Professional Documents
Culture Documents
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Version 1.0 (December 2004) by FanPro LLC, Chicago, Illinois, USA.
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Host Target Number to Hit Target Number to Hit Successes Information Gained
Security Code Intruding Icon Legitimate Icon 0 None.
Blue 6 3 12 The general state of the subjects health
Green 5 4 (healthy, injured, ill, etc.) along with the
Orange 4 5 presence or absence of cyberware implants.
Red 3 6 The subjects general emotional state or impres-
sion (happy, sad, angry).
The class of a magical subject (fire elemental,
IC DAMAGE TABLE manipulation spell, power focus, and so on).
Whether the subject is mundane or Awakened.
Host Security Code IC Damage Level If you have seen the subjects aura before, you
Blue Moderate will recognize it, regardless of physical disguises
Green Moderate or alterations.
Orange Serious 34 All of the above plus:
Red Serious Whether the subjects Essence and Magic
Attribute are higher, lower or equal to your own.
The general location of any implants.
IC INITIATIVE TABLE A general diagnosis for any maladies (diseases or
toxins) the subject suffers from.
Host Security Code Initiative The subjects exact emotional state or impression.
Blue 1D6 + IC Rating Whether the subjects Force is higher, lower or
Green 2D6 + IC Rating equal to your Magic Attribute.
Orange 3D6 + IC Rating Any astral signatures present on the subject.
Red 4D6 + IC Rating 5+ All of the above plus:
The exact Essence, Magic Attribute and Force of
the subject.
The exact location of any implants.
An accurate diagnosis of any disease or toxin the
subject suffers from.
DRIVING TEST MODIFIERS TABLE
The general cause of any emotional impression (a
murder, a riot, a religious ceremony, and so on).
Condition Target Number Modifier The general cause of any astral signature (combat
Unfamiliar Vehicle +1 spell, hearth spirit, and so on).
Non-Stressful Situation 1
Stressful Situation Gamemaster discretion
Large Vehicle of Type +2 OBJECT RESISTANCE TABLE
Very Large Vehicle of Type +3
Weather Conditions Category Target Number
Bad +2 Natural Objects
Terrible +4 (Trees, Soil, Unprocessed Water) 3
Terrain Manufactured Low-Tech Objects and Materials
Open 1 (Brick, Leather, Simple Plastics) 5
Normal 0 Manufactured High-Tech Objects and Materials
Restricted +1 (Advanced Plastics, Alloys, Electronic Equipment) 8
Tight +3 Highly Processed Objects
Action Performed During Combat +2 (Computers, Complex Toxic Wastes) 10+
Non-Rigger Driving Using Datajack 1
Rigger in Control VCR Rating ASTRAL DAMAGE CODES
Condition Modifier
FLUX RATING TABLE High elevation +4
Device Flux Rating ECCM in use Rating of transmitter/2
Remote-control deck 2 Electrical storm 2
Sensors and ECM Device Rating x Encryption in use 0.5
1.5 (round up) Humid air 0.5
Other electronic transmitters (such as radios) Device Rating Urban environment 1
Cyberware 0