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Running head: PROFESSIONAL DEVELOPMENT AND REFLECTION ARTICLE #2

Unit 3 Professional Development and Reflection Article #2

Lauren E. Lee

EDUC 5333 Technology in Todays Classroom

Professor Dr. Kristy Duckworth

East Texas Baptist University

June 27, 2017

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There are many types of technology that can be used in the classroom. Using tablets in

the classroom can foster creativity and create an interactive classroom. This article aims to

examine the effects of an instructional model that promotes innovative technologies in the

classroom to cultivate collaboration that improves students comprehension, fosters creativity,

and enables them to better express and communicate ideas through drawing. Tablet computers

have taken center stage and caught educators attention. These devices can be used in multiple

ways to promote learning and creativity in the classroom.

If a teacher has been provided tablets for use in her class, then there are many ways she

can use these to engage learners. For example, in a one-to-one based technological class, which

means each student has a tablet, a teacher is able to structure a lesson around the technology. In

the article, it gives the example of a mathematics class. In this class students are allowed to share

their answers through individual tablets to an electronic board to review answers with fellow

students. This can promote collaboration in the classroom setting.

These tablets that are being used in the classroom today can generate new learning

through drawing, seeing, expressing, and engaging with instructional situations. Drawing on a

tablet is one way to do this. Students who are more visual learners and benefit from some

drawing of the lesson will be more engaged when using this feature. For example, if one day I

am teaching junior high science and my students are having a problem understanding the

chemical makeup of a specific element, then I could use tablets to stimulate new learning. There

are many apps you can download on a tablet that enable drawing. By having the students draw

up what each element in the lesson means and some things that it makes up, it will be learned

easier. Children who are naturally visual learners, can internalize and better understand the

relevance behind what they draw.


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As a future teacher and coach, I can also use tablets to be more productive. The use of

tablets in a physical education setting will allow me to save time when writing down data from

fitness tests. Students could use tablets to promote collaboration as well in the class. Comparing

results and health standards could be one way they are used in PE. This article provided excellent

information and even concluded that the use of tablets in the classroom can promote students

creativity and learning.


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References

Hye, Jeong, K., Ji Hyeon, P., Sungae, Y., & Hyeoncheol, K. (2016). Fostering Creativity in

Tablet-Based Interactive Classrooms. Journal of Educational Technology & Society,

19(3), 207-220.

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