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Week 1 2 Program Mastering Number 1-100 Skills Level 1 (Numbers 1-20) Level 2 (Numbers 1-50) Objectives SCREENING TEST 1 At the end of the program, pupils should be able to; Arranging the numbers 1-20 correctly. At the end of the program, pupils should be able to; Arranging the numbers 1-50 correctly. At the end of the program, pupils should be able to; Arranging the numbers 50-100 correctly. At the end of the program, pupils should be able to; Add any of two numbers within 18. Activities Interactive exercise (Arrange number set 1 & 2). Worksheet (2) Interactive exercise (Arrange number set 3). Worksheet (5a). Interactive exercise (Arrange number set 4 & 5, recognize numbers 50-100). Worksheet (12a) Interactive worksheet (addition within 10, 18a & 18b). Addition Games level 1. Worksheet (addition within 10(abc), addition within 18(abc). => Using counter frame. Interactive worksheet (addition within 50abc(without regrouping), addition within 50abc(by regrouping), addition within 100abc(without regrouping), addition within 100abc(by regrouping)). Addition Games level 2. Worksheet (addition within 50abc(without regrouping), addition within 50abc(by regrouping), addition within 100abc(without regrouping), NFAP | 1

Level 3 (Numbers 50-100)

3-5

Mastering Addition

Level 1 (Number within 18)

Level 2 (Numbers within 100)

At the end of the program, pupils should be able to; Add any of two numbers within 100.

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

addition within 100abc(by regrouping)). => Using counter frame. Addition Games level 3.

Level 3 (Numbers above 100)

At the end of the program, pupils should be able to; Add any of two numbers above 100. At the end of the program, pupils should be able to; Subtract any of two numbers within 18.

6-8

Mastering Subtraction

Level 1 (Number within 18)

Level 2 (Numbers within 100)

At the end of the program, pupils should be able to; Subtract any of two numbers within 100.

Level 3 (Numbers above 100)

At the end of the program, pupils should be able to; Subtract any of two numbers above 100.

Interactive worksheet (subtraction within 10, 18a & 18b). Subtraction Games level 1. Worksheet (subtraction within 10(abc), subtraction within 18(abc). => Using counter frame. Interactive worksheet (subtraction within 50abc (without regrouping), subtraction within 50abc (by regrouping), subtraction within 100abc (without regrouping), subtraction within 100abc (by regrouping)). Subtraction Games level 2. Worksheet (subtraction within 50abc (without regrouping), subtraction within 50abc (by regrouping), subtraction within 100abc (without regrouping), subtraction within 100abc (by regrouping)). => Using counter frame. Subtraction Games level 3.

NFAP | 2

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

9-13 Mastering Multiplication Level 1 (1 digit with 1 digit) At the end of the program, pupils should be able to; Multiply any of two 1 digit numbers. Interactive worksheet (Multiplication on page, 43,44 &45). Multiplication Games level 1. Worksheet (multiplication up to 9X5 (abc)). => Using counter frame. Multiplication Games level 2. Table games. Multiplication Games level 3. Table master games.

Level 2 (2 digits with 1 digit) Level 3 (3 digits with 1 digits)

At the end of the program, pupils should be able to; Multiply any of 2 digits number with 1 digit number. At the end of the program, pupils should be able to; Multiply any of 3 digits number with 1 digit number. At the end of the program, pupils should be able to; Divide any of two numbers within 10 without remainder. At the end of the program, pupils should be able to; Divide any of two numbers within 50 with remainder. At the end of the program, pupils should be able to; Divide any of two numbers within 100 with remainder. At the end of the program, pupils should be able to; Read clock in number form like 1:20pm.

14-17

Mastering Division

Level 1 (without remainder)

Level 2 (Within 50- with remainder) Level 3 (Within 100-with remainder)

Division Games level 1. Worksheet (division up to 45/5 (abc)). => Using counter frame. Division Games level 1.

Division Games level 1.

18

Master in Reading Time

Level 1 (Modern – L1-3)

Time games modern level 1-3. Worksheet (hours/minutes (ab)).

NFAP | 3

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

Level 2 (Traditional – L1-2) Level 3 (Traditional – L3) 19 Master in Counting Money Level 1 (Recognize money) Level 2 (Recognize the value of money) At the end of the program, pupils should be able to; Read clock in quarter fraction form like one past a quarter/ a quarter before one. At the end of the program, pupils should be able to; Recognize types of money like sent/not. At the end of the program, pupils should be able to; Recognize the value of money. Compare the value of different types of money. At the end of the program, pupils should be able to; Calculate the operation of addition, subtraction, multiplication and division on money. Calculate the daily expenditure. EVALUATION TEST 1 SCREENING TEST 2 At the end of the program, pupils should be able to; Arranging the numbers 1-20 correctly. At the end of the program, pupils should be able to; Arranging the numbers 1-50 correctly. At the end of the program, pupils should be able to; Time games traditional Level 1-3.

