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HASH CALLS

Left Middle Right


Blue Strong Wolf Orange Washington Blue Strong W
Orange Weak Wolf Orange Switch Weak Cat Orange Weak W
Blue Weak Cat Blue (Cheat) Wolf Blue Weak C
Orange Kennedy Orange Cat Orange Kenne
Blue Kennedy Blue (Cheat) Washington Blue Kenned

PRESSURE PACKAGES
Left Middle Right
Orange Swtich Skinny Kennedy Orange Washington Orange Swtich Skinn
Blue 2's Blue Will/Mike Wolf Blue 2s Kenne
Orange Kennedy Blue (11) Mike Wolf (Trips Check Will) Orange Kenne
Blue Monster Wolf Orange Swtich Skinny Cat Blue Monster W
Orange Wolf Orange Switch Washington Orange Wol

20 Pressures 10 Pressures Trips Press


***Base Check....Orange Kennedy ***Base Check....Blue Washington ***Base Check.
Blue 2's Orange Weak Cat Orange Strong
Orange Swtich Kennedy Blue Monster (Will) Cat Orange Weak
Orange Swtich Skinny Kennedy Orange Swtich Cat Blue Will Ca
Empty Pressures 11 Pressures Trey Pressu
***Base Check....Blue Washington ***Base Check....Orange Kennedy ***Base Check....Blue
Orange Swtich Washington Blue Kennedy Blue Will Weak
Orange (Drop) Washington Orange Swtich Kennedy Orange Swtich Ke
Blue (Cheat) Washington Orange Swtich Skinny Kennedy Orange Swtich Skinn

2 POINT PHILOS
GO FOR 2 IF
AHEAD BY:1, 4, 5
BEHIND BY:2, 5, 10, 1
18
Right
Blue Strong Wolf
Orange Weak Wolf
Blue Weak Cat
Orange Kennedy
Blue Kennedy

Right
Orange Swtich Skinny Kennedy
Blue 2s Kennedy
Orange Kennedy
Blue Monster Wolf
Orange Wolf

Trips Pressures
***Base Check....Cat
Orange Strong Cat
Orange Weak Cat
Blue Will Cat
Trey Pressures
***Base Check....Blue Kennedy
Blue Will Weak Cat
What ifs?
Orange Swtich Kennedy
Orange Swtich Skinny Kennedy

2 POINT PHILOSOPHY
GO FOR 2 IF:
AHEAD BY:1, 4, 5, 12, 19
BEHIND BY:2, 5, 10, 12, 16, 17,
18
Tendancies
Run/Pass
53% Run
1st down
41/78
63% Pass
2nd down long 7+
27/43
53% Pass
2nd down Med 4-7
9/17
2nd or 3rd Short 1- 67% Run
3 4/6
56% Run
3rd Med 4-7
5/9
92% Pass
3rd Long 7+
22/24
54% Pass
Goal Line
13/24

Coming out of RZ 71% Pass


17/24

Special Situations
Beat on Weak Side
Power

What if's Beat on Zone

Empty or deep Routes

Heavy

Short Yardage
Goal Line
Heavy

Short Yardage
Blue 11
Goal Line
Tendancies
Fav Formation Fav Play
Trips Zone/Counter
10 Rollout
10 Play Action/Bubble
Trips Zone
Trips Zone/Counter
10 Rollout
Empty Draw
10 Zone/QB Sweep
Trips Zone
10 Rollout/Bubble
Trips Play Action
10 10
Empty Zone/Trap
Trips Rollout
Empty Jet
Trips QB Zone

ial Situations
Check to 2s.
Stay or Slant Strong

3 Front Could also Check to 2s


Possible Pinch

Augie Look
Man Under
Troy at Hero

Blue Kennedy Orange Kennedy


Blue Kennedy Orange Kennedy

Blue Kennedy
Blue Will Indian
Monster

Blue Monster
HASH CALLS
Left Middle Right
Blue Strong Wolf Orange Washington Blue Strong Wolf
Orange Weak Wolf Orange Switch Weak Cat Orange Weak Wolf
Blue Weak Cat Blue (Cheat) Wolf Blue Weak Cat
Orange Kennedy Orange Cat Orange Kennedy
Blue Kennedy Blue (Cheat) Washington Blue Kennedy

PRESSURE PACKAGES
Left Middle Right
Orange Swtich Skinny
Orange Swtich Skinny Kennedy Orange Washington
Kennedy
Blue Kennedy Blue Will/Mike Wolf Blue Kennedy
Orange Kennedy Blue (11) Mike Wolf (Trips Check Will) Orange Kennedy
Blue Monster Wolf Orange Swtich Skinny Cat Blue Monster Wolf
Orange Wolf Orange Switch Washington Orange Wolf

