Professional Documents
Culture Documents
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r47 | rick | 2012-03-13 04:08:02 +0000 (Tue, 13 Mar 2012) | 1 line
Try/atch on some stuff in SaveEdit constructor.
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r46 | rick | 2012-03-12 20:30:49 +0000 (Mon, 12 Mar 2012) | 1 line
Oops, forgot to anchor Issues label properly.
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r45 | rick | 2012-03-12 20:18:47 +0000 (Mon, 12 Mar 2012) | 1 line
Workaround for Mono's stupidly converting my GIF98a to a GIF97a.
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r44 | rick | 2012-03-12 19:50:48 +0000 (Mon, 12 Mar 2012) | 3 lines
- Appearance presets (with an example The Illusive Man's Eyes preset).
- Manual plot log clear button actually works now.
- Links to FAQ / Issues.
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r43 | rick | 2012-03-12 11:46:17 +0000 (Mon, 12 Mar 2012) | 1 line
Add a note about including save files to the read exception message.
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r42 | rick | 2012-03-12 11:43:17 +0000 (Mon, 12 Mar 2012) | 1 line
Whoops, forgot to seek back.
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r41 | rick | 2012-03-12 11:42:28 +0000 (Mon, 12 Mar 2012) | 3 lines
- More sanity checking on save loading.(ie, deny attempts to load Xbox 360 CON f
iles, catch exceptions on read).
- Fix icons for a few of the tabs.
- Change Player tab icon based on save gender.
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r40 | rick | 2012-03-12 04:37:17 +0000 (Mon, 12 Mar 2012) | 4 lines
- Tag some List<string>'s with the StringCollectionEditor.
- Rename SaveFile to SFXSaveGameFile.
- Initial, incomplete, implementation of ME3's save import process.
- Changes to PlotTable and ME1PlotTable to make the BitArray accessible.
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r39 | rick | 2012-03-11 22:26:27 +0000 (Sun, 11 Mar 2012) | 2 lines
- BitArray serialization now never recreates the BitArray, instead clears it.
- Refactored PlotTable.BoolVariablesWrapper and ME1PlotTable.BoolVariablesWrappe
r to a single BitArray.
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r38 | rick | 2012-03-11 21:59:24 +0000 (Sun, 11 Mar 2012) | 1 line
Hide magic name properties on GAWAsset/MorphFeature from PropertyGrid.
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r37 | rick | 2012-03-11 21:55:47 +0000 (Sun, 11 Mar 2012) | 2 lines
- All serializable class fields are now initialized.
- FileReader now require fields to be non-null.
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r36 | rick | 2012-03-11 21:21:33 +0000 (Sun, 11 Mar 2012) | 4 lines
- GAWAsset Name property for collection editor.
- Manual plot editing (so you don't have to use the collection editors in the ra
w tab).
- Code reformat in Editor, SavePicker.
- Correct extension in UnpackSFXArchive.
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r35 | rick | 2012-03-11 12:24:44 +0000 (Sun, 11 Mar 2012) | 1 line
Adding app.config's to all projects.
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r34 | rick | 2012-03-11 11:55:11 +0000 (Sun, 11 Mar 2012) | 1 line
Add readme.
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r33 | rick | 2012-03-11 11:45:49 +0000 (Sun, 11 Mar 2012) | 1 line
Reenabling DynamicTypeDescriptor in SaveEdit.
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r32 | rick | 2012-03-11 10:28:16 +0000 (Sun, 11 Mar 2012) | 1 line
Temporarily disabling DynamicTypeDescriptor in SaveEdit.
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r31 | rick | 2012-03-11 03:22:30 +0000 (Sun, 11 Mar 2012) | 4 lines
Double-click support for SavePicker.
Also, forgot to mention in the previous commit:
- Added helper properties to PlotTable for New Game+ Count, Paragon Points, Rene
gade Points, Reputation, Reputation Points, Persuade Multiplier, Is ME1 Import,
Is ME2 Import.
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r30 | rick | 2012-03-11 02:37:01 +0000 (Sun, 11 Mar 2012) | 4 lines
- Completed pass of decorating all save elements with their original names.
- Corrected EndGameState type name.
- Corrected Placeable serialization.
- Implemented enumerable wrappers around Plot.BoolVariables and ME1Plot.BoolVari
ables so they are correctly editable through the PropertyGrid.
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r29 | rick | 2012-03-10 14:24:20 +0000 (Sat, 10 Mar 2012) | 2 lines
- Moving all projects that were using Client Profile to the normal profile.
- Disabling Mono targets for SaveEdit as it's not currently necessary.
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r28 | rick | 2012-03-10 09:23:47 +0000 (Sat, 10 Mar 2012) | 1 line
Removing Mono workarounds now that they are no longer necessary.
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r27 | rick | 2012-03-10 09:04:36 +0000 (Sat, 10 Mar 2012) | 1 line
Let's see if my solution for my Mono problems with generating resources is gone
for good.
