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COURTLY GRACES RULESET Issue #

Courtly Graces

A game by
Logan Ash

A CARD GAME OF MANAGING COURTROOM CUSTOMS AND POLITICS

How to Play
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In Courtly Graces, players compete to player has at any time, the player is not
maintain the perfect royal court in the required to announce when he will win on his
Kingdom of the Isles while managing a host following turn. If all players run out of cards
of disagreeable members and fending off and no one has reached 11 exactly, the
influences of foreign Isle kingdoms. closest to 11 wins. Draws can occur if two
players tie.
At the start of the game, be sure that each
player has one of each card provided that A cards honor values can be read in the red
come with Courtly Graces (40 cards in total). circle at the top left card circle. Some cards
Shuffle each deck and then allow your will have effects that can change the honor
opponent the curtesy to shuffle your deck value a card can have. Other cards might have
again. Reveal the bottom card of each players negative value.
deck. The player with the highest honor value
on bottom goes first. If two players tie, go When a card is destroyed or discarded, place
with the card that most players would prefer it in your graveyard, Cards has no effect in
to dance with. Each player then draws 4 the graveyard, but some cards may pull cards
cards. out of the graveyard.

A players turn acts out as follows: Some cards have abilities that reference
character types such as Prince and Witch.
1. Check for victory The cards that are affected by these abilities
2. Start of turn effects are all cards with the declared type in their
3. Play a card from hand into court name. For instance, a card that kills Witch
4. End of turn effects cards could kill Witch of Shadows. Still,
5. Draw a card. some other cards change what card type your
cards might be considered, and its your
A player achieves the perfect royal court if responsibility to keep track of what card is
the total honor by all members in their court currently a Witch or a Princess.
totals exactly 11. There is no penalty for
going over 11, however players can only win
by having their total honor equal exactly 11.
While any player may ask the total honor a

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