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XENONAUTS

credits and acknowledgements

Project Lead Chris England

Design Team Chris England Creative design, system design


Aaron Ashbrooke Game balance

Programming Team Laszlo Perneky Geoscape


Sergey Kovrov Ground combat
Giovanni Frigo Geoscape / ground combat
Gijs-Jan Roelofs Artificial intelligence (AI)

Art Team Chris England Art director


Kris Thaler 2D Weapons / vehicles / inventory tile art
Diego Garcia 2D Characters / aliens / soldier portraits
Mikael Leger 2D Combat ground tiles / varied
animations / alien autopsy art
Wenjuinn Png 2D Screen background art / UI design
Francois Cannels 2D Aircraft game art / UFO design
Remus Braioiu 2D Ground combat terrain tile paintover
Chi-Chun Liu 2D Aircraft research art

Aaron Ashbrooke 3D Terrain tiles


Daniel Lins 3D Human character models
Adam Guernsey 3D Alien character models
Nils Dcker 3D Vehicle models
Alex Kreeger 3D Vehicle models

Dan Long 3D Character animation


Greg Amato 3D Character rigging

Additional Art Kelvin Tam, Lynton Levengood , Greg Kasperski, Jason Tsai, Friedl Jooste,
Ruari Twohig, Jobye Karmaker, Adam Burn, Chris King, Slamet Mujiono,
George Semenov, Ethan Karnopp

Audio Aleksi Aubry-Carlson Music


Tapio Liukkonen SFX
Mapping Aaron Ashbrooke Mapper
Chris England Mapper
Mox Community Mapper
Skitso Community Mapper

QA & Testing Matthew Perneky Bug validation / logging


Xenonauts Community Reporting all the bugs!

Writing Chris England Research description text, game setting

Special Thanks To:


Julian & Nick Gollop, Alec Meer, Dan Stapleton, Lee Steven, Solver, Jonathan Vessey, Zeeshan Shera,
Brett Cronin, our forum moderators Sathra and Gauddlike

With Thanks To:


Jon Hicks, Kip Vanover, James MacKinlay, James M. McKeon, Hamish Livingstone, Mark Pavlou,
Michael Mallette, Konstantin Gorelyy, Jacob Bertelsen, Starkonja Vozetic

Our final thanks go out to everybody who purchased or in any way supported this game prior to
release. This has been an enormous project and we would never have even come close to
completing it without your help!
XENONAUTS
Community Edition
credits and acknowledgements

Programming Team bonds0097


llunak
Solver

Art Team Skitso

Special thanks to Goldhawk Interactive and project lead Chris England for allowing Xenonauts:
Community Edition to be developed.

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