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"When I have some time at the end of the day, I play IT CAN BE with my
class. A child holds up an addition sum and the class has to give the problem. For
example, if the card says 17, someone called on might say 9 + 8. If the flashcard
says 8 + 9, the child holding the card would say, IT COULD BE BUT IT'S NOT. If
the child says 9 + 8, the child holding the card would say, IT COULD BE AND IT
IS. The children have to give the problem exactly as it's written on the card. If a
child gives a completely incorrect answer such as 9 + 6, the response is, IT
COULDN'T BE. The child that answers correctly gets to be the next one to hold up
the flashcard. This game is a great activity for enhancing math thinking skills."
Have the children play round the world. First grade teacher can use addition
flash cards. Third or higher use multiplication cards. Have the first student in row
1 stand by second student which ever student gets correct answer moves on.
The student that loses sits in that seat. Object is to get back to your seat and
then you win. If you can go all around the room and back to your seat you are
the winner.
This is a great activity waiting for the bus after everyone is ready to go home.
Have fun!!!!! - Thank you SPEA280100!
This game is especially great when students are fidgety and they need to
burn off steam. It is called "Four Corners".
You number the four corners of the room. Choose one student to be "it" and
he/she covers his/her eyes and begins to count. While he/she is counting, the
other students run to any of the four corners. When "it" has reached a
designated count, he/she shouts out one of the four corner numbers. Any
students in that corner must sit down. Play continues with the same "it" until
only one student is left standing. If time remains, that student becomes the new
"it". If no time remains, just allow that student to be "it" the next time.
- Thanks Kimberlee from the "substituteteacher@onelist.com."
CHAIN STORIES
A great way doing creative writing painlessly is continuing chain stories. If you
have access to the Internet, you can find the beginnings of stories on
http://www.beaumont-publishing.com/efl/chainstories.htm
I have found that it is a tremendous motivation for students to be able to
continue stories using their imagination and that their efforts will be published on
the web. And the fact that they can add a part to any version you want, not
necessarily to the last part, means that they have the power to change the way a
story is going if they don't like what has been added previously.
You don't have to be online to do these. It's enough to get online, print out the
stories and have the students work on their versions in class. They can do this
individually or can work in groups, with you giving help where needed. With my
lower level students, we work in groups so that we can work on grammar,
spelling and style. You only need to get online again to submit the completed
parts/versions. They love seeing their efforts on the web a day later.
Thank you Richard G!
COMEDY SPORTS!
This fun activity works with any grade level that can spell. Ask for volunteers and
create a team of 3-5 players. These students come to the front of the room. The
rest of the class thinks of a word for the team to spell. It can be any word that is
difficult, or you can limit it to a vocabulary word from a certain unit or topic they
are studying. The catch with the spelling is that each team member can only
give ONE letter. The team must then use the word in a sentence, with each team
member again only giving one word. It is a hoot. You can keep score if you wish,
pitting teams against each other, or just use it as a review activity. The teacher
serves as the referee, and the ref's decisions are FINAL. Have fun! - Thanks
Karen in Wisconsin!
Geography Anyone?
Okay, here's a fun geography lesson/game I made up on the spur of the moment
yesterday for a sixth-grade class. It requires reasonably good drawing skills, but
it can take up 1 1/2 to 2 hours of class time:
Make sure your students have access to several copies of USA maps, with the
states clearly delineated. Before school begins, or during a prep period, draw a
map of the US, with state outlines, on the chalkboard (this took me about fifteen
minutes). The map should be about 4' wide, or at least big enough so that the
students can write the state names inside each state (draw lines out for the
small states).
Divide class into study groups of 4-5 kids each. Hand each group an atlas/US
map, and ask them to study the state names/locations. Give them about half an
hour. Explain that they will play a game that has elements of chance and of skill,
and that the team that knows where the most states are has a good chance of
winning. While they are studying the maps, write down each team, with their
individual names, on a slip of paper to be drawn from a basket.
When it's time to play, you select the first team from the basket. One person
from that team goes to the board and fill in ONE state name. If they are correct,
they get a point. If not, no point. Either way, that team pulls the next paper from
the basket (which includes their own slip, too). Next team fills in a state. Same
thing, until ten states are filled in correctly. The random element is good,
because the game might be dull at the beginning otherwise. It also varies the
odds of winning, and keeps the kids on their toes.
The second set of ten states are worth TWO points each. The third set of states
are worth THREE points each. And so on, up to five points.
If you promise these kids a candy reward in advance (I bought a pack of Skittles
each for the winning team members, and all the other kids got "Dum-dum"
pops), they will play fiercely! Just make sure they all put maps and cheat sheets
away before they play!! This could work for grades 4 and up, I think. - Thanks
Maxzmomliz!
Yes / No
One student acts as the person asking the questions another answering. The
person answering is not allowed to yes or no, umm, ahhh or stall for too long.
They are out if they do.
Five-O
Suitable for teenagers. Break class in teams of around 4 or 5 so you end up with
even groups. They have to think of a five letter word and compete against
another team. They have to guess the word by writing a five letter word down,
the opposition tells them how many letters are correct in the word, but not which
ones. Example: Your word is "clash" they guess "beach" there are 3 letters the
same. Next they may guess "bingo" no correct letters. They keep going till they
get the correct word. Each team takes a turn, the first team to guess the word
wins. Makes it easier if they keep a note on impossible letters & probable letters.
Can take ages to play & really gets their brains & logic skills a work out.
- Thanks Justine G.
Worksheets Galore!
They have over 1500 free worksheets and are adding more every week. It
is http://www.freeworksheets.com (Thanks from Sue at the
substituteteacher@onelist.com)