
Played by Leonhardt at Stockholm in 1906 blindfold, with five other

games.

BLACK

A. N. OnmR

White to play

White has a won game in any case, but he finds an exceptionally neat
finish as follows.
WHITE
BLACK
A. N. Ona:a
P. S. LEONHARDT
r. KtxP
KxKt
2 . RXKt
RxR
PxB
3. QxR
4 Q-Q 7
The piece has gone, but a mating position remains.
4 . . .
P-Kq
P-K
Kt4
P-B
4
5
6. P-B 5
Resigns
Final Position
BLACK
A. N. Ona:R

P. S. LEONHARDT
Black resigns

WHITE

GAME 147

Played at Bristol, 1940.


In this interesting position Black has two pieces for the Rook and
appears to have the better chances. White, however, has a pretty com
bination in view.
Wffire
Bu
C. B. HEATH
P. WENMAN
I . Q-B 5Ch
K-Kt r
2. R x P
BxR
Black would have done better to refuse the offer.
3. QxKt
The point of the combination. White is able to offer both his remaining
pieces.
3. . .
Q-B I
If Black had played Q-Kt 3 ch the reply is not Qx Q, but K-R 2. The
best move was B--K 6 and if 4 Qx P> P-Kt 4.
.

4. QxB
Another offer of the Q. The piece has been regained with a pawn up
and a better position. White won the ending.
BLACK

WHITE

C. B. HE"TH

White

P. WENWAN
to play

GAME 148
From a game between the old time masters, Max Lange and Heineman.
BU.CK

WHITE

MAX LA.NGE
1. R x P

HEINl!.MJ.N
KxR
KxB
K-K 2

B x K t ch
3. Q-Q 5 ch
2.

BLACK

WHITE
M.o.x LANGE
White to play
4. B-Kt 5 ch
5. Kt-B 3

Kt-B 3
R-B I

6. R-K B I
7. PxKtch
S. R x P
9 P-K 5
roo B x R ch
I I . Q-B 3
12. Kt-K 4
13. B-Q8 ch
14. Q-B 6 ch
15 Q-R 4 ch
16. Q-Kt 5 ch
17. Q-B 6 ch
IS. Q-K 7 mate

P-Q,
PxP
RxR
B-K ,
K-B 2
Q-K Kt I
PxP
K-Kt 3
K-R 4
K-Kt 3
K-B 2
K-K t
GAME 149

From a game between Mason and Marco.


BLACK
WHITE
J. MAsoN
G. MARco
R-Kt 7 ch
30. P-R 3
31. K-R I
R{B 4)-B 7
R-Kt S ch
32. Kt-B I
R x Kt mate
33. K x R
BLACK

G. MARco

WHITE

J. MAsoN
White to play
GAME ISO

From a game between Tarrasch and Tchigorin.


WHITE
BLACK
DR. -So TARRASCH
,;
1.

2. P x B

M. TCHIOORlN

B x Kt
P-R 7 ch

3. K-Kt 9:
4. K-R I
5. Kt-K 4
6. K-Kt 2
7. Kt x Kt
8. Q-B I
Resigns

Kt-K 6 ch
Q-QB ,
Kt-Kt 5
KtxB
Q-B 4
P-R 8(Q) '"
BLACK

WHITE

M. TCHlOORlN

DR. S. TARltASCH

Black to play

GAME 151
A pretty win by Blackburne.
BLACK

AMATEUR

J. H. BLACKBURNE
White to play

WHITE

WHITE
J. H. BLACKBURNE
I . R-B 7 ch
2. R-Kt 1 ch

BLACK
AMATEUR

K-Kt 1
K RI
-

3 R-R 7 ch
4 B-K 3 ch
5 Kt-B 7 mate

Played at Bristol, 1 937.

KxR
K-R I

GAME 152

BLACK

WHITE

P. WENMAN

A. N. Onou

Black to play
Black, a piece and two pawns down, bas a

winning attack:.

WHITE
A. N. OTHER

P. WENMAN

1.
2.
3
4
5
6.
,.
8.
9
10.
11.
12.

R x P ch
R-Kt I ch
QxP
B-B 4 ch
Q-Kt 7ch
Q X P ch
QxR
Q-Q2 ch
Q-Q I ch
Q-Q5 ch
Q-Kt 3 ch
Q-R 3 mate

KxR
K-R 3
Q-B 3
QxB
K-R 4
Q-R 3
Kt-B 3
K-R 5
K-R 4
K-R S
K-R 4

BLACK

GAME 153
A very pretty ending played at Bristol, '937.
WHITE

P. WENMAN

BLACK
N. N.

