Professional Documents
Culture Documents
COMPETITIVE INDEX
PLAYER EVALUATION
__________________________________
PLAYER NAME
_______ TOTAL
_____________________________________
COACH
The following player evaluation form may be used by Club, High School and
Collegiate programs. It is a consistent way for coaches to track their players
development in a documented format as well as a means to back up the coach
through documentation.
COMPETITIVE INDEX
(1-6 Scale)
MENTALITY: GRADE:
Commitment to team & program (to go above and Grade________ X _______% = ________
beyond to improve yourself)
Concentration (ability to focus on details and stays on COMMENTS:
task)
Consistency (brings maximum effort to training and
matches)
Response to challenges/adversity posed by injuries,
opponents, teammates, and coaches
Attitude toward teammates, coaches, opponents, referees,
and within the community
TACTICAL AWARENESS:
Understanding of Individual Role/Responsibility Grade________ X _______% = ________
Vision (comprehension of team objectives/movements in
attack and defense), do you play away from pressure or COMMENTS:
give the ball away?
Ability to read opponents movements in defense and
attack
Ability to make swift effective solutions to solve tactical
problems created by opponents (speed of play)
Creativity (ability to out fox opponents in attack)
COMMUNICATION:
Exhibits good listening skills Grade________ X_______% = ________
Contributes to team discussions in a positive manner
Ability to organize teammates quickly and effectively COMMENTS:
through the run of play
Keeps coaching staff informed of concerns and
personal/team problems
CONFIDENCE
Ability to move on and focus after mistakes Grade________ X _______% = ________
Response to criticism/teammate feedback
Reaction/Composure (body language) in pressurized COMMENTS:
situations
Belief in your abilities and teammates abilities
ATHLETICISM
Endurance (ability to maintain high level work rate Grade________ X _______% = ________
physically over extended amount of time)
Pure Speed (straight ahead) COMMENTS:
Mobility (lateral quickness)
Jumping ability (vertical/explosive 1st step)
Flexibility
TECHNIQUE
Receiving (first touch on the ball away from pressure) Grade________ X_______% = ________
Ability to strike the ball cleanly over distance, crossing,
or shooting on goal TOTAL SCORE_______
Juggling COMMENTS:
Dribbling (cutting, rolling, Wiel Coerver)
Ability to head the ball to clear or to goal
Passing range (accuracy and weight)
Individual Defending (tackling and footwork)
GOALKEEPER
Command of penalty area (bravery) Grade________ X_______% = ______
Distribution (with hands and feet)
Shot-Stopping (breakaways) TOTAL SCORE______
COMMENTS:
Ability on crosses and set pieces
Communication and organization of backline
3. Within each major category 5-6 sub-headings exist. For example Athleticism contains:
Endurance
Pure Speed
Mobility
Jumping ability
Flexibility
Each of these sub-headings must be assigned a score on a scale of 1-6, with 6 being the highest
score. These scores are averaged to give the score for the Athleticism category. The score
should be entered into the Grade line on the right of page 2. This is repeated with each major
category.
4. Multiply the Grade by the assigned % to provide a score for each major category. These scores
are added to give a Total Score. Enter the total score to the corresponding line on the table on
page 1.
5. Match Score (Page 1) After each match players are assigned a score on a 1-6 scale. These
scores are averaged over a period of time (could be per month, season, year etc.) The average
score is entered on the appropriate line on page 1.
6. Training Score (Page 1) After each training session players are given a score on a 1-6 scale.
These scores are averaged over a period of time (could be a week, season, year etc). The
average score is entered on the appropriate line on page 1.
7. Finally, add the corresponding score form the table on page 1 with the Match and Training score.
Divide this by 3 to get the players average for all 3 scores this will provide the players TOTAL
SCORE.
8. Use this TOTAL SCORE to refer back to the table on page 1. This will provide an estimate of the
players current level of play.