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Installer log.txt for X-Plane Installer 4.

01r1 compiled on Dec 2 2016 15:22:04


Installer started on Sat Jan 7 19:35:58 2017
This log file is generated automatically by Laminar Research applications and co
ntains diagnostics about your graphics hardware, installation, and any error con
ditions.
If you need to contact tech support or file a bug, please send us this file. NOT
E: this file is rewritten every time you start ANY of your X-System applications
.
Windows 6.3 (build 9600/2)
This is a 64-bit version of Windows.
CPU type: 8664
Physical Memory (total for computer): 4039491584
Maximum Virtual Memory (for X-Plane only): 140737488224256
CPU 0: Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz Speed (mhz): 2394
CPU 0: Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz Speed (mhz): 2394
CPU 0: Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz Speed (mhz): 2394
CPU 0: Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz Speed (mhz): 2394
X-System folder:'', case sensitive=0
WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make
_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL
_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_fo
rmat_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_contex
t_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WG
L_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_ARB_create_context_robust
ness
OpenGL Vendor : Intel
OpenGL Render : Intel(R) HD Graphics 4600
OpenGL Version : 4.3.0 - Build 10.18.14.4294 (430/0)
OpenGL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color
GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_arra
y GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements
GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_ed
ge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_al
ignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_
blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_a
dd GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query G
L_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repea
t GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_te
xture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotr
opic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_comb
ine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compressi
on_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap
GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_st
encil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_textur
e_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects G
L_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader
GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EX
T_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_d
raw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_flo
at GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL
_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_
hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_s
hared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_condition
al_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL
_ARB_sync GL_ARB_cl_event GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL
_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_
ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_
framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT
_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_text
ure_snorm GL_ARB_blend_func_extended GL_INTEL_performance_query GL_ARB_copy_buff
er GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_AR
B_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shade
r_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry
_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_el
ements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_
coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb
32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_
ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_
ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_tex
ture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64
GL_INTEL_fragment_shader_ordering GL_ARB_fragment_shader_interlock GL_EXT_clip_
control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_b
inary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attri
b_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compres
sed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_
packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_te
xture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_
binding GL_ARB_texture_view GL_ARB_fragment_layer_viewport GL_ARB_multi_draw_ind
irect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_stor
age_buffer_object GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_AM
D_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_query_buffer_ob
ject GL_EXT_polygon_offset_clamp GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_
of_arrays GL_ARB_texture_query_levels GL_ARB_invalidate_subdata GL_ARB_clear_buf
fer_object GL_ARB_texture_mirror_clamp_to_edge GL_INTEL_map_texture GL_ARB_textu
re_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_rob
ustness GL_ARB_robust_buffer_access_behavior GL_EXT_texture_sRGB_decode GL_ARB_c
opy_image GL_KHR_blend_equation_advanced GL_EXT_direct_state_access GL_ARB_stenc
il_texturing GL_ARB_texture_stencil8 GL_ARB_explicit_uniform_location
threaded_avail : 0 aniso_avail : 1 timer_avail : 1 sync/fen
ce : 1
pbo_avail : 1 frameblit_avail : 1
gpu_shad4_avail : 1 shad_lod_avail : 0 array_tex_avail : 1 texture_
rg : 1
tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_s
tencil : 1
framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1 gshader_
avail : 1
base_vert_avail : 1
instance_avail : 1 tess_avail : 1 dis_fog_avail : 0 pinned_a
vail : 0
debug_avail : 1
max tex units : 32 (32/8)
max iso filtering: 16.000000
max texture size : 16384 (hardware limit)
max point size : 20.000000
idx in vram : 1
GLSL Version :4.30 - Build 10.18.14.4294/430
first-gen shaders: 0
(16/4096/64/192/32/4096/4096)
This video card is: DX10 or 11 - With instancing
WARNING: we are missing the texture: RESOURCE:black_opaque.png.
CPU count : 4
os_dir_this_app =C:\Users/feroz/AppData/Local/Temp/Rar$EXa0.805/
os_dir_desktop =C:\Users/feroz/Desktop/
os_dir_default_apps =C:\Users/feroz/Desktop/
os_dir_temp =C:\Users/feroz/AppData/Local/Temp/
os_dir_prefs =C:\Users/feroz/AppData/Local/
Clean exit from threads.

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