I . Q-B 6
Regaining the piece, but it is not required.

BLACK

WHITE

White

N. N.

P. WENMAN
to play
R-R 4
K-R 2
P-Kt 4
QxR

2. R-K 8 ch

3. Q-B 8
4. R-R 8 ch
If K-Kt 2, 5 Q-B 8 mate
5. P-B 6 mate
A most unusual mate of the long.range variety.
.

Final Posititm
BLACK

WHITE

N. N.

P. WENMAN

GAME 154
A

very unexpected draw from actual play.


WHITE

I . K-K I
Secures tbe draw because

BLACK

if Qx Q it is stalemate.

B-Kt 6
2. QxQch
KxQ
3. K-Q2 and draws
Black was probably greatly surprised at not getting a win.
1.

BLACK

White to play
GAME 155
Atfine piece of work by Dr. E: Lasker.
BLACK

-'

WHITE
White to play
te obtains a quick win by two unexpected moves.
W
B-Kt8
2. K-B 7
3. P x R
And mates in three moves at most.
I.

"

Bu
RxB
RxQ

well-kllown ending by
Capablanca.
A

GAME 156

two famous player.J, Dr. E. Lasker


BLACK

WHITE

White to play
WH=
J . KtX Kt
2. R-R 8 ch

BLACK
KtXKt

2.

KtxR
Kt-B 2

This surprising move wins.

3. K-B 8

f.

K X Kt and wins.

Played at Brooklyn in 1887.

GAME 157

BLACK

W. R.

SANIlS

W. STUNlTZ
White to play

WHiTE

and J. R.

WHITE
BLACK
W. R. SAND5
W. STEINlTZ
I . P-K 5
PXP
QxB
2. B X Kt
P-B 4
3 R x P
To prevent B-Kt 3 ch, but it alIo'WSPXQ
4. Q-Kt 6 ch
5. P X P matc:
GAME IsS
Played at Olmutz between Kn::jcik and Kudiclka.
White gave the odds of his Q,Jeen'. Bishop.
BLACK
KuOttLKA

I.
B-K8
Black has retained his piece and now aims at winning another by
P-Kt 4 as the White Q is trapped.

BLACK

Kun......

WHITE

KIUl:JClK
Black to play

2. R-K R 2
3. P x P
And he has sucttc:ded.
+ KtxP
5 Q-Kt 4 ch
But we may be sure he did not expect

5. . . .

P-Kt 4
PxP
KtxKt
this gift of the Queen.
KtxQ

6. PxKt ch
o
b
jcct
of 2 R-K R 2 is now apparent.
The
6. . . .
K-Kt 3
7. R-R 6 ch

And the gift of a Rook, too!


7 . . .
8. R-B 6 ch
9.' Kt-B 5 mate

KxR
R-Kt 3

GAME 159
Played at New Orleans, 19oy.
A nice ending by Capablanca who is a piece down.
BLACK
J. R. CAPABLANCA

WH=
AMA==
..
2.

3.
4.
5.

6.
7.

R-K 7
Kt-K 5
Kt-B 7 ch
Kt-R 6 ch
R-Kt 7
R-Kt 8 ch
Kt-B 7 mate

BxP
R-K B I
K-Kt 1
K-R 1
BxP
RxR
BLACK

J. R. CAPABLANCA

WHITE

AMATEUR

Black to play

Played at New York, 1940.

GAME 160
BUCK

WH=
i.

..

2. P-R 4

P-R 4
P-Kt 4

3 K-R 3
The only move which, however, allows a very pretty and sudden ter
m..ination.
Q-R 8 d>
3
P-Kt 5 mate
4. KtxQ

BLACK

WHITE
Black. to play
GAME 161
A highly interesting position by Dr. E. Lasker, showing very remarkable
play with a Kt.
BLACK

WHITE
White to play
w

BLACK

I. Kt-Q6 ch
R x Kt
KtxR
R-Kt 8 ch
3 B-Kt 7 ch
KxB
4. Qx P ch
KxQ
If K-B I, 5 P x Kt(Q) mate.
5. P-B 8(Kt) ch
The lone Kt draws against seven pieCO:l.
5. . . .
K-Kt 2
2.