20 Pressures 10 Pressures Trips Pressure


***Base Check....Orange Kennedy ***Base Check....Blue Washington ***Base Check....Cat
Blue Kennedy Orange Weak Cat Orange Strong Cat
Orange Swtich Kennedy Blue Monster (Will) Cat Orange Weak Cat
Orange Swtich Skinny Kennedy Orange Swtich Cat Blue Will Cat
Empty Pressures 11 Pressures Trey Pressure
***Base Check....Blue Ken
***Base Check....Blue Washington ***Base Check....Orange Kennedy
Orange Swtich Washington Blue Kennedy Blue Will Weak Cat
Orange Swtich
Orange (Drop) Washington Orange Swtich Kennedy
Kennedy
Orange Swtich Skinny
Blue (Cheat) Waslkington Orange Swtich Skinny Kennedy
Kennedy
We get ball via change of
We get 1st down we can kill: 2 POINT PHILOSOPHY
possession we can kill:
Opponent has: Opponent has: GO FOR 2 IF:
0 Timeouts - 2:00 0 Timeouts - 1:40 AHEAD BY:1, 4, 5, 12,
1 Timeout - 1:40 1 Timeout - 1:15 BEHIND BY:2, 5, 10, 12
2 Timeouts - 1:15 2 Timeouts - :50 16, 17, 18
3 Timeouts - :50 3 Timeouts - :25
Tendancies
Right Run/Pass Fav Formation
Blue Strong Wolf 20/26 Run 76% 20 Formation
1st down
Orange Weak Wolf Various
Blue Weak Cat 2nd down 7/9 Run 78% 20 Formation
Orange Kennedy long 7+ Various
Blue Kennedy 2nd down 9/10 Run 90% 10 or 20 Sets
Med 4-6
2nd or 3rd 1/1 Pass 100% 10 Formation
Right Short 1-3
Orange Swtich Skinny
Kennedy
4/5 Run 80% 20 Formation
3rd Med 4-6
Blue Kennedy Various
Orange Kennedy 3rd Long 3/5 Run 60% Trips or 10
Blue Monster Wolf 7+ Red Zone 100%
Orange Wolf Run 30 Sets
Goal Line
Trips Pressures Coming out 100% Run 20 Sets
***Base Check....Cat of RZ Look for Q
Orange Strong Cat
Orange Weak Cat
Blue Will Cat Special Situations
Trey Pressures Trouble with Jet Wolf to Jet
ase Check....Blue Kennedy
Blue Will Weak Cat Kennedy with Hero to
Orange Swtich What if's Trips Closed
2 WR Side
Kennedy
Orange Swtich Skinny
Kennedy
2 POINT PHILOSOPHY
Short Heavy Blue Kennedy
GO FOR 2 IF:
HEAD BY:1, 4, 5, 12, 19
BEHIND BY:2, 5, 10, 12,
Yardage Blue 11
Blue Kennedy
Monster
16, 17, 18 Goal Line Blue Monster
Fav Play
Trap/Counter
QB Zone
Trap/QB
Counter
Zone
QB Counter
Zone
Pass

Zone
Trap
B Jet
Pass
Power

Trap/Counter
Look for QB as well

tions
Edge Blitzes
Will Indian/Hero
Corner Fire/Buzzard

Orange Kennedy
Blue Will Indian
Field Zone Tendancies
END ZONE

ZONE 2 % (4)
GoalLine QB SWEEP 1 % (1)
Pass 2 % (3)
Pass 4 % (7)
Red Zone TRAP 1 % (2)
ZONE 2 % (3)
QB ZONE 1 % (1)
Pass 5 % (10)
50-21 JET
ZONE
1 % (2)
QB SWEEP 1 % (1)
5 % (9)
TRAP 1 % (1)
21-50 PA PASS 2 % (4)
QB COUNTER 1 % (1)
0-20 TRAP
Pass 12% %(2)
(3)
QB SWEEP 2 % (3)

Fotmation Checks
Auto Checks

Trips tight
Check Blue
On Field
Checks
Goal Line
Blue 11 Kennedy

Heavy
Short
Yardage
Blue 11
Goal
Line
ield Zone Tendancies
END ZONE

ROLLOUT
Pass 1 % (1)
2 % (3)
Pass 1 % (2) ROLLOUT
Pass 1 % (2)
5 % (10)
ZONE51%%(10)
Pass (1) PA PASS 1 2%%(2)
COUNTER (4)
Pass 4 % (7) Pass 11 % (22)
QB SWEEP 1 % (1) QB SNEAK
ZONE 1 % (1)
2 % (3)
TRAP
Pass 41%%(7)
(2) ZONE
Pass 26%% (12)
QB DRAW 1 % (1) PA PASS 2(4)
% (3)
ZONE
JET KEEP 1(2)
1 % % (1) PA
PA PASS
PASS 3
1 %
% (5)
(2)
TRAP 1 % (2)
JET
JET 1
1% % (1)
(1) ROLLOUT
QB ZONE 1 %1 % (1)
(2)
ROLLOUT
QB ZONE 1 1%% (1\)
(1) TRAP 1 % (2)
PASS 1 % (1)
ZONE 1 % (1) TRAP 1 % (1)

otmation Checks
Blue Orange
2x2
Motion to Weak Side
3x1
Check Stack
If in Blue 2s Boss to Trips
Slant Strong
2x2
Trips
Auto Swtich
If in Blue 2s
If Motion to Weak Side
Slant Weak
Empty Hero is Warm
Empty
Regular Blue
Slant Strong
If 2s Stay
Mike Regular Depth/Carry 3
Mike at 7 yards/Carry 3
Blue Kennedy Orange Kennedy

Blue Kennedy
Blue Will Indian
Monster

Blue Monster

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