Worksheet. Guess money name (manual game) Cash money game worksheet

Level 3 (Mix operation of money)

Worksheet (19ab: addition, 19cd: subtraction. Money games.

20 21 22-41

Mastering Number 1-100

Level 1 (Numbers 1-20) Level 2 (Numbers 1-50)

Interactive exercise (Arrange number set 1 & 2). Worksheet (2) Interactive exercise (Arrange number set 3). Worksheet (5a). Interactive exercise (Arrange number set 4 & 5, recognize NFAP | 4

Level 3 (Numbers 50-100)

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

Arranging the numbers 50-100 correctly. Mastering Addition Level 1 (Number within 18) At the end of the program, pupils should be able to; Add any of two numbers within 18. numbers 50-100). Worksheet (12a) Interactive worksheet (addition within 10, 18a & 18b). Addition Games level 1. Worksheet (addition within 10(abc), addition within 18(abc). => Using counter frame. Interactive worksheet (addition within 50abc(without regrouping), addition within 50abc(by regrouping), addition within 100abc(without regrouping), addition within 100abc(by regrouping)). Addition Games level 2. Worksheet (addition within 50abc(without regrouping), addition within 50abc(by regrouping), addition within 100abc(without regrouping), addition within 100abc(by regrouping)). => Using counter frame. Addition Games level 3.

Level 2 (Numbers within 100)

At the end of the program, pupils should be able to; Add any of two numbers within 100.

Level 3 (Numbers above 100)

At the end of the program, pupils should be able to; Add any of two numbers above 100. At the end of the program, pupils should be able to; Subtract any of two numbers within 18.

Mastering Subtraction

Level 1 (Number within 18)

Interactive worksheet (subtraction within 10, 18a & 18b). Subtraction Games level 1. Worksheet (subtraction within NFAP | 5

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

10(abc), subtraction within 18(abc). => Using counter frame. Interactive worksheet (subtraction within 50abc (without regrouping), subtraction within 50abc (by regrouping), subtraction within 100abc (without regrouping), subtraction within 100abc (by regrouping)). Subtraction Games level 2. Worksheet (subtraction within 50abc (without regrouping), subtraction within 50abc (by regrouping), subtraction within 100abc (without regrouping), subtraction within 100abc (by regrouping)). => Using counter frame. Subtraction Games level 3.

Level 2 (Numbers within 100)

At the end of the program, pupils should be able to; Subtract any of two numbers within 100.

Level 3 (Numbers above 100)

At the end of the program, pupils should be able to; Subtract any of two numbers above 100. At the end of the program, pupils should be able to; Multiply any of two 1 digit numbers.

Mastering Multiplication

Level 1 (1 digit with 1 digit)

Level 2 (2 digits with 1 digit)

At the end of the program, pupils should be able to; Multiply any of 2 digits number with 1 digit number.

Interactive worksheet (Multiplication on page, 43,44 &45). Multiplication Games level 1. Worksheet (multiplication up to 9X5 (abc)). => Using counter frame. Multiplication Games level 2. Table games.

NFAP | 6

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

Level 3 (3 digits with 1 digits) At the end of the program, pupils should be able to; Multiply any of 3 digits number with 1 digit number. At the end of the program, pupils should be able to; Divide any of two numbers within 10 without remainder. At the end of the program, pupils should be able to; Divide any of two numbers within 50 with remainder. At the end of the program, pupils should be able to; Divide any of two numbers within 100 with remainder. At the end of the program, pupils should be able to; Read clock in number form like 1:20pm. At the end of the program, pupils should be able to; Read clock in quarter fraction form like one past a quarter/ a quarter before one. At the end of the program, pupils should be able to; Recognize types of money like sent/not. At the end of the program, pupils should be able to; Multiplication Games level 3. Table master games.

Mastering Division

Level 1 (without remainder)

Level 2 (Within 50- with remainder) Level 3 (Within 100-with remainder)

Division Games level 1. Worksheet (division up to 45/5 (abc)). => Using counter frame. Division Games level 1.

Division Games level 1.

Master in Reading Time

Level 1 (Modern – L1-3) Level 2 (Traditional – L1-2) Level 3 (Traditional – L3)

Time games modern level 1-3. Worksheet (hours/minutes (ab)). Time games traditional Level 1-3.

Master in Counting Money

Level 1 (Recognize money) Level 2 (Recognize the value

Worksheet. Guess money name (manual game) Cash money game NFAP | 7

**Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
**

of money) Recognize the value of money. Compare the value of different types of money. At the end of the program, pupils should be able to; Calculate the operation of addition, subtraction, multiplication and division on money. Calculate the daily expenditure. EVALUATION TEST 2/FINAL worksheet

Level 3 (Mix operation of money)

Worksheet (19ab: addition, 19cd: subtraction. Money games.

42

NFAP | 8

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