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r26 | rick | 2012-03-10 02:17:36 +0000 (Sat, 10 Mar 2012) | 1 line
Extraneous ;'s.
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r25 | rick | 2012-03-10 02:13:49 +0000 (Sat, 10 Mar 2012) | 1 line
Attempting to resolve a crash caused by Mono's inability to generate MS.NET comp
atible resources. Looks like it's a different issue than the one I already encou
ntered, too. Joy.
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r24 | rick | 2012-03-09 20:35:05 +0000 (Fri, 09 Mar 2012) | 1 line
Rename Crc32.cs (since TortoiseSVN can't do it normally).
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r23 | rick | 2012-03-09 20:34:29 +0000 (Fri, 09 Mar 2012) | 3 lines
- Improvements as suggested by ReSharper.
- Initial pass of decorating all save elements with their original names.
- SaveEdit localization support.
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r22 | rick | 2012-03-09 01:23:08 +0000 (Fri, 09 Mar 2012) | 1 line
Oops. Forgot to check if there was a save available when saving via career picke
r.
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r21 | rick | 2012-03-09 01:20:35 +0000 (Fri, 09 Mar 2012) | 2 lines
- All new career picking dialog! Woohoo!
- Improved string handling in serialization.
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r20 | rick | 2012-03-08 20:43:13 +0000 (Thu, 08 Mar 2012) | 1 line
Add build stamping to SaveEdit.
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r19 | rick | 2012-03-08 20:29:38 +0000 (Thu, 08 Mar 2012) | 1 line
Remove FileFormat's dependency on Newtonsoft.Json (will make SaveEdit builds sma
ller).
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r18 | rick | 2012-03-08 20:20:35 +0000 (Thu, 08 Mar 2012) | 1 line
Implement Placeable serialization.
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r17 | rick | 2012-03-08 19:50:00 +0000 (Thu, 08 Mar 2012) | 1 line
Let's try that again. Maybe Mono won't corrupt the .res file this time!
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r16 | rick | 2012-03-08 19:23:50 +0000 (Thu, 08 Mar 2012) | 1 line
Well, Visual Studio is a jerk and stored a full path.
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r15 | rick | 2012-03-08 19:21:28 +0000 (Thu, 08 Mar 2012) | 1 line
Switch SaveEdit to use a .res file instead of relying on ApplicationIcon, since
Mono is too inept to provide /win32icon on non-Windows.
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r14 | rick | 2012-03-07 11:53:32 +0000 (Wed, 07 Mar 2012) | 2 lines
- More ComponentModel metadata for Save classes.
- Head morph import/export for SaveEdit.
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r13 | rick | 2012-03-07 10:30:40 +0000 (Wed, 07 Mar 2012) | 1 line
More endian fixes.
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r12 | rick | 2012-03-07 10:28:27 +0000 (Wed, 07 Mar 2012) | 1 line
Fix filter selection in SaveEdit so when xbsav is selected, it properly serializ
es in big-endian.
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r11 | rick | 2012-03-07 10:25:12 +0000 (Wed, 07 Mar 2012) | 2 lines
- Implemented SaveFile serialization.
- SaveEdit now saves.
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r10 | rick | 2012-03-07 09:15:02 +0000 (Wed, 07 Mar 2012) | 1 line
Fixing SaveEdit compilation issues under Mono (Will they ever fix this? Probably
not. I mean, why let people run Mono compiled executables in MS.NET, right?). h
ttps://bugzilla.novell.com/show_bug.cgi?id=641826
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r9 | rick | 2012-03-07 08:55:08 +0000 (Wed, 07 Mar 2012) | 3 lines
- SaveFile serialization in FileFormats.
- Add SaveEdit (no saving yet :-)
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r8 | rick | 2012-03-05 12:30:06 +0000 (Mon, 05 Mar 2012) | 1 line
Correct endian mistake in CoalescedFile. Only affects big-endian serialization.
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r7 | rick | 2012-03-04 09:56:47 +0000 (Sun, 04 Mar 2012) | 1 line
Add UnpackSFXArchive project, *.sfar unpacker.
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r6 | rick | 2012-02-21 06:09:35 +0000 (Tue, 21 Feb 2012) | 1 line
Output names (and classes, if available) of resources being unpacked.
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r5 | rick | 2012-02-21 06:02:16 +0000 (Tue, 21 Feb 2012) | 1 line
Number exports since exports can have duplicate names.
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r4 | rick | 2012-02-21 05:09:14 +0000 (Tue, 21 Feb 2012) | 1 line
Add DecompressPackage, UnpackPackage.
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r3 | rick | 2012-02-16 07:10:02 +0000 (Thu, 16 Feb 2012) | 1 line
JSON, not XML.
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r2 | rick | 2012-02-16 07:02:39 +0000 (Thu, 16 Feb 2012) | 2 lines
Add FileFormats, Coalesce.
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r1 | rick | 2012-02-15 18:20:34 +0000 (Wed, 15 Feb 2012) | 1 line
Initial repository structure.
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