Professional Documents
Culture Documents
Target Audience: First grade students, and all grade levels learning about
cultural differences.
Topics Covered:
3. The cultures of each continent (food, money, clothing, ethnic groups, and
weather)
Goals The goal of the virtual world game is to teach students the location and
cultures of parts of the 7 continents.
Rules: Players must interact with their simulated surroundings to and take a quiz
in order to travel to the next continent.
Characters/Roles: The main character will be the player (avatar), the tour guide,
and friends that the player makes in each country.
Problems/Tasks/Missions: Players must collect at least 3 artifacts from each
country. The level will not end until all 3 artifacts are chosen and the quiz has
been completed.
Descriptions of 3D Environments
Overall description (visual)
Realistic objects, colors, and environments.
Characters or NPC
Characters will be real-life
In-world tools/resources
The tour guide will be there to explain each destination and features.
Everything will be said aloud and written in speech bubbles. Locals
and friends will speak with the accent of origin.
Challenges or obstacles
Players must pass the cultural quiz at the end of each trip. A quiz of
continent location will be given at the end of the game.
Interactions and communication
Interactions and communication will be done face-to-face and
through speech bubbles and said aloud. To respond to where they
would like to go student can click a response. The computer will
read each response when students hover over the speech bubble.
Sounds
Background cultural music will play depending on the continent and
country of origin visited on the continent. Movement sounds and
voices will be included.
Understanding
Yes, players must understand the differences in the world around them.
Players must understand the tasks and directions given to them in the
game. The game is moistly computer led to suit the virtual needs of
younger children.
Analyzing
Yes, players will be able to analyze the artifacts that they are collecting
from each continent and why they are important.
Creativity
Imagination is key when playing games. Players must imagine themselves being
engulfed with the virtual environment as if they are actually there.
Communication
Players must have language-sense to understand the conversations in the game.
Psychomotor skills
Players must understand that the up arrow on the keyboard movers forward, left
arrow move left, right arrow moves right, and that the down arrow turns the avatar
around.
Content Integration
This game requires prior knowledge.
Yes
Major Purpose of the Game Integration: This game will be mainly used as
a
Motivation tool
Yes. I believe students are more motivated when participating in learning games.
Instructional tool
Yes, this game is aa great instructional tool for learning about the 7 continents and
cultures around the world.
Formative assessment
Yes. If students do not pass the mini assessment at the end of each level, they cannot
progress forward.