BLACK

WHITE
6.

And

Ktx R?ch

7. Ktxch
8. KtXQ

Black to play
K-B 2
K-Q,

White draws easily with some winning chances.


GAME I&:
BLACK

WHITE

White to play
A position by Steinitl: showing an obvious but pretty win.
WHITE
J . P-R 7 Ch
2. P-R SeQ) ch
3 K-B 7
4. B-B 6 ch
5. K X R and wins.

BLACK

K-Kt 2
KxQ
R-B 8ch
R x B ch

GAME

From

163

game played blindfold by Pillsbury. The lone


said to be very proud of it.

Pilbbwy wu

Buex

WHITE
AMATEUR.

PILLSBURY
Q-B 2
Q-B 8 ch
Q-B6ch
B x B mate

I . Q.-R 4
2. B x K P

3.

Bishop ending.

B-KI 1

4- B x Q

PtUSBUltY

BLACK

WHITE

AwATBUIt

White to play
GAME

164

A very fine end.game from the Vienna Tournament, 1B8r.

BLACK

WHITE

A. MANDELBAUM.

V. HRUBY

Blad:: to play

BLACK
A. MANDELBAUM

w
V. HRUBY
1.

K-B 4
R x R ch
K-B S
P-R 4
P-R S
P-QKq
P-QKt 3
P-Kt 3
P-Kt 4
P-B S ch

2. R-K I
3. K x R
4. K-K '2
5 P-R S
6. P-QB 3
7 P-QKt 4
8. K-Q2
9. K-B '2
10. K-Kt 3

The ingenious part

of the play begins.


BLACK A. MANDELBAUM

WHITE

V. HRUBY

White to play
11.
12.
13.
14.
15.
16.

PXP
PXP
PxP
PxP
P-B 4
P-B 5
Resigns

P-Q6
P-Kt 5
P-R 6
K-B 6
P-Q 7
P-Q 8(Q) ro

GAME ]65

From a tournament in America.


In this position White played I B x P ch, KxB; 2 R x P ch, K-R 3
and lost. Actually he missed a very brilliant win as follows.
WHITE

ADAMS
I . R x P ch
2. R-Kt 8 ch

BLACK

SIMONSON
K-B I
KxR

3.
4

5.
6.
7.
S.

R-Kt I ch
B-Kt 7 ch
B-B 6 ch
R-Kt Sch
Q-Kt 2 ch
Q-Kt 7 mate

K-B I
K-Kt I
K-B I
KxR
K-B I

BLACK

SIMONSON

White to play
GAME 166

A clever ending from a game between M. Kaiser and


played at Liverpool.
BLACK REv.

Rev. John

White to play
WHITE
BLACK
M. I<.AIsER
REv. JOHN OWEN, M.A.
1 . R(Q I ) x Kt
A good sacrifice which leads to a forced win.

Owen,

I. . . .
2. B-K 7
3. R x B ch
4. R-Q8
5. P x P (e.p.) ch
6. P-B 5
7. P x P
8. R x Q

PxR
P x Kt
K-Kt 2
P-B 4
K-B 2
PxP
Q-K .
Resigns
GAME (6)-

A well-known ending by Alekhine. Played at Trinidad in J939.

BLACK

WHITE

A. ALEKHJNE

AMAnua

BLACK

AMATEua

R-B 8
a win against any line of play.
I.
RxR
For ifQX QP, 2 Q-B 8 ch follows.
2. Q-K 7
A knock-out blow to which there is no reply whatever.
very briliant.
l
I.

'fhj, forces

GAME J68
Position from a game played at Maritzburg in 1939.
Play proceeded as follows-

W"""

Da. L. C. KiNG
I . KtxB
2. Kt(Kt 5)-K 6 ch
3. R-Kt 8 ch

BLACK
A. E. CAMPBKLL
BxQ
K-Kt 3
K-R 4

Simple and

WHITE
.
While to play

4 Kt-B 4ch

K-R S

5 Kt-B 5 mate

If instead-

!. ' "
2.

3.
4
s

6.
,.

B.

