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Paladin 7 City Knight

CLASS & LEVEL BACKGROUND PLAYER NAME


Raylis Avulstein
Human (Chondathan) LN 24700
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH staid, decorous, youthful, ascetic,
16 -1 30 circumspect, aimless, dependent,
13 3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
obsequious, repressed,

+1 PERSONALITY TRAITS

Hit Point Maximum


+1
Strength
DEXTERITY Aesthetics

9


-1

+2
Dexterity
Constitution
62 balance between nature and civilization

CURRENT HIT POINTS IDEALS


-1
Intelligence
-1 +3
Wisdom
Knighthood
+4
Charisma Cormyr
CONSTITUTION SAVING THROWS Sune
TEMPORARY HIT POINTS BONDS

15 7
Acrobatics (Dex) Total SUCCESSES
+2 prejudiced against elves
Animal Handling (Wis) d10+2 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
+4
Athletics (Str)

9 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
greatsword +4 2d6+1/slash divine sense (2)
-1
+3
Insight (Wis)
lay on hands-35
Intimidation (Cha) maul +4 2d6+1/blunt
fighting style- great weapon
WISDOM
+2
Investigation (Int)
crossbow +2 1d8/pierce aura of protection
Medicine (Wis)
10 Nature (Int)
oath of vengeance
dagger- 1d4/pierce abjure enemy
Perception (Wis)
0 glaive- 1d10+1/slash vow of enmity
Performance (Cha)

+4
Persuasion (Cha)
theologian
CHARISMA

+5
Religion (Int) divine smite
13 Sleight of Hand (Dex) relentless avenger
Stealth (Dex)
+1
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

10 PASSIVE WISDOM (PERCEPTION)


CP chanmail
riding horse+ riding
all armor, simple and martial
SP 62 saddle+ leather
weapons barding
EP
crowbar
common, orc, celestial blanket
GP 39 steel mirror
PP
red robes
lantern

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
20 5'11" 170 lbs.
AGE HEIGHT WEIGHT
Raylis
green shaved
CHARACTER NAME EYES SKIN HAIR

Knights of the Thorn NAME


Clergy of Sune Knights of the Thorn

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Raised in a forest hamlet;


Collinwood, in Cormyr as a
hunter until 12. Then
accepted into church of Sune
under the tutelage of priests,
also studied architecture. At
18, inducted into Knights of
the Thorn due to lesser skill
with magic and accelling in
martial tradition. The temple
of Sune sent him on quest to
the Sword Coast, specifically
SIlverymoon, after getting
word that another temple now ADDITIONAL FEATURES & TRAITS
lay in ruins after a giant
attack, and that several relics
had been destroyed with it.
Obtained horse; Charim, from
childhood hamlet before
leaving Cormyr.

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Bless

Compelled Duel
4
Cure Wounds

Heroism
SPELLS KNOWN

Searing/Thunderous/Wrathful Smite

Sheild of Faith

Bane

Hunters Mark

2 3
Branding Smite

Lesser Restoration

Zone of Truth
5
Hold Person

Mistry Step
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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