Kt-B 3

QxB ch
KI(Kt 5)-K 6 ch
R-B 6 ch
Kt-B 4, ch
Kt-B 3 ch
P-R ' <h
Kt-K :2 mate

QxQ

K-Kt 3
K-R 4,
K-R S
K-Kt S
K-Kt 6

GAME 1fi9
A tournament game that ran to 1 1 7 moves.
BLACK

H. E. BIRD

MAJOR HANHAM
White to play

WHITE

BLACK

WHITE
MAJOR HANHAJoI

H. E. BIRn

112. K-Kt 4

116. K-B 6

R-B 8
R-QR 8
R-K B 8
K-R 3
K-R 4

117 K-Kt 7

Resigns

1l3 Kt-B 3
1'4. K-B 5
115 R-Kt 3

Bird evidently got tired at this point.

GAME 170
A very sUIprWng pawn ending.

BLACK

White to play

BUCK

WH

K-K 4
l. R-B 7 ch
2. R x P
A very natural move indeed, hul-K-B 5
2. . . .
and mate next move whatever White plays. Being two pawns up does nOI
win an ending in this case.
GAME 171
An old

time brilliant combination.


W

o..wGU
,.
2. KtX Kt
3. B x Q

BLACK
KIESERrn:Kv
KlxP
QxKt
B x B ch

BLACK

WHITE

KllisERITZKY

DESLOGES

Black to play
4 K-R 3
S. K-R 4
If P-B S, KtxP.

B-B

6. K-R 5
7. R-Kt 2

pretty resource.

8. P-B 5
9 K-Kt 4
10. P-B g
Threatening mate in two
I I . B-K 2
12. K-B 3
13. R-Kt 8 ell
14. R x B
IS K-Kt 4
16. K x Kt
17. K-Kt 6
18. K-R 7

ch

B-B 3 cb
R-Kt 3
Kt-Kt 1

5 . . .

A very

by

R-R g ch
RxQ
B-K 4
Kt-B 3 ch, K-Kt S, P-R g.
Kt-B g ch
KtxP
K-K 2
Kt-Kq ell
P-R 4 ell
P-B 3 Ch
R-Kt 8 ell
R x R and mates in a few

A very peculiar ending.


W
CHAPELLE
I. R-K 3
2. Q-Kt 3
3. QxQ

The

pawn

BLA.CK
jOURNOUD
P-Q s
PxR
P-K 7

Resigns
position must be very rare indeed.

moves.

White to play
GAME 173
A lovdy position from a game played about 1875. White ha., a forced II'Ulte
in three moves from the position on the diagram. It is difficult to solve.
BLACK

White to play
w
I.

BI.A.CK

Kt-B 4-

After this quiet opening move it is mate in two more moves, however

Black plays.

1.
Q-Kt 6
IfKtXR, 2 QQS mate. Or RxR; 2 KtK 6 ch, K-B 3; 3 Q-B S
mate. And ifB-Kt 6, then 2 B-Kt 6 ch, K x B j 3 Q-R 5 mate.
2 B-Kt 6 ch and mates next move, because if K x B, 3 Q-R 5.
Or
Qx B, 3 Kt-K 6. Or Kt X B, 3 Q-Q S mate.
A fine problem from actual play.
.

GAME 174

In the following peculiar position White,


a lost game.

w
ith

a Rook to the good, has

WHITE

E. SPENCER
White to play

WH=
E. SPENCER
I.
2.

Q-K I

K-Kt I
3. K-B I
4 P-Kt 4.
. P-B 5

BLACK
J. A. LEWIS
Q-Kt4
K-B 2
P-Q6

P-K S

P-o. 7

K-Kt I
P x Q P ch
RtlIigru
If 7 Q-K 2, Q-Kt 4; 8 QxQ. P-Q8(Q) mate.
6.

GAME 175

Played in 1849.
In 1M position Whlte by capturing the R P ties up his Qand B, allowing
B lack a good combination.
WH=
BLACK
HORWITZ

t. B x P

2.

P-QKt 4
3. P x P
4. QR-K I
A well.planned attack.
5. Px P
6.

K-R 1

7. R x P

8. KtxQ

l!ARRWITZ

R-R I
Castles
PXP
P-K 4.

B-Kt S ch
PXP
o.xR
R x R eb

9. K-R 2
10. P-Kt 3
The position of the Q is fatal.
10.
1 1 . K-Kt 2
12. B-Kt 6
13 P-R 4
14 K-R 3
Resigns

,.-=BLACK

WHITE

B-B ,

BxK t
QR-K B I
P-Q ,
QR-B 7 ch
P-R 4

HARRWITZ

HOltwrrz;

